Merchant: Difference between revisions
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== Build Example == | |||
As Merchant you'll focus on Cart Revolution and Mammonite only, STR, AGI and DEX.(Dex 30-40 just to hit monsters.) | |||
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Revision as of 05:54, 5 July 2024
W.I.P
This is a contribution by players, for players, if you wish to correct and/or contribute any additional information or material please contact any Mentor or GM..
Merchant Class | |
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Job Info | |
Base Job:Novice | |
Job Type:First | |
Skills: 7 | |
Platinum Skills: 2 | |
Bonus stats at Job 50 | |
STR: +5 | AGI: +1 | VIT: +4 | INT: +1 | DEX: +5 | LUK: +2 |
Overview
Merchants are clever traders learning the economic market in all of Rune Midgard. Though not as strong as other classes, their utility skills such as Pushcart to hold loot and Item Appraisal to identify items make them useful companions in battle.
Growing up at the Alberta docks, they are learning how their traded materials can be used to create even stronger items the world is yet to see.
Merchants are able to equip most of the game's heavy armor and melee weapons, allowing good defense and decent attack. As such, they are formidable against the strongest monsters.
Class Data
Quest Skills
Skill | Description | Levels | Type | Job Level Requirement |
Quest |
---|---|---|---|---|---|
Cart Revolution | Melee AoE attack that gets stronger as your cart gets heavier. | 1 | Active | 35 | Cart Revolution Quest |
Change Cart | Change your cart's appearance as you gain levels. | 1 | Active | 30 | Change Cart Quest |
Crazy Uproar | Grants +4 Str and +30 ATK to party members. | 1 | Active | 15 | Crazy Uproar Quest |
Open Buying Store | Open a Buying Store (also known as a Purchase Shop) from which you can purchase certain items from others. | 2 | Active | 30 | Open Buying Store Quest |
Cart Decoration | Change your cart's appearance. | 1 | Active | none | Cart Decoration Quest |
Leveling Spots & Tips
Merchant
First, leave the passive skills for later, prioritize Mammonite and Cart Revolution Quest Skill.
Merchant's Leveling Route: | ||||
---|---|---|---|---|
Monsters | Recommended level | End level | Notes | Map |
Familiar Zombie Poporing Skeleton |
12 | 30 |
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Area: Payon Cave
- Payon Cave F1 |
Spores Poporing Everything |
12 | 30 | Since spores give Strawberry and Blue herbs it is quite useful to get SP resources. | Area: Payon Forest
- Pay_fild01 |
Archer Skeleton Soldier Skeleton |
35 | 50 |
|
Area: Payon Forest
- Pay_fild01 |
Wolf Everything |
30 | 50+ |
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Area: Payon Forest
- Pay_fild02 |
Bongun Munak |
40 | 60 |
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Area: Payon Cave
- Payon Cave F3 |
Orc Zombie Orc Skeleton |
35 | 50+ |
|
ein_fild04
- Einbroch Field |
Orc Lady Orc Warrior |
40 | 60+ |
|
lou_fild01
- Louyang Field |
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30 | 60+ |
|
mosk_dun01
- Moscovia Dungeon. |
Gear Progression
Start by buying a Sword or Axe at Izlude's Weapon Shop, then a Havier Sword or Axe. Armor based on your progress and available zeny, but don't invest too much as you will have options later on.
Job 40 or higher
To change class you must at least be job 40 but is always recommended to be at 50.
Mastery is recommended, but not mandatory:
- Mammonite
- Enlarge Weight Limit
- Push Cart
- Over Charge
Build Example
As Merchant you'll focus on Cart Revolution and Mammonite only, STR, AGI and DEX.(Dex 30-40 just to hit monsters.)
Recommended Gear Progression (As Newbie)
Adventurers Guild
The adventurers set is an own set of the server, it is almost free, the only requirement is to perform the quests it has for you.
It is divided into three tiers, doubling its cost each time, getting the complete set without the weapon has a value of 20, 40 and 80.
We recommend getting the set as it is account bound and you can use it on your next characters, it is not tradeable.
LEVEL RANGE | SET | Stats | Bonus | Weapon |
---|---|---|---|---|
Level 20 ~ 60 | Adventurer Hat l
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Grants an additional 10% experience gained
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Level 61~85 | Adventurer Hat ll
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Grants an additional 10% experience gained
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Between LV61~85:
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Level 85~98 | Adventurer Hat lll
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Grants an additional 10% experience gained
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