Biolab F4: Difference between revisions

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Gypsy Only.
Gypsy Only.
|| Gypsy Trent
|| Gypsy Trent
|-
| [[File:1290.png|center]] || Agent Katar [1]||
Increses HIT by 1 for every 2 points of Luk <br>
Enables Rolling Cutter LVL 1, Rolling cutter damage +10% <br>
Type: Weapon<br>
Attack: 170<br>
Weapon Level: 3 <br>
Weight: 120 <br>
Assassin Cross Only
|| Biolab Gear Exchange Only
|-
| [[File:1291.png|center]] || Guillotine Katar [1]||
Dex +2 Flee -20<br>
Increases physical damage inflicted on demihuman monsters by 30% <br>
Increases Meteor Assault Damage by 30% <br>
Type: Weapon<br>
Attack: 200 <br>
Weapon Level: 4 <br>
Weight: 150 <br>
Assassin Cross Only
|| Biolab Gear Exchange Only
|-
| [[File:1584.png|center]] || Chilly Spell Book [2] ||
Dex +1 Matk +15%<br>
Increases cold bolt damage by 3% per refine level of the weapon.
Type: Weapon<br>
Attack: 100<br>
Weapon Level: 4 <br>
Weight: 100
Element: Water
Scholar Only
|| Biolab Gear Exchange Only
|-
| [[File:1659.png|center]] || Light Of Recovery ||
Matk +15%<br>
Enables Clementia Lvl 1. <br>
Increase Healing Skills by 2*refine%. <br>
Increase Sp cost of Heal & Sanctuary by 5% per refine level.
Type: Weapon<br>
Attack: 30 <br>
Weapon Level: 4
Element: Holy
Weight: 40<br>
High Priest Only
|| [Cómo obtener]
|-
| [[File:16017.png|center]] || Bloody Cross ||
When dealing melee physical attacks, random chance of inflicting curse on self or target.<br>
When dealing melee physical damage, random chance of leeching 5% of the inflicted damage.
Type: Weapon<br>
Attack: 170<br>
Weapon Level: 4<br>
Weight: 150<br>
Transcendent 2nd Class Acolyte, Merchant & Swordman.
|| Biolab Gear Exchange Only
|-
| [[File:18110.png|center]] || Giant Crossbow[2] ||
Enables Arrow Storm LVL 1, Arrow Storm Damage reduced by 20%.<br>
Increase SP cost of ALL skills by Refine*5% <br>
If Base agi at least 99, aspd +1.
Type: Weapon <br>
Attack: 160 <br>
Weapon Level: 4<br>
Weight: 90 <br>
Sniper Only
|| Biolab Gear Exchange Only.
|-

Revision as of 20:57, 10 June 2024

Bio4banner.png
   ALL CONTENT BELOW IS ORIGINAL FROM ARO AND/OR ADAPTED FOR ARO, THESE ITEMS AND EFFECTS MAY CHANGE (NERF OR BUFF) WITHOUT NOTICE.

Extra Episode (EE) 1 - 2 Bio Lab Basement Floor 4.

Bio4.png

Adventures Ro is pleased to announce the adaptation of Bio Lab Basement Floor 4, known as our Extra Episode 1-1 (EE 1-1).
This is an ADAPTATION from Renewal to Pre-Renewal, content, effects, skills, enemies, among others, were adjusted to provide the most faithful experience possible to our players.

Recommendations

Considered as the most recent High-End Game content. A new game experience for all the most adventurous and brave players. This new game experience will be for the most experienced players, recommendations are varied:

  • Enemies are mainly DEMIHUMAN, except Champion and Stalker.
  • All enemies have the same amount of VIT, 30. Acid demonstration may not be as effective as in Bio Lab 3.
  • Damage-reducing cards from specific races (Demihuman/Demon). Medium-sized cards such as Hodremlin, Ogretooth and/or Neutral can be key to survival.





New Content

New Enemies

Image ID Name Level HP Race/Element/Size Base/Job Exp Drop
2221.png
2221 Randel 111 478,745 Demihuman/Holy/Medium 1,323,670/ 1,317,520

Handcuffs 100%, Chills of Death 0,1%, Sinister Energy Particle 100%, Blood Thirst 15%, Elunium 10%, Cannon Spear [1] 1%, Bible of Promise [1](2nd Vol.) 1%, Randel Card 0,10%,

2222.png
2222 Flamel 111 316,468 Demihuman/Fire/Medium 1,263,970/1,304,650

Handcuffs 100%, Chills of Death 0,10%, Sinister Energy Particle 100%, Blood Thirst 15%, Oridecon 10%, Green Surgical Gown [1] 1%, Red Ether Bag [1] 0,1%, Flamel Card 0,1%,

2223.png
2223 Celia 111 253,145 Demihuman/Ghost/Medium 1,221,070/1,251,020

Handcuffs 100%, Chills of Death 0,10%, Sinister Energy Particle 100%, Blood Thirst 15%, Telekinetic Orb 2%, Creeper Bow [2] 1%, Mental Stick [1] 0,1%, Celia Card 0,1%,

2224.png
2224 Chen 111 279,562 Demon/Water/Medium 1,256,840/1,261,490

Research Chart 100%, Chills of Death 0,10%, Sinister Energy Particle 100%, Blood Thirst 15%, Oridecon 10%, Sura Rampage [1] 1%, Berserk 0,5%, Chen Card 0,1%,

2225.png
2225 Gertie 111 266,926 Demon/Poison/Medium 1,242,670/1,267,060

Research Chart 100%, Chills of Death 0,10%, Sinister Energy Particle 100%, Blood Thirst 15%, Elunium 10%, Thief Crossbow [2] 1%, Black Wing [1] 1%, Gertie Card 0,1%,

2226.png
2226 Alphoccio 112 256,202 Demihuman/Wind/Medium 1,221,920/1,268,240

Research Chart 100%, Chills of Death 0,10%, Sinister Energy Particle 100%, Blood Thirst 15%, Oridcon 10%, Geffenia Tomb of Water [1] 1%, Green Whistle [1] 1%, Alphoccio Card 0,1%,

2227.png
2227 Trentini 112 204,962 Demihuman/Wind/Medium 1,159,950/1,174,860

Research Chart 100%, Chills of Death 0,10%, Sinister Energy Particle 100%, Blood Thirst 15%, Dance Shoes [1] 2%, Assassin's Handcuffs [1] 1%, Stem Whip 1%, Trentini Card 0,1%,

2221.png
2235 Paladin Randel 160 6,870,000 Demihuman/Holy/Medium 36,744,890/21,495,660

Warrior's Will 100%, Blood Thirst 100%, Bradium 60%, Old Card Album 90%, Giant Shield[1] 60%, Ancient Dagger 60%, Paladin Randel Card 0,01%,

2222.png
2236 Creator Flamel 160 4,230,000 Demihuman/Fire/Medium 26,117,850/14,466,940

Warrior's Will 100%, Blood Thirst 100%, Carnium 60%, Old Card Album 90%, End Sectora [1] 60%, Ignus Steel [1] 60%, Giant Axe [1] 60%. Creator Flamel Card 0,01%,

2223.png
2235 Professor Celia 160 3,847,804 Demihuman/Ghost/Medium 25,136,540/13,803,850

Warrior's Will 100%, Blood Thirst 100%, Bradium 60%, Alchemy Glove [1] 60%, Professor Celia Card 0,01%,

2224.png
2238 Champion Chen 150 6,870,000 Demon/Water/Medium 25,567,840/16,142,350

Warrior's Will 100%, Blood Thirst 100%, Carnium 60%, Old Card Album 90%, Chakram [2] 60%, Kaiser Knuckle 60%, Champion Chen Card 0,01%

2225.png
2239 Stalker Gertie 160 4,057,279 Demon/Poison/Medium 22,103,490/14,802,000

Warrior's Will 100%, Blood Thirst 100%, Bradium 60%, Old Card Album 90%, Scarlet Nail 60%, As-Nail 60%, Stalker Gertie Card 0,01%

2226.png
2240 Clown Alphoccio 160 3,894,278 Demihuman/Wind/Medium 21,130,180/13,579,340

Warrior's Will 100%, Blood Thirst 100%, Carnium 60%, Old Card Album 90%, Mystic Bow 60&, Clown Alphoccio Card 0,01%,

2227.png
2241 Gypsy Trentini 160 3,894,278 Demihuman/Wind/Medium 22,318,790/14,097,020

Warrior's Will 100%, Blood Thirst 100%, Bradium 60%, Old Card Album 90%, Rosebine 60%, Mystic Bow 60%, Dancer Trentini Card 0,01%,

New Cards

Image ID Effect
4572.png
4572 Randel Card

Flee +10 Enables Autoguard Level 3. Compound on: Garment

4570.png
4570 Flamel Card

Flee +10 Increases the recovery rate of Condensed Red Potion, Condensed Yellow Potion, and Condensed White Potion consumables by 50%. Compound on: Garment

4568.png
4568 Celia Card

Flee +10 Enables Hocus Pocus Level 1. Compound on: Garment

4569.png
4569 Chen Card

Flee +10 Enables Call Spirit level 2. Compound on: Garment

4571.png
4571 Gertie Card

Flee +10 Enables Steal Coin Level 1. Compound on: Garment

4567.png
4567 Alphoccio Card

Flee +10 When equipped by Bard Classes Max Hp +10% Max Sp +5% Compound on: Garment

4573.png
4573 Trentini Card

Flee +10 When equipped by Dancer Classes Max Hp +10% Max Sp +5% Compound on: Garment

4565.png
4565 Paladin Randel Card

Adds a chance of casting Level 10 Grand Cross on the user when receiving a physical attack. Max Hp +10% If Base Int >= 99 Max Hp +10% Compound on: Armor


4563.png
4565 Creator Flamel Card

Adds a chance of casting Level 5 Acid Terror on the attacker when receiving a physical attack. Critical +15 If Base Str >= 99 Critical +15 Compound on: Armor

4561.png
4561 Professor Celia Card

Adds a chance of casting Level 5 Land Protector around the user when the user receives magical attack. Matk 7% If Base Dex >= 99 Matk 7% Compound on: Armor

4562.png
4562 Champion Chen Card

Adds a chance of casting Level 5 investigate on the attacker when receiving a physical attack. Atk 7% If Base Agi >= 99 Atk 7% Compound on: Armor

4564.png
4564 Stalker Gertie Card

Adds a chance of casting Level 1 Full Strip on attacker when receiving a physical attack. Hit +20 If Base Luk >= 99 Hit +20 Compound on: Armor

4560.png
4560 Clown Alphoccio Card

Enables Level 10 Magic Strings, if the user has a Musical Instrument/Whip equipped. Flee +14 If Base Vit >= 99 Flee +14 Compound on: Armor

4566.png
4566 Gypsy Trentini Card

Enables Level 10 Fortune Kiss, if the user has a Musical Instrument/Whip equipped. Flee +20 If Base Vit >= 99 Flee +20 Compound on: Armor



New Equipment

Armors

Image Name Effect How to Obtain
2162.png
Bible of Promise 2nd Vol. [1]

Mdef
Enables the usage of Canto Candidus Lv 1.
Increase Healing Skills 5%
Type: Shield
Def: 2
Weight: 50
HP Only

Randel 1%
15044.png
Green Surgical Gown [1]

Dex+1, Max SP +30.
Enables the usage of Cart Cannon Lv 1.
Cart Cannon Damage Increased by 50%
Type: Armor
Def: 6
Weight: 66
Creator Only

Flamel 1%
2853.png
Telekinetic Orb

Int+3, Max Sp +30 & Mdef +1
Type: Accessory
Def: 2
Weight: 20

Celia 2%
1654.png
Mental Stick

Matk +15%
Enables Psychic Wave Lvl 1.
Psychic Wave damage -40%.
Drains 100 sp when unequipped
For Each Refine level above +5:
Max HP -2%
Psychic Wave damage +2%
Type: Weapon
Weapon Level: 3
Attack: 40
Weight: 50
Professor Only.

Celia 0.1%
2161.png
Geffenia tomb of Water [1]

Int +1 , Mdef +2.
If Base int >= 95: Matk +1% & Max HP +400
Enables Marsh of Abyss Lvl 1.
Type: Shield
Defense: 3
Weight: 100.
HW only.

Alphoccio 1%
2465.png
Dance Shoes [1]

Agi +1, aspd +2%
Reduces sp cost of Ugly Dance by 15.
Type: Footgear.
Defense: 2.
Weight: 30.
Gypsy only.

Trentini 2%
2892.png
Assassin's Handcuff [1]

Max Sp +30, Def +3, Critical +3.
[+Krishna]
ATK +20, flee -30, increase sonic blow damage by X%
[+Chakram]
Max hp -10%, Critical +4, Increase critical hit damage +20%.
Type: Accessory
Weight: 40.
Assassin Cross only.

Trentini 1%
2160.png
Giant Shield [1]

Reduces damage from large size monsters by 5%.
[Refine Level +9]
Reduces damage from large size monsters by 5%.
Type: Shield
Def: 8
Weight: 280
Lk And Paladin Only

Paladin Randel
2854.png
Alchemy Glove [1]

Int +1, Def +1 & Mdef +2.
Increase fire magical damage by 10%, decrease water magic damage by 20% & increase water damage taken by 30%
Type: Accessory.
Transcended Job Only.

Professor Celia
2582.png
Salvage Cape

Sets ASPD to Max Value.
Reduces ALL stats to 1, increases the usage of SP of all Skills by 300%.
Disables HP regen , drains 50HP every 5 seconds.
Drains 1200 SP when this garment is unequipped. Type: Garment
Def: 1
Weight: 40

Biolab Gear Exchange Only.
18570.png
Ancient Golden Ornament [1]

Base Level at least 99: All Stats +1
[When Equipped By Swordman, Merchant or Thief Class]
Increases Physical Damage +5%
[When Equipped By Mage or Acolyte Class]
Increases Magical attack +3% & Healing Skills +5%
[When Equipped By Archer Class]
Dex +3 & increases physical ranged damage by 5%
Type: Headgear
Def: 7
Weight: 40

Biolab Gear Exchange Only

Weapons

Image Name Effect How to Obtain
Cannonspear.png
Cannon Spear [1]

Max SP -100
Enables the usage of Cannon Spear Level 1.
Cannon Spear damage +200%
Type: One-Handed Spear
Attack: 180
Weapon Level: 4
Weight: 160
Paladin Only

Randel 1%
18111.png
Creeper Bow [2]

Dex +1
Attack: 150
Type: Weapon
Weapon Level: 3
Weight: 150.
Sniper Only

Celia 1%
1830.png
Sura's Rampage

Increases SP cost of all skills by 5%
Enables Sky net Blow Lv 1.
Sky net Blow damage +50%
For each refine above +5: Reduce Sp Cost of all skills by 1%
Type: Weapon
Attack: 142
Weapon Level: 3
Weight: 50.
Champion Only.

Chen 1%
18109.png
Catapult [2]

Enables lvl 1 Triangle Shot
Increase sp cost & damage of Triangle shot by 2*refine%
Type: Weapon
Attack: 150
Weapon Level: 3
Weight: 110.
Stalker Only

Gertie 1%
13062.png
Ancient Dagger

Matk 5% & Max Sp +100, increase sp regen +5%.
Random chance to inflict curse status on the weilder and the target when dealing physical & magical damage.
Type: Weapon
Attack: 106
Weapon Level: 3
Weight: 60
Transcended Swordman, Thief, Merchant, Archer & Mage.

Paladin Randel
1392.png
Ignus Steel [1]

Random chance to inflict Burning status on the target or wielder when dealing physical damage.
Indestructible in battle.
Type: Weapon
Attack: 250
Weapon Level: 4
Weight: 190
Element: FIRE
Whitesmith Only

Creator Flamel
1393.png
End Sectora [1]

Random chance to inflict Crystallization status on the target or wielder when dealing physical damage.
Indestructible in battle.
Enables Axe Tornado Level 1.
Type: Weapon
Attack: 250
Weapon Level: 4
Weight: 190
Element: Water
Whitesmith Only

Creator Flamel
13070.png
Scarlet Nail

Random chance to inflict Stone Curse status on the target when dealing physical damage.
Matk 5%
Type: Weapon
Attack: 160
Weapon Level: 4
Weight: 60
Element: FIRE
Transcended Job Only.

Stalker Gertie
13069.png
As-Nail

Random chance to inflict Freeze status on the target when dealing physical damage.
Matk 5%
Type: Weapon
Attack: 160
Weapon Level: 4
Weight: 60
Element: Wind
Transcended Job Only.

Stalker Gertie
11985.png
Mystic Flute

Int +2 , luk -2, Matk +15%.
Enables Severe Rainstorm Level 1.
Type: Weapon
Attack: 100
Weapon Level: 4
Weight: 100
Clown Only.

Clown Alphoccio
1985.png
Rosebine

Enables Severe Rainstorm Level 1.
Type: Weapon
Attack: 100
Weapon Level: 4
Weight: 100
Gypsy Only.

Gypsy Trent
1290.png
Agent Katar [1]

Increses HIT by 1 for every 2 points of Luk
Enables Rolling Cutter LVL 1, Rolling cutter damage +10%
Type: Weapon
Attack: 170
Weapon Level: 3
Weight: 120
Assassin Cross Only

Biolab Gear Exchange Only
1291.png
Guillotine Katar [1]

Dex +2 Flee -20
Increases physical damage inflicted on demihuman monsters by 30%
Increases Meteor Assault Damage by 30%
Type: Weapon
Attack: 200
Weapon Level: 4
Weight: 150
Assassin Cross Only

Biolab Gear Exchange Only
1584.png
Chilly Spell Book [2]

Dex +1 Matk +15%
Increases cold bolt damage by 3% per refine level of the weapon. Type: Weapon
Attack: 100
Weapon Level: 4
Weight: 100 Element: Water Scholar Only

Biolab Gear Exchange Only
1659.png
Light Of Recovery

Matk +15%
Enables Clementia Lvl 1.
Increase Healing Skills by 2*refine%.
Increase Sp cost of Heal & Sanctuary by 5% per refine level. Type: Weapon
Attack: 30
Weapon Level: 4 Element: Holy Weight: 40
High Priest Only

[Cómo obtener]
16017.png
Bloody Cross

When dealing melee physical attacks, random chance of inflicting curse on self or target.
When dealing melee physical damage, random chance of leeching 5% of the inflicted damage. Type: Weapon
Attack: 170
Weapon Level: 4
Weight: 150
Transcendent 2nd Class Acolyte, Merchant & Swordman.

Biolab Gear Exchange Only
18110.png
Giant Crossbow[2]

Enables Arrow Storm LVL 1, Arrow Storm Damage reduced by 20%.
Increase SP cost of ALL skills by Refine*5%
If Base agi at least 99, aspd +1. Type: Weapon
Attack: 160
Weapon Level: 4
Weight: 90
Sniper Only

Biolab Gear Exchange Only.