Bard & Clown: Difference between revisions
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Revision as of 01:33, 11 March 2025
W.I.P
This is a contribution by players, for players, if you wish to correct and/or contribute any additional information or material please contact me via discord lemegeton..
Archer Class | |
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Job Info | |
Base Job:Novice | |
Job Type:First | |
Skills: 5 | |
Platinum Skills: 2 | |
Bonus stats at Job 50 | |
AGI:+3 | VIT:+1 | INT:+2 | DEX:+7 | LUK:+2 |
Overview
Archers are experts at long-range combat with Bows and Arrows. Their range gives them several advantages, which include:
- The ability to change the element of their weapon quickly by changing their arrow type. This makes Archers able to exploit elemental advantages easily.
- Accuracy and damage are increased by the same stat (DEX), allowing all attacks to connect and deal a lot damage.
- Range enables archers to defeat stationary or slow-moving opponents that are stronger than they are without being hit.
Drawbacks of the Archer class include:
- Low VIT limits their ability to survive when they are caught up in melee situations.
- Require Arrows for every attack with a Bow. Running out of arrows in a firefight can make an Archer useless.
Class Data
Skill | Description | Levels | Type |
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Deal up to 125% damage to targets in a 5*5 area around target. | 10 | Offensive |
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Deal up to 380% damage to a single target. | 10 | Offensive |
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Increase DEX and AGI by up to 12% for a duration. Uncovers hidden enemies in a 3*3 area when activated. | 10 | Supportive |
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Increases DEX by up to 10. | 10 | Passive |
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Increases range and HIT when using bows. | 10 | Passive |
Quest Skills
Skill | Description | Levels | Type |
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Create arrows from various items. | 1 | Active |
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Shoot a target to inflict 150% damage and push it back 6 cells. | 1 | Offensive |
Leveling Spots & Tips
As Archer
Opinions are divided, but, usually it is advisable to raise Double Strafing in first place and move forward with the branch of skills, so that in last place Improve Concentration is raised, without forgetting that Arrow Shower should be raised as the last skill, we are talking about priority skills to raise, arrow shower at least at this time lacks utility compared to other skills.
ExpandArcher's Leveling Route: |
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Gear Progression
Start by buying a Composite Bow (2,500z) at Payon's armory, hold steady until you have enough for at least a Cross Bow (17,000z), then you can upgrade to a Gakkung Bow (42,000z) or you can simply save enough zeny Better Bow once you change classes.
Job 40 or higher
To change class you must at least be job 41 (40 is necessary but 41 is recommended) and be able to upgrade most of the mandatory skills for your class, once you are reborn you can choose to upgrade Arrow Shower to level 9, but again, it is optional.
EDITOR'S NOTE: YES, I KNOW FEMALE ARCHERS CAN'T BE BARDS BUT I DIDN'T WANT TO TAKE A NEW IMAGE AND UPLOAD IT, SORRY.
As Bard
Job Info | |
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Base Job: | |
Job Type: | |
Skills: 5 | |
Platinum Skills: 2 | |
Bonus stats at Job 50 | |
AGI:+7 | VIT:+3 | INT:+5 | DEX:+9 | LUK:+4 |
Bard is a job mainly focused on support. This job is only available if you are an Archer and male, if the character is female then you can become a Dancer. Bard is able to create areas around him that inspire the targets (allies and enemies around him) to receive upgrades that favorably increase the performance of each player within the area.
It is recommended that you play as a DPS and level up similar to a hunter, since as a Bard you will have a much more generous SP pool, and going up by killing Double Strafe can be quite comfortable.
If you are playing in groups you can focus on optimizing a support build, if this is not the case consider the first option.
Regardless of what type of Bard you choose, prioritize uploading Musical Lesson, as this skill significantly improves the performance of your support songs.
Class Data
Skill | Description | Levels | Type |
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Cancels active Performance Skill the caster is performing. | 1 | Active |
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Recast the last Performance Skill that was cast at half of the SP cost. | 1 | Active |
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Increases ASPD of all players in the 7x7 area of effect. | 10 | Active |
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Reduces Cast Time and Cast Delay of skills used inside the 7x7 area of effect. | 10 | Active |
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Use an instrument-class weapon to do ranged damage to a single target. | 5 | Offensive |
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Increases damage with Instruments, Movement Speed while singing and the effect of certain Performance Skills. | 10 | Passive |
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Raises Flee Rate and Perfect Dodge of all players in the 7x7 area of effect. | 10 | Active |
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Increases the Max HP of all players in the area of effect. | 10 | Active |
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Freeze monsters and party members within caster's view by chance. | 5 | Active |
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Hits enemies in a 9x9 area with a slow sonic attack, piercing their defense. | 5 | Offensive |
Recommended Gear Progression (As Newbie)
Adventurers Guild
The adventurers set is an own set of the server, it is almost free, the only requirement is to perform the quests it has for you.
It is divided into three tiers, doubling its cost each time, getting the complete set without the weapon has a value of 20, 40 and 80.
We recommend getting the set as it is account bound and you can use it on your next characters, it is not tradeable.
You can replace the bow for any option that suits you better, it is just a suggestion and it is NOT mandatory to have the weapon of the set to take advantage of the benefits.
Leveling As Bard
THIS IS A "SOLO PLAYER" LEVELING ROUTE, IF YOU CAN GO IN PARTY, THE YOU ARE MAINLY A SUPPORT.
ExpandBard's Leveling Route: |
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LEVEL RANGE | SET | Stats | Bonus | Weapon |
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Level 20 ~ 60 | Adventurer Hat l
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Grants an additional 10% experience gained
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Level 61~85 | Adventurer Hat ll
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Grants an additional 10% experience gained
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Between LV61~85:
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Level 85~98 | Adventurer Hat lll
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Grants an additional 10% experience gained
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