Assassin & Assassin Cross: Difference between revisions

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=== Overview ===
<div style="clear:right;">
{| class="infobox" style="width:30em; float:right; border: 1px solid #aaa; margin: 0 0 1em 1em; padding: 0.2em; text-align:center;"
{| class="infobox" style="width:30em; float:right; border: 1px solid #aaa; margin: 0 0 1em 1em; padding: 0.2em; text-align:center;"
|-
|-
! colspan=2 style="background:#00cc66;" | Assassin Cross Class
! colspan=2 style="background:#00cc66;" | Thief Class
|-
|-
| [[File:Assassin_Cross.png|center|200px]]
| [[Image:Thief.png|center|200px]]
 
|-
|-
! colspan=2 style="background:#00cc66; font-size:130%;" | Job Info
! colspan=2 style="background:#00cc66; font-size:130%;" | Job Info
|-
|-
|-
|-
| '''Base Job:''' Assassin Cross||
| '''Base Job:'''|| Novice
|-
|-
| '''Job Type:''' 2-1 Transcendent ||
| '''Job Type:'''|| Frist
|-
|-
|-
|-
| '''Skills:''' 10 ||
| '''Skills:''' 6 ||
|-
|-
| '''Platinum Skills: 2 (As Assassin Cross )''' ||
| '''Platinum Skills: 4 ''' ||
|-
|-
! colspan=2 style="background:#00cc66;" | Bonus stats at Job 50
! colspan=2 style="background:#00cc66;" | Bonus stats at Job 50
|-
|-
| |STR: +9 | AGI: +15 | VIT: +3 | INT: +0 | DEX: +10 | LUK: +8
| '''STR:'''+4 | '''AGI:'''+| '''VIT:'''+2 | '''INT:'''+1 | '''DEX:'''+4 | '''LUK:'''+3
|-
|-
|-
|-
|}
|}
</div>


An elite group of Assassins. The Assassin Cross utilizes stealth and confusion in order to land the perfect killing blow. The Assassin Cross has a huge repertoire of lethal arts including ultimate mastery of poison-use, better than the original Assassin. With these new skills, the Assassin Cross now has a wide choice of brutal methods to overcome opponents. All without ever leaving the shadows
 
== Overview ==
 
Waiting in the shadows, planning where they'll strike next, the mischievous Thieves are a force to reckon with. Swift and powerful, few can keep up with a Thief's attack speed and power, whether they're slashing their way in battle with a sharp dagger, or striking from afar with a bow. Striking them down isn't easy either, coupling their high flee with the ability to become invisible and poison their pursuers, Thieves have only magic to fear.* DETAILS
* High Flee, allowing you to dodge many attacks.
* As a good thief he is able to use the “Steal” skill to get additional loot and the “Hiding” skill to hide from aggressive enemies.
 
Some of its disadvantages as a Thief:
* Not having access to high damage skills his main form of leveling is autoattacks.
* Thief He has access to a lot of weapons but offensively his skills don't benefit from them too much (as a thief).






[[File:AssassinCrossSkillTree.png]]
=== Class Data ===


== Class Data==
<br>
=== Skills ===


{| class="wikitable sortable" style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; border-collapse: collapse;"
{| class="wikitablec sortable" style="background-color:#f2f2f2; border: 1px solid #aaa;"
|-
! style="background-color:#a3cdd2;" | Skill !! style="background-color:#a3cdd2;" | Description !! style="background-color:#a3cdd2;" | Levels !! style="background-color:#a3cdd2;" | Type
|-
|-
! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Skill !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Description !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Levels !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Type
| [[File:DetoxifyIcon.png]] Detoxify || Cures yourself or a target from being poisoned. || 1 || style="background-color:#ccffff;" | Supportive
|-
|-
| style="text-align:left; border: 1px solid #aaa;" | [[File:Advanced Katar Mastery.png|left]] Advanced Katar Mastery || style="border: 1px solid #aaa;" | Increases Katar damage by 12~20%. || style="border: 1px solid #aaa;" | 5 || style="background-color:#ccffcc; border: 1px solid #aaa;" | Passive
| [[File:DoubleAttackIcon.png]] Double Attack || Adds a high chance to deal double damage when attacking with a dagger. || 10 || style="background-color:#cccccc;" | Passive
|-
|-
| style="text-align:left; border: 1px solid #aaa;" | [[File:Create Deadly Poison.png|left]] Create Deadly Poison || style="border: 1px solid #aaa;" | Attempt to create Poison Bottles at approximately 20% + (0.4% DEX) + (0.2% LUK) chance. Requires 1 of each: Berserk Potion, Venom Canine, Cactus Needle, Bee Stinger, Poison Spore, Empty Bottle, Karvonidailrol || style="border: 1px solid #aaa;" | 1 || style="background-color:#ccffcc; border: 1px solid #aaa;" | Active
| [[File:EnvenomIcon.png]] Envenom || Poison-element melee attack that deals up to 150 additional damage and has a chance of poisoning its target. || 10 || style="background-color:#ffcccc;" | Offensive
|-
|-
| style="text-align:left; border: 1px solid #aaa;" | [[File:Enchant Deadly Poison.png|left]] Enchant Deadly Poison || style="border: 1px solid #aaa;" | For 40~120 seconds, multiply Weapon ATK by 2.8~4 and Equipment ATK by 2.8~4. Has a chance of causing deadly poison status on each attack. Consumes one Poison Bottle. || style="border: 1px solid #aaa;" | 5 || style="background-color:#ccffcc; border: 1px solid #aaa;" | Supportive
| [[File:HidingIcon.png]] Hiding || Hide to protect yourself. Does not work against Boss, Insect and Demon monsters, counterable by some AoE skills and items. || 10 || style="background-color:#ccffcc;" | Active
|-
|-
| style="text-align:left; border: 1px solid #aaa;" | [[File:Meteor Assault.png|left]] Meteor Assault || style="border: 1px solid #aaa;" | Attack all enemies within 2 cells in any direction around the caster for ATK * 3.2~14 with 10~55% chance of inflicting Stun, Blind or Bleeding status. Cast is interruptable. Not affected by Enchant Deadly Poison. || style="border: 1px solid #aaa;" | 10 || style="background-color:#ccffcc; border: 1px solid #aaa;" | Offensive
| [[File:ImproveDodgeIcon.png]] Improve Dodge || Adds up to 30 Flee. Bonus increases when you become a Rogue or Assassin. Also increases Movement Speed if you're an Assassin. || 10 || style="background-color:#cccccc;" | Passive
|-
|-
| style="text-align:left; border: 1px solid #aaa;" | [[File:Soul Destroyer.png|left]] Soul Destroyer || style="border: 1px solid #aaa;" | Ranged physical damage that deals ATK * 1.5~15 damage. || style="border: 1px solid #aaa;" | 10 || style="background-color:#ccffcc; border: 1px solid #aaa;" | Offensive
| [[File:StealIcon.png]] Steal || Steal items from monsters. Affected monster may still drop the stolen item normally. || 10 || style="background-color:#ccffcc;" | Active
|}
|}






<br>
====Quest Skills====
 
{| class="wikitablec sortable" style="background-color:#f2f2f2; border: 1px solid #aaa;"
|-
! style="background-color:#a3cdd2;" | Skill !! style="background-color:#a3cdd2;" | Description !! style="background-color:#a3cdd2;" | Levels !! style="background-color:#a3cdd2;" | Type !! style="background-color:#a3cdd2;" | Job Level Requirement !! style="background-color:#a3cdd2;" | Quest
|-
| [[File:BackSlideIcon.png]] Back Slide || Instantly move back 5 cells. || 1 || style="background-color:#ccffcc;" | Active || 35 || Back Slide Quest
|-
| [[File:FindStoneIcon.png]] Find Stone || Provide ammunition for Stone Fling or other creative uses. || 1 || style="background-color:#ccffcc;" | Active || 20 || Find Stone Quest
|-
| [[File:SandAttackIcon.png]] Sand Attack || Earth-element attack dealing 125% damage with a 15% chance of blinding its target. || 1 || style="background-color:#ffcccc;" | Offensive || 25 || Sand Attack Quest
|-
| [[File:StoneFlingIcon.png]] Stone Fling || Throw a stone at a target for 50 neutral-element, armor-ignoring damage. Has a 5% chance to blind and/or stun its target. || 1 || style="background-color:#ffcccc;" | Offensive || 15 || Stone Fling Quest
|}
 
 
== Leveling Spots & Tips ==
===As Thief===


Thief class is basically an auto-attack class, it can be relatively frustrating or boring at first.


== Leveling Route ==
<br>
{|class="wikitable mw-collapsible mw-collapsed" style="width: 50%;" border="0"
{|class="wikitable mw-collapsible mw-collapsed" style="width: 50%;" border="0"
|-
|-
! style="background-color: #a3cdd2; width: 75px; margin-left: text-align: center; 80px; border-color: #000000;" colspan="5" | '''Assassin Cross Leveling Route:'''
! style="background-color: #a3cdd2; width: 75px; margin-left: text-align: center; 80px; border-color: #000000;" colspan="5" | '''Job's Leveling Route:'''
|-
|-
|-
|-
Line 86: Line 105:
|-
|-
|
|
Les
Familiar 
Zombie 
Poporing 
Skeleton
   
   
|| 30+ || 86+||  
|| From 12 || Until 30 ||  
# [https://irowiki.org/classic/Finding_The_Moving_Island_Quest '''Moskovia Dungeon Quest'''] Needed
# Poporings are kinda hard.
# Fire Weapon
# Don't lure too many mobs at the beginning
# Keep all sharp leafs, they are useful for repeatable quests.
|| Area: Payon Cave
  || Area: mosk_dun01
- Payon Cave F1
- Les Forest
|-
|
Spores
Poporing
Everything
|| 12 || 30 || Since spores give Strawberry and Blue herbs it is quite useful to get SP resources. ||Area: Payon Cave
- Payon Cave F2
|-
|
Archer Skeleton
Soldier Skeleton
|| 35 || 50 ||
# Loot valuable in general for early levels, apple of archer is useful and Skeleton cards have their market.
# Be careful not to kill more than 1 at a time in the beginning.
# Nice loot and cards for Archer class.
 
  ||Area: Payon Forest
- pay_dun0
|-
|-


|
|
  Pitman
  Wolf
|| 50 || 69 ||  
Everything
|| 30 || 50 ||  
# Wolves have a huge source of consumables both sp and hp, so it is an excellent area to leveling, unfortunately the initial zeny is not very useful.


# Adventurers Guild Quest.
||Area: Payon Forest
# Fire Weapon
- Pay_fild02
# Hunt Porcellio & Noxious, maybe you are lucky and you can sell those cards.  
|-
|
Bongun
Munak
|| 40 || 60 ||
# The experience is decent, beware of the only nine tail on the map.  
||Area: Payon Cave
- Payon Cave F3
|-


||Area: ein_dun01
|}
- Einbech Mine Dungeon 1F
 
 
==== Gear Progression ====
 
Simple and early info.
 
==== Job 40 or higher ====
 
Tips for changing job.
 
[[File:Jobskilltree.png||]]
 
 
<br>
<br>
<br>
<br>
<br>
 
== As Job 2-1 or 2-2 ==


Info and early tips (suggested first skill).
[[File:earlyjob.png]]


{| class="infobox" style="width:30em; float:right; border: 1px solid #aaa; margin: 0 0 1em 1em; padding: 0.2em; text-align:center;"
|-
|-
! colspan=2 style="background:#00cc66;" |
|-
| [[Image:.png|center|200px]]
|-
! colspan=2 style="background:#00cc66; font-size:130%;" | Job Info
|-
|-
| '''Base Job:'''||
|-
| '''Job Type:'''||
|-
|-
| '''Skills:''' 5 ||
|-
| '''Platinum Skills: 2 ''' ||
|-
! colspan=2 style="background:#00cc66;" | Bonus stats at Job 50
|-
| '''STR:'''+ | '''AGI:'''+  | '''VIT:'''+ | '''INT:'''+ | '''DEX:'''+ | '''LUK:'''+
|-
|-
|}
== Overview ==
JOB INFO
* DETAILS
* DETAILS
* DETAILS
SOMEDRAWBACKS MAYBE?:
* 1
* 2
* ETC
=== Class Data ===
INFO SKILL


|
{| class="wikitablec sortable" style="background-color:#f2f2f2; border: 1px solid #aaa;"
Myst Case
|-
|| 45|| 70||
! style="background-color:#a3cdd2;" | Skill !! style="background-color:#a3cdd2;" | Description !! style="background-color:#a3cdd2;" | Levels !! style="background-color:#a3cdd2;" | Type
# MVP Zone, take care.
# Zeny early Zeny Spot.
||Area:xmas_dun02
- Toy Factory
|-
|-
 
| [[File:Passiveskill.png]] Passive Skill || Passive Skill || 10 || style="background-color:#cccccc;" | Passive
|
High Orcs
|| 70|| 90+ ||  
# Recommended to get a Water element Weapon, if you have endower(sage) use it in a weapon with racial damage against Humans/orcs.
# Loot is a bit poor compared to other areas.
# Try to hunt Orc Archers from time to time to get an Orc Bow and sell it.
# Adv Guild Quest.
||gef_fild14
- Geffen Field
|-
|-
|
| [[File:OffensiveSkill.png]] Offensive Skill || Offensive Skill || 10 || style="background-color:#ffcccc;" | Offensive
Enchanted Peach Tree
Zipper Bear
|| 60 || 85+ ||  
# Zeny $_$
# Fire Weapon
#
||Area:gon_dun01
- Shrine of Gonryun Queen
|-
|-
|
| [[File:Supportiveskill.png]] Supportive Skill|| Supportive Skill || 1 || style="background-color:#ccffff;" | Supportive
Pasanas
|| 80+|| 95+||  
# Nice Exp.
# Good Zeny.
# Evade Anubis.
# Water Weapon needed
||in_sphinx5
- Morroc Sphinx
|-
|-
| [[File:ActiveSkill.png]] Active Skill || Active Skill|| 10 || style="background-color:#ccffcc;" | Active
|}
====Quest Skills====


|
=== Soul Link ===
Anolian
''[[Hunter Spirit]] enables use of''
|| 80+|| 95+||
{| class="wikitablec" style="background-color:#f2f2f2; border: 1px solid #aaa;"
# Nice Exp.
# Anolian Skins for repeteable quest.
# Adventurers Guild quest.
# Oridecon farm.
||cmd_fild03
- Zenhai Marsh
|-
|-
! style="background-color:#a3cdd2;" | Skill !! style="background-color:#a3cdd2;" | Description !! style="background-color:#a3cdd2;" | Levels !! style="background-color:#a3cdd2;" | Type
|-
| [[File:BeastChargeIcon.png]] Beast Charge || An advanced form of [[Double Strafe|Double Strafing]] modified to do additional damage against brute (beast) or insect race monsters. || 1 || style="background-color:#ffcccc;" | Offensive
|}
== Job Leveling Rout ==




|
{|class="wikitable mw-collapsible mw-collapsed" style="width: 50%;" border="0"
Isilla
|-
Vanberk
! style="background-color: #f2f2f2; width: 75px; margin-left: text-align: center; 80px; border-color: #000000;" colspan="5" | '''Job'sLeveling Route:'''
|| 80+|| 95+||
|-
# Nice Exp.
# Zeny.
# Almost Everything is neutral, so do not use element here.
||ra_sanc01
- Rachel Sanctuary
|-
|-
 
! Monsters !! Recommended level !! End level !! Notes !! Map
|
  Nightmare Terror
  Earth Deleter
Sky Deleter
|| 80+|| 99||
# Nice Exp.
# Zeny.
# Almost Everything is ffire but Nightmare Terror shadow.
# Pasana card is a must, recommended for duos, very expensive if you are going as newbie solo player
||mag_dun02
- Magma Dungeon
|-
|-
|
|
*HARD WAY
Les
*NEED MANUK QUEST
   
  Tatachos
|| 30+ || 86+||  
|| 80+|| 99||  
# [https://irowiki.org/classic/Finding_The_Moving_Island_Quest '''Moskovia Dungeon Quest'''] Needed
# Nice Exp.
# Fire
# Zeny and farm.
# Keep all sharp leafs, they are useful for repeatable quests.
# You will need a fire katar or endow.
  || Area: mosk_dun01
# Only Kill Tatachos with Grimoth and fly.
- Les Forest
  ||dic_fild02
- Kamidal Mountain
|-
|-


|}
|}
<br>
 


==== Recommended Gear Progression (As Newbie) ====
==== Recommended Gear Progression (As Newbie) ====
Line 212: Line 282:




You can replace the bow for any option that suits you better, it is just a suggestion and it is NOT mandatory to have the weapon of the set to take advantage of the benefits.


{| class="wikitable"
{| class="wikitable"
Line 245: Line 316:




| |[[File:AdventureDagger 1.png|200xpx|thumb|Adventurer Dagger I]]  
| |[[File:Weapon.png|200xpx|thumb|Weapon I]]
 
* Check info
* Attack +60
* Increase physical and magical damage to normal monster by 10%.
* After base level 61, effects will not work.
 




Line 280: Line 347:




|[[File:AdventureKatar2.png|200xpx|thumb|Adventurer Katar I]] Between LV61~85:
|[[File:Weapon.png|200xpx|thumb|Weapon  II]] Between LV61~85:
* Attack +120
* Check info
* Increase physical and magical damage to normal monster by 10%.
 
* After base level 86, effects will not work.
|-
|-
| Level '''85~98'''
| Level '''85~98'''
Line 311: Line 377:




|[[File:AdventureKatar3.png|200xpx|thumb|Adventurer Katar II]]  
|[[File:Weapon.png|200xpx|thumb|Weapon III]]  
* Attack +150
* Check info
* Increase physical and magical damage to normal monster by 20%.
* After base level 99, effects will not work.




|}
|}
<br>
== Build examples ==
<br>


<table style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; width: 10%; margin:0; border-collapse: collapse;">
==== Build examples ====
  <tr>
 
    <td style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa; font-weight: bold;" colspan="2">Full Aspd</td>
===== Generic =====
  </tr>
'''STR:''' <br>
  <tr>
 
    <td style="border: 1px solid #aaa; padding: 8px;">'''STR:'''</td>
'''AGI:''' <br>
    <td style="border: 1px solid #aaa; padding: 8px;">50+60</td>
 
  </tr>
'''VIT:''' <br>
  <tr>
 
    <td style="border: 1px solid #aaa; padding: 8px;">'''AGI:'''</td>
'''INT''' <br>
    <td style="border: 1px solid #aaa; padding: 8px;">90+ (base)</td>
 
  </tr>
'''DEX:''' 1<br>
  <tr>
 
    <td style="border: 1px solid #aaa; padding: 8px;">'''VIT:'''</td>
'''LUK:''' 1<br>
    <td style="border: 1px solid #aaa; padding: 8px;">1 </td>
 
  </tr>
 
  <tr>
 
    <td style="border: 1px solid #aaa; padding: 8px;">'''INT:'''</td>
A classic build without many complications
    <td style="border: 1px solid #aaa; padding: 8px;">1 (base)</td>
 
  </tr>
 
  <tr>
===== Build 1 =====
    <td style="border: 1px solid #aaa; padding: 8px;">'''DEX:'''</td>
 
    <td style="border: 1px solid #aaa; padding: 8px;">40-50(base)</td>
'''STR:''' 1<br>
  </tr>
'''AGI:''' 90-99 (base)<br>
  <tr>
    <td style="border: 1px solid #aaa; padding: 8px;">'''LUK:'''</td>
    <td style="border: 1px solid #aaa; padding: 8px;">1</td>
  </tr>
</table>
<br>
<p style="color: green; font-weight: bold;">===='' This build mixes attack speed along with CD reduce on Grimoth, to be able to kill monsters with both basic blows and with Grimoth at good speed. ''====</p>
<p style="color: green; font-weight: bold;">===='' You can combine this build with Baby Dragon Hat and have Double Attack skill even with a Katar, full agi and aspd equipment and try to reach 190, It is a one way path. ''====</p>


<br>
'''VIT:'''  1-20 <br>


'''INT:'''  1-40 (base)<br>


<table style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; width: 10%; margin:0; border-collapse: collapse;">
'''DEX:''' 60-80 (base)<br>
  <tr>
    <td style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa; font-weight: bold;" colspan="2">Str + Vit</td>
  </tr>
  <tr>
    <td style="border: 1px solid #aaa; padding: 8px;">'''STR:'''</td>
    <td style="border: 1px solid #aaa; padding: 8px;">90+</td>
  </tr>
  <tr>
    <td style="border: 1px solid #aaa; padding: 8px;">'''AGI:'''</td>
    <td style="border: 1px solid #aaa; padding: 8px;">30-40 (base)</td>
  </tr>
  <tr>
    <td style="border: 1px solid #aaa; padding: 8px;">'''VIT:'''</td>
    <td style="border: 1px solid #aaa; padding: 8px;">80-90</td>
  </tr>
  <tr>
    <td style="border: 1px solid #aaa; padding: 8px;">'''INT:'''</td>
    <td style="border: 1px solid #aaa; padding: 8px;">1 (base)</td>
  </tr>
  <tr>
    <td style="border: 1px solid #aaa; padding: 8px;">'''DEX:'''</td>
    <td style="border: 1px solid #aaa; padding: 8px;">50-60 (base)</td>
  </tr>
  <tr>
    <td style="border: 1px solid #aaa; padding: 8px;">'''LUK:'''</td>
    <td style="border: 1px solid #aaa; padding: 8px;">1</td>
  </tr>
</table>


'''LUK:'''  40+<br>




<p style="color: green; font-weight: bold;">===='' Focused on ATK and One-shot Sonic Blow, with Link and Enchant Deadly Potion you can delete most of the not boss monsters, and players :3 be careful because you will consume a lot of potions, this build can be used in WOE / PVP / BG, with this stats you will resist stun, sometimes even Asuras's, depends on the equipment and deal good damage to the opponent ''====</p>
Info
<br>


<table style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; width: 10%; margin:0; border-collapse: collapse;">
*details
  <tr>
*details
    <td style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa; font-weight: bold;" colspan="2">Critical Cross</td>
===== <big>Reference Builds</big> =====
  </tr>
  <tr>
    <td style="border: 1px solid #aaa; padding: 8px;">'''STR:'''</td>
    <td style="border: 1px solid #aaa; padding: 8px;">60-70</td>
  </tr>
  <tr>
    <td style="border: 1px solid #aaa; padding: 8px;">'''AGI:'''</td>
    <td style="border: 1px solid #aaa; padding: 8px;">90+ (base)</td>
  </tr>
  <tr>
    <td style="border: 1px solid #aaa; padding: 8px;">'''VIT:'''</td>
    <td style="border: 1px solid #aaa; padding: 8px;">1 </td>
  </tr>
  <tr>
    <td style="border: 1px solid #aaa; padding: 8px;">'''INT:'''</td>
    <td style="border: 1px solid #aaa; padding: 8px;">1 (base)</td>
  </tr>
  <tr>
    <td style="border: 1px solid #aaa; padding: 8px;">'''DEX:'''</td>
    <td style="border: 1px solid #aaa; padding: 8px;">30-40(base)</td>
  </tr>
  <tr>
    <td style="border: 1px solid #aaa; padding: 8px;">'''LUK:'''</td>
    <td style="border: 1px solid #aaa; padding: 8px;">60+</td>
  </tr>
</table>
<br>
<p style="color: green; font-weight: bold;">===='' This build is like the ASPD version but combined with critical rate equipment (Katar with 4 Sedora'S Card, Kitsune Ear, Critical Rings, so far..) you'll adquire a full critical build, very usseful for farm and kill players as well with a God-Speed, defence piercing and highly critical damage with EDP. ''====</p>


Some simple builds before rebrith
{| class="wikitable"
|-
! Low-cost Build (*) !! Suggested Build !! Suggested Build Advanced (**)
|-
| [[File:Hunterbuild1.png]] || [[File:Hunterbuild2.png]] || [[File:Hunterbuild3.png]]
|-
|}


<br>
<small> (*)These are recommendations for people who do not have that much knowledge of the job, if you think they are below average, it is because you are not the target player of these small guides.</small>
<br>
<br>

Latest revision as of 16:01, 29 December 2024

   W.I.P



   This is a contribution by players, for players, if you wish to correct and/or contribute any additional information or material please contact any Mentor or GM..


Thief Class
Job Info
Base Job: Novice
Job Type: Frist
Skills: 6
Platinum Skills: 4
Bonus stats at Job 50
AGI:+4 | VIT:+2 | INT:+1 | DEX:+4 | LUK:+3


Overview

Waiting in the shadows, planning where they'll strike next, the mischievous Thieves are a force to reckon with. Swift and powerful, few can keep up with a Thief's attack speed and power, whether they're slashing their way in battle with a sharp dagger, or striking from afar with a bow. Striking them down isn't easy either, coupling their high flee with the ability to become invisible and poison their pursuers, Thieves have only magic to fear.* DETAILS

  • High Flee, allowing you to dodge many attacks.
  • As a good thief he is able to use the “Steal” skill to get additional loot and the “Hiding” skill to hide from aggressive enemies.

Some of its disadvantages as a Thief:

  • Not having access to high damage skills his main form of leveling is autoattacks.
  • Thief He has access to a lot of weapons but offensively his skills don't benefit from them too much (as a thief).


Class Data

Skill Description Levels Type
File:DetoxifyIcon.png Detoxify Cures yourself or a target from being poisoned. 1 Supportive
File:DoubleAttackIcon.png Double Attack Adds a high chance to deal double damage when attacking with a dagger. 10 Passive
File:EnvenomIcon.png Envenom Poison-element melee attack that deals up to 150 additional damage and has a chance of poisoning its target. 10 Offensive
File:HidingIcon.png Hiding Hide to protect yourself. Does not work against Boss, Insect and Demon monsters, counterable by some AoE skills and items. 10 Active
File:ImproveDodgeIcon.png Improve Dodge Adds up to 30 Flee. Bonus increases when you become a Rogue or Assassin. Also increases Movement Speed if you're an Assassin. 10 Passive
File:StealIcon.png Steal Steal items from monsters. Affected monster may still drop the stolen item normally. 10 Active


Quest Skills

Skill Description Levels Type Job Level Requirement Quest
File:BackSlideIcon.png Back Slide Instantly move back 5 cells. 1 Active 35 Back Slide Quest
File:FindStoneIcon.png Find Stone Provide ammunition for Stone Fling or other creative uses. 1 Active 20 Find Stone Quest
File:SandAttackIcon.png Sand Attack Earth-element attack dealing 125% damage with a 15% chance of blinding its target. 1 Offensive 25 Sand Attack Quest
File:StoneFlingIcon.png Stone Fling Throw a stone at a target for 50 neutral-element, armor-ignoring damage. Has a 5% chance to blind and/or stun its target. 1 Offensive 15 Stone Fling Quest


Leveling Spots & Tips

As Thief

Thief class is basically an auto-attack class, it can be relatively frustrating or boring at first.

Job's Leveling Route:
Monsters Recommended level End level Notes Map
Familiar  
Zombie  
Poporing  
Skeleton

From 12 Until 30
  1. Poporings are kinda hard.
  2. Don't lure too many mobs at the beginning
Area: Payon Cave

- Payon Cave F1

Spores
Poporing
Everything
12 30 Since spores give Strawberry and Blue herbs it is quite useful to get SP resources. Area: Payon Cave

- Payon Cave F2

Archer Skeleton
Soldier Skeleton
35 50
  1. Loot valuable in general for early levels, apple of archer is useful and Skeleton cards have their market.
  2. Be careful not to kill more than 1 at a time in the beginning.
  3. Nice loot and cards for Archer class.
Area: Payon Forest

- pay_dun0

Wolf
Everything
30 50
  1. Wolves have a huge source of consumables both sp and hp, so it is an excellent area to leveling, unfortunately the initial zeny is not very useful.
Area: Payon Forest

- Pay_fild02

Bongun
Munak
40 60
  1. The experience is decent, beware of the only nine tail on the map.
Area: Payon Cave

- Payon Cave F3


Gear Progression

Simple and early info.

Job 40 or higher

Tips for changing job.

File:Jobskilltree.png







As Job 2-1 or 2-2

Info and early tips (suggested first skill). File:Earlyjob.png

Job Info
Base Job:
Job Type:
Skills: 5
Platinum Skills: 2
Bonus stats at Job 50
AGI:+ | VIT:+ | INT:+ | DEX:+ | LUK:+


Overview

JOB INFO

  • DETAILS
  • DETAILS
  • DETAILS

SOMEDRAWBACKS MAYBE?:

  • 1
  • 2
  • ETC

Class Data

INFO SKILL

Skill Description Levels Type
File:Passiveskill.png Passive Skill Passive Skill 10 Passive
File:OffensiveSkill.png Offensive Skill Offensive Skill 10 Offensive
File:Supportiveskill.png Supportive Skill Supportive Skill 1 Supportive
File:ActiveSkill.png Active Skill Active Skill 10 Active


Quest Skills

Soul Link

Hunter Spirit enables use of

Skill Description Levels Type
BeastChargeIcon.png Beast Charge An advanced form of Double Strafing modified to do additional damage against brute (beast) or insect race monsters. 1 Offensive


Job Leveling Rout

Job'sLeveling Route:
Monsters Recommended level End level Notes Map

Les

30+ 86+
  1. Moskovia Dungeon Quest Needed
  2. Fire
  3. Keep all sharp leafs, they are useful for repeatable quests.
Area: mosk_dun01

- Les Forest


Recommended Gear Progression (As Newbie)

Adventurers Guild

The adventurers set is an own set of the server, it is almost free, the only requirement is to perform the quests it has for you.

It is divided into three tiers, doubling its cost each time, getting the complete set without the weapon has a value of 20, 40 and 80.

We recommend getting the set as it is account bound and you can use it on your next characters, it is not tradeable.


You can replace the bow for any option that suits you better, it is just a suggestion and it is NOT mandatory to have the weapon of the set to take advantage of the benefits.

LEVEL RANGE SET Stats Bonus Weapon
Level 20 ~ 60
Eden Hat.png
Adventurer Hat l


Eden Uniform.png
Adventurer Uniform l


Eden Manteau.png
Adventurer Manteau l


Eden Boots.png
Adventurer Boots l


  • Defense +15
  • All stats+1
  • Attack +10
  • Magic Attack+30
  • Add 3% resistance against all property attacks
  • Max HP +5%
Grants an additional 10% experience gained


  • Check info


Level 61~85
Eden Hat.png
Adventurer Hat ll


Eden Uniform.png
Adventurer Uniform ll


Eden Manteau.png
Adventurer Manteau ll


Eden Boots.png
Adventurer Boots ll


  • Defense +20
  • SP +50
  • All stats+1
  • Attack +15
  • Magic Attack+45
  • Add 5% resistance against all property attacks
  • Max SP +5%
  • Max HP +5%
Grants an additional 10% experience gained


File:Weapon.png
Weapon II
Between LV61~85:
  • Check info
Level 85~98
Eden Hat.png
Adventurer Hat lll


Eden Uniform.png
Adventurer Uniform lll


Eden Manteau.png
Adventurer Manteau lll


Eden Boots.png
Adventurer Boots lll


  • Defense +26
  • Max HP+500
  • Max SP+50
  • All stats+2
  • Attack +20
  • Magic Attack+60
  • Add 7% resistance against all property attacks
  • Max SP +5%
  • Max HP +5%
Grants an additional 10% experience gained


File:Weapon.png
Weapon III
  • Check info


Build examples

Generic

STR:

AGI:

VIT:

INT

DEX: 1

LUK: 1


A classic build without many complications


Build 1

STR: 1
AGI: 90-99 (base)

VIT: 1-20

INT: 1-40 (base)

DEX: 60-80 (base)

LUK: 40+


Info

  • details
  • details
Reference Builds

Some simple builds before rebrith

Low-cost Build (*) Suggested Build Suggested Build Advanced (**)
Hunterbuild1.png Hunterbuild2.png Hunterbuild3.png

(*)These are recommendations for people who do not have that much knowledge of the job, if you think they are below average, it is because you are not the target player of these small guides.