QoL: Difference between revisions

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==== Acolyte Class ====
==== Acolyte Class ====
  [[File:Magnusicon.png|Magnusicon.png]] '''Magnus Exorcismus''': 100% damage to Demon and Undead race, now also does half damage to other races.
  [[File:Magnusicon.png|Magnusicon.png]] '''Magnus Exorcismus''': 100% damage to Demon and Undead race, now also does half damage to other races.
[[File:Asuraicon.png|Asuraicon.png]] '''Asura Strike''': Its damage formula has been modified by reducing damage by 10% and it no longer has a damage limit.


==== Gunslinger Class ====
==== Gunslinger Class ====
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  [[File:reflectshieldicon.png|reflectshieldicon.png]] '''Shield Reflect ''': Reflects 10+(3* Skill Level)% of the damage received, the reflected damage is limited to the user's maximum hp.
  [[File:reflectshieldicon.png|reflectshieldicon.png]] '''Shield Reflect ''': Reflects 10+(3* Skill Level)% of the damage received, the reflected damage is limited to the user's maximum hp.


=== Cooking ===
=== Cooking ===

Revision as of 22:45, 7 March 2024

Quality Of Life & Balances.

QoL or also known as mechanics, adjustments or improvements that make the game more enjoyable, are usually changes for the benefit of the player to either save them time or remove tedious restrictions of yesteryear.

Adventurers Ro has many changes and adjustments, from class balances, skills to Skills operation.

Skill Balances

Acolyte Class

Magnusicon.png Magnus Exorcismus: 100% damage to Demon and Undead race, now also does half damage to other races.
Asuraicon.png Asura Strike: Its damage formula has been modified by reducing damage by 10% and it no longer has a damage limit.

Gunslinger Class

Chainactionicon.png Chain ACtion: 5% * Skill level to make a second attack, now has a chance of critical attack.


Swordman Class

reflectshieldicon.png Shield Reflect : Reflects 10+(3* Skill Level)% of the damage received, the reflected damage is limited to the user's maximum hp.

Cooking

The most skilled chefs will be able to show off their skills at Adv RO. The cooking mechanic is one that has aged not very well with the passage of the game and the changes to QoL such as access to +9 or +10 meals through Cash shops, Battlegrounds, gacha, etc. So the following changes have been made:

chefhat.png  +7, +8 & +9 Foods created by you and obtained by other means: 
* They are not lost when dying or receiving dispell.
* Their duration has been reduced to 10 minutes.