Biolab F4: Difference between revisions
Jump to navigation
Jump to search
![]() |
![]() |
||
Line 318: | Line 318: | ||
|} | |} | ||
== New Equipment == | |||
=== Armors === | |||
{|class="wikitable mw-collapsible mw-collapsed" style="margin: auto; text-align: center;" | |||
|- | |||
! style="color: black; background: #a3cdd2; font-size: 120%;" | Image !! style="color: black; background: #a3cdd2; font-size: 120%;" | Name !! style="color: black; background: #a3cdd2; font-size: 120%;" | Effect !! style="color: black; background: #a3cdd2; font-size: 120%;" | How to Obtain | |||
|- | |||
| [[File:2162.png|center]] || Bible of Promise 2nd Vol. [1] || | |||
Mdef <br> | |||
Enables the usage of Canto Candidus Lv 1.<br> | |||
Increase Healing Skills 5%<br> | |||
Type: Shield<br> | |||
Def: 2<br> | |||
Weight: 50<br> | |||
HP Only | |||
|| Randel 1% | |||
|- | |||
| [[File:15044.png|center]] || Green Surgical Gown [1] || | |||
Dex+1, Max SP +30.<br> | |||
Enables the usage of Cart Cannon Lv 1.<br> | |||
Cart Cannon Damage Increased by 50%<br> | |||
Type: Armor<br> | |||
Def: 6<br> | |||
Weight: 66<br> | |||
Creator Only | |||
|| Flamel 1% | |||
|- | |||
| [[File:2853.png|center]] || Telekinetic Orb || | |||
Int+3, Max Sp +30 & Mdef +1<br> | |||
Type: Accessory<br> | |||
Def: 2<br> | |||
Weight: 20 | |||
|| Celia 2% | |||
|- | |||
| [[File:1654.png|center]] || Mental Stick || | |||
Matk +15%<br> | |||
Enables Psychic Wave Lvl 1.<br> | |||
Psychic Wave damage -40%.<br> | |||
Drains 100 sp when unequipped<br> | |||
For Each Refine level above +5:<br> | |||
Max HP -2%<br> | |||
Psychic Wave damage +2%<br> | |||
Type: Weapon<br> | |||
Weapon Level: 3<br> | |||
Attack: 40<br> | |||
Weight: 50<br> | |||
Professor Only. | |||
|| Celia 0.1% | |||
|- | |||
| [[File:2161.png|center]] || Geffenia tomb of Water [1] || | |||
Int +1 , Mdef +2.<br> | |||
If Base int >= 95: Matk +1% & Max HP +400<br> | |||
Enables Marsh of Abyss Lvl 1.<br> | |||
Type: Shield<br> | |||
Defense: 3<br> | |||
Weight: 100.<br> | |||
HW only. | |||
|| Alphoccio 1% | |||
|- | |||
| [[File:2465.png|center]] || Dance Shoes [1] || | |||
Agi +1, aspd +2%<br> | |||
Reduces sp cost of Ugly Dance by 15.<br> | |||
Type: Footgear.<br> | |||
Defense: 2.<br> | |||
Weight: 30.<br> | |||
Gypsy only. | |||
|| Trentini 2% | |||
|- | |||
| [[File:2892.png|center]] || Assassin's Handcuff [1] || | |||
Max Sp +30, Def +3, Critical +3.<br> | |||
[+Krishna]<br> | |||
ATK +20, flee -30, increase sonic blow damage by X%<br> | |||
[+Chakram]<br> | |||
Max hp -10%, Critical +4, Increase critical hit damage +20%.<br> | |||
Type: Accessory<br> | |||
Weight: 40.<br> | |||
Assassin Cross only. | |||
|| Trentini 1% | |||
|- | |||
| [[File:2160.png|center]] || Giant Shield [1] || | |||
Reduces damage from large size monsters by 5%.<br> | |||
[Refine Level +9]<br> | |||
Reduces damage from large size monsters by 5%.<br> | |||
Type: Shield<br> | |||
Def: 8<br> | |||
Weight: 280<br> | |||
Lk And Paladin Only | |||
|| Paladin Randel | |||
|- | |||
| [[File:2854.png|center]] || Alchemy Glove [1] || | |||
Int +1, Def +1 & Mdef +2.<br> | |||
Increase fire magical damage by 10%, decrease water magic damage by 20% & increase water damage taken by 30%<br> | |||
Type: Accessory.<br> | |||
Transcended Job Only. | |||
|| Professor Celia | |||
|} | |||
=== Weapons === |
Revision as of 19:14, 10 June 2024
ALL CONTENT BELOW IS ORIGINAL FROM ARO AND/OR ADAPTED FOR ARO, THESE ITEMS AND EFFECTS MAY CHANGE (NERF OR BUFF) WITHOUT NOTICE.
Extra Episode (EE) 1 - 2 Bio Lab Basement Floor 4.
Adventures Ro is pleased to announce the adaptation of Bio Lab Basement Floor 4, known as our Extra Episode 1-1 (EE 1-1).
This is an ADAPTATION from Renewal to Pre-Renewal, content, effects, skills, enemies, among others, were adjusted to provide the most faithful experience possible to our players.
Recommendations
Considered as the most recent High-End Game content. A new game experience for all the most adventurous and brave players. This new game experience will be for the most experienced players, recommendations are varied:
- Enemies are mainly DEMIHUMAN, except Champion and Stalker.
- All enemies have the same amount of VIT, 30. Acid demonstration may not be as effective as in Bio Lab 3.
- Damage-reducing cards from specific races (Demihuman/Demon). Medium-sized cards such as Hodremlin, Ogretooth and/or Neutral can be key to survival.
New Content
New Enemies
Image | ID | Name | Level | HP | Race/Element/Size | Base/Job Exp | ExpandDrop |
---|
New Cards
Image | ID | ExpandEffect |
---|
New Equipment
Armors
Image | Name | Effect | ExpandHow to Obtain |
---|