Pruebas1234: Difference between revisions

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<th style="padding: 12px; text-align: center;">Item</th>
<th style="padding: 12px; text-align: center;">Item</th>
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<!-- Armaduras y Accesorios -->
<tr>
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; vertical-align: top;"><strong>Memoria Robe [60500]</strong></td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; vertical-align: top;"><strong>Memoria Robe [60500]</strong></td>
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</tr>
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<!-- Accesorios -->
<tr>
<tr>
<td style="padding: 12px; text-align: center; vertical-align: top;"><strong>Memoria Magical Weapon [60520-60541]</strong></td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; vertical-align: top;"><strong>Memoria Ring [60510]</strong></td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:ring2.png|50px]]</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">An Ancient Ring with mysterious powers.</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">
<ul style="margin: 0; padding-left: 20px;">
<li>STR +4</li>
<li>Bypasses 10% of Target DEF</li>
</ul>
</td>
</tr>
 
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; vertical-align: top;"><strong>Memoria Brooch [60511]</strong></td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Brooch2.png|50px]]</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">An Ancient Brooch that enhances agility.</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">
<ul style="margin: 0; padding-left: 20px;">
<li>AGI +4</li>
<li>Enables Double Attack with all Weapons</li>
</ul>
</td>
</tr>
 
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; vertical-align: top;"><strong>Memoria Earring [60512]</strong></td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Earing.png|50px]]</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">An Ancient Earring that sharpens the mind.</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">
<ul style="margin: 0; padding-left: 20px;">
<li>INT +4</li>
<li>Bypasses 10% of Target MDEF</li>
</ul>
</td>
</tr>
 
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; vertical-align: top;"><strong>Memoria Necklace [60513]</strong></td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Neclace.png|50px]]</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">An Ancient Necklace that fortifies the body.</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">
<ul style="margin: 0; padding-left: 20px;">
<li>VIT +4</li>
<li>Reduces elemental damage by 5%</li>
</ul>
</td>
</tr>
 
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; vertical-align: top;"><strong>Memoria Glove [60514]</strong></td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Glove.png|50px]]</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">An Ancient Glove that enhances precision.</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">
<ul style="margin: 0; padding-left: 20px;">
<li>DEX +4</li>
<li>Grants 10% Perfect HIT</li>
</ul>
</td>
</tr>
 
<!-- Armas -->
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; vertical-align: top;"><strong>Memoria Physical Melee Weapons [60520-60541]</strong></td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Damascus.png|50px]]</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">
<strong>Types:</strong><br>
Dagger, 1H/2H Sword, 1H/2H Spear,<br>
1H/2H Axe, Mace, Knuckle, Book
</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">
<ul style="margin: 0; padding-left: 20px;">
<li>STR +3</li>
<li>ASPD +10%</li>
<li>40% increased Physical DMG</li>
<li>Chance to cast Provoke 5 on self</li>
</ul>
</td>
</tr>
 
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; vertical-align: top;"><strong>Memoria Physical Ranged Weapons [60520-60541]</strong></td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Revolver.png|50px]]</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">
<strong>Types:</strong><br>
Bow, Instrument, Whip,<br>
Revolver, Gatling Gun, Shotgun,<br>
Rifle, Grenade Launcher, Huuma Shuriken
</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">
<ul style="margin: 0; padding-left: 20px;">
<li>DEX +3</li>
<li>ASPD +10%</li>
<li>40% increased Physical DMG</li>
<li>Chance to cast Provoke 5 on self</li>
</ul>
</td>
</tr>
 
<tr>
<td style="padding: 12px; text-align: center; vertical-align: top;"><strong>Memoria Magical Weapons [60520-60541]</strong></td>
<td style="padding: 12px; text-align: center;">[[File:Twohandedstaff.png|50px]]</td>
<td style="padding: 12px; text-align: center;">[[File:Twohandedstaff.png|50px]]</td>
<td style="padding: 12px; vertical-align: top;">Varies (Two-Handed Staff, Book)</td>
<td style="padding: 12px; vertical-align: top;">
<strong>Types:</strong><br>
Two-Handed Staff, Book
</td>
<td style="padding: 12px; vertical-align: top;">
<td style="padding: 12px; vertical-align: top;">
<ul style="margin: 0; padding-left: 20px;">
<ul style="margin: 0; padding-left: 20px;">
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<li>MATK +20%</li>
<li>MATK +20%</li>
<li>After-Cast Delay -10%</li>
<li>After-Cast Delay -10%</li>
<li>20% increased magical damage</li>
<li>20% increased Magical DMG</li>
<li>Chance to cast Mind Breaker 3</li>
<li>Chance to cast Mind Breaker 3</li>
</ul>
</ul>
</td>
</td>
</tr>
</tr>
 
</table>
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<div style="background: #f8f9fa; padding: 15px; border-radius: 8px; margin-top: 20px;">
<div style="background: #f8f9fa; padding: 15px; border-radius: 8px; margin-top: 20px;">
<strong>Note:</strong> All rental gear effects are disabled outside Memoria instance.  
<strong>Note:</strong> All rental gear effects are disabled outside Memoria instance. Equipment will be automatically removed when leaving the dungeon.
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Revision as of 21:09, 8 May 2025

Memoria (Memory Dungeon)

Wingiconcute.png

Memory Dungeon Instance

Requirements:

  • Base Level: 85+
  • Party Size: 1+
  • Cooldown: 12 Hours

Rewards:

FragmentofTwistedMemoryicon.png Fragment of Twisted Memory

Fragmentofmindicon.png Fragment of Mind

YAHA Event.png

Description

A space between reality and non-reality created through the crystallization of memories. It is rumored of the existence of a characteristic entity within Memory with a mission for those who want to accept it.

Note: Rewards and some mechanics may vary in each edition.

Event Summary

  • 2-hour instance duration with re-entry if defeated
  • 12-hour cooldown after completion
  • No party changes allowed during instance
  • Progressive MVP battles with automatic floor advancement
  • Some MVPs have modified difficulty

General Event Mechanics:

  • MVP drops 1-4 Fragments of Twisted Memory (party drop)
  • 10% drop rate for Fragment of Mind from regular enemies
  • Hidden spaces on Floors 3,7,11 (10% appearance chance)
  • Easy and Boss Rush modes
  • Consumables & Rental store exclusives (Memoria only)
  • 50% reduction to Asura Strike effectiveness

MVP List

Floor MVP Image HP - Element
F1 Eddga Eddga.gif Fire 2
F2 Garm Garm.gif Water 3
F3 Mistress Mistress.gif Wind 3
F4 Moonlight Moonlight Flower1.gif Holy 3
F5 Drake Drake.gif Undead 1
F6 Orc Hero Orc Hero.gif Earth 1
F7 Evil Snake Lord Evil Snake Lord.gif Ghost 4
F8 Incantation Samurai Incantation Samurai.gif Dark 4
F9 Orc Lord Orc Lord.gif Earth 4
F10 Baphomet Baphomet.gif Dark 4
F11 Dark Lord Dark Lord.gif Undead 3
F12 Wish Maiden Wish Maiden.gif Ghost 2

Additional Notes:

  • All MVPs have modified stats for balanced difficulty
  • Hidden MVPs may appear on Floors 3, 7, and 11 (10% chance)
  • Final boss (Wish Maiden) has special mechanics


Memoria Exclusive Rental Gears

⚠️ These effects ONLY apply while inside Memoria ⚠️

Item Image Description Effects
Memoria Robe [60500] SilkRobe.png A finely woven, silk robe that has been enchanted with magic.
  • MDEF +2
  • Max HP +1000
  • Class-specific bonuses:
    • Swordman/Thief/Merchant: STR +2 & +5% ATK
    • Acolyte/Mage: INT +2 & +3% MATK
    • Archer/Gunslinger: DEX +2 & +5% Ranged DMG
    • Ninja/Super Novice: SP+50 & +15% HP/SP
Memoria Shoes [60501] Sandals.png Cute, feminine shoes that are a part of the standard schoolgirl's uniform.
  • MDEF +1
  • ASPD +2
  • Flee +20
  • Perfect Dodge +5
Memoria Garment [60502] Garment.png A simple, soft garment that covers the head and neck.
  • MDEF +4
  • Reduces 15% skill SP cost
  • 10% reduced damage from all sources
Memoria Helmet [60503] Helmet.png Wondrous headgear made of feathers from angels' wings.
  • MDEF +3
  • All Stats +3
  • 15% status effect resistance
  • Chance for 50% cast time reduction +30 Flee
  • Chance for 100% Critical Rate
Memoria Shield [60504] Buckler.png A rounded shield that readily absorbs impact.
  • MDEF +5
  • 15% elemental damage reduction
Memoria Ring [60510] Ring2.png An Ancient Ring with mysterious powers.
  • STR +4
  • Bypasses 10% of Target DEF
Memoria Brooch [60511] Brooch2.png An Ancient Brooch that enhances agility.
  • AGI +4
  • Enables Double Attack with all Weapons
Memoria Earring [60512] Earing.png An Ancient Earring that sharpens the mind.
  • INT +4
  • Bypasses 10% of Target MDEF
Memoria Necklace [60513] Neclace.png An Ancient Necklace that fortifies the body.
  • VIT +4
  • Reduces elemental damage by 5%
Memoria Glove [60514] Glove.png An Ancient Glove that enhances precision.
  • DEX +4
  • Grants 10% Perfect HIT
Memoria Physical Melee Weapons [60520-60541] Damascus.png

Types:
Dagger, 1H/2H Sword, 1H/2H Spear,
1H/2H Axe, Mace, Knuckle, Book

  • STR +3
  • ASPD +10%
  • 40% increased Physical DMG
  • Chance to cast Provoke 5 on self
Memoria Physical Ranged Weapons [60520-60541] Revolver.png

Types:
Bow, Instrument, Whip,
Revolver, Gatling Gun, Shotgun,
Rifle, Grenade Launcher, Huuma Shuriken

  • DEX +3
  • ASPD +10%
  • 40% increased Physical DMG
  • Chance to cast Provoke 5 on self
Memoria Magical Weapons [60520-60541] Twohandedstaff.png

Types:
Two-Handed Staff, Book

  • INT +3
  • MATK +20%
  • After-Cast Delay -10%
  • 20% increased Magical DMG
  • Chance to cast Mind Breaker 3

Note: All rental gear effects are disabled outside Memoria instance. Equipment will be automatically removed when leaving the dungeon.