Priest: Difference between revisions

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== As Class 2==
== As Priest ==


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! colspan=2 style="background:#00cc66;" | Class
! colspan=2 style="background:#00cc66;" | Priest Class
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Revision as of 17:48, 25 June 2024

   W.I.P



   This is a contribution by players, for players, if you wish to correct and/or contribute any additional information or material please contact me via discord lemegeton..


Acolyte Class
AcolyteClass.png
Job Info
Base Job:
Job Type:
Skills:
Platinum Skills:
Bonus stats at Job 50
AGI: | VIT: | INT: | DEX: | LUK:


Overview

Acolytes are thoughtful protectors and healers of all that is good in Rune Midgarts. The acolyte class has a variety of support skills including:

  1. The ability to heal his allies.
  2. The ability to increase the stats of their allies.
  3. Being able to use holy type magics.

Drawbacks of the class include:


Class Data

Skill Description Levels Type
File:Skillicon.png Skill Name Skill Description Skill Levels Skill Type

Quest Skills

File:Skillicon.png Skill Name Skill Description Skill Levels Skill Type

Leveling Spots & Tips

As Class

text

Class's Leveling Route:
Monsters Recommended level End level Notes Map
Monster

initial level max level
  1. info
Area: dungeon/fild

- place_dun/fild


Gear Progression

Early info

Job 40 or higher

To change class you must at least be job 40

File:Skilltree.png







As Priest

Priest Class
Job Info
Base Job:
Job Type:
Skills:
Platinum Skills: (As Class)
Bonus stats at Job 50
AGI: + | VIT: + | INT: + | DEX: + | LUK: +


Once you become class is recommended File:Earlyclass.png

Class Data

Skill Description Levels Type
File:Skillicon.png Skill Name Skill Description Skill Levels Skill Type

Quest Skills

Skill Description Levels Type
File:Skillicon.png Skill Name Skill Description Skill Levels Skill Type

Soul Link

class Spirit enables use of

Skill Description Levels Type
File:Skillicon.png Skill Name Skill Description Skill Levels Skill Type




Leveling Route:
Monsters Recommended level End level Notes Map


Recommended Gear Progression (As Newbie)

Adventurers Guild

The adventurers set is an own set of the server, it is almost free, the only requirement is to perform the quests it has for you.

It is divided into three tiers, doubling its cost each time, getting the complete set without the weapon has a value of 20, 40 and 80.

We recommend getting the set as it is account bound and you can use it on your next characters, it is not tradeable.


You can replace the bow for any option that suits you better, it is just a suggestion and it is NOT mandatory to have the weapon of the set to take advantage of the benefits.

LEVEL RANGE SET Stats Bonus Weapon
Level 20 ~ 60
Eden Hat.png
Adventurer Hat l


Eden Uniform.png
Adventurer Uniform l


Eden Manteau.png
Adventurer Manteau l


Eden Boots.png
Adventurer Boots l


  • Defense +15
  • All stats+1
  • Attack +10
  • Magic Attack+30
  • Add 3% resistance against all property attacks
  • Max HP +5%
Grants an additional 10% experience gained


Adventurer Bow I
  • Attack +60
  • Increase physical and magical damage to normal monster by 10%.
  • After base level 61, effects will not work.


Level 61~85
Eden Hat.png
Adventurer Hat ll


Eden Uniform.png
Adventurer Uniform ll


Eden Manteau.png
Adventurer Manteau ll


Eden Boots.png
Adventurer Boots ll


  • Defense +20
  • SP +50
  • All stats+1
  • Attack +15
  • Magic Attack+45
  • Add 5% resistance against all property attacks
  • Max SP +5%
  • Max HP +5%
Grants an additional 10% experience gained


Adventurer Bow II
Between LV61~85:
  • Attack +90
  • Increase physical and magical damage to normal monster by 10%.
  • After base level 86, effects will not work.
Level 85~98
Eden Hat.png
Adventurer Hat lll


Eden Uniform.png
Adventurer Uniform lll


Eden Manteau.png
Adventurer Manteau lll


Eden Boots.png
Adventurer Boots lll


  • Defense +26
  • Max HP+500
  • Max SP+50
  • All stats+2
  • Attack +20
  • Magic Attack+60
  • Add 7% resistance against all property attacks
  • Max SP +5%
  • Max HP +5%
Grants an additional 10% experience gained


Adventurer Bow III
  • Attack +120
  • Increase physical and magical damage to normal monster by 20%.
  • After base level 99, effects will not work.


Build examples

DEX/AGI

STR:

AGI:

VIT:

INT

DEX:

LUK:


A classic build without many complications


BUILD2

STR:
AGI: (base)

VIT:

INT: (base)

DEX: (base)

LUK:


This build focuses mainly on


Reference Builds

.

Low-cost Build (*) Suggested Build Suggested Build Advanced (**)
File:CLASSBUILD1.png File:CLASSBUILD2.png File:CLASSBUILD3.png

(*)These are recommendations for people who do not have that much knowledge of the job, if you think they are below average, it is because you are not the target player of these small guides.

CLASS

Overview

Class Data