Stalker: Difference between revisions
Thershel (talk | contribs) (Created page with "<div style="text-align: center;"> <div style="display: inline-block; background: #990000; color: #ffffff; padding: 10px; border-radius: 5px; box-shadow: 0 2px 4px rgba(0, 0, 0, 0.1);"> '''W.I.P''' </div> </div> <div style="text-align: center;"> <div style="display: inline-block; background: #990000; color: #ffffff; padding: 10px; border-radius: 5px; box-shadow: 0 2px 4px rgba(0, 0, 0, 0.1);"> '''This is a contribution by players, for players, if you wis...") |
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! colspan=2 style="background:#00cc66;" | Stalker Class | ! colspan=2 style="background:#00cc66;" | Stalker Class | ||
|- | |- | ||
| [[File: | | [[File:Stalker.png|center|200px]] | ||
|- | |- | ||
! colspan=2 style="background:#00cc66; font-size:130%;" | Job Info | ! colspan=2 style="background:#00cc66; font-size:130%;" | Job Info | ||
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|- | |- | ||
|- | |- | ||
| '''Skills:''' | | '''Skills:''' 4 || | ||
|- | |- | ||
|- | |- | ||
! colspan=2 style="background:#00cc66;" | Bonus stats at Job 70 | ! colspan=2 style="background:#00cc66;" | Bonus stats at Job 70 | ||
|- | |- | ||
| |'''STR:''' + | | |'''STR:''' + 9 | '''AGI:''' + 11 | '''VIT:''' + 4 | '''INT:''' + 3 | '''DEX:''' + 12 | '''LUK:''' + 3 | ||
|- | |- | ||
|- | |- | ||
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== Overview == | == Overview == | ||
A Stalker is the Transcendent variant of Rogues. Most melee classes try to avoid them like the plague in fear of getting fully divested and then clobbered by one of their many copied skills during WoE. Stalkers are geared more towards PvP and WoE, however most builds can do PvM just as well. | |||
Their main forte is the now improved intimidating capability. They can opt to keep any skill gained via Intimidate by simply casting Preserve. Most prefer to intimidate Bowling Bash, it works well with most of their builds. One of their other favored skills is Storm Gust being cast at its lowest level, which -usually executed after Divest Armor or Full Divestment- will render most targets immobile in PvP environment. | |||
<br> | |||
<br> | |||
[[File:StalkerSkillTree.png]] | |||
<br> | <br> | ||
<br> | <br> | ||
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|} | |} | ||
<br> | <br> | ||
== Leveling Spots & Tips == | |||
<br> | |||
{|class="wikitable mw-collapsible mw-collapsed" style="width: 50%;" border="0" | {|class="wikitable mw-collapsible mw-collapsed" style="width: 50%;" border="0" | ||
|- | |- | ||
! style="background-color: # | ! style="background-color: #f2f2f2; width: 75px; margin-left: text-align: center; 80px; border-color: #000000;" colspan="5" | '''Stalker's Leveling Route:''' | ||
|- | |- | ||
|- | |- | ||
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|| 30+ || 86+|| | || 30+ || 86+|| | ||
# [https://irowiki.org/classic/Finding_The_Moving_Island_Quest '''Moskovia Dungeon Quest'''] Needed | # [https://irowiki.org/classic/Finding_The_Moving_Island_Quest '''Moskovia Dungeon Quest'''] Needed | ||
# Fire | # Fire Arrow | ||
# Keep all sharp leafs, they are useful for repeatable quests. | # Keep all sharp leafs, they are useful for repeatable quests. | ||
|| Area: mosk_dun01 | || Area: mosk_dun01 | ||
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| | | | ||
Pitman | |||
|| | || 50 || 69 || | ||
# | |||
# | # Adventurers Guild Quest. | ||
# | # Fire Arrow Needed | ||
# Hunt Porcellio & Noxious, maybe you are lucky and you can sell those cards. | |||
|| | |||
- | ||Area: ein_dun01 | ||
- Einbech Mine Dungeon 1F | |||
|- | |- | ||
| | |||
Dokebi | |||
|| 35 || 70|| | |||
# Watch out for the only ninetails on the map. | |||
# Repeteable Quest (Dokebi Hunt & Dokebi Horns). | |||
# Silver Arrows needed. | |||
||Area:pay_fild10 | |||
- Payon Forest | |||
|- | |||
| | | | ||
Dryad | |||
|| 60|| 86+ || | |||
|| | # Much more difficult than Les if you are not careful, be careful all the mob is aggressive here, the Harpy's are your biggest danger always avoid them. | ||
# Fire Arrows. | |||
# Huge & Sharp Leafare needed for repeteable quest. | |||
||um_fild01 | |||
- Luluka Forest | |||
|- | |||
| | |||
Enchanted Peach Tree | |||
Zipper Bear | |||
|| 60 || 85+ || | |||
# Zeny $_$ | # Zeny $_$ | ||
# | # Fire Arrows | ||
# | # | ||
||Area: | ||Area:gon_dun01 | ||
- | - Shrine of Gonryun Queen | ||
|- | |||
| | |||
Mavkas | |||
|| 80+|| 95+|| | |||
# Nice Exp. | |||
# Insane zeny. | |||
# You can farm here until you reborn and you will be rich. | |||
# Blue herbs helps a lot. | |||
||mosk_dun03 | |||
- Les Forest | |||
|- | |||
| | |||
Anolian | |||
|| 80+|| 95+|| | |||
# Nice Exp. | |||
# Anolian Skins for repeteable quest. | |||
# Adventurers Guild quest. | |||
# Oridecon farm. | |||
||cmd_fild03 | |||
- Zenhai Marsh | |||
|- | |||
| | |||
Pinguiculas | |||
|| 80+|| 95+|| | |||
# Nice Exp. | |||
# Huge Leafs & Sharp Leafs | |||
# Adventurers Guild Quest. | |||
# New World Quest needed. | |||
# LUCIOLA VESPA WILL OHKO YOU, SO TAKE CARE. | |||
||spl_fild02 | |||
- - Splendide Field | |||
|- | |||
|} | |} | ||
<br> | |||
== Equip Example == | |||
<br> | |||
<p style="color: Green; font-weight: bold;">===='' As Stalker you'll focus on double strafe , ASPD or Bowling Bash ''====</p> | |||
<br> | |||
==== Recommended Gear Progression (As Newbie) ==== | ==== Recommended Gear Progression (As Newbie) ==== | ||
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You can replace the bow for dagger or sword option or what suits you better, it is just a suggestion and it is NOT mandatory to have the weapon of the set to take advantage of the benefits. | |||
This choice maybe change leveling spots only. | |||
{| class="wikitable" | {| class="wikitable" | ||
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| |[[File: | | |[[File:412377.png|200xpx|thumb|Adventurer Bow I]] | ||
* Attack +60 | |||
* Attack + | |||
* Increase physical and magical damage to normal monster by 10%. | * Increase physical and magical damage to normal monster by 10%. | ||
* After base level 61, effects will not work. | * After base level 61, effects will not work. | ||
|- | |- | ||
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|[[File: | |[[File:412377.png|200xpx|thumb|Adventurer Bow II]] Between LV61~85: | ||
* Attack + | * Attack +90 | ||
* Increase physical and magical damage to normal monster by 10%. | * Increase physical and magical damage to normal monster by 10%. | ||
* After base level 86, effects will not work. | * After base level 86, effects will not work. | ||
|- | |- | ||
| Level '''85~98''' | | Level '''85~98''' | ||
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|[[File: | |[[File:412377.png|200xpx|thumb|Adventurer Bow III]] | ||
* Attack + | * Attack +120 | ||
* Increase physical and magical damage to normal monster by 20%. | * Increase physical and magical damage to normal monster by 20%. | ||
* After base level 99, effects will not work. | * After base level 99, effects will not work. | ||
|} | |} | ||
<br> | <br> | ||
== Builds Example == | == Builds Example == | ||
<br> | |||
<table style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; width: 10%; margin:0; border-collapse: collapse;"> | <table style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; width: 10%; margin:0; border-collapse: collapse;"> | ||
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</table> | </table> | ||
<br> | <br> | ||
{| style="padding: 1px; border-radius: 20%;overflow: hidden;" | |||
|- | |||
| [[File:TrippleStalker.gif|left]] | |||
|} | |||
<p style="color: green; font-weight: bold;">='' This one is focused only in ASPD equipment, triple attack, critical damage and auto-steal skill ''=</p> | <p style="color: green; font-weight: bold;">='' This one is focused only in ASPD equipment, triple attack, critical damage and auto-steal skill ''=</p> | ||
<br> | |||
<table style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; width: 10%; margin:0; border-collapse: collapse;"> | <table style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; width: 10%; margin:0; border-collapse: collapse;"> | ||
<tr> | <tr> | ||
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</table> | </table> | ||
<br> | <br> | ||
{| style="padding: 1px; border-radius: 20%;overflow: hidden;" | |||
<p style="color: green; font-weight: bold;">='' | |- | ||
| [[File:0806.gif|left]] | |||
|} | |||
<p style="color: green; font-weight: bold;">='' Spam cold bolts to the enemies and focus on full dex and matk equipment.''=</p> | |||
<br> | |||
<table style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; width: 10%; margin:0; border-collapse: collapse;"> | <table style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; width: 10%; margin:0; border-collapse: collapse;"> | ||
<tr> | <tr> |
Latest revision as of 22:49, 6 August 2024
W.I.P
This is a contribution by players, for players, if you wish to correct and/or contribute any additional information or material please contact any Mentor or GM..
Stalker Class | |
---|---|
Job Info | |
Base Job: Stalker | |
Job Type: 2-1 Transcendent | |
Skills: 4 | |
Bonus stats at Job 70 | |
STR: + 9 | AGI: + 11 | VIT: + 4 | INT: + 3 | DEX: + 12 | LUK: + 3 |
Overview
A Stalker is the Transcendent variant of Rogues. Most melee classes try to avoid them like the plague in fear of getting fully divested and then clobbered by one of their many copied skills during WoE. Stalkers are geared more towards PvP and WoE, however most builds can do PvM just as well.
Their main forte is the now improved intimidating capability. They can opt to keep any skill gained via Intimidate by simply casting Preserve. Most prefer to intimidate Bowling Bash, it works well with most of their builds. One of their other favored skills is Storm Gust being cast at its lowest level, which -usually executed after Divest Armor or Full Divestment- will render most targets immobile in PvP environment.
Skills
Skill | Description | Levels | Type |
---|---|---|---|
Counter Instinct | Parry up to 3 attacks, reflecting some of the received damage back to the enemy. | 5 | Active |
Full Divestment | Simultaneously remove an enemy's Helm, Armor, Weapon and Shield by chance. | 5 | Active |
Preserve | Prevents a stalker from learning a new skill from Intimidate for 10 min. | 1 | Active |
Stealth | Hides the stalker and makes the stalker immune to any detecting skills. | 5 | Active |
Leveling Spots & Tips
Stalker's Leveling Route: | ||||
---|---|---|---|---|
Monsters | Recommended level | End level | Notes | Map |
Les |
30+ | 86+ |
|
Area: mosk_dun01
- Les Forest |
Pitman |
50 | 69 |
|
Area: ein_dun01
- Einbech Mine Dungeon 1F
|
Dokebi |
35 | 70 |
|
Area:pay_fild10
- Payon Forest |
Dryad |
60 | 86+ |
|
um_fild01
- Luluka Forest |
Enchanted Peach Tree Zipper Bear |
60 | 85+ |
|
Area:gon_dun01
- Shrine of Gonryun Queen |
Mavkas |
80+ | 95+ |
|
mosk_dun03
- Les Forest |
Anolian |
80+ | 95+ |
|
cmd_fild03
- Zenhai Marsh |
Pinguiculas |
80+ | 95+ |
|
spl_fild02
- - Splendide Field |
Equip Example
==== As Stalker you'll focus on double strafe , ASPD or Bowling Bash ====
Recommended Gear Progression (As Newbie)
Adventurers Guild
The adventurers set is an own set of the server, it is almost free, the only requirement is to perform the quests it has for you.
It is divided into three tiers, doubling its cost each time, getting the complete set without the weapon has a value of 20, 40 and 80.
We recommend getting the set as it is account bound and you can use it on your next characters, it is not tradeable.
You can replace the bow for dagger or sword option or what suits you better, it is just a suggestion and it is NOT mandatory to have the weapon of the set to take advantage of the benefits.
This choice maybe change leveling spots only.
LEVEL RANGE | SET | Stats | Bonus | Weapon |
---|---|---|---|---|
Level 20 ~ 60 | Adventurer Hat l
|
|
Grants an additional 10% experience gained
|
|
Level 61~85 | Adventurer Hat ll
|
|
Grants an additional 10% experience gained
|
Between LV61~85:
|
Level 85~98 | Adventurer Hat lll
|
|
Grants an additional 10% experience gained
|
|
Builds Example
Tripple Attack - Steal | |
STR: | 60-70 |
AGI: | 99 |
VIT: | 40-50 |
INT: | 1 (base) |
DEX: | 40 |
LUK: | 50-60 |
= This one is focused only in ASPD equipment, triple attack, critical damage and auto-steal skill =
Magic Damage | |
STR: | 1+ |
AGI: | 1 |
VIT: | 30-40 |
INT: | 80-90 |
DEX: | 99 |
LUK: | 1 |
= Spam cold bolts to the enemies and focus on full dex and matk equipment.=
Bownling Bash | |
STR: | 80-90 |
AGI: | 99 |
VIT: | 30-40 |
INT: | 1 (base) |
DEX: | 50 |
LUK: | 1 |
= Strikes a single target with a smashing blow, where each strike will inflict physical damage individually to all enemies within the area of effect and push them backwards. =