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=== As Knight ===
<div style="clear:right;">
{| class="infobox" style="width:30em; float:right; border: 1px solid #aaa; margin: 0 0 1em 1em; padding: 0.2em; text-align:center;"
{| class="infobox" style="width:30em; float:right; border: 1px solid #aaa; margin: 0 0 1em 1em; padding: 0.2em; text-align:center;"
|-
|-
! colspan=2 style="background:#00cc66;" | Merchant Class
! colspan=2 style="background:#00cc66;" | Knight Class
|-
|-
| [[Image:Merchantclass.png|center|200px]]
| [[File:Knight.png|center|200px]]  
|-
|-
! colspan=2 style="background:#00cc66; font-size:130%;" | Job Info
! colspan=2 style="background:#00cc66; font-size:130%;" | Job Info
|-
|-
|-
|-
| '''Base Job:'''Novice||
| '''Base Job:''' Knight||
|-
|-
| '''Job Type:'''First ||
| '''Job Type:''' 2-1 Transcendent ||
|-
|-
|-
|-
| '''Skills:''' 7 ||
| '''Skills:''' 10 ||
|-
|-
| '''Platinum Skills: 2 ''' ||
| '''Quest Skills: 1 (As Knight)''' ||
|-
|-
! colspan=2 style="background:#00cc66;" | Bonus stats at Job 50
! colspan=2 style="background:#00cc66;" | Bonus stats at Job 50
|-
|-
| |'''STR:''' +5 | '''AGI:''' +| '''VIT:''' +4 | '''INT:''' +1 | '''DEX:''' +5 | '''LUK:''' +2
| |STR: +8 | AGI: +2 | VIT: +10 | INT: +0 | DEX: +6 | LUK: +4
|-
|-
|-
|-
|}
|}
</div>


The Knight class is the primary second job for the Swordman class. Being a hack and slash type of character, Knights are granted access to a new mastery that will open a new type of weapon to wield aside from the Swordman's swords. They are also allowed to acquire powerful AoE skills like the famed Bowling Bash and the spear exclusive skill, Brandish Spear.




== Overview ==
[[File:KnightSkillTree.png]]
 
 
 
Merchants are clever traders learning the economic market in all of Rune Midgard. Though not as strong as other classes, their utility skills such as Pushcart to hold loot and Item Appraisal to identify items make them useful companions in battle.
 
Growing up at the Alberta docks, they are learning how their traded materials can be used to create even stronger items the world is yet to see.
 
Merchants are able to equip most of the game's heavy armor and melee weapons, allowing good defense and decent attack. As such, they are formidable against the strongest monsters.


== Class Data==
== Class Data==
 
<br>
{| class="wikitablec sortable" style="background-color:#f2f2f2; border: 1px solid #aaa;"
==== Skills ====
{| class="wikitable sortable" style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; border-collapse: collapse;"
|-
! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Skill !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Description !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Levels !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Type
|-
|-
! style="background-color:#a3cdd2;" | Skill !! style="background-color:#a3cdd2;" | Description !! style="background-color:#a3cdd2;" | Levels !! style="background-color:#a3cdd2;" | Type
| style="text-align:left; border: 1px solid #aaa;" | [[File:Bowling Bash.png|left]] Bowling Bash || style="border: 1px solid #aaa;" | Knock targets backward, causing up to 500% damage in a 5x5 cell area that hits up to four times. || style="border: 1px solid #aaa;" | 10 || style="background-color:#cccccc; border: 1px solid #aaa;" | Offensive
|-
|-
| [[File:Discount.png]] Discount || Buy items from NPC's with an up to 24% discount. || 10 || style="background-color:#cccccc;" | Passive
| style="text-align:left; border: 1px solid #aaa;" | [[File:Brandish Spear.png|left]] Brandish Spear || style="border: 1px solid #aaa;" | Swings the equipped spear forward to a single target to inflict ranged physical damage to all enemies in front of the user. || style="border: 1px solid #aaa;" | 10 || style="background-color:#cccccc; border: 1px solid #aaa;" | Offensive
|-
| [[File:EnlargeWeigthLimit2.png]] Enlarge Weight Limit|| Increase your character's maximum Weight Limit by up to 2,000 points. || 10 || style="background-color:#cccccc;" | Passive
|-
| [[File:ItemAppraisal.png]] Item Appraisal || Identify items without a magnifier. || 1 || style="background-color:#ccffcc;" | Active
|-
|-
| [[File:Mammonite.png]] Mammonite || Powerful melee attack dealing up to 600% damage that costs up to 1,000 Zeny. || 10 || style="background-color:#ccffcc;" | Active
| style="text-align:left; border: 1px solid #aaa;" | [[File:Cavalier Mastery.png|left]] Cavalier Mastery || style="border: 1px solid #aaa;" | At maximum level removes the 50% ASPD penalty when riding a PecoPeco. || style="border: 1px solid #aaa;" | 5 || style="background-color:#cccccc; border: 1px solid #aaa;" | Passive
|-
| [[File:Overcharge.png]] Overcharge || Get up to 24% more Zeny from selling items to NPC's. || 10 || style="background-color:#cccccc;" | Passive
|-
| [[File:PushCart.png]] Pushcart || Carry an additional 8,000 weight units and/or 100 items in a separate inventory. || 10 || style="background-color:#cccccc;" | Passive
|-
|-
| [[File:Vending.png]] Vending || Open a shop with up to 12 item stacks for other players to buy. || 10 || style="background-color:#cccccc;" | Passive
| style="text-align:left; border: 1px solid #aaa;" | [[File:Counter Attack.png|left]] Counter Attack || style="border: 1px solid #aaa;" | Block an enemy's attack and automatically perform one critical attack on them, ending the Counter Attack stance. || style="border: 1px solid #aaa;" | 5 || style="background-color:#ccffcc; border: 1px solid #aaa;" | Active
|}
 
====Quest Skills====
{| class="wikitablec" style="background-color:#f2f2f2; border: 1px solid #aaa;"
|-
|-
! style="background-color:#a3cdd2;" | Skill !! style="background-color:#a3cdd2;" | Description !! style="background-color:#a3cdd2;" | Levels !! style="background-color:#a3cdd2;" | Type !! style="background-color:#a3cdd2;" | Job Level<br/>Requirement !! style="background-color:#a3cdd2;" | Quest
| style="text-align:left; border: 1px solid #aaa;" | [[File:Peco Peco Ride.png|left]] Peco Peco Ride || style="border: 1px solid #aaa;" | Enables Knights or Crusaders to ride a Peco Peco. || style="border: 1px solid #aaa;" | 1 || style="background-color:#cccccc; border: 1px solid #aaa;" | Passive
|-
|-
| [[File:CartRevolution.png]] Cart Revolution|| Melee AoE attack that gets stronger as your cart gets heavier. || 1 || style="background-color:#ccffcc;" | Active || 35 || [[Merchant_Skill_Quest#Cart_Revolution_Quest|Cart Revolution Quest]]
| style="text-align:left; border: 1px solid #aaa;" | [[File:Pierce.png|left]] Pierce || style="border: 1px solid #aaa;" | Strikes a single target for an amount of hits based on target's size. Requires a Spear class weapon. || style="border: 1px solid #aaa;" | 10 || style="background-color:#cccccc; border: 1px solid #aaa;" | Offensive
|-
|-
| [[File:ChangeCart.png]] Change Cart || Change your cart's appearance as you gain levels. || 1 || style="background-color:#cccccc;" | Passive || 30 || [[Merchant_Skill_Quest#Change_Cart_Quest|Change Cart Quest]]
| style="text-align:left; border: 1px solid #aaa;" | [[File:Spear Boomerang.png|left]] Spear Boomerang || style="border: 1px solid #aaa;" | Must be wielding a Spear weapon. Throws the equipped spear at a single target (the spear does not require retrieval). || style="border: 1px solid #aaa;" | 5 || style="background-color:#cccccc; border: 1px solid #aaa;" | Offensive
|-
|-
| [[File:Crazy Upproar.png]] Crazy Uproar || Grants +4 Str and +30 [[ATK]] to party members. || 1 || style="background-color:#ccffcc;" | Active || 15 || [[Merchant_Skill_Quest#Crazy_Uproar_Quest|Crazy Uproar Quest]]
| style="text-align:left; border: 1px solid #aaa;" | [[File:Spear Mastery.png|left]] Spear Mastery || style="border: 1px solid #aaa;" | Adds +4 ATK per skill level to Spear weapons. If the player is riding a PecoPeco, an additional +1 ATK per skill level is added. || style="border: 1px solid #aaa;" | 10 || style="background-color:#cccccc; border: 1px solid #aaa;" | Passive
|-
|-
| [[File:OpenBuyingStore.png]] Open Buying Store || Open a Buying Store (also known as a Purchase Shop) from which you can purchase certain items from others. || 2 || style="background-color:#ccffcc;" | Active || 30 || [[Merchant_Skill_Quest#Open_Buying_Store_Quest|Open Buying Store Quest]]
| style="text-align:left; border: 1px solid #aaa;" | [[File:Spear Stab.png|left]] Spear Stab || style="border: 1px solid #aaa;" | Strikes a target enemy and all enemies in a line between the player and the target. Requires a Spear. All struck enemies are knocked back 6 cells. || style="border: 1px solid #aaa;" | 10 || style="background-color:#cccccc; border: 1px solid #aaa;" | Offensive
|-
|-
| [[File:CartDecoration.png]] Cart Decoration || Change your cart's appearance. || 1 || style="background-color:#ccffcc;" | Active || none || [[Merchant_Skill_Quest#Cart_Decoration|Cart Decoration Quest]]
| style="text-align:left; border: 1px solid #aaa;" | [[File:Twohand Quicken.png|left]] Twohand Quicken || style="border: 1px solid #aaa;" | Temporarily increases attack speed, critical hit rate and hit rate with Two Handed Sword class weapons. || style="border: 1px solid #aaa;" | 10 || style="background-color:#ccffcc; border: 1px solid #aaa;" | Supportive
|}
|}
<br>


== Leveling Spots & Tips ==
=== Quest Skill ===
===Merchant===


First, leave the passive skills for later, prioritize Mammonite and Cart Revolution Quest Skill.
{| class="wikitable sortable" style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; border-collapse: collapse;"
 
{|class="wikitable mw-collapsible mw-collapsed" style="width: 50%;" border="0"
|-
|-
! style="background-color: #a3cdd2; width: 75px; margin-left: text-align: center; 80px; border-color: #000000;" colspan="5" | '''Merchant's Leveling Route:'''
! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Skill !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Description !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Levels !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Type !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Job Level Requirement
|-
|-
! Monsters !!  Recommended level !! End level  !! Notes !! Map
|-
|
Familiar 
Zombie 
Poporing 
Skeleton
|| 12 || 30 ||
# In first levels, beware of poporings, Familiar can be a bit annoying.
|| Area: Payon Cave
- Payon Cave F1
|-
|-
| style="text-align:left; border: 1px solid #aaa;" | [[File:Charge Attack.png|left]] Charge Attack || style="border: 1px solid #aaa;" | Ranged attack: Rush a target, dealing more damage depending on how far away you are from it. || style="border: 1px solid #aaa;" | 1 || style="background-color:#cccccc; border: 1px solid #aaa;" | Offensive || style="border: 1px solid #aaa;" | 40
|}


|
<br>
Spores
=== Soul Skill ===
Poporing
{| class="wikitable sortable" style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; border-collapse: collapse;"
Everything
|| 12 || 30 || Since spores give Strawberry and Blue herbs it is quite useful to get SP resources. ||Area: Payon Forest
- Pay_fild01
|-
|-
 
! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Skill !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Description !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Levels !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Type
|
Archer Skeleton
Soldier Skeleton
|| 35 || 50 ||
# Loot valuable in general for early levels, apple of archer is useful and Skeleton cards have their market.
# Be careful not to kill more than 1 at a time in the beginning.
# Could be a bit hard without potions.
||Area: Payon Forest
- Pay_fild01
|-
 
|
Wolf
Everything
|| 30 || 50+ ||
# Wolves, Time to use Cart Revolution, have a huge source of consumables both sp and hp, so it is an excellent area to leveling, unfortunately the initial zeny is not very useful.
# A very well known trick, the wolves are not aggressive, but they will help their companions if they are being attacked, you can gather a large amount of wolves and kill them with a Cart Revolution.
#You can literally go up to job 50 here with no problem.
||Area: Payon Forest
- Pay_fild02
|-
|
Bongun
Munak
|| 40 || 60 ||
# The experience is decent, beware of the only nine tail on the map.
 
||Area: Payon Cave
- Payon Cave F3
|-
|
Orc Zombie
Orc Skeleton
|| 35|| 50+ ||
# Very slow.
# The loot is not good at all but there are a LOT of enemies.
# Easy access, you can go from Kafra => Warper => Orc Dungeon.
||ein_fild04
- Einbroch Field
|-
 
|
Orc Lady
Orc Warrior
|| 40 || 60+ ||
# Very good place in Zeny for first levels.
# Quite experienced.
# You may need to spend some more potions to survive.
# BE CAREFUL WITH THE MVP.
||lou_fild01
- Louyang Field
|-
|-
 
| style="text-align:left; border: 1px solid #aaa;" | [[File:One-Hand_Quicken.png|left]] One-Hand Quicken || style="border: 1px solid #aaa;" | Temporarily increase ASPD by 30% when wielding One-Handed Swords. || style="border: 1px solid #aaa;" | 1 || style="background-color:#cccccc; border: 1px solid #aaa;" | Supportive
|
<br>Hard Way</br>
Les
|| 30 || 60+ ||  
# Note: Moscovia Quest Needed.
# Very Good experience and farm of huge leaft, this item will be usefull to level up another characters in a future with the Repeteable Quest.
# Try to create a Sage to give you fire endow to one shot Less With a Mammonite.
# Just Kill Less and Mantis.
||mosk_dun01
- Moscovia Dungeon.
 
|}
|}


==== Gear Progression ====
Start by buying a Sword or Axe at Izlude's Weapon Shop, then a Havier Sword or Axe. Armor based on your progress and available zeny, but don't invest too much as you will have options later on.
==== Job 40 or higher ====
To change class you must at least be job 40 but is always recommended to be at 50.
Mastery is recommended, but not mandatory:
* Mammonite
* Enlarge Weight Limit
* Push Cart
* Over Charge
[[File:MerchantSkillTree.png||]]
<br>
<br>
<br>
== Leveling Route ==
<br>
<br>
<br>
<br>
=== As Blacksmith ===
<div style="clear:right;">
{| class="infobox" style="width:30em; float:right; border: 1px solid #aaa; margin: 0 0 1em 1em; padding: 0.2em; text-align:center;"
|-
! colspan=2 style="background:#00cc66;" | Blacksmith Class
|-
| [[File:Blacksmith.png|center|200px]]
|-
! colspan=2 style="background:#00cc66; font-size:130%;" | Job Info
|-
|-
| '''Base Job:''' Blacksmith||
|-
| '''Job Type:''' 2-1 Transcendent ||
|-
|-
| '''Skills:''' 21 ||
|-
| '''Platinum Skills: 2 (As Blacksmith)''' ||
|-
! colspan=2 style="background:#00cc66;" | Bonus stats at Job 50
|-
| |STR: +6 | AGI: +2 | VIT: +6 | INT: +2 | DEX: +12 | LUK: +2
|-
|-
|}
</div>
Easily the most powerful of all the 2nd classes, the Blacksmiths sport damage equal to that of the trans 2nd classes(except their own trans class of course). Their only weakness lies in the fact that they only have 1 multitarget AoE spell (Cart Revolution) that has knockback and limited range, making it hard to target with. As a single target killer though, it is no doubt that this class shines bright as the leading killer. A Battle Blacksmith's main skills revolve around the theme of self-buffing to increase damage. The main offensive skills are Mammonite and Cart Revolution, which both can be learned as a Merchant.
Blacksmiths also have the ability to forge weapons. They can master the power to imbue weapons with elements of Fire, Earth, Wind and Water and also have the ability to increase the weapon damage further.
<br> Note:</br> This class requires the player to be financially well off to play due to the heavy expenses the player will incur through the uses of potions and the zeny tax on the Mammonite skill. Therefor, this class is NOT recommended for new players.
[[File:BlackSmithSkillTree.png]]
{|class="wikitable mw-collapsible mw-collapsed" style="width: 50%;" border="0"
{|class="wikitable mw-collapsible mw-collapsed" style="width: 50%;" border="0"
|-
|-
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  High Orcs
  High Orcs
|| 70|| 90+ ||  
|| 70|| 90+ ||  
# Recommended to get a Water element Axe, if you have endower(sage) use it in a weapon with racial damage against Humans/orcs.
# Recommended to get a Water element, if you have endower(sage) use it in a weapon with racial damage against Humans/orcs.
# Loot is a bit poor compared to other areas.
# Loot is a bit poor compared to other areas.
# Try to hunt Orc Archers from time to time to get an Orc Bow and sell it.
# Try to hunt Orc Archers from time to time to get an Orc Bow and sell it.
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|}
|}
 
<br>


==== Recommended Gear Progression (As Newbie) ====
==== Recommended Gear Progression (As Newbie) ====
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| |[[File:AdventureAxe.png|200xpx|thumb|Adventurer Axe I]]
| |[[File:AdventureSlayer2.png|200xpx|thumb|Adventurer Slayer II]]


* Attack +60
* Attack +120
* Increase physical and magical damage to normal monster by 10%.
* Increase physical and magical damage to normal monster by 10%.
* After base level 61, effects will not work.
* After base level 61, effects will not work.
Line 446: Line 290:




|[[File:AdventureAxe2.png|200xpx|thumb|Adventurer Axe I]] Between LV61~85:
|[[File:AdventureSlayer2.png|200xpx|thumb|Adventurer Slayer II]] Between LV61~85:
* Attack +120
* Attack +120
* Increase physical and magical damage to normal monster by 10%.
* Increase physical and magical damage to normal monster by 10%.
Line 477: Line 321:




|[[File:AdventureAxe3.png|200xpx|thumb|Adventurer Axe II]]  
|[[File:AdventureSlayer2.png|200xpx|thumb|Adventurer Slayer III]]  
* Attack +150
* Attack +150
* Increase physical and magical damage to normal monster by 20%.
* Increase physical and magical damage to normal monster by 20%.
Line 484: Line 328:


|}
|}
<br>
== Build examples ==
<br>


==== Build examples ====
<table style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; width: 10%; margin:0; border-collapse: collapse;">
  <tr>
    <td style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa; font-weight: bold;" colspan="2">ASPD</td>
  </tr>
  <tr>
    <td style="border: 1px solid #aaa; padding: 8px;">'''STR:'''</td>
    <td style="border: 1px solid #aaa; padding: 8px;">70-80</td>
  </tr>
  <tr>
    <td style="border: 1px solid #aaa; padding: 8px;">'''AGI:'''</td>
    <td style="border: 1px solid #aaa; padding: 8px;">80-90 (base)</td>
  </tr>
  <tr>
    <td style="border: 1px solid #aaa; padding: 8px;">'''VIT:'''</td>
    <td style="border: 1px solid #aaa; padding: 8px;">40-60</td>
  </tr>
  <tr>
    <td style="border: 1px solid #aaa; padding: 8px;">'''INT:'''</td>
    <td style="border: 1px solid #aaa; padding: 8px;">1 (base)</td>
  </tr>
  <tr>
    <td style="border: 1px solid #aaa; padding: 8px;">'''DEX:'''</td>
    <td style="border: 1px solid #aaa; padding: 8px;">40 (base)</td>
  </tr>
  <tr>
    <td style="border: 1px solid #aaa; padding: 8px;">'''LUK:'''</td>
    <td style="border: 1px solid #aaa; padding: 8px;">1</td>
  </tr>
</table>
<br>
<p style="color: green; font-weight: bold;">===='' A classic build that allows the user to kill only with ASPD and spam Bowling Bash with very low cool down. ''====</p>
<p style="color: green; font-weight: bold;">===='' They sacrifice vit but adquire a high ASPD and flee to avoid using skills in some monsters ''====</p>
<br>


===== Aspd =====
'''STR:''' 70-80<br>


'''AGI:''' 80-90 (base)<br>
<table style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; width: 10%; margin:0; border-collapse: collapse;">
  <tr>
    <td style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa; font-weight: bold;" colspan="2">STR + VIT</td>
  </tr>
  <tr>
    <td style="border: 1px solid #aaa; padding: 8px;">'''STR:'''</td>
    <td style="border: 1px solid #aaa; padding: 8px;">90+</td>
  </tr>
  <tr>
    <td style="border: 1px solid #aaa; padding: 8px;">'''AGI:'''</td>
    <td style="border: 1px solid #aaa; padding: 8px;">30-40 (base)</td>
  </tr>
  <tr>
    <td style="border: 1px solid #aaa; padding: 8px;">'''VIT:'''</td>
    <td style="border: 1px solid #aaa; padding: 8px;">70-80</td>
  </tr>
  <tr>
    <td style="border: 1px solid #aaa; padding: 8px;">'''INT:'''</td>
    <td style="border: 1px solid #aaa; padding: 8px;">1 (base)</td>
  </tr>
  <tr>
    <td style="border: 1px solid #aaa; padding: 8px;">'''DEX:'''</td>
    <td style="border: 1px solid #aaa; padding: 8px;">40 (base)</td>
  </tr>
  <tr>
    <td style="border: 1px solid #aaa; padding: 8px;">'''LUK:'''</td>
    <td style="border: 1px solid #aaa; padding: 8px;">1</td>
  </tr>
</table>


'''VIT:''' 40-60<br>


'''INT''' 1 (base)<br>


'''DEX:''' 40-50<br>
<p style="color: green; font-weight: bold;">===='' This build is full Bowling Bash, adding some agi just to increase the cool down of it, in this case you're going to use a lot of consumables but level up quickier , not recommended for new players with few consumables. ''====</p>
<br>


'''LUK:'''  1<br>
== NEXT JOB ==


 
<br>
A classic build that allows the user to kill only with ASPD and spam Mammonite with very low cool down.
<b><span style="color:#ff00ff;">[[https://wiki.adventuresro.com//v1/index.php/Lord_Knight Knight - - -> Lord_Knight 2-1 Transcendent Job]]</span></b>
 
<br>
They sacrifice vit but adquire a high ASPD and flee to avoid using skills in some monsters
 
 
 
===== STR =====
 
'''STR:'''  90+ <br>
'''AGI:'''  30-40 (base)<br>
 
'''VIT:'''  70-80 <br>
 
'''INT:'''  1(base)<br>
 
'''DEX:''' 40+ (base)<br>
 
'''LUK:'''  1<br>
 
This build is full Mammonite, adding some agi just to increase the cool down of it, in this case you're going to use a lot of consumables but level up quickier , not recommended for new players with few consumables.
 
== Master Smith==
 
<div style="clear:right;">
{| class="infobox" style="width:30em; float:right; border: 1px solid #aaa; margin: 0 0 1em 1em; padding: 0.2em; text-align:center;"
|-
! colspan=2 style="background:#00cc66;" | Master Smith Class
|-
| [[File:Mastersmith.png|center|200px]]
|-
! colspan=2 style="background:#00cc66; font-size:130%;" | Job Info
|-
|-
| '''Base Job:''' Master Smith||
|-
| '''Job Type:''' 2-1 Transcendent ||
|-
|-
| '''Skills:''' 29 ||
|-
|-
! colspan=2 style="background:#00cc66;" | Bonus stats at Job 70
|-
| |'''STR:''' +6 | '''AGI:''' +7 | '''VIT:''' +6 | '''INT:''' +6 | '''DEX:''' +12 | '''LUK:''' +8
|-
|-
|}
 
 
 
 
 
 
 
 
 
 
== Overview ==
'''Mastersmith''' (Alt: ''Whitesmith'') is the pinnacle of the [[Blacksmith]]'s career. The Mastersmith is able to create valuable items from any material they can get hold of. Plus, they have achieved the zenith of craftsmanship and can now upgrade weapons more efficiently. The Mastersmith also specializes in manipulating fire and using various weapons in battle.
 
The Mastersmith skill base grows upon the Blacksmith's Axe/Mace skills and received a lot of nice new skills. Although the class almost seems to be ignored by Gravity, or almost lowered in power compared to the other Reborn classes, Smiths still pose a dangerous threat to almost every class. They have the power to break Weapons and Armor while they're attacking their enemy with [[Shattering Strike]] (Meltdown) and then unleash a flurry of [[High Speed Cart Ram | High Speed Cart Rams]] (Cart Termination). This class takes a lot of customization in order to make work properly and takes a lot of time and effort to play one well.
 
Being a class with high damage per second rating, Mastersmiths gained boosts in their skills that exploit their [[ASPD]]. One is the [[Shattering Strike]] skill that perpetuates use for their skill Weapon Repair due to the chance of it breaking a target's weapon or armor. Another noteworthy skill, [[High Speed Cart Ram | HSCR]](although over shadowed by their co-class' [[Acid Bomb]] as their new skill) is known to make characters with low [[VIT]] run for their lives. HSCR is another skill that benefits from [[ASPD]].
 
Another note is that the Mastersmiths with their new skills drains more zeny than their non-rebirth counterpart.
 
 
== Class Data ==
==== Skills ====
{| class="wikitablec" style="background-color:#f2f2f2; border: 1px solid #aaa;"
|-
! style="background-color:#a3cdd2;" | Skill !! style="background-color:#a3cdd2;" | Description !! style="background-color:#a3cdd2;" | Levels !! style="background-color:#a3cdd2;" | Type !! style="background-color:#a3cdd2;" |
|-
| [[File:Cartboost.png]] Cart Boost|| Increases a Mastersmith's move speed for 60 seconds. || 1 || style="background-color:#ccffcc;" | Active ||
|-
| [[File:CartTermination.png]] Cart Termination ||  Smash your pushcart into a monster with a chance to stun them. || 10 || style="background-color:#ccffcc;" | Active ||
|-
| [[File:Maximum Power-Thrust.png]] Maximum Power-Thrust || Increase a mastersmith's damage by up to 200% at a cost of up to 5k zeny. || 5 || style="background-color:#ccffcc;" | Active ||
|-
| [[File:Shatering strike.png]] Melt Down || Grants each attack for up to 60 seconds with a chance to damage enemy's armor and weapon. || 10 || style="background-color:#ccffcc;" | Active ||
|-
| [[File:UpgradeWeapons.png]] Upgrade Weapon||  Allows a mastersmith to upgrade weapons with a higher success rate than an NPC. || 10 || style="background-color:#ccffcc;" | Active ||
|}
 
 
</div>

Latest revision as of 08:05, 20 July 2024

   W.I.P



   This is a contribution by players, for players, if you wish to correct and/or contribute any additional information or material please contact any Mentor or GM..


As Knight

Knight Class
Knight.png
Job Info
Base Job: Knight
Job Type: 2-1 Transcendent
Skills: 10
Quest Skills: 1 (As Knight)
Bonus stats at Job 50
STR: +8 | AGI: +2 | VIT: +10 | INT: +0 | DEX: +6 | LUK: +4

The Knight class is the primary second job for the Swordman class. Being a hack and slash type of character, Knights are granted access to a new mastery that will open a new type of weapon to wield aside from the Swordman's swords. They are also allowed to acquire powerful AoE skills like the famed Bowling Bash and the spear exclusive skill, Brandish Spear.


KnightSkillTree.png

Class Data


Skills

Skill Description Levels Type
Bowling Bash.png
Bowling Bash
Knock targets backward, causing up to 500% damage in a 5x5 cell area that hits up to four times. 10 Offensive
Brandish Spear.png
Brandish Spear
Swings the equipped spear forward to a single target to inflict ranged physical damage to all enemies in front of the user. 10 Offensive
Cavalier Mastery.png
Cavalier Mastery
At maximum level removes the 50% ASPD penalty when riding a PecoPeco. 5 Passive
Counter Attack.png
Counter Attack
Block an enemy's attack and automatically perform one critical attack on them, ending the Counter Attack stance. 5 Active
Peco Peco Ride.png
Peco Peco Ride
Enables Knights or Crusaders to ride a Peco Peco. 1 Passive
Pierce.png
Pierce
Strikes a single target for an amount of hits based on target's size. Requires a Spear class weapon. 10 Offensive
Spear Boomerang.png
Spear Boomerang
Must be wielding a Spear weapon. Throws the equipped spear at a single target (the spear does not require retrieval). 5 Offensive
Spear Mastery.png
Spear Mastery
Adds +4 ATK per skill level to Spear weapons. If the player is riding a PecoPeco, an additional +1 ATK per skill level is added. 10 Passive
Spear Stab.png
Spear Stab
Strikes a target enemy and all enemies in a line between the player and the target. Requires a Spear. All struck enemies are knocked back 6 cells. 10 Offensive
Twohand Quicken.png
Twohand Quicken
Temporarily increases attack speed, critical hit rate and hit rate with Two Handed Sword class weapons. 10 Supportive


Quest Skill

Skill Description Levels Type Job Level Requirement
Charge Attack.png
Charge Attack
Ranged attack: Rush a target, dealing more damage depending on how far away you are from it. 1 Offensive 40


Soul Skill

Skill Description Levels Type
One-Hand Quicken.png
One-Hand Quicken
Temporarily increase ASPD by 30% when wielding One-Handed Swords. 1 Supportive


Leveling Route


Knight's Leveling Route:
Monsters Recommended level End level Notes Map

Les

30+ 86+
  1. Moskovia Dungeon Quest Needed
  2. Fire Weapon
  3. Keep all sharp leafs, they are useful for repeatable quests.
Area: mosk_dun01

- Les Forest

Pitman
50 69
  1. Adventurers Guild Quest.
  2. Fire Weapon
  3. Hunt Porcellio & Noxious, maybe you are lucky and you can sell those cards.
Area: ein_dun01

- Einbech Mine Dungeon 1F


Myst Case
45 70
  1. MVP Zone, take care.
  2. Zeny early Zeny Spot.
Area:xmas_dun02

- Toy Factory

High Orcs
70 90+
  1. Recommended to get a Water element, if you have endower(sage) use it in a weapon with racial damage against Humans/orcs.
  2. Loot is a bit poor compared to other areas.
  3. Try to hunt Orc Archers from time to time to get an Orc Bow and sell it.
  4. Adv Guild Quest.
gef_fild14

- Geffen Field

Enchanted Peach Tree
Zipper Bear
60 85+
  1. Zeny $_$
  2. Fire Weapon
Area:gon_dun01

- Shrine of Gonryun Queen

Pasanas
80+ 95+
  1. Nice Exp.
  2. Good Zeny.
  3. Evade Anubis.
  4. Water Weapon needed
in_sphinx5

- Morroc Sphinx

Anolian
80+ 95+
  1. Nice Exp.
  2. Anolian Skins for repeteable quest.
  3. Adventurers Guild quest.
  4. Oridecon farm.
cmd_fild03

- Zenhai Marsh

Isilla
Vanberk
80+ 95+
  1. Nice Exp.
  2. Zeny.
  3. Almost Everything is neutral, so do not use element here.
ra_sanc01

- Rachel Sanctuary

Nightmare Terror
Earth Deleter
Sky Deleter
80+ 99
  1. Nice Exp.
  2. Zeny.
  3. Almost Everything is ffire but Nightmare Terror shadow.
  4. Pasana card is a must, recommended for duos, very expensive if you are going as newbie solo player
mag_dun02

- Magma Dungeon


Recommended Gear Progression (As Newbie)

Adventurers Guild

The adventurers set is an own set of the server, it is almost free, the only requirement is to perform the quests it has for you.

It is divided into three tiers, doubling its cost each time, getting the complete set without the weapon has a value of 20, 40 and 80.

We recommend getting the set as it is account bound and you can use it on your next characters, it is not tradeable.


LEVEL RANGE SET Stats Bonus Weapon
Level 20 ~ 60
Eden Hat.png
Adventurer Hat l


Eden Uniform.png
Adventurer Uniform l


Eden Manteau.png
Adventurer Manteau l


Eden Boots.png
Adventurer Boots l


  • Defense +15
  • All stats+1
  • Attack +10
  • Magic Attack+30
  • Add 3% resistance against all property attacks
  • Max HP +5%
Grants an additional 10% experience gained


Adventurer Slayer II
  • Attack +120
  • Increase physical and magical damage to normal monster by 10%.
  • After base level 61, effects will not work.


Level 61~85
Eden Hat.png
Adventurer Hat ll


Eden Uniform.png
Adventurer Uniform ll


Eden Manteau.png
Adventurer Manteau ll


Eden Boots.png
Adventurer Boots ll


  • Defense +20
  • SP +50
  • All stats+1
  • Attack +15
  • Magic Attack+45
  • Add 5% resistance against all property attacks
  • Max SP +5%
  • Max HP +5%
Grants an additional 10% experience gained


Adventurer Slayer II
Between LV61~85:
  • Attack +120
  • Increase physical and magical damage to normal monster by 10%.
  • After base level 86, effects will not work.
Level 85~98
Eden Hat.png
Adventurer Hat lll


Eden Uniform.png
Adventurer Uniform lll


Eden Manteau.png
Adventurer Manteau lll


Eden Boots.png
Adventurer Boots lll


  • Defense +26
  • Max HP+500
  • Max SP+50
  • All stats+2
  • Attack +20
  • Magic Attack+60
  • Add 7% resistance against all property attacks
  • Max SP +5%
  • Max HP +5%
Grants an additional 10% experience gained


Adventurer Slayer III
  • Attack +150
  • Increase physical and magical damage to normal monster by 20%.
  • After base level 99, effects will not work.



Build examples


ASPD
STR: 70-80
AGI: 80-90 (base)
VIT: 40-60
INT: 1 (base)
DEX: 40 (base)
LUK: 1


==== A classic build that allows the user to kill only with ASPD and spam Bowling Bash with very low cool down. ====

==== They sacrifice vit but adquire a high ASPD and flee to avoid using skills in some monsters ====



STR + VIT
STR: 90+
AGI: 30-40 (base)
VIT: 70-80
INT: 1 (base)
DEX: 40 (base)
LUK: 1


==== This build is full Bowling Bash, adding some agi just to increase the cool down of it, in this case you're going to use a lot of consumables but level up quickier , not recommended for new players with few consumables. ====


NEXT JOB


[Knight - - -> Lord_Knight 2-1 Transcendent Job]