Cross Impact: Difference between revisions
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Lemegeton (talk | contribs) (Created page with "{| class="infobox" style="width:30em; float:right;" |- ! colspan=2 style="background:#a3cdd2; font-size:130%;" | File:Crossimpacticon.png Cross Impact |- ! file:CrossImpact.gif |- | '''Type:''' || style="width:150pt;" | Offensive Skill |- | '''Levels:''' || style="width:150pt;" | 5 (1 For now). |- | '''SP Cost:''' || style="width:150pt;" | 25 |- | '''Delay:''' || style="width:150pt;" | 2,5 Seconds |- | '''Target:''' || style="width:150pt;" | Enemy |- | '''Rang...") |
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Latest revision as of 03:15, 8 January 2025
Cross Impact | |
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File:CrossImpact.gif | |
Type: | Offensive Skill |
Levels: | 5 (1 For now). |
SP Cost: | 25 |
Delay: | 2,5 Seconds |
Target: | Enemy |
Range: | 7 |
Weapon: | Any |
Cross Impact ) is a new offensive skill currently available while using Winter Set in Winter Dungeon during Winter Event as Assassin Cross.
Effect
Slams the equipped weapon into the ground to unleash a shockwave toward the single target for ranged physical damage.
Formula:
(1400 + 150*skill_lvl)%
Level | Base Damage (ATK) | Range | SP Cost |
---|---|---|---|
1 | 1550% | 7 | 25 |
Notes
The total damage is inflicted in one bundle of 7 hits. This only affects the divisibility of the damage, which is rounded down.