Wizard
W.I.P
This is a contribution by players, for players, if you wish to correct and/or contribute any additional information or material please contact any Mentor or GM..
As Wizard
Wizard's Class | |
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Job Info | |
Base Job: Wizard | |
Job Type: 2-1 Transcendent | |
Skills: 13 | |
Quest Skills: 1 (As Wizard) | |
Bonus stats at Job 50 | |
STR: +1 | AGI: +8 | VIT: +1 | INT: +12 | DEX: +6 | LUK: +2 |
Wizards are powerful offensive magic users. They rely on dangerous magic strikes as well as devastating Area of Effect spells to wreak havoc.
Class Data
Skills
Skill | Description | Levels | Type |
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Earth Spike | Causes the earth below a target to rise and strike a target for 1~5 times. Each hit deals MATK*2 damage. | 5 | Offensive |
Fire Pillar | Summons a pillar of fire on a target spot that acts similarly to a trap, hits foes 3~12 times each dealing 50 + (MATK / 5) MDEF-ignoring damage. | 10 | Offensive |
Frost Nova | Strikes surrounding enemies within your 5x5 area with MATK*1.1~2 water elemental damage with 38~83% chance of freezing them. | 10 | Offensive |
Heaven's Drive | Raises the ground in a 5x5 area around a target area, hit foes with the area for 1~5 times, each dealing MATK*1.25 Earth damage. | 5 | Offensive |
Ice Wall | Summons a shield of ice 5 cells wide in front of the caster. | 10 | Active |
Jupitel Thunder | Launches an orb of lightning that hits 3~12 times, each dealing MATK*1 damage and knocks the target back 2~7 cells. | 10 | Offensive |
Lord of Vermilion | Summons explosive bolts of destruction in a 9x9 area that deals MATK*5~14 Wind damage, with 4~40% chance of inflicting blindness. | 10 | Offensive |
Meteor Storm | Calls forth 2~7 meteors from the sky that strike 1~5 times, each hit deals MATK*1.25 fire damage with a chance to stun a target. | 10 | Offensive |
Quagmire | Turns a 5x5 area of ground into a marshland that lowers AGI and DEX, and removes certain buffs. | 5 | Active |
Sense | Analyzes a target, allowing the user and any party members to view an enemy's stats. | 1 | Active |
Sightrasher | Projects the fireball summoned by the Sight skill to knock enemies back and deal damage. | 10 | Offensive |
Storm Gust | Summons a destructive blizzard in a 7x7 target area that deals MATK*1.2~5.7 damage per hit with 15~65% chance of freezing enemies. | 10 | Offensive |
Water Ball | Uses water beneath the caster to launch 1~25 water balls at target foe, each deals MATK*1.3~2.5 damage. | 5 | Offensive |
Fire Ivy | Damage enemies by summoning ivy vines of flame from the ground. | 10 | Offensive |
Quest Skill
Skill | Description | Levels | Type | Job Level Requirement |
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Sight Blaster | Summon a protective fireball that lasts for 2 minutes, hitting any enemy that comes within a 3x3 area, knocking them back. | 1 | Offensive | 30 |
Leveling Route
Sage Leveling Route: | ||||
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Monsters | Recommended level | End level | Notes | Map |
Familiar Zombie Poporing Skeleton |
10 | 30 |
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Area: pay_und01
- Payon Dungeon 01 |
Archer Skeleton Soldier Skeleton |
35 | 50 |
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Area: pay_dun02
- Payon dungeon F2 |
Mi Gao |
30 | 50+ |
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- Area:Louyang fields |
Muscipular Drosera Geographer |
60+ | 90+ |
|
ra_fild01
- ra_fild01 |
Recommended Gear Progression (As Newbie)
Adventurers Guild
The adventurers set is an own set of the server, it is almost free, the only requirement is to perform the quests it has for you.
It is divided into three tiers, doubling its cost each time, getting the complete set without the weapon has a value of 20, 40 and 80.
We recommend getting the set as it is account bound and you can use it on your next characters, it is not tradeable.
LEVEL RANGE | SET | Stats | Bonus | Weapon |
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Level 20 ~ 60 | Adventurer Hat l
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Grants an additional 10% experience gained
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Between Lv20 - 60 effects:
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Level 61~85 | Adventurer Hat ll
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Grants an additional 10% experience gained
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Between LV61~85:
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Level 85~98 | Adventurer Hat lll
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Grants an additional 10% experience gained
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Between Lv86 - 99 effects:
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Magic Build
Magic Damage | |
STR: | 1 |
AGI: | 1 |
VIT: | 40-60 |
INT: | 90+ |
DEX: | 80+ |
LUK: | 1 |
= Wizards concentrate on INT (damage), DEX (cast time) and VIT (survivability, HP pool). Magic users tend to have high cast times, so skills like Magic Strings and sometimes Suffragium are very helpful. =
= Focused in Magic Damage, mostly fire skills for level up. =