War of Emperium: Difference between revisions

From AdventuresRO
Jump to navigation Jump to search
 
(39 intermediate revisions by 2 users not shown)
Line 1: Line 1:
''<small>See also [https://wiki.adventuresro.com/v1/index.php/War_of_Emperium_First_Edition| WoE FE] , [https://wiki.adventuresro.com//v1/index.php/War_of_Emperium_Second_Edition| WoE SE ] & [https://wiki.adventuresro.com/v1/index.php/Guild_Pack_Program| Guild Pack Program]</small>''
''<small>See also [https://wiki.adventuresro.com/v1/index.php/Guild_Pack_Program Guild Pack Program]</small>''


== About ==
== About ==
Line 5: Line 5:
[[File:Emperium.gif|frameless|100px|left|link=| Emperium ]] The '''War of Emperium''' is a game feature that allows guilds to fight in order to conquer a Castle to be the headquarters for the guild, and get benefits and special advantages.
[[File:Emperium.gif|frameless|100px|left|link=| Emperium ]] The '''War of Emperium''' is a game feature that allows guilds to fight in order to conquer a Castle to be the headquarters for the guild, and get benefits and special advantages.


Owning a Castle gives your guild several benefits. First off, there is a special Guild Dungeon accessible to everyone in the guild. These dungeons have several strong monsters that in some cases do not spawn in the normal world. Secondly, every night, 4 or more (depending on the economy of the castle) [https://wiki.adventuresro.com/v1/index.php/Guild_Castle_Chests| Treasure Chest] will appear in the castle giving useful items and equipments.
Owning a Castle gives your guild several benefits. First off, there is a special Guild Dungeon accessible to everyone in the guild. These dungeons have several strong monsters that in some cases do not spawn in the normal world. Secondly, every night, 4 or more (depending on the economy of the castle) [[Guild Castle Chests]] will appear in the castle giving useful items and equipments.


<br>
We currently have two different game modes that are announced each season (with a defined duration, rules and changes to make the competition more dynamic):


== Mechanics ==
[https://wiki.adventuresro.com/v1/index.php/War_of_Emperium_First_Edition War of Emperium — First Edition (1.0)]: Classic experience with a couple of changes, such as skill limitations among others.
The character to deal the last hit against the Emperium claims the castle. All characters with a different guild, will be warped out at that point. Only normal attacks can damage the emperium, as all active skills miss. After a castle is claimed, other guilds can immediately re-enter and attempt to break the emperium. The last owner before the emperium disappears at the end of the WoE period holds it until the next period.
[https://wiki.adventuresro.com//v1/index.php/War_of_Emperium_Second_Edition War of Emperium — Second Edition (2.0)]: The most complex version, with changes to facilitate competition and GvG.
[https://wiki.adventuresro.com/v1/index.php/Ancient_WoE War of Emperium — Ancient (1.0)]: Nostalgic experience with limitation of all class, equipment and consumables after Episode 7. No rebirth and expanded classes allowed.
[https://wiki.adventuresro.com/v1/index.php/War_of_Emperium_Second_Edition_EP11.3 War of Emperium — Classic (2.0)]: Nostalgic experience with limitation of all class, equipment and consumables after Episode 11.3.


The owning guild of a castle has several advantages. Guardians are summoned upon the request of the castle owner's guild leader. They will automatically attack all non-allied characters. Guild members can also click on Flags outside of the castle to be instantly teleported to a specific location inside the castle.
== General information ==
* Quick Access: Players can use the boards that are in the cities or use the @joinwoe command to be transported immediately to the entrance of the active castle.
* Participation: [https://irowiki.org/classic/Official%20Guild%20Approval Official Guild Approval] Guild Skill is required.
* The skills [https://irowiki.org/classic/Battle_Chant Gospel] and [https://irowiki.org/wiki/Classical%20Pluck Loki's Veil] are disabled.
* Support/Secondary Guilds and Alliances are '''not allowed'''.
* 3rd/4th Class Skins, Pets and Mounts (Boarding Halter) '''do not work''' inside the Castle.
* As in BG, it is '''prohibited the entry of players who do NOT wish to participate''' and only get participation prizes.
* Consumables purchased by BG for WoE use can be used in normal modes (1.0 and 2.0).
 
== Rewards ==
 
* Castle Rewards: In addition to the Guild Dungeon that each Castle officially owns, new [https://wiki.adventuresro.com//v1/index.php/Guild_Castle_Chests Treasure Chests] will appear every day with special rewards inside.
* The cooldown of Guild Dungeon mini-bosses and MvPs has been halved.

Latest revision as of 18:09, 3 March 2025

See also Guild Pack Program

About

Emperium

The War of Emperium is a game feature that allows guilds to fight in order to conquer a Castle to be the headquarters for the guild, and get benefits and special advantages.

Owning a Castle gives your guild several benefits. First off, there is a special Guild Dungeon accessible to everyone in the guild. These dungeons have several strong monsters that in some cases do not spawn in the normal world. Secondly, every night, 4 or more (depending on the economy of the castle) Guild Castle Chests will appear in the castle giving useful items and equipments.

We currently have two different game modes that are announced each season (with a defined duration, rules and changes to make the competition more dynamic):

War of Emperium — First Edition (1.0): Classic experience with a couple of changes, such as skill limitations among others.
War of Emperium — Second Edition (2.0): The most complex version, with changes to facilitate competition and GvG.
War of Emperium — Ancient (1.0): Nostalgic experience with limitation of all class, equipment and consumables after Episode 7. No rebirth and expanded classes allowed.
War of Emperium — Classic (2.0): Nostalgic experience with limitation of all class, equipment and consumables after Episode 11.3.

General information

  • Quick Access: Players can use the boards that are in the cities or use the @joinwoe command to be transported immediately to the entrance of the active castle.
  • Participation: Official Guild Approval Guild Skill is required.
  • The skills Gospel and Loki's Veil are disabled.
  • Support/Secondary Guilds and Alliances are not allowed.
  • 3rd/4th Class Skins, Pets and Mounts (Boarding Halter) do not work inside the Castle.
  • As in BG, it is prohibited the entry of players who do NOT wish to participate and only get participation prizes.
  • Consumables purchased by BG for WoE use can be used in normal modes (1.0 and 2.0).

Rewards

  • Castle Rewards: In addition to the Guild Dungeon that each Castle officially owns, new Treasure Chests will appear every day with special rewards inside.
  • The cooldown of Guild Dungeon mini-bosses and MvPs has been halved.