Knight: Difference between revisions
(12 intermediate revisions by 2 users not shown) | |||
Line 10: | Line 10: | ||
<div style="text-align: center;"> | <div style="text-align: center;"> | ||
<div style="display: inline-block; background: #990000; color: #ffffff; padding: 10px; border-radius: 5px; box-shadow: 0 2px 4px rgba(0, 0, 0, 0.1);"> | <div style="display: inline-block; background: #990000; color: #ffffff; padding: 10px; border-radius: 5px; box-shadow: 0 2px 4px rgba(0, 0, 0, 0.1);"> | ||
'''This is a contribution by players, for players, if you wish to correct and/or contribute any additional information or material please contact | '''This is a contribution by players, for players, if you wish to correct and/or contribute any additional information or material please contact any '''Mentor or GM.'''.''' | ||
</div> | </div> | ||
</div> | </div> | ||
Line 16: | Line 16: | ||
=== As Knight === | |||
<div style="clear:right;"> | |||
{| class="infobox" style="width:30em; float:right; border: 1px solid #aaa; margin: 0 0 1em 1em; padding: 0.2em; text-align:center;" | {| class="infobox" style="width:30em; float:right; border: 1px solid #aaa; margin: 0 0 1em 1em; padding: 0.2em; text-align:center;" | ||
|- | |- | ||
! colspan=2 style="background:#00cc66;" | | ! colspan=2 style="background:#00cc66;" | Knight Class | ||
|- | |- | ||
| [[ | | [[File:Knight.png|center|200px]] | ||
|- | |- | ||
! colspan=2 style="background:#00cc66; font-size:130%;" | Job Info | ! colspan=2 style="background:#00cc66; font-size:130%;" | Job Info | ||
|- | |- | ||
|- | |- | ||
| '''Base Job:''' | | '''Base Job:''' Knight|| | ||
|- | |- | ||
| '''Job Type:''' | | '''Job Type:''' 2-1 Transcendent || | ||
|- | |- | ||
|- | |- | ||
| '''Skills:''' | | '''Skills:''' 10 || | ||
|- | |- | ||
| ''' | | '''Quest Skills: 1 (As Knight)''' || | ||
|- | |- | ||
! colspan=2 style="background:#00cc66;" | Bonus stats at Job 50 | ! colspan=2 style="background:#00cc66;" | Bonus stats at Job 50 | ||
|- | |- | ||
| | | |STR: +8 | AGI: +2 | VIT: +10 | INT: +0 | DEX: +6 | LUK: +4 | ||
|- | |- | ||
|- | |- | ||
|} | |} | ||
</div> | |||
The Knight class is the primary second job for the Swordman class. Being a hack and slash type of character, Knights are granted access to a new mastery that will open a new type of weapon to wield aside from the Swordman's swords. They are also allowed to acquire powerful AoE skills like the famed Bowling Bash and the spear exclusive skill, Brandish Spear. | |||
[[File:KnightSkillTree.png]] | |||
== Class Data== | == Class Data== | ||
<br> | |||
{| class=" | ==== Skills ==== | ||
{| class="wikitable sortable" style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; border-collapse: collapse;" | |||
|- | |- | ||
! style="background-color:#a3cdd2;" | Skill !! style="background-color:#a3cdd2; | ! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Skill !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Description !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Levels !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Type | ||
|- | |- | ||
| style="text-align:left; border: 1px solid #aaa;" | [[File:Bowling Bash.png|left]] Bowling Bash || style="border: 1px solid #aaa;" | Knock targets backward, causing up to 500% damage in a 5x5 cell area that hits up to four times. || style="border: 1px solid #aaa;" | 10 || style="background-color:#cccccc; border: 1px solid #aaa;" | Offensive | |||
| [[File: | |||
|- | |- | ||
| style="text-align:left; border: 1px solid #aaa;" | [[File:Brandish Spear.png|left]] Brandish Spear || style="border: 1px solid #aaa;" | Swings the equipped spear forward to a single target to inflict ranged physical damage to all enemies in front of the user. || style="border: 1px solid #aaa;" | 10 || style="background-color:#cccccc; border: 1px solid #aaa;" | Offensive | |||
|- | |- | ||
| [[File: | | style="text-align:left; border: 1px solid #aaa;" | [[File:Cavalier Mastery.png|left]] Cavalier Mastery || style="border: 1px solid #aaa;" | At maximum level removes the 50% ASPD penalty when riding a PecoPeco. || style="border: 1px solid #aaa;" | 5 || style="background-color:#cccccc; border: 1px solid #aaa;" | Passive | ||
|- | |- | ||
| [[File: | | style="text-align:left; border: 1px solid #aaa;" | [[File:Counter Attack.png|left]] Counter Attack || style="border: 1px solid #aaa;" | Block an enemy's attack and automatically perform one critical attack on them, ending the Counter Attack stance. || style="border: 1px solid #aaa;" | 5 || style="background-color:#ccffcc; border: 1px solid #aaa;" | Active | ||
|- | |- | ||
| [[File: | | style="text-align:left; border: 1px solid #aaa;" | [[File:Peco Peco Ride.png|left]] Peco Peco Ride || style="border: 1px solid #aaa;" | Enables Knights or Crusaders to ride a Peco Peco. || style="border: 1px solid #aaa;" | 1 || style="background-color:#cccccc; border: 1px solid #aaa;" | Passive | ||
| | |||
|- | |- | ||
| style="text-align:left; border: 1px solid #aaa;" | [[File:Pierce.png|left]] Pierce || style="border: 1px solid #aaa;" | Strikes a single target for an amount of hits based on target's size. Requires a Spear class weapon. || style="border: 1px solid #aaa;" | 10 || style="background-color:#cccccc; border: 1px solid #aaa;" | Offensive | |||
|- | |- | ||
| style="text-align:left; border: 1px solid #aaa;" | [[File:Spear Boomerang.png|left]] Spear Boomerang || style="border: 1px solid #aaa;" | Must be wielding a Spear weapon. Throws the equipped spear at a single target (the spear does not require retrieval). || style="border: 1px solid #aaa;" | 5 || style="background-color:#cccccc; border: 1px solid #aaa;" | Offensive | |||
|- | |- | ||
| style="text-align:left; border: 1px solid #aaa;" | [[File:Spear Mastery.png|left]] Spear Mastery || style="border: 1px solid #aaa;" | Adds +4 ATK per skill level to Spear weapons. If the player is riding a PecoPeco, an additional +1 ATK per skill level is added. || style="border: 1px solid #aaa;" | 10 || style="background-color:#cccccc; border: 1px solid #aaa;" | Passive | |||
|- | |- | ||
| | | style="text-align:left; border: 1px solid #aaa;" | [[File:Spear Stab.png|left]] Spear Stab || style="border: 1px solid #aaa;" | Strikes a target enemy and all enemies in a line between the player and the target. Requires a Spear. All struck enemies are knocked back 6 cells. || style="border: 1px solid #aaa;" | 10 || style="background-color:#cccccc; border: 1px solid #aaa;" | Offensive | ||
|| | |||
- | |||
|- | |- | ||
| style="text-align:left; border: 1px solid #aaa;" | [[File:Twohand Quicken.png|left]] Twohand Quicken || style="border: 1px solid #aaa;" | Temporarily increases attack speed, critical hit rate and hit rate with Two Handed Sword class weapons. || style="border: 1px solid #aaa;" | 10 || style="background-color:#ccffcc; border: 1px solid #aaa;" | Supportive | |||
|} | |||
<br> | |||
=== Quest Skill === | |||
| | {| class="wikitable sortable" style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; border-collapse: collapse;" | ||
# | |||
# | |||
- | |||
|- | |- | ||
! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Skill !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Description !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Levels !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Type !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Job Level Requirement | |||
| | |||
|| | |||
# | |||
# | |||
- | |||
|- | |- | ||
| | | style="text-align:left; border: 1px solid #aaa;" | [[File:Charge Attack.png|left]] Charge Attack || style="border: 1px solid #aaa;" | Ranged attack: Rush a target, dealing more damage depending on how far away you are from it. || style="border: 1px solid #aaa;" | 1 || style="background-color:#cccccc; border: 1px solid #aaa;" | Offensive || style="border: 1px solid #aaa;" | 40 | ||
|} | |||
|| | |||
<br> | |||
- | === Soul Skill === | ||
{| class="wikitable sortable" style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; border-collapse: collapse;" | |||
|- | |- | ||
| | ! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Skill !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Description !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Levels !! style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa;" | Type | ||
|| | |||
# | |||
# | |||
|- | |- | ||
| style="text-align:left; border: 1px solid #aaa;" | [[File:One-Hand_Quicken.png|left]] One-Hand Quicken || style="border: 1px solid #aaa;" | Temporarily increase ASPD by 30% when wielding One-Handed Swords. || style="border: 1px solid #aaa;" | 1 || style="background-color:#cccccc; border: 1px solid #aaa;" | Supportive | |||
| | |||
|| | |||
# | |||
# | |||
# | |||
|} | |} | ||
<br> | <br> | ||
== Leveling Route == | |||
<br> | <br> | ||
{|class="wikitable mw-collapsible mw-collapsed" style="width: 50%;" border="0" | {|class="wikitable mw-collapsible mw-collapsed" style="width: 50%;" border="0" | ||
|- | |- | ||
Line 286: | Line 144: | ||
High Orcs | High Orcs | ||
|| 70|| 90+ || | || 70|| 90+ || | ||
# Recommended to get a Water element | # Recommended to get a Water element, if you have endower(sage) use it in a weapon with racial damage against Humans/orcs. | ||
# Loot is a bit poor compared to other areas. | # Loot is a bit poor compared to other areas. | ||
# Try to hunt Orc Archers from time to time to get an Orc Bow and sell it. | # Try to hunt Orc Archers from time to time to get an Orc Bow and sell it. | ||
Line 351: | Line 209: | ||
|} | |} | ||
<br> | |||
==== Recommended Gear Progression (As Newbie) ==== | ==== Recommended Gear Progression (As Newbie) ==== | ||
Line 364: | Line 222: | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 398: | Line 255: | ||
| |[[File: | | |[[File:AdventureSlayer2.png|200xpx|thumb|Adventurer Slayer II]] | ||
* Attack + | |||
* Attack +120 | |||
* Increase physical and magical damage to normal monster by 10%. | * Increase physical and magical damage to normal monster by 10%. | ||
* After base level 61, effects will not work. | * After base level 61, effects will not work. | ||
Line 432: | Line 290: | ||
|[[File: | |[[File:AdventureSlayer2.png|200xpx|thumb|Adventurer Slayer II]] Between LV61~85: | ||
* Attack +120 | * Attack +120 | ||
* Increase physical and magical damage to normal monster by 10%. | * Increase physical and magical damage to normal monster by 10%. | ||
Line 463: | Line 321: | ||
|[[File: | |[[File:AdventureSlayer2.png|200xpx|thumb|Adventurer Slayer III]] | ||
* Attack +150 | * Attack +150 | ||
* Increase physical and magical damage to normal monster by 20%. | * Increase physical and magical damage to normal monster by 20%. | ||
Line 470: | Line 328: | ||
|} | |} | ||
<br> | |||
== Build examples == | |||
<br> | |||
==== | <table style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; width: 10%; margin:0; border-collapse: collapse;"> | ||
<tr> | |||
<td style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa; font-weight: bold;" colspan="2">ASPD</td> | |||
</tr> | |||
<tr> | |||
<td style="border: 1px solid #aaa; padding: 8px;">'''STR:'''</td> | |||
<td style="border: 1px solid #aaa; padding: 8px;">70-80</td> | |||
</tr> | |||
<tr> | |||
<td style="border: 1px solid #aaa; padding: 8px;">'''AGI:'''</td> | |||
<td style="border: 1px solid #aaa; padding: 8px;">80-90 (base)</td> | |||
</tr> | |||
<tr> | |||
<td style="border: 1px solid #aaa; padding: 8px;">'''VIT:'''</td> | |||
<td style="border: 1px solid #aaa; padding: 8px;">40-60</td> | |||
</tr> | |||
<tr> | |||
<td style="border: 1px solid #aaa; padding: 8px;">'''INT:'''</td> | |||
<td style="border: 1px solid #aaa; padding: 8px;">1 (base)</td> | |||
</tr> | |||
<tr> | |||
<td style="border: 1px solid #aaa; padding: 8px;">'''DEX:'''</td> | |||
<td style="border: 1px solid #aaa; padding: 8px;">40 (base)</td> | |||
</tr> | |||
<tr> | |||
<td style="border: 1px solid #aaa; padding: 8px;">'''LUK:'''</td> | |||
<td style="border: 1px solid #aaa; padding: 8px;">1</td> | |||
</tr> | |||
</table> | |||
<br> | |||
<p style="color: green; font-weight: bold;">===='' A classic build that allows the user to kill only with ASPD and spam Bowling Bash with very low cool down. ''====</p> | |||
<p style="color: green; font-weight: bold;">===='' They sacrifice vit but adquire a high ASPD and flee to avoid using skills in some monsters ''====</p> | |||
<br> | |||
'''AGI:''' | <table style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; width: 10%; margin:0; border-collapse: collapse;"> | ||
<tr> | |||
<td style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa; font-weight: bold;" colspan="2">STR + VIT</td> | |||
</tr> | |||
<tr> | |||
<td style="border: 1px solid #aaa; padding: 8px;">'''STR:'''</td> | |||
<td style="border: 1px solid #aaa; padding: 8px;">90+</td> | |||
</tr> | |||
<tr> | |||
<td style="border: 1px solid #aaa; padding: 8px;">'''AGI:'''</td> | |||
<td style="border: 1px solid #aaa; padding: 8px;">30-40 (base)</td> | |||
</tr> | |||
<tr> | |||
<td style="border: 1px solid #aaa; padding: 8px;">'''VIT:'''</td> | |||
<td style="border: 1px solid #aaa; padding: 8px;">70-80</td> | |||
</tr> | |||
<tr> | |||
<td style="border: 1px solid #aaa; padding: 8px;">'''INT:'''</td> | |||
<td style="border: 1px solid #aaa; padding: 8px;">1 (base)</td> | |||
</tr> | |||
<tr> | |||
<td style="border: 1px solid #aaa; padding: 8px;">'''DEX:'''</td> | |||
<td style="border: 1px solid #aaa; padding: 8px;">40 (base)</td> | |||
</tr> | |||
<tr> | |||
<td style="border: 1px solid #aaa; padding: 8px;">'''LUK:'''</td> | |||
<td style="border: 1px solid #aaa; padding: 8px;">1</td> | |||
</tr> | |||
</table> | |||
''' | <p style="color: green; font-weight: bold;">===='' This build is full Bowling Bash, adding some agi just to increase the cool down of it, in this case you're going to use a lot of consumables but level up quickier , not recommended for new players with few consumables. ''====</p> | ||
<br> | |||
== NEXT JOB == | |||
<br> | |||
<b><span style="color:#ff00ff;">[[https://wiki.adventuresro.com//v1/index.php/Lord_Knight Knight - - -> Lord_Knight 2-1 Transcendent Job]]</span></b> | |||
<br> | |||
< | |||
< |
Latest revision as of 08:05, 20 July 2024
W.I.P
This is a contribution by players, for players, if you wish to correct and/or contribute any additional information or material please contact any Mentor or GM..
As Knight
Knight Class | |
---|---|
Job Info | |
Base Job: Knight | |
Job Type: 2-1 Transcendent | |
Skills: 10 | |
Quest Skills: 1 (As Knight) | |
Bonus stats at Job 50 | |
STR: +8 | AGI: +2 | VIT: +10 | INT: +0 | DEX: +6 | LUK: +4 |
The Knight class is the primary second job for the Swordman class. Being a hack and slash type of character, Knights are granted access to a new mastery that will open a new type of weapon to wield aside from the Swordman's swords. They are also allowed to acquire powerful AoE skills like the famed Bowling Bash and the spear exclusive skill, Brandish Spear.
Class Data
Skills
Skill | Description | Levels | Type |
---|---|---|---|
Bowling Bash | Knock targets backward, causing up to 500% damage in a 5x5 cell area that hits up to four times. | 10 | Offensive |
Brandish Spear | Swings the equipped spear forward to a single target to inflict ranged physical damage to all enemies in front of the user. | 10 | Offensive |
Cavalier Mastery | At maximum level removes the 50% ASPD penalty when riding a PecoPeco. | 5 | Passive |
Counter Attack | Block an enemy's attack and automatically perform one critical attack on them, ending the Counter Attack stance. | 5 | Active |
Peco Peco Ride | Enables Knights or Crusaders to ride a Peco Peco. | 1 | Passive |
Pierce | Strikes a single target for an amount of hits based on target's size. Requires a Spear class weapon. | 10 | Offensive |
Spear Boomerang | Must be wielding a Spear weapon. Throws the equipped spear at a single target (the spear does not require retrieval). | 5 | Offensive |
Spear Mastery | Adds +4 ATK per skill level to Spear weapons. If the player is riding a PecoPeco, an additional +1 ATK per skill level is added. | 10 | Passive |
Spear Stab | Strikes a target enemy and all enemies in a line between the player and the target. Requires a Spear. All struck enemies are knocked back 6 cells. | 10 | Offensive |
Twohand Quicken | Temporarily increases attack speed, critical hit rate and hit rate with Two Handed Sword class weapons. | 10 | Supportive |
Quest Skill
Skill | Description | Levels | Type | Job Level Requirement |
---|---|---|---|---|
Charge Attack | Ranged attack: Rush a target, dealing more damage depending on how far away you are from it. | 1 | Offensive | 40 |
Soul Skill
Skill | Description | Levels | Type |
---|---|---|---|
One-Hand Quicken | Temporarily increase ASPD by 30% when wielding One-Handed Swords. | 1 | Supportive |
Leveling Route
Knight's Leveling Route: | ||||
---|---|---|---|---|
Monsters | Recommended level | End level | Notes | Map |
Les |
30+ | 86+ |
|
Area: mosk_dun01
- Les Forest |
Pitman |
50 | 69 |
|
Area: ein_dun01
- Einbech Mine Dungeon 1F
|
Myst Case |
45 | 70 |
|
Area:xmas_dun02
- Toy Factory |
High Orcs |
70 | 90+ |
|
gef_fild14
- Geffen Field |
Enchanted Peach Tree Zipper Bear |
60 | 85+ |
|
Area:gon_dun01
- Shrine of Gonryun Queen |
Pasanas |
80+ | 95+ |
|
in_sphinx5
- Morroc Sphinx |
Anolian |
80+ | 95+ |
|
cmd_fild03
- Zenhai Marsh |
Isilla Vanberk |
80+ | 95+ |
|
ra_sanc01
- Rachel Sanctuary |
Nightmare Terror Earth Deleter Sky Deleter |
80+ | 99 |
|
mag_dun02
- Magma Dungeon |
Recommended Gear Progression (As Newbie)
Adventurers Guild
The adventurers set is an own set of the server, it is almost free, the only requirement is to perform the quests it has for you.
It is divided into three tiers, doubling its cost each time, getting the complete set without the weapon has a value of 20, 40 and 80.
We recommend getting the set as it is account bound and you can use it on your next characters, it is not tradeable.
LEVEL RANGE | SET | Stats | Bonus | Weapon |
---|---|---|---|---|
Level 20 ~ 60 | Adventurer Hat l
|
|
Grants an additional 10% experience gained
|
|
Level 61~85 | Adventurer Hat ll
|
|
Grants an additional 10% experience gained
|
Between LV61~85:
|
Level 85~98 | Adventurer Hat lll
|
|
Grants an additional 10% experience gained
|
|
Build examples
ASPD | |
STR: | 70-80 |
AGI: | 80-90 (base) |
VIT: | 40-60 |
INT: | 1 (base) |
DEX: | 40 (base) |
LUK: | 1 |
==== A classic build that allows the user to kill only with ASPD and spam Bowling Bash with very low cool down. ====
==== They sacrifice vit but adquire a high ASPD and flee to avoid using skills in some monsters ====
STR + VIT | |
STR: | 90+ |
AGI: | 30-40 (base) |
VIT: | 70-80 |
INT: | 1 (base) |
DEX: | 40 (base) |
LUK: | 1 |
==== This build is full Bowling Bash, adding some agi just to increase the cool down of it, in this case you're going to use a lot of consumables but level up quickier , not recommended for new players with few consumables. ====