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<div style="text-align: center;"> <div style="display: inline-block; background: #990000; color: #ffffff; padding: 10px; border-radius: 5px; box-shadow: 0 2px 4px rgba(0, 0, 0, 0.1);"> '''W.I.P''' </div> </div> <div style="text-align: center;"> <div style="display: inline-block; background: #990000; color: #ffffff; padding: 10px; border-radius: 5px; box-shadow: 0 2px 4px rgba(0, 0, 0, 0.1);"> '''This is a contribution by players, for players, if you wish to correct and/or contribute any additional information or material please contact any '''Mentor or GM.'''.''' </div> </div> {| class="infobox" style="width:30em; float:right; border: 1px solid #aaa; margin: 0 0 1em 1em; padding: 0.2em; text-align:center;" |- ! colspan=2 style="background:#00cc66;" | Thief Class |- | [[Image:Thiefclass.png|center|200px]] |- ! colspan=2 style="background:#00cc66; font-size:130%;" | Job Info |- |- | '''Base Job:'''Novice|| |- | '''Job Type:'''First || |- |- | '''Skills:''' 6 || |- | '''Platinum Skills: 4 ''' || |- ! colspan=2 style="background:#00cc66;" | Bonus stats at Job 50 |- | |'''STR:''' +4 | '''AGI:''' +4 | '''VIT:''' +2 | '''INT:''' +1 | '''DEX:''' +4 | '''LUK:''' +3 |- |- |} == Overview == Thieves excel in having high flee and their ability to have high ASPD. Though their crude tutelage in fighting is all they have, they are learning the art of deceit and stealth to help them in the battlefield. Growing up in the desert town Morroc and the surrounding Sograt Desert and having witnessed firsthand the Destruction of Morroc, they have sworn to learn the shadow arts to always protect their hometown. Thieves deal great amount of damage through their Double Attacks using a dagger or a bow. They can also hide from monsters and even Steal loot from these monsters, enabling them to acquire more Zeny at early stages. <br> == Class Data == <br> ==== Skill ==== {| class="wikitable sortable" style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; border-collapse: collapse;" |- ! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Skill !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Description !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Levels !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Type |- | style="text-align:left; border: 1px solid #aaa;" | [[File:Detoxify2.png|left]] Detoxify || style="border: 1px solid #aaa;" | Cures yourself or a target from being poisoned. || style="border: 1px solid #aaa;" | 1 || style="background-color:#ccffcc; border: 1px solid #aaa;" | Supportive |- | style="text-align:left; border: 1px solid #aaa;" | [[File:DoubleAttack.png|left]] Double Attack || style="border: 1px solid #aaa;" | Adds a high chance to deal double damage when attacking with a dagger. || style="border: 1px solid #aaa;" | 10 || style="background-color:#cccccc; border: 1px solid #aaa;" | Passive |- | style="text-align:left; border: 1px solid #aaa;" | [[File:Envenom.png|left]] Envenom || style="border: 1px solid #aaa;" | Poison-element melee attack that deals up to 150 additional damage and has a chance of poisoning its target. || style="border: 1px solid #aaa;" | 10 || style="background-color:#ccffcc; border: 1px solid #aaa;" | Offensive |- | style="text-align:left; border: 1px solid #aaa;" | [[File:Hiding.png|left]] Hiding || style="border: 1px solid #aaa;" | Hide to protect yourself. Does not work against Boss, Insect and Demon monsters, counterable by some AoE skills and items. || style="border: 1px solid #aaa;" | 10 || style="background-color:#ccffcc; border: 1px solid #aaa;" | Active |- | style="text-align:left; border: 1px solid #aaa;" | [[File:ImproveDodge.png|left]] Improve Dodge || style="border: 1px solid #aaa;" | Adds up to 30 Flee. Bonus increases when you become a Rogue or Assassin. Also increases Movement Speed if you're an Assassin. || style="border: 1px solid #aaa;" | 10 || style="background-color:#cccccc; border: 1px solid #aaa;" | Passive |- | style="text-align:left; border: 1px solid #aaa;" | [[File:Steal.png|left]] Steal || style="border: 1px solid #aaa;" | Steal items from monsters. Affected monster may still drop the stolen item normally. || style="border: 1px solid #aaa;" | 10 || style="background-color:#ccffcc; border: 1px solid #aaa;" | Active |} <br> ==== Quest Skills ==== {| class="wikitable sortable" style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; border-collapse: collapse;" |- ! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Skill !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Description !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Levels !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Type !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Job Level Requirement |- | style="text-align:left; border: 1px solid #aaa;" | [[File:BackSlide.png|left]] Back Slide || style="border: 1px solid #aaa;" | Instantly move back 5 cells. || style="border: 1px solid #aaa;" | 1 || style="background-color:#ccffcc; border: 1px solid #aaa;" | Active || style="border: 1px solid #aaa;" | 35 |- | style="text-align:left; border: 1px solid #aaa;" | [[File:FindStone.png|left]] Find Stone || style="border: 1px solid #aaa;" | Provide ammunition for Stone Fling or other creative uses. || style="border: 1px solid #aaa;" | 1 || style="background-color:#ccffcc; border: 1px solid #aaa;" | Active || style="border: 1px solid #aaa;" | 20 |- | style="text-align:left; border: 1px solid #aaa;" | [[File:SandAttack.png|left]] Sand Attack || style="border: 1px solid #aaa;" | Earth-element attack dealing 125% damage with a 15% chance of blinding its target. || style="border: 1px solid #aaa;" | 1 || style="background-color:#ccffcc; border: 1px solid #aaa;" | Offensive || style="border: 1px solid #aaa;" | 25 |- | style="text-align:left; border: 1px solid #aaa;" | [[File:StoneFling.png|left]] Stone Fling || style="border: 1px solid #aaa;" | Throw a stone at a target for 50 neutral-element, armor-ignoring damage. Has a 5% chance to blind and/or stun its target. || style="border: 1px solid #aaa;" | 1 || style="background-color:#ccffcc; border: 1px solid #aaa;" | Offensive || style="border: 1px solid #aaa;" | 15 |} <br> == Leveling Spots & Tips == <br> <p style="color: red; font-weight: bold;">===='' This job is particular because you will need aspd and double attack to take advange of your damage and flee. ''====</p> <br> {|class="wikitable mw-collapsible mw-collapsed" style="width: 50%;" border="0" |- ! style="background-color: #a3cdd2; width: 75px; margin-left: text-align: center; 80px; border-color: #000000;" colspan="5" | '''Thief's Leveling Route:''' |- |- ! Monsters !! Recommended level !! End level !! Notes !! Map |- | Familiar Zombie Poporing Skeleton || 12 || 30 || # In first levels, beware of poporings, Familiar can be a bit annoying. || Area: Payon Cave - Payon Cave F1 |- | Spores Poporing Everything || 12 || 30 || Since spores give Strawberry and Blue herbs it is quite useful to get SP resources. ||Area: Payon Forest - Pay_fild01 |- | Archer Skeleton Soldier Skeleton || 35 || 50 || # Loot valuable in general for early levels, apple of archer is useful and Skeleton cards have their market. # Be careful not to kill more than 1 at a time in the beginning. # Could be a bit hard without potions. ||Area: Payon Forest - Pay_fild01 |- | Wolf Everything || 30 || 50+ || #You can literally go up to job 50 here with no problem. ||Area: Payon Forest - Pay_fild02 |- | Bongun Munak || 40 || 60 || # The experience is decent, beware of the only nine tail on the map. ||Area: Payon Cave - Payon Cave F3 |- | Orc Zombie Orc Skeleton || 35|| 50+ || # Very slow. # The loot is not good at all but there are a LOT of enemies. # Easy access, you can go from Kafra => Warper => Orc Dungeon. ||ein_fild04 - Einbroch Field |- | Orc Lady Orc Warrior || 40 || 60+ || # Very good place in Zeny for first levels. # Quite experienced. # You may need to spend some more potions to survive. # BE CAREFUL WITH THE MVP. ||lou_fild01 - Louyang Field |- | <br>Hard Way</br> Les || 30 || 60+ || # Note: Moscovia Quest Needed. # Very Good experience and farm of huge leaft, this item will be usefull to level up another characters in a future with the Repeteable Quest. # Try to create a Sage to give you fire endow. # Just Kill Less and Mantis. ||mosk_dun01 - Moscovia Dungeon. |} <br> ==== Gear Progression ==== Start by buying a Sword or Axe at Izlude's Weapon Shop, then a Havier Sword or Axe. Armor based on your progress and available zeny, but don't invest too much as you will have options later on. ==== Job 40 or higher ==== To change class you must at least be job 40 but is always recommended to be at 50. Mastery is recommended, but not mandatory: * Double Attack * Improve Dodge * Double Attack * Hiding [[File:ThiefClassSkillTree.png]] ==== Recommended Gear Progression (As Newbie) ==== ===== [https://wiki.adventuresro.com//v1/index.php/Adventurers_Guild#Adventurers_Guild Adventurers Guild] ===== The adventurers set is an own set of the server, it is '''almost''' free, the only requirement is to perform the quests it has for you. It is divided into three tiers, doubling its cost each time, getting the complete set without the weapon has a value of 20, 40 and 80. We recommend getting the set as it is account bound and you can use it on your next characters, it is not tradeable. {| class="wikitable" |- ! LEVEL RANGE ! SET ! Stats ! Bonus ! Weapon |- | Level '''20 ~ 60''' | [[File:Eden_Hat.png|24xpx|left]] Adventurer Hat l [[File:Eden_Uniform.png|24xpx|left]] Adventurer Uniform l [[File:Eden_Manteau.png|24xpx|left]] Adventurer Manteau l [[File:Eden_Boots.png|24xpx|left]] Adventurer Boots l | * Defense +15 * All stats+1 * Attack +10 * Magic Attack+30 * Add 3% resistance against all property attacks * Max HP +5% | Grants an additional 10% experience gained | |[[File:AdventureDagger 1.png|200xpx|thumb|Adventurer Dagger I]] * Attack +60 * Increase physical and magical damage to normal monster by 10%. * After base level 61, effects will not work. |- | Level '''61~85''' | [[File:Eden_Hat.png|24xpx|left]] Adventurer Hat ll [[File:Eden_Uniform.png|24xpx|left]] Adventurer Uniform ll [[File:Eden_Manteau.png|24xpx|left]] Adventurer Manteau ll [[File:Eden_Boots.png|24xpx|left]] Adventurer Boots ll | * Defense +20 * SP +50 * All stats+1 * Attack +15 * Magic Attack+45 * Add 5% resistance against all property attacks * Max SP +5% * Max HP +5% | Grants an additional 10% experience gained |[[File:AdventureKatar2.png|200xpx|thumb|Adventurer Katar I]] Between LV61~85: * Attack +120 * Increase physical and magical damage to normal monster by 10%. * After base level 86, effects will not work. |- | Level '''85~98''' | [[File:Eden_Hat.png|24xpx|left]] Adventurer Hat lll [[File:Eden_Uniform.png|24xpx|left]] Adventurer Uniform lll [[File:Eden_Manteau.png|24xpx|left]] Adventurer Manteau lll [[File:Eden_Boots.png|24xpx|left]] Adventurer Boots lll | * Defense +26 * Max HP+500 * Max SP+50 * All stats+2 * Attack +20 * Magic Attack+60 * Add 7% resistance against all property attacks * Max SP +5% * Max HP +5% | Grants an additional 10% experience gained |[[File:AdventureKatar3.png|200xpx|thumb|Adventurer Katar II]] * Attack +150 * Increase physical and magical damage to normal monster by 20%. * After base level 99, effects will not work. |} <br> == Build == <br> <p style="color: green; font-weight: bold;">===='' In the case of Thief, there's no much complications regards build, user's will need mostly Double Attack, Improve Dodge, Agi and Str. (30 dex or 40 just to hit monsters.) ''====</p> <br> == Changing Jobs - Assassin 2-1 Transcendent Job == <br> <b><span style="color:#ff00ff;">[[https://wiki.adventuresro.com//v1/index.php/Assassin Thief - - - > Assassin 2-1 Transcendent Job]]</span></b> <br> <br> <br> <br> <br> <br>
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