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<div style="text-align: center;"> <div style="display: inline-block; background: #990000; color: #ffffff; padding: 10px; border-radius: 5px; box-shadow: 0 2px 4px rgba(0, 0, 0, 0.1);"> '''W.I.P''' </div> </div> <div style="text-align: center;"> <div style="display: inline-block; background: #990000; color: #ffffff; padding: 10px; border-radius: 5px; box-shadow: 0 2px 4px rgba(0, 0, 0, 0.1);"> '''This is a contribution by players, for players, if you wish to correct and/or contribute any additional information or material please contact any '''Mentor or GM.'''.''' </div> </div> {| class="infobox" style="width:30em; float:right; border: 1px solid #aaa; margin: 0 0 1em 1em; padding: 0.2em; text-align:center;" |- ! colspan=2 style="background:#00cc66;" | Champion Class |- | [[Image:Champion.png|center|200px]] |- ! colspan=2 style="background:#00cc66; font-size:130%;" | Job Info |- |- | '''Base Job:'''Monk|| |- | '''Job Type:'''Second|| |- |- | '''Skills:''' 21 || |- | '''Platinum Skills: 3 ''' || |- ! colspan=2 style="background:#00cc66;" | Bonus stats at Job 50 |- | |'''STR:''' + 9 | '''AGI:''' + 9 | '''VIT:''' + 7 | '''INT:''' + 7 | '''DEX:''' + 10 | '''LUK:''' + 3 |- |- |} == Overview == <br> <br> == Class Data == ==== Skills ==== {| class="wikitable sortable" style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; border-collapse: collapse;" |- ! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Skill !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Description !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Levels !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Type |- | style="text-align:left; border: 1px solid #aaa;" | [[File:Flee (Skill).png|left]] Flee || style="border: 1px solid #aaa;" | Adds 1~15 Flee. || style="border: 1px solid #aaa;" | 10 || style="background-color:#cccccc; border: 1px solid #aaa;" | Passive |- | style="text-align:left; border: 1px solid #aaa;" | [[File:Fury.png|left]] Fury || style="border: 1px solid #aaa;" | Increases critical rate of attacks by 10~20, also enables use of Guillotine Fist. || style="border: 1px solid #aaa;" | 5 || style="background-color:#ccffcc; border: 1px solid #aaa;" | Supportive |- | style="text-align:left; border: 1px solid #aaa;" | [[File:Guillotine Fist.png|left]] Guillotine Fist || style="border: 1px solid #aaa;" | Deals a single attack consuming all of the caster's SP to deal massive damage. Requires at least 1 Spirit Spheres. You lose all SP and disables SP Regeneration for 3 seconds. || style="border: 1px solid #aaa;" | 5 || style="background-color:#cccccc; border: 1px solid #aaa;" | Offensive |- | style="text-align:left; border: 1px solid #aaa;" | [[File:Iron Fists.png|left]] Iron Fists || style="border: 1px solid #aaa;" | Increases damage done with knuckle class weapons by 3~30. || style="border: 1px solid #aaa;" | 10 || style="background-color:#cccccc; border: 1px solid #aaa;" | Passive |- | style="text-align:left; border: 1px solid #aaa;" | [[File:Mental Strength.png|left]] Mental Strength || style="border: 1px solid #aaa;" | For 30~150 seconds, reduce incoming damage you receive by 90%. You move and attack slower, and cannot use active skills. || style="border: 1px solid #aaa;" | 5 || style="background-color:#ccffcc; border: 1px solid #aaa;" | Supportive |- | style="text-align:left; border: 1px solid #aaa;" | [[File:Occult Impaction.png|left]] Occult Impaction || style="border: 1px solid #aaa;" | Consumes a single spirit sphere to attack a single target (ATKร1~5), damage is higher based on the target's DEF. || style="border: 1px solid #aaa;" | 5 || style="background-color:#cccccc; border: 1px solid #aaa;" | Offensive |- | style="text-align:left; border: 1px solid #aaa;" | [[File:Raging Quadruple Blow.png|left]] Raging Quadruple Blow || style="border: 1px solid #aaa;" | Deals 4 hits in rapid succession to a single target at ATKร3~5, this skill is only usable in the delay after Raging Trifecta Blow. || style="border: 1px solid #aaa;" | 5 || style="background-color:#cccccc; border: 1px solid #aaa;" | Offensive |- | style="text-align:left; border: 1px solid #aaa;" | [[File:Raging Thrust.png|left]] Raging Thrust || style="border: 1px solid #aaa;" | Deals up to 6~12ร damage to a single target, but is only usable in the delay after Raging Quadruple Blow. || style="border: 1px solid #aaa;" | 5 || style="background-color:#cccccc; border: 1px solid #aaa;" | Offensive |- | style="text-align:left; border: 1px solid #aaa;" | [[File:Raging Trifecta Blow.png|left]] Raging Trifecta Blow || style="border: 1px solid #aaa;" | Enables regular melee attacks to hit a target three times at ATKร1.2~3.0 instead of once by 30% chance. || style="border: 1px solid #aaa;" | 10 || style="background-color:#cccccc; border: 1px solid #aaa;" | Passive |- | style="text-align:left; border: 1px solid #aaa;" | [[File:Root.png|left]] Root || style="border: 1px solid #aaa;" | Catch an enemy's sword mid-attack in 0.5~1.3 seconds, locking the Monk and the attacker in place for 10 seconds. || style="border: 1px solid #aaa;" | 5 || style="background-color:#ccffcc; border: 1px solid #aaa;" | Active |- | style="text-align:left; border: 1px solid #aaa;" | [[File:Snap.png|left]] Snap || style="border: 1px solid #aaa;" | Instantly transports the Monk to a targeted cell as long as a direct path to that cell exists. || style="border: 1px solid #aaa;" | 1 || style="background-color:#ccffcc; border: 1px solid #aaa;" | Active |- | style="text-align:left; border: 1px solid #aaa;" | [[File:Spiritual Cadence.png|left]] Spiritual Cadence || style="border: 1px solid #aaa;" | Enables the Monk to regenerate HP and SP at anytime by sitting even if over 50% weight. || style="border: 1px solid #aaa;" | 5 || style="background-color:#cccccc; border: 1px solid #aaa;" | Passive |- | style="text-align:left; border: 1px solid #aaa;" | [[File:Spiritual Sphere Absorption.png|left]] Spiritual Sphere Absorption || style="border: 1px solid #aaa;" | Allows the Monk to recover SP by absorbing previously summoned spirit spheres. || style="border: 1px solid #aaa;" | 1 || style="background-color:#ccffcc; border: 1px solid #aaa;" | Supportive |- | style="text-align:left; border: 1px solid #aaa;" | [[File:Summon Spirit Sphere.png|left]] Summon Spirit Sphere || style="border: 1px solid #aaa;" | Allows the Monk to summon 1~5 spirit spheres which enable many powerful attacks. || style="border: 1px solid #aaa;" | 5 || style="background-color:#ccffcc; border: 1px solid #aaa;" | Supportive |- | style="text-align:left; border: 1px solid #aaa;" | [[File:Throw Spirit Sphere.png|left]] Throw Spirit Sphere || style="border: 1px solid #aaa;" | Throws 1 spirit sphere at a single target to deals 8~16ร damage. || style="border: 1px solid #aaa;" | 5 || style="background-color:#cccccc; border: 1px solid #aaa;" | Offensive |} <br> ==== Quest Skills ==== {| class="wikitable sortable" style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; border-collapse: collapse;" |- ! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Skill !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Description !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Levels !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Type !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Job Level Requirement |- | style="text-align:left; border: 1px solid #aaa;" | [[File:Spiritual Bestowment.png|left]] Spiritual Bestowment || style="border: 1px solid #aaa;" | Transfers one of the Monk's spirit spheres to another party member. || style="border: 1px solid #aaa;" | 1 || style="background-color:#ccffcc; border: 1px solid #aaa;" | Supportive || style="border: 1px solid #aaa;" | None |- | style="text-align:left; border: 1px solid #aaa;" | [[File:Excruciating Palm.png|left]] Excruciating Palm || style="border: 1px solid #aaa;" | Hit a single target for 300% damage, all nearby targets are knocked back and may be stunned. || style="border: 1px solid #aaa;" | 1 || style="background-color:#cccccc; border: 1px solid #aaa;" | Offensive || style="border: 1px solid #aaa;" | None |} <br> [[File:ChampionSkillTree.png]] <br> == Leveling Route == <br> {|class="wikitable mw-collapsible mw-collapsed" style="width: 50%;" border="0" |- ! style="background-color: #a3cdd2; width: 75px; margin-left: text-align: center; 80px; border-color: #000000;" colspan="5" | '''Champion's Leveling Route:''' |- |- ! Monsters !! Recommended level !! End level !! Notes !! Map |- | Les || 30+ || 86+|| # [https://irowiki.org/classic/Finding_The_Moving_Island_Quest '''Moskovia Dungeon Quest'''] Needed # Fire Weapon # Keep all sharp leafs, they are useful for repeatable quests. # You can farm aloe leaflet, is like as white potion with less weight || Area: mosk_dun01 - Les Forest |- | Pitman || 50 || 69 || # Adventurers Guild Quest. # Fire Weapon # Hunt Porcellio & Noxious, maybe you are lucky and you can sell those cards. ||Area: ein_dun01 - Einbech Mine Dungeon 1F |- | Myst Case || 45|| 70|| # MVP Zone, take care. # Zeny early Spot. # non-aggressive mob and easy to farm ||Area:xmas_dun02 - Toy Factory |- | High Orcs || 70|| 90+ || # Recommended to get a Water element, if you have endower(sage) use it in a weapon with racial damage against Humans/orcs. # Loot is a bit poor compared to other areas. # Try to hunt Orc Archers from time to time to get an Orc Bow, Steel and sell it. # Adv Guild Quest. ||gef_fild14 - Geffen Field |- | Enchanted Peach Tree Zipper Bear || 60 || 85+ || # Great Zeny spot # Fire Weapon # You can sell royal jelly with other players # Honey is a useful sp item ||Area:gon_dun01 - Shrine of Gonryun Queen |- | Pasanas || 80+|| 95+|| # Nice Exp. # Good Zeny. # Evade Anubis. # Water Weapon needed # Undershirt is a great garment with [https://ratemyserver.net/index.php?comid=52&page=item_db pantie combo] ||in_sphinx5 - Morroc Sphinx |- | Anolian || 80+|| 95+|| # Nice Exp. # Anolian Skins for [[Repeatable Quests|repeatable quests]] # Adventurers Guild quest. # Oridecon farm. # Wind fist is needed. ||cmd_fild03 - Zenhai Marsh |- | Isilla Vanberk || 80+|| 95+|| # [https://irowiki.org/classic/Rachel_Sanctuary_Quest '''Rachel Sanctuary Quest'''] is required # Nice Exp. # Zeny. # Almost Everything is neutral, so do not use element here. # Vanberk and isilla cards are useful in many builds and valuable in the market. ||ra_sanc01 - Rachel Sanctuary |- | Nightmare Terror Earth Deleter Sky Deleter || 80+|| 99|| # Nice Exp. # Zeny. # Almost Everything is fire but Nightmare Terror shadow. # Pasana card is a must, recommended for duos, very expensive if you are going as newbie solo player ||mag_dun02 - Magma Dungeon |- | Kasa imp || 80+|| 99|| # Nice Exp. # THIS MAP is only for "Azure Strike SP Build" # Pasana card is a must. ||thor_dun02 - Thor Dungeon |- |} ==== Gear Progression ==== Start by buying a Mace in Prontera Seller. ==== Job 40 or higher ==== To change class you must at least be job 40 but is always recommended to be at 50. Mastery is recommended, but not mandatory: * Iron Hand * Triple Attack * Dodge <br> <br> <br> == Equip Example == <br> <p style="color: Green; font-weight: bold;">===='' As Champion you'll focus on ASPD with combos or auto-attacks ''====</p> <br> ==== Recommended Gear Progression (As Newbie) ==== ===== [https://wiki.adventuresro.com//v1/index.php/Adventurers_Guild#Adventurers_Guild Adventurers Guild] ===== The adventurers set is an own set of the server, it is '''almost''' free, the only requirement is to perform the quests it has for you. It is divided into three tiers, doubling its cost each time, getting the complete set without the weapon has a value of 20, 40 and 80. We recommend getting the set as it is account bound and you can use it on your next characters, it is not tradeable. {| class="wikitable" |- ! LEVEL RANGE ! SET ! Stats ! Bonus ! Weapon |- | Level '''20 ~ 60''' | [[File:Eden_Hat.png|24xpx|left]] Adventurer Hat l [[File:Eden_Uniform.png|24xpx|left]] Adventurer Uniform l [[File:Eden_Manteau.png|24xpx|left]] Adventurer Manteau l [[File:Eden_Boots.png|24xpx|left]] Adventurer Boots l | * Defense +15 * All stats+1 * Attack +10 * Magic Attack+30 * Add 3% resistance against all property attacks * Max HP +5% | Grants an additional 10% experience gained | |[[File:AdventurerMace.png|200xpx|thumb|Adventurer Mace I]] Between lv 20 - 60 effects: * Attack +60 |- | Level '''61~85''' | [[File:Eden_Hat.png|24xpx|left]] Adventurer Hat ll [[File:Eden_Uniform.png|24xpx|left]] Adventurer Uniform ll [[File:Eden_Manteau.png|24xpx|left]] Adventurer Manteau ll [[File:Eden_Boots.png|24xpx|left]] Adventurer Boots ll | * Defense +20 * SP +50 * All stats+1 * Attack +15 * Magic Attack+45 * Add 5% resistance against all property attacks * Max SP +5% * Max HP +5% | Grants an additional 10% experience gained | |[[File:AdventurerMace.png|200xpx|thumb|Adventurer Mace II]] Between lv 61 - 85 effects: * Attack +90 |- | Level '''85~98''' | [[File:Eden_Hat.png|24xpx|left]] Adventurer Hat lll [[File:Eden_Uniform.png|24xpx|left]] Adventurer Uniform lll [[File:Eden_Manteau.png|24xpx|left]] Adventurer Manteau lll [[File:Eden_Boots.png|24xpx|left]] Adventurer Boots lll | * Defense +26 * Max HP+500 * Max SP+50 * All stats+2 * Attack +20 * Magic Attack+60 * Add 7% resistance against all property attacks * Max SP +5% * Max HP +5% | Grants an additional 10% experience gained | |[[File:AdventurerMace.png|200xpx|thumb|Adventurer Mace III]] Between lv 86 - 99 effects: * Attack +120 |} <br> == Build examples == <br> <table style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; width: 10%; margin:0; border-collapse: collapse;"> <tr> <td style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa; font-weight: bold;" colspan="2">Doble - Triple Attack</td> </tr> <tr> <td style="border: 1px solid #aaa; padding: 8px;">'''STR:'''</td> <td style="border: 1px solid #aaa; padding: 8px;">80-90</td> </tr> <tr> <td style="border: 1px solid #aaa; padding: 8px;">'''AGI:'''</td> <td style="border: 1px solid #aaa; padding: 8px;">99</td> </tr> <tr> <td style="border: 1px solid #aaa; padding: 8px;">'''VIT:'''</td> <td style="border: 1px solid #aaa; padding: 8px;">1</td> </tr> <tr> <td style="border: 1px solid #aaa; padding: 8px;">'''INT:'''</td> <td style="border: 1px solid #aaa; padding: 8px;">1</td> </tr> <tr> <td style="border: 1px solid #aaa; padding: 8px;">'''DEX:'''</td> <td style="border: 1px solid #aaa; padding: 8px;">40</td> </tr> <tr> <td style="border: 1px solid #aaa; padding: 8px;">'''LUK:'''</td> <td style="border: 1px solid #aaa; padding: 8px;">1</td> </tr> </table> <br> {| style="padding: 1px; border-radius: 20%;overflow: hidden;" |- | [[File:ComboChampGif.gif|left]] |} <p style="color: green; font-weight: bold;">===='' Focused in double (With a hat or Sidewinder Card) and Triple Attack, full aspd and endow. ''====</p> <br> <table style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; width: 10%; margin:0; border-collapse: collapse;"> <tr> <td style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa; font-weight: bold;" colspan="2">Chain Combo - Azura(Optional)</td> </tr> <tr> <td style="border: 1px solid #aaa; padding: 8px;">'''STR:'''</td> <td style="border: 1px solid #aaa; padding: 8px;">80-90</td> </tr> <tr> <td style="border: 1px solid #aaa; padding: 8px;">'''AGI:'''</td> <td style="border: 1px solid #aaa; padding: 8px;">80-90</td> </tr> <tr> <td style="border: 1px solid #aaa; padding: 8px;">'''VIT:'''</td> <td style="border: 1px solid #aaa; padding: 8px;">20-40</td> </tr> <tr> <td style="border: 1px solid #aaa; padding: 8px;">'''INT:'''</td> <td style="border: 1px solid #aaa; padding: 8px;">1 (base)</td> </tr> <tr> <td style="border: 1px solid #aaa; padding: 8px;">'''DEX:'''</td> <td style="border: 1px solid #aaa; padding: 8px;">30</td> </tr> <tr> <td style="border: 1px solid #aaa; padding: 8px;">'''LUK:'''</td> <td style="border: 1px solid #aaa; padding: 8px;">1</td> </tr> </table> <br> {| style="padding: 1px; border-radius: 20%;overflow: hidden;" |- | [[File:ChainComboMonkGif.gif|left]] |} <p style="color: green; font-weight: bold;">===='' With this build you'll be able to choose between spamming combos or finish them with Azure Strike ''====</p> <br> <table style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; width: 10%; margin:0; border-collapse: collapse;"> <tr> <td style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa; font-weight: bold;" colspan="2">SP - Azura</td> </tr> <tr> <td style="border: 1px solid #aaa; padding: 8px;">'''STR:'''</td> <td style="border: 1px solid #aaa; padding: 8px;">90+</td> </tr> <tr> <td style="border: 1px solid #aaa; padding: 8px;">'''AGI:'''</td> <td style="border: 1px solid #aaa; padding: 8px;">1</td> </tr> <tr> <td style="border: 1px solid #aaa; padding: 8px;">'''VIT:'''</td> <td style="border: 1px solid #aaa; padding: 8px;">20+</td> </tr> <tr> <td style="border: 1px solid #aaa; padding: 8px;">'''INT:'''</td> <td style="border: 1px solid #aaa; padding: 8px;">60+ (base)</td> </tr> <tr> <td style="border: 1px solid #aaa; padding: 8px;">'''DEX:'''</td> <td style="border: 1px solid #aaa; padding: 8px;">90+</td> </tr> <tr> <td style="border: 1px solid #aaa; padding: 8px;">'''LUK:'''</td> <td style="border: 1px solid #aaa; padding: 8px;">1</td> </tr> </table> <br> {| style="padding: 1px; border-radius: 20%;overflow: hidden;" |- | [[File:AzureChampGif.gif|left]] |} <p style="color: green; font-weight: bold;">===='' This build will require lot of equiment and consumables, based on Str, Int and dex ''====</p> <br> </div>
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