Assassin & Assassin Cross: Difference between revisions

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=== Overview ===
<div style="clear:right;">
{| class="infobox" style="width:30em; float:right; border: 1px solid #aaa; margin: 0 0 1em 1em; padding: 0.2em; text-align:center;"
{| class="infobox" style="width:30em; float:right; border: 1px solid #aaa; margin: 0 0 1em 1em; padding: 0.2em; text-align:center;"
|-
|-
! colspan=2 style="background:#00cc66;" | Assassin Class
! colspan=2 style="background:#00cc66;" | Thief Class
|-
|-
| [[File:Assassin.png|center|200px]]
| [[Image:Thief.png|center|200px]]
|-
|-
! colspan=2 style="background:#00cc66; font-size:130%;" | Job Info
! colspan=2 style="background:#00cc66; font-size:130%;" | Job Info
|-
|-
|-
|-
| '''Base Job:''' Assassin ||
| '''Base Job:'''|| Novice
|-
|-
| '''Job Type:''' 2-1 Transcendent ||
| '''Job Type:'''|| Frist
|-
|-
|-
|-
| '''Skills:''' 10 ||
| '''Skills:''' 6 ||
|-
|-
| '''Platinum Skills: 2 (As Assassin )''' ||
| '''Platinum Skills: 4 ''' ||
|-
|-
! colspan=2 style="background:#00cc66;" | Bonus stats at Job 50
! colspan=2 style="background:#00cc66;" | Bonus stats at Job 50
|-
|-
| |STR: +6 | AGI: +10 | VIT: +2 | INT: +4 | DEX: +8 | LUK: +0
| '''STR:'''+4 | '''AGI:'''+| '''VIT:'''+2 | '''INT:'''+1 | '''DEX:'''+4 | '''LUK:'''+3
|-
|-
|-
|-
|}
|}
</div>


Assassins (and their transcended Assassin Cross) are able to equip a weapon in each hand and the exclusive users of Katar weapons. Assassins have a variety of damage dealing and poisoning skills. The Assassin are the only class who can walk slightly faster than any other class ingame as long as they leveled the proper skill (Thief's Improve Dodge). The Katar wielding Assassins also receive double the normal amount of critical hit rate. Therefore, whatever amount of critical rate Assassins have, it would always be doubled.


== Overview ==
Waiting in the shadows, planning where they'll strike next, the mischievous Thieves are a force to reckon with. Swift and powerful, few can keep up with a Thief's attack speed and power, whether they're slashing their way in battle with a sharp dagger, or striking from afar with a bow. Striking them down isn't easy either, coupling their high flee with the ability to become invisible and poison their pursuers, Thieves have only magic to fear.* DETAILS
* High Flee, allowing you to dodge many attacks.
* As a good thief he is able to use the “Steal” skill to get additional loot and the “Hiding” skill to hide from aggressive enemies.


Some of its disadvantages as a Thief:
* Not having access to high damage skills his main form of leveling is autoattacks.
* Thief He has access to a lot of weapons but offensively his skills don't benefit from them too much (as a thief).






[[File:SsassinSkillTree2.png]]
=== Class Data ===


== Class Data==
<br>
=== Skills ===


{| class="wikitable sortable" style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; border-collapse: collapse;"
{| class="wikitablec sortable" style="background-color:#f2f2f2; border: 1px solid #aaa;"
|-
! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Skill !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Description !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Levels !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Type
|-
| style="text-align:left; border: 1px solid #aaa;" | [[File:Cloaking.png|left]] Cloaking || style="border: 1px solid #aaa;" | Allows the character to disappear instantaneously and still move. Movement Speed is dependant on skill level. || style="border: 1px solid #aaa;" | 10 || style="background-color:#ccffcc; border: 1px solid #aaa;" | Active
|-
| style="text-align:left; border: 1px solid #aaa;" | [[File:Enchant_Poison.png|left]] Enchant Poison || style="border: 1px solid #aaa;" | Imbues the characters weapon with the Poison element causing each attack to be Poison element damage and to have a chance to inflict the Poison status. || style="border: 1px solid #aaa;" | 10 || style="background-color:#ccffcc; border: 1px solid #aaa;" | Active
|-
| style="text-align:left; border: 1px solid #aaa;" | [[File:Grimtooth.png|left]] Grimtooth || style="border: 1px solid #aaa;" | An attack using a katar that hits a 3x3 area from up to 7 cells away while Hidden. || style="border: 1px solid #aaa;" | 5 || style="background-color:#ccffcc; border: 1px solid #aaa;" | Offensive
|-
|-
| style="text-align:left; border: 1px solid #aaa;" | [[File:Katar_Mastery.png|left]] Katar Mastery || style="border: 1px solid #aaa;" | Increases the damage done with Katar weapons by up to 30. || style="border: 1px solid #aaa;" | 10 || style="background-color:#cccccc; border: 1px solid #aaa;" | Passive
! style="background-color:#a3cdd2;" | Skill !! style="background-color:#a3cdd2;" | Description !! style="background-color:#a3cdd2;" | Levels !! style="background-color:#a3cdd2;" | Type
|-
|-
| style="text-align:left; border: 1px solid #aaa;" | [[File:Righthand_Mastery.png|left]] Righthand Mastery || style="border: 1px solid #aaa;" | Recovers up to 100% of the dual wielding damage penalty for the right hand. || style="border: 1px solid #aaa;" | 5 || style="background-color:#cccccc; border: 1px solid #aaa;" | Passive
| [[File:DetoxifyIcon.png]] Detoxify || Cures yourself or a target from being poisoned. || 1 || style="background-color:#ccffff;" | Supportive
|-
|-
| style="text-align:left; border: 1px solid #aaa;" | [[File:Lefthand_Mastery.png|left]] Lefthand Mastery || style="border: 1px solid #aaa;" | Recovers up to 80% of the dual wielding damage penalty for the left hand. || style="border: 1px solid #aaa;" | 5 || style="background-color:#cccccc; border: 1px solid #aaa;" | Passive
| [[File:DoubleAttackIcon.png]] Double Attack || Adds a high chance to deal double damage when attacking with a dagger. || 10 || style="background-color:#cccccc;" | Passive
|-
|-
| style="text-align:left; border: 1px solid #aaa;" | [[File:Poison_React.png|left]] Poison React || style="border: 1px solid #aaa;" | Counters a Poison element attack with a one time physical attack for up to 400% damage. Also has a chance to counter non-Poison element attacks with level 5 Envenom up to 5 times. || style="border: 1px solid #aaa;" | 10 || style="background-color:#ccffcc; border: 1px solid #aaa;" | Offensive
| [[File:EnvenomIcon.png]] Envenom || Poison-element melee attack that deals up to 150 additional damage and has a chance of poisoning its target. || 10 || style="background-color:#ffcccc;" | Offensive
|-
|-
| style="text-align:left; border: 1px solid #aaa;" | [[File:Sonic_Blow.png|left]] Sonic Blow || style="border: 1px solid #aaa;" | Deal up to 1,200% physical damage with a katar weapon with up to a 30% chance to Stun the target. || style="border: 1px solid #aaa;" | 10 || style="background-color:#ccffcc; border: 1px solid #aaa;" | Offensive
| [[File:HidingIcon.png]] Hiding || Hide to protect yourself. Does not work against Boss, Insect and Demon monsters, counterable by some AoE skills and items. || 10 || style="background-color:#ccffcc;" | Active
|-
|-
| style="text-align:left; border: 1px solid #aaa;" | [[File:Venom_Dust.png|left]] Venom Dust || style="border: 1px solid #aaa;" | Use a Red Gemstone to create a 2x2 Poison cloud for up to 50 seconds. || style="border: 1px solid #aaa;" | 10 || style="background-color:#ccffcc; border: 1px solid #aaa;" | Active
| [[File:ImproveDodgeIcon.png]] Improve Dodge || Adds up to 30 Flee. Bonus increases when you become a Rogue or Assassin. Also increases Movement Speed if you're an Assassin. || 10 || style="background-color:#cccccc;" | Passive
|-
|-
| style="text-align:left; border: 1px solid #aaa;" | [[File:Venom_Splasher.png|left]] Venom Splasher || style="border: 1px solid #aaa;" | Turn a target into a "Poison Bomb" to deal up to 1,400% damage after a delay. Not affected by Enchant Deadly Poison. || style="border: 1px solid #aaa;" | 10 || style="background-color:#ccffcc; border: 1px solid #aaa;" | Offensive
| [[File:StealIcon.png]] Steal || Steal items from monsters. Affected monster may still drop the stolen item normally. || 10 || style="background-color:#ccffcc;" | Active
|}
|}


<br>


=== Quest Skills ===
 
{| class="wikitable sortable" style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; border-collapse: collapse;"
====Quest Skills====
 
{| class="wikitablec sortable" style="background-color:#f2f2f2; border: 1px solid #aaa;"
|-
! style="background-color:#a3cdd2;" | Skill !! style="background-color:#a3cdd2;" | Description !! style="background-color:#a3cdd2;" | Levels !! style="background-color:#a3cdd2;" | Type !! style="background-color:#a3cdd2;" | Job Level Requirement !! style="background-color:#a3cdd2;" | Quest
|-
| [[File:BackSlideIcon.png]] Back Slide || Instantly move back 5 cells. || 1 || style="background-color:#ccffcc;" | Active || 35 || Back Slide Quest
|-
|-
! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Skill !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Description !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Levels !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Type
| [[File:FindStoneIcon.png]] Find Stone || Provide ammunition for Stone Fling or other creative uses. || 1 || style="background-color:#ccffcc;" | Active || 20 || Find Stone Quest
|-
|-
| style="text-align:left; border: 1px solid #aaa;" | [[File:Sonic_Acceleration.png|left]] Sonic Acceleration || style="border: 1px solid #aaa;" | Sonic Blow deals +10% damage and has +50% chance of landing a hit. || style="border: 1px solid #aaa;" | 1 || style="background-color:#cccccc; border: 1px solid #aaa;" | Passive
| [[File:SandAttackIcon.png]] Sand Attack || Earth-element attack dealing 125% damage with a 15% chance of blinding its target. || 1 || style="background-color:#ffcccc;" | Offensive || 25 || Sand Attack Quest
|-
|-
| style="text-align:left; border: 1px solid #aaa;" | [[File:Venom_Knife.png|left]] Venom Knife || style="border: 1px solid #aaa;" | Throws a venom knife at a target and inflict the poison status ailment. || style="border: 1px solid #aaa;" | 1 || style="background-color:#ccffcc; border: 1px solid #aaa;" | Offensive
| [[File:StoneFlingIcon.png]] Stone Fling || Throw a stone at a target for 50 neutral-element, armor-ignoring damage. Has a 5% chance to blind and/or stun its target. || 1 || style="background-color:#ffcccc;" | Offensive || 15 || Stone Fling Quest
|}
|}




== Leveling Spots & Tips ==
===As Thief===
Thief class is basically an auto-attack class, it can be relatively frustrating or boring at first.


== Leveling Route ==
<br>
{|class="wikitable mw-collapsible mw-collapsed" style="width: 50%;" border="0"
{|class="wikitable mw-collapsible mw-collapsed" style="width: 50%;" border="0"
|-
|-
! style="background-color: #a3cdd2; width: 75px; margin-left: text-align: center; 80px; border-color: #000000;" colspan="5" | '''Assassin  Leveling Route:'''
! style="background-color: #a3cdd2; width: 75px; margin-left: text-align: center; 80px; border-color: #000000;" colspan="5" | '''Job's Leveling Route:'''
|-
|-
|-
|-
Line 106: Line 105:
|-
|-
|
|
Les
Familiar 
Zombie 
Poporing 
Skeleton
   
   
|| 30+ || 86+||  
|| From 12 || Until 30 ||  
# [https://irowiki.org/classic/Finding_The_Moving_Island_Quest '''Moskovia Dungeon Quest'''] Needed
# Poporings are kinda hard.
# Fire Weapon
# Don't lure too many mobs at the beginning
# Keep all sharp leafs, they are useful for repeatable quests.
|| Area: Payon Cave
  || Area: mosk_dun01
- Payon Cave F1
- Les Forest
|-
|
Spores
Poporing
Everything
|| 12 || 30 || Since spores give Strawberry and Blue herbs it is quite useful to get SP resources. ||Area: Payon Cave
- Payon Cave F2
|-
|
Archer Skeleton
Soldier Skeleton
|| 35 || 50 ||
# Loot valuable in general for early levels, apple of archer is useful and Skeleton cards have their market.
# Be careful not to kill more than 1 at a time in the beginning.
# Nice loot and cards for Archer class.
 
  ||Area: Payon Forest
- pay_dun0
|-
|-


|
|
  Pitman
  Wolf
|| 50 || 69 ||  
Everything
|| 30 || 50 ||  
# Wolves have a huge source of consumables both sp and hp, so it is an excellent area to leveling, unfortunately the initial zeny is not very useful.


# Adventurers Guild Quest.
||Area: Payon Forest
# Fire Weapon
- Pay_fild02
# Hunt Porcellio & Noxious, maybe you are lucky and you can sell those cards.  
|-
|
Bongun
Munak
|| 40 || 60 ||
# The experience is decent, beware of the only nine tail on the map.  
||Area: Payon Cave
- Payon Cave F3
|-


||Area: ein_dun01
|}
- Einbech Mine Dungeon 1F




==== Gear Progression ====
Simple and early info.
==== Job 40 or higher ====
Tips for changing job.
[[File:Jobskilltree.png||]]
<br>
<br>
<br>
<br>
<br>
== As Job 2-1 or 2-2 ==
Info and early tips (suggested first skill).
[[File:earlyjob.png]]
{| class="infobox" style="width:30em; float:right; border: 1px solid #aaa; margin: 0 0 1em 1em; padding: 0.2em; text-align:center;"
|-
! colspan=2 style="background:#00cc66;" |
|-
| [[Image:.png|center|200px]]
|-
! colspan=2 style="background:#00cc66; font-size:130%;" | Job Info
|-
|-
| '''Base Job:'''||
|-
| '''Job Type:'''||
|-
|-
| '''Skills:''' 5 ||
|-
|-
| '''Platinum Skills: 2 ''' ||
|-
! colspan=2 style="background:#00cc66;" | Bonus stats at Job 50
|-
| '''STR:'''+ | '''AGI:'''+  | '''VIT:'''+ | '''INT:'''+ | '''DEX:'''+ | '''LUK:'''+
|-
|-
|}
== Overview ==
JOB INFO
* DETAILS
* DETAILS
* DETAILS
SOMEDRAWBACKS MAYBE?:
* 1
* 2
* ETC
=== Class Data ===
INFO SKILL


|
{| class="wikitablec sortable" style="background-color:#f2f2f2; border: 1px solid #aaa;"
Myst Case
|-
|| 45|| 70||
! style="background-color:#a3cdd2;" | Skill !! style="background-color:#a3cdd2;" | Description !! style="background-color:#a3cdd2;" | Levels !! style="background-color:#a3cdd2;" | Type
# MVP Zone, take care.
# Zeny early Zeny Spot.
||Area:xmas_dun02
- Toy Factory
|-
|-
 
| [[File:Passiveskill.png]] Passive Skill || Passive Skill || 10 || style="background-color:#cccccc;" | Passive
|
High Orcs
|| 70|| 90+ ||  
# Recommended to get a Water element Weapon, if you have endower(sage) use it in a weapon with racial damage against Humans/orcs.
# Loot is a bit poor compared to other areas.
# Try to hunt Orc Archers from time to time to get an Orc Bow and sell it.
# Adv Guild Quest.
||gef_fild14
- Geffen Field
|-
|-
|
| [[File:OffensiveSkill.png]] Offensive Skill || Offensive Skill || 10 || style="background-color:#ffcccc;" | Offensive
Enchanted Peach Tree
Zipper Bear
|| 60 || 85+ ||  
# Zeny $_$
# Fire Weapon
#
||Area:gon_dun01
- Shrine of Gonryun Queen
|-
|-
|
| [[File:Supportiveskill.png]] Supportive Skill|| Supportive Skill || 1 || style="background-color:#ccffff;" | Supportive
Pasanas
|| 80+|| 95+||  
# Nice Exp.
# Good Zeny.
# Evade Anubis.
# Water Weapon needed
||in_sphinx5
- Morroc Sphinx
|-
|-
| [[File:ActiveSkill.png]] Active Skill || Active Skill|| 10 || style="background-color:#ccffcc;" | Active
|}
====Quest Skills====


|
=== Soul Link ===
Anolian
''[[Hunter Spirit]] enables use of''
|| 80+|| 95+||
{| class="wikitablec" style="background-color:#f2f2f2; border: 1px solid #aaa;"
# Nice Exp.
# Anolian Skins for repeteable quest.
# Adventurers Guild quest.
# Oridecon farm.
||cmd_fild03
- Zenhai Marsh
|-
|-
! style="background-color:#a3cdd2;" | Skill !! style="background-color:#a3cdd2;" | Description !! style="background-color:#a3cdd2;" | Levels !! style="background-color:#a3cdd2;" | Type
|-
| [[File:BeastChargeIcon.png]] Beast Charge || An advanced form of [[Double Strafe|Double Strafing]] modified to do additional damage against brute (beast) or insect race monsters. || 1 || style="background-color:#ffcccc;" | Offensive
|}




|
== Job Leveling Rout ==
Isilla
 
Vanberk
 
|| 80+|| 95+||
 
# Nice Exp.
{|class="wikitable mw-collapsible mw-collapsed" style="width: 50%;" border="0"
# Zeny.
|-
# Almost Everything is neutral, so do not use element here.
! style="background-color: #f2f2f2; width: 75px; margin-left: text-align: center; 80px; border-color: #000000;" colspan="5" | '''Job'sLeveling Route:'''
||ra_sanc01
|-
- Rachel Sanctuary
|-
|-
 
! Monsters !! Recommended level !! End level !! Notes !! Map
|
  Nightmare Terror
  Earth Deleter
Sky Deleter
|| 80+|| 99||
# Nice Exp.
# Zeny.
# Almost Everything is ffire but Nightmare Terror shadow.
# Pasana card is a must, recommended for duos, very expensive if you are going as newbie solo player
||mag_dun02
- Magma Dungeon
|-
|-
|
|
*HARD WAY
Les
*NEED MANUK QUEST
   
  Tatachos
|| 30+ || 86+||  
|| 80+|| 99||  
# [https://irowiki.org/classic/Finding_The_Moving_Island_Quest '''Moskovia Dungeon Quest'''] Needed
# Nice Exp.
# Fire
# Zeny and farm.
# Keep all sharp leafs, they are useful for repeatable quests.
# You will need a fire katar or endow.
  || Area: mosk_dun01
# Only Kill Tatachos with Grimoth and fly.
- Les Forest
  ||dic_fild02
- Kamidal Mountain
|-
|-


|}
|}
<br>
 


==== Recommended Gear Progression (As Newbie) ====
==== Recommended Gear Progression (As Newbie) ====
Line 232: Line 282:




You can replace the bow for any option that suits you better, it is just a suggestion and it is NOT mandatory to have the weapon of the set to take advantage of the benefits.


{| class="wikitable"
{| class="wikitable"
Line 265: Line 316:




| |[[File:AdventureDagger 1.png|200xpx|thumb|Adventurer Dagger I]]  
| |[[File:Weapon.png|200xpx|thumb|Weapon I]]
 
* Check info
* Attack +60
* Increase physical and magical damage to normal monster by 10%.
* After base level 61, effects will not work.
 




Line 300: Line 347:




|[[File:AdventureKatar2.png|200xpx|thumb|Adventurer Katar I]] Between LV61~85:
|[[File:Weapon.png|200xpx|thumb|Weapon  II]] Between LV61~85:
* Attack +120
* Check info
* Increase physical and magical damage to normal monster by 10%.
 
* After base level 86, effects will not work.
|-
|-
| Level '''85~98'''
| Level '''85~98'''
Line 331: Line 377:




|[[File:AdventureKatar3.png|200xpx|thumb|Adventurer Katar II]]  
|[[File:Weapon.png|200xpx|thumb|Weapon III]]  
* Attack +150
* Check info
* Increase physical and magical damage to normal monster by 20%.
* After base level 99, effects will not work.




|}
|}
<br>
== Build examples ==
<br>


<table style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; width: 10%; margin:0; border-collapse: collapse;">
==== Build examples ====
  <tr>
 
    <td style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa; font-weight: bold;" colspan="2">ASPD Attk & Grimoth</td>
===== Generic =====
  </tr>
'''STR:''' <br>
  <tr>
 
    <td style="border: 1px solid #aaa; padding: 8px;">'''STR:'''</td>
'''AGI:''' <br>
    <td style="border: 1px solid #aaa; padding: 8px;">60-70</td>
 
  </tr>
'''VIT:''' <br>
  <tr>
 
    <td style="border: 1px solid #aaa; padding: 8px;">'''AGI:'''</td>
'''INT''' <br>
    <td style="border: 1px solid #aaa; padding: 8px;">90+ (base)</td>
 
  </tr>
'''DEX:''' 1<br>
  <tr>
 
    <td style="border: 1px solid #aaa; padding: 8px;">'''VIT:'''</td>
'''LUK:'''  1<br>
    <td style="border: 1px solid #aaa; padding: 8px;">1 </td>
 
  </tr>
 
  <tr>
 
    <td style="border: 1px solid #aaa; padding: 8px;">'''INT:'''</td>
A classic build without many complications
    <td style="border: 1px solid #aaa; padding: 8px;">1 (base)</td>
 
  </tr>
 
  <tr>
===== Build 1 =====
    <td style="border: 1px solid #aaa; padding: 8px;">'''DEX:'''</td>
 
    <td style="border: 1px solid #aaa; padding: 8px;">40-50(base)</td>
'''STR:''' 1<br>
  </tr>
'''AGI:'''  90-99 (base)<br>
  <tr>
 
    <td style="border: 1px solid #aaa; padding: 8px;">'''LUK:'''</td>
'''VIT:''' 1-20 <br>
    <td style="border: 1px solid #aaa; padding: 8px;">10+</td>
 
  </tr>
'''INT:'''  1-40 (base)<br>
</table>
 
<br>
'''DEX:''' 60-80 (base)<br>
<p style="color: green; font-weight: bold;">===='' This build mixes attack speed along with CD speed with Grimoth, to be able to kill monsters with both basic blows and with hiding and Grimoth at a good speed. ''====</p>
<p style="color: green; font-weight: bold;">===='' If you want to use sonic, you will also have good damage with link, aspd equipment and the possibility of critical are recommended. ''====</p>


<br>
'''LUK:'''  40+<br>




<table style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; width: 10%; margin:0; border-collapse: collapse;">
Info
  <tr>
    <td style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa; font-weight: bold;" colspan="2">STR + VIT</td>
  </tr>
  <tr>
    <td style="border: 1px solid #aaa; padding: 8px;">'''STR:'''</td>
    <td style="border: 1px solid #aaa; padding: 8px;">90+</td>
  </tr>
  <tr>
    <td style="border: 1px solid #aaa; padding: 8px;">'''AGI:'''</td>
    <td style="border: 1px solid #aaa; padding: 8px;">30-40 (base)</td>
  </tr>
  <tr>
    <td style="border: 1px solid #aaa; padding: 8px;">'''VIT:'''</td>
    <td style="border: 1px solid #aaa; padding: 8px;">70-80</td>
  </tr>
  <tr>
    <td style="border: 1px solid #aaa; padding: 8px;">'''INT:'''</td>
    <td style="border: 1px solid #aaa; padding: 8px;">1 (base)</td>
  </tr>
  <tr>
    <td style="border: 1px solid #aaa; padding: 8px;">'''DEX:'''</td>
    <td style="border: 1px solid #aaa; padding: 8px;">40-50 (base)</td>
  </tr>
  <tr>
    <td style="border: 1px solid #aaa; padding: 8px;">'''LUK:'''</td>
    <td style="border: 1px solid #aaa; padding: 8px;">1</td>
  </tr>
</table>


*details
*details
===== <big>Reference Builds</big> =====


Some simple builds before rebrith
{| class="wikitable"
|-
! Low-cost Build (*) !! Suggested Build !! Suggested Build Advanced (**)
|-
| [[File:Hunterbuild1.png]] || [[File:Hunterbuild2.png]] || [[File:Hunterbuild3.png]]
|-
|}


<p style="color: green; font-weight: bold;">===='' This build Highly focused on ATK and is not very recommendable until you become a Assassin Cross and Have Enchant Deadly Potion to Increase Sonic Damage, Likewise, if you use it you will have a lot of damage with link and sonic blow, be careful because you will consume a lot of potions. ''====</p>
<small> (*)These are recommendations for people who do not have that much knowledge of the job, if you think they are below average, it is because you are not the target player of these small guides.</small>
<br>
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Latest revision as of 16:01, 29 December 2024

   W.I.P



   This is a contribution by players, for players, if you wish to correct and/or contribute any additional information or material please contact any Mentor or GM..


Thief Class
Job Info
Base Job: Novice
Job Type: Frist
Skills: 6
Platinum Skills: 4
Bonus stats at Job 50
AGI:+4 | VIT:+2 | INT:+1 | DEX:+4 | LUK:+3


Overview

Waiting in the shadows, planning where they'll strike next, the mischievous Thieves are a force to reckon with. Swift and powerful, few can keep up with a Thief's attack speed and power, whether they're slashing their way in battle with a sharp dagger, or striking from afar with a bow. Striking them down isn't easy either, coupling their high flee with the ability to become invisible and poison their pursuers, Thieves have only magic to fear.* DETAILS

  • High Flee, allowing you to dodge many attacks.
  • As a good thief he is able to use the “Steal” skill to get additional loot and the “Hiding” skill to hide from aggressive enemies.

Some of its disadvantages as a Thief:

  • Not having access to high damage skills his main form of leveling is autoattacks.
  • Thief He has access to a lot of weapons but offensively his skills don't benefit from them too much (as a thief).


Class Data

Skill Description Levels Type
File:DetoxifyIcon.png Detoxify Cures yourself or a target from being poisoned. 1 Supportive
File:DoubleAttackIcon.png Double Attack Adds a high chance to deal double damage when attacking with a dagger. 10 Passive
File:EnvenomIcon.png Envenom Poison-element melee attack that deals up to 150 additional damage and has a chance of poisoning its target. 10 Offensive
File:HidingIcon.png Hiding Hide to protect yourself. Does not work against Boss, Insect and Demon monsters, counterable by some AoE skills and items. 10 Active
File:ImproveDodgeIcon.png Improve Dodge Adds up to 30 Flee. Bonus increases when you become a Rogue or Assassin. Also increases Movement Speed if you're an Assassin. 10 Passive
File:StealIcon.png Steal Steal items from monsters. Affected monster may still drop the stolen item normally. 10 Active


Quest Skills

Skill Description Levels Type Job Level Requirement Quest
File:BackSlideIcon.png Back Slide Instantly move back 5 cells. 1 Active 35 Back Slide Quest
File:FindStoneIcon.png Find Stone Provide ammunition for Stone Fling or other creative uses. 1 Active 20 Find Stone Quest
File:SandAttackIcon.png Sand Attack Earth-element attack dealing 125% damage with a 15% chance of blinding its target. 1 Offensive 25 Sand Attack Quest
File:StoneFlingIcon.png Stone Fling Throw a stone at a target for 50 neutral-element, armor-ignoring damage. Has a 5% chance to blind and/or stun its target. 1 Offensive 15 Stone Fling Quest


Leveling Spots & Tips

As Thief

Thief class is basically an auto-attack class, it can be relatively frustrating or boring at first.

Job's Leveling Route:
Monsters Recommended level End level Notes Map
Familiar  
Zombie  
Poporing  
Skeleton

From 12 Until 30
  1. Poporings are kinda hard.
  2. Don't lure too many mobs at the beginning
Area: Payon Cave

- Payon Cave F1

Spores
Poporing
Everything
12 30 Since spores give Strawberry and Blue herbs it is quite useful to get SP resources. Area: Payon Cave

- Payon Cave F2

Archer Skeleton
Soldier Skeleton
35 50
  1. Loot valuable in general for early levels, apple of archer is useful and Skeleton cards have their market.
  2. Be careful not to kill more than 1 at a time in the beginning.
  3. Nice loot and cards for Archer class.
Area: Payon Forest

- pay_dun0

Wolf
Everything
30 50
  1. Wolves have a huge source of consumables both sp and hp, so it is an excellent area to leveling, unfortunately the initial zeny is not very useful.
Area: Payon Forest

- Pay_fild02

Bongun
Munak
40 60
  1. The experience is decent, beware of the only nine tail on the map.
Area: Payon Cave

- Payon Cave F3


Gear Progression

Simple and early info.

Job 40 or higher

Tips for changing job.

File:Jobskilltree.png







As Job 2-1 or 2-2

Info and early tips (suggested first skill). File:Earlyjob.png

Job Info
Base Job:
Job Type:
Skills: 5
Platinum Skills: 2
Bonus stats at Job 50
AGI:+ | VIT:+ | INT:+ | DEX:+ | LUK:+


Overview

JOB INFO

  • DETAILS
  • DETAILS
  • DETAILS

SOMEDRAWBACKS MAYBE?:

  • 1
  • 2
  • ETC

Class Data

INFO SKILL

Skill Description Levels Type
File:Passiveskill.png Passive Skill Passive Skill 10 Passive
File:OffensiveSkill.png Offensive Skill Offensive Skill 10 Offensive
File:Supportiveskill.png Supportive Skill Supportive Skill 1 Supportive
File:ActiveSkill.png Active Skill Active Skill 10 Active


Quest Skills

Soul Link

Hunter Spirit enables use of

Skill Description Levels Type
BeastChargeIcon.png Beast Charge An advanced form of Double Strafing modified to do additional damage against brute (beast) or insect race monsters. 1 Offensive


Job Leveling Rout

Job'sLeveling Route:
Monsters Recommended level End level Notes Map

Les

30+ 86+
  1. Moskovia Dungeon Quest Needed
  2. Fire
  3. Keep all sharp leafs, they are useful for repeatable quests.
Area: mosk_dun01

- Les Forest


Recommended Gear Progression (As Newbie)

Adventurers Guild

The adventurers set is an own set of the server, it is almost free, the only requirement is to perform the quests it has for you.

It is divided into three tiers, doubling its cost each time, getting the complete set without the weapon has a value of 20, 40 and 80.

We recommend getting the set as it is account bound and you can use it on your next characters, it is not tradeable.


You can replace the bow for any option that suits you better, it is just a suggestion and it is NOT mandatory to have the weapon of the set to take advantage of the benefits.

LEVEL RANGE SET Stats Bonus Weapon
Level 20 ~ 60
Eden Hat.png
Adventurer Hat l


Eden Uniform.png
Adventurer Uniform l


Eden Manteau.png
Adventurer Manteau l


Eden Boots.png
Adventurer Boots l


  • Defense +15
  • All stats+1
  • Attack +10
  • Magic Attack+30
  • Add 3% resistance against all property attacks
  • Max HP +5%
Grants an additional 10% experience gained


  • Check info


Level 61~85
Eden Hat.png
Adventurer Hat ll


Eden Uniform.png
Adventurer Uniform ll


Eden Manteau.png
Adventurer Manteau ll


Eden Boots.png
Adventurer Boots ll


  • Defense +20
  • SP +50
  • All stats+1
  • Attack +15
  • Magic Attack+45
  • Add 5% resistance against all property attacks
  • Max SP +5%
  • Max HP +5%
Grants an additional 10% experience gained


File:Weapon.png
Weapon II
Between LV61~85:
  • Check info
Level 85~98
Eden Hat.png
Adventurer Hat lll


Eden Uniform.png
Adventurer Uniform lll


Eden Manteau.png
Adventurer Manteau lll


Eden Boots.png
Adventurer Boots lll


  • Defense +26
  • Max HP+500
  • Max SP+50
  • All stats+2
  • Attack +20
  • Magic Attack+60
  • Add 7% resistance against all property attacks
  • Max SP +5%
  • Max HP +5%
Grants an additional 10% experience gained


File:Weapon.png
Weapon III
  • Check info


Build examples

Generic

STR:

AGI:

VIT:

INT

DEX: 1

LUK: 1


A classic build without many complications


Build 1

STR: 1
AGI: 90-99 (base)

VIT: 1-20

INT: 1-40 (base)

DEX: 60-80 (base)

LUK: 40+


Info

  • details
  • details
Reference Builds

Some simple builds before rebrith

Low-cost Build (*) Suggested Build Suggested Build Advanced (**)
Hunterbuild1.png Hunterbuild2.png Hunterbuild3.png

(*)These are recommendations for people who do not have that much knowledge of the job, if you think they are below average, it is because you are not the target player of these small guides.