Halloween Dungeon: Difference between revisions
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'''''Rewards (For all players in the map): (IN DEVELOPMENT)''''' | '''''Rewards (For all players in the map): (IN DEVELOPMENT)''''' | ||
==== Waves of Invation ==== | |||
'''''1st Wave of mobs (At the event starts).''''' | |||
{|class="wikitable mw-collapsible mw-collapsed" style="margin: auto; text-align: center;" | {|class="wikitable mw-collapsible mw-collapsed" style="margin: auto; text-align: center;" | ||
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! style="color: black; background: #a3cdd2; font-size: 120%;" | Image !! style="color: black; background: #a3cdd2; font-size: 120%;" | ID !! style="color: black; background: #a3cdd2; font-size: 120%;" | Name !! style="color: black; background: #a3cdd2; font-size: 120%;" | Level !! style="color: black; background: #a3cdd2; font-size: 120%;" | HP !! style="color: black; background: #a3cdd2; font-size: 120%;" | Race/Element/Size !! style="color: black; background: #a3cdd2; font-size: 120%;" | DEF/MDEF !! style="color: black; background: #a3cdd2; font-size: 120%;" | Base/Job Exp !! style="color: black; background: #a3cdd2; font-size: 120%;" | Drop !! style="color: black; background: #a3cdd2; font-size: 120%;" | Amount | ! style="color: black; background: #a3cdd2; font-size: 120%;" | Image !! style="color: black; background: #a3cdd2; font-size: 120%;" | ID !! style="color: black; background: #a3cdd2; font-size: 120%;" | Name !! style="color: black; background: #a3cdd2; font-size: 120%;" | Level !! style="color: black; background: #a3cdd2; font-size: 120%;" | HP !! style="color: black; background: #a3cdd2; font-size: 120%;" | Race/Element/Size !! style="color: black; background: #a3cdd2; font-size: 120%;" | DEF/MDEF !! style="color: black; background: #a3cdd2; font-size: 120%;" | Base/Job Exp !! style="color: black; background: #a3cdd2; font-size: 120%;" | Drop !! style="color: black; background: #a3cdd2; font-size: 120%;" | Amount | ||
|- | |- | ||
| RAYDRIC PNG || X || Invader Raydric || X || X || X || X/X/X || X/X || X || 30 | | RAYDRIC PNG || X || Invader Raydric || X || X || X || X/X/X || X/X || X || 30 | ||
|- | |- | ||
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|- | |- | ||
|} | |} | ||
'''''2nd Wave of mobs (5 minutes after 1st wave or when all mobs of past round are dead).''''' | |||
{|class="wikitable mw-collapsible mw-collapsed" style="margin: auto; text-align: center;" | {|class="wikitable mw-collapsible mw-collapsed" style="margin: auto; text-align: center;" | ||
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! style="color: black; background: #a3cdd2; font-size: 120%;" | Image !! style="color: black; background: #a3cdd2; font-size: 120%;" | ID !! style="color: black; background: #a3cdd2; font-size: 120%;" | Name !! style="color: black; background: #a3cdd2; font-size: 120%;" | Level !! style="color: black; background: #a3cdd2; font-size: 120%;" | HP !! style="color: black; background: #a3cdd2; font-size: 120%;" | Race/Element/Size !! style="color: black; background: #a3cdd2; font-size: 120%;" | DEF/MDEF !! style="color: black; background: #a3cdd2; font-size: 120%;" | Base/Job Exp !! style="color: black; background: #a3cdd2; font-size: 120%;" | Drop !! style="color: black; background: #a3cdd2; font-size: 120%;" | Amount | ! style="color: black; background: #a3cdd2; font-size: 120%;" | Image !! style="color: black; background: #a3cdd2; font-size: 120%;" | ID !! style="color: black; background: #a3cdd2; font-size: 120%;" | Name !! style="color: black; background: #a3cdd2; font-size: 120%;" | Level !! style="color: black; background: #a3cdd2; font-size: 120%;" | HP !! style="color: black; background: #a3cdd2; font-size: 120%;" | Race/Element/Size !! style="color: black; background: #a3cdd2; font-size: 120%;" | DEF/MDEF !! style="color: black; background: #a3cdd2; font-size: 120%;" | Base/Job Exp !! style="color: black; background: #a3cdd2; font-size: 120%;" | Drop !! style="color: black; background: #a3cdd2; font-size: 120%;" | Amount | ||
|- | |- | ||
| RAYDRIC PNG || X || Invader Raydric || X || X || X || X/X/X || X/X || X || 20 | | RAYDRIC PNG || X || Invader Raydric || X || X || X || X/X/X || X/X || X || 20 | ||
|- | |- | ||
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| INVADER KNIGHT || X || Invader Knight || X || X || X || X/X/X || X/X || X || 10 | | INVADER KNIGHT || X || Invader Knight || X || X || X || X/X/X || X/X || X || 10 | ||
|} | |} | ||
'''''3rd Wave of mobs (10 minutes after 1st wave or when all mobs of past round are dead).''''' | |||
{|class="wikitable mw-collapsible mw-collapsed" style="margin: auto; text-align: center;" | {|class="wikitable mw-collapsible mw-collapsed" style="margin: auto; text-align: center;" | ||
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! style="color: black; background: #a3cdd2; font-size: 120%;" | Image !! style="color: black; background: #a3cdd2; font-size: 120%;" | ID !! style="color: black; background: #a3cdd2; font-size: 120%;" | Name !! style="color: black; background: #a3cdd2; font-size: 120%;" | Level !! style="color: black; background: #a3cdd2; font-size: 120%;" | HP !! style="color: black; background: #a3cdd2; font-size: 120%;" | Race/Element/Size !! style="color: black; background: #a3cdd2; font-size: 120%;" | DEF/MDEF !! style="color: black; background: #a3cdd2; font-size: 120%;" | Base/Job Exp !! style="color: black; background: #a3cdd2; font-size: 120%;" | Drop !! style="color: black; background: #a3cdd2; font-size: 120%;" | Amount | ! style="color: black; background: #a3cdd2; font-size: 120%;" | Image !! style="color: black; background: #a3cdd2; font-size: 120%;" | ID !! style="color: black; background: #a3cdd2; font-size: 120%;" | Name !! style="color: black; background: #a3cdd2; font-size: 120%;" | Level !! style="color: black; background: #a3cdd2; font-size: 120%;" | HP !! style="color: black; background: #a3cdd2; font-size: 120%;" | Race/Element/Size !! style="color: black; background: #a3cdd2; font-size: 120%;" | DEF/MDEF !! style="color: black; background: #a3cdd2; font-size: 120%;" | Base/Job Exp !! style="color: black; background: #a3cdd2; font-size: 120%;" | Drop !! style="color: black; background: #a3cdd2; font-size: 120%;" | Amount | ||
|- | |- | ||
| RAYDRIC PNG || X || Invader Raydric || X || X || X || X/X/X || X/X || X || 50 | | RAYDRIC PNG || X || Invader Raydric || X || X || X || X/X/X || X/X || X || 50 | ||
|- | |- | ||
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|} | |} | ||
=== Summon of Overlord of | '''''4th and last wave of mobs (15 minutes after 1st wave or when all mobs of past round are dead).''''' | ||
{|class="wikitable mw-collapsible mw-collapsed" style="margin: auto; text-align: center;" | |||
|- | |||
! style="color: black; background: #a3cdd2; font-size: 120%;" | Image !! style="color: black; background: #a3cdd2; font-size: 120%;" | ID !! style="color: black; background: #a3cdd2; font-size: 120%;" | Name !! style="color: black; background: #a3cdd2; font-size: 120%;" | Level !! style="color: black; background: #a3cdd2; font-size: 120%;" | HP !! style="color: black; background: #a3cdd2; font-size: 120%;" | Race/Element/Size !! style="color: black; background: #a3cdd2; font-size: 120%;" | DEF/MDEF !! style="color: black; background: #a3cdd2; font-size: 120%;" | Base/Job Exp !! style="color: black; background: #a3cdd2; font-size: 120%;" | Drop !! style="color: black; background: #a3cdd2; font-size: 120%;" | Amount | |||
|- | |||
| RAYDRIC PNG || X || Invader Raydric || X || X || X || X/X/X || X/X || X || 60 | |||
|- | |||
| DULLAHAN PNG || X || Invader Dullahan || X || X || X || X/X/X || X/X || X || 30 | |||
|- | |||
| INVADER KNIGHT || X || Invader Knight || X || X || X || X/X/X || X/X || X || 15 | |||
|- | |||
| EXECUTIONER PNG || X || Invader Weapon || X || X || X || X/X/X || X/X || X || 10 | |||
|- | |||
| MYSTELTAINN PNG || X || Invader Weapon || X || X || X || X/X/X || X/X || X || 10 | |||
|- | |||
| OGRETOOTH PNG || X || Invader Weapon || X || X || X || X/X/X || X/X || X || 10 | |||
|- | |||
| LORD OF DEATH PNG || X || Overlord of Death || X || X || X || X/X/X || X/X || X || 10 | |||
|} | |||
=== Summon of Overlord of Death === | |||
=== Survival === | === Survival === |
Revision as of 06:05, 26 September 2024
WIP.
Halloween Dungeon 2024 (In Development)
Overview
Every year during a short period of time... the darkness becomes a little more intense and powerful within the realm of Rune Midgard... powerfull spirits and powerfull monsters rise from the dark and threathen to destroy everything in their path.
It's time to raise your swords, conjure your spells and sharpen your weapons for the threat that is about to dawn on the realm of Rune Midgard.
Access to Nifelheim Event
With our teleport NPC, you can also go to the Event Maps, if there's an active Event, you will be teleported to Nifelheim ((event) ha_city).
You can enjoy for the relaxed farming and few events to get special items for the season.
Main City - Niflheim (Event)
Welcome to the general resume of the event (In development).
General mobs (In development).
Wait for more information.
Invasion
Is a special event that shows previously to the event Summon of Overlord of Dead. (IN DEVELOPMENT)
Duration: 20 mins. (Aproximately).
Objective: Kill the Overlord of Dead.
Notes: All normal mobs of Nifelheim city will disappear.
The access is allowed during the event.
Rewards (For all players in the map): (IN DEVELOPMENT)
Waves of Invation
1st Wave of mobs (At the event starts).
Image | ID | Name | Level | HP | Race/Element/Size | DEF/MDEF | Base/Job Exp | Drop | Amount |
---|---|---|---|---|---|---|---|---|---|
RAYDRIC PNG | X | Invader Raydric | X | X | X | X/X/X | X/X | X | 30 |
DULLAHAN PNG | X | Invader Dullahan | X | X | X | X/X/X | X/X | X | 20 |
INVADER JAKK PNG | X | Invader Jakk | X | X | X | X/X/X | X/X | X | 20 |
2nd Wave of mobs (5 minutes after 1st wave or when all mobs of past round are dead).
Image | ID | Name | Level | HP | Race/Element/Size | DEF/MDEF | Base/Job Exp | Drop | Amount |
---|---|---|---|---|---|---|---|---|---|
RAYDRIC PNG | X | Invader Raydric | X | X | X | X/X/X | X/X | X | 20 |
DULLAHAN PNG | X | Invader Dullahan | X | X | X | X/X/X | X/X | X | 40 |
INVADER KNIGHT | X | Invader Knight | X | X | X | X/X/X | X/X | X | 10 |
3rd Wave of mobs (10 minutes after 1st wave or when all mobs of past round are dead).
Image | ID | Name | Level | HP | Race/Element/Size | DEF/MDEF | Base/Job Exp | Drop | Amount |
---|---|---|---|---|---|---|---|---|---|
RAYDRIC PNG | X | Invader Raydric | X | X | X | X/X/X | X/X | X | 50 |
EXECUTIONER PNG | X | Invader Weapon | X | X | X | X/X/X | X/X | X | 10 |
MYSTELTAINN PNG | X | Invader Weapon | X | X | X | X/X/X | X/X | X | 10 |
OGRETOOTH PNG | X | Invader Weapon | X | X | X | X/X/X | X/X | X | 10 |
4th and last wave of mobs (15 minutes after 1st wave or when all mobs of past round are dead).
Image | ID | Name | Level | HP | Race/Element/Size | DEF/MDEF | Base/Job Exp | Drop | Amount |
---|---|---|---|---|---|---|---|---|---|
RAYDRIC PNG | X | Invader Raydric | X | X | X | X/X/X | X/X | X | 60 |
DULLAHAN PNG | X | Invader Dullahan | X | X | X | X/X/X | X/X | X | 30 |
INVADER KNIGHT | X | Invader Knight | X | X | X | X/X/X | X/X | X | 15 |
EXECUTIONER PNG | X | Invader Weapon | X | X | X | X/X/X | X/X | X | 10 |
MYSTELTAINN PNG | X | Invader Weapon | X | X | X | X/X/X | X/X | X | 10 |
OGRETOOTH PNG | X | Invader Weapon | X | X | X | X/X/X | X/X | X | 10 |
LORD OF DEATH PNG | X | Overlord of Death | X | X | X | X/X/X | X/X | X | 10 |
Summon of Overlord of Death
Survival
The event consist in survive to a wave of enemies that 1 shot players.
Duration: 10 mins or when theres only 1 player alive.
Objective: Survive the waves.
Notes: During this event, the access to Niflheim (event), will be disabled, and the normal mob will disappear, there can be more than 1 winner.
Rewards: (IN DEVELOPMENT)
Grand Prix
IN DEVELOPMENT
Exclusive Enemies
Special Event Dead's Man Banquet Hall
Finding Wally
During this event, an extra mob will appear in one of the maps of the event with a light modification in the name. The player who finds and kill the mob, win the event.
Duration: 20 mins. Or until the mob dies.
Objective: Kill the mob with modified name.
Rewards: (IN DEVELOPMENT)
Boosted EXP
During 30 mins. All mobs in the map will give extra exp.
Boosted Material Drop
During 30 mins. All mobs in the map will have a x2 booster in drop of materials.
Desecrated Ground
When the event start, all players in a random map, will be teleported to a fixed area where PvP is going to be allowed.
Duration: 10 mins. Or until a player run out of the event.
Objective: Kill the other players.
Notes: Defeat a player can give a random buff or a debuff. There will be special MapFlags and changes in cells for activation or desactivation.
Rewards: (IN DEVELOPMENT)
Special Event Collapsed Opera Hall
Finding Wally
During this event, an extra mob will appear in one of the maps of the event with a light modification in the name. The player who finds and kill the mob, win the event.
Duration: 20 mins. Or until the mob dies.
Objective: Kill the mob with modified name.
Rewards: (IN DEVELOPMENT)
Boosted EXP
During 30 mins. All mobs in the map will give extra exp.
Boosted Material Drop
During 30 mins. All mobs in the map will have a x2 booster in drop of materials.
Desecrated Ground
When the event start, all players in a random map, will be teleported to a fixed area and where PvP is going to be allowed.
Duration: 10 mins. Or until a player run out of the event.
Objective: Kill the other players.
Notes: Defeat a player can give a random buff or a debuff. There will be special MapFlags and changes in cells for activation or desactivation.
Rewards: (IN DEVELOPMENT)