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| '''Base Job:''' Sage||
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| '''Job Type:''' 2-1 Transcendent ||
| '''Job Type:''' 2-2 Transcendent ||
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Revision as of 03:01, 9 July 2024

   W.I.P



   This is a contribution by players, for players, if you wish to correct and/or contribute any additional information or material please contact any Mentor or GM..


Overview

Sages are a PvP-oriented class with the role of caster/anti-Mage. They do not have the offensive abilities of a Wizard, but are a slightly buffed version of Mage with their Free Casting. Sages shine in their defensive abilities, with many builds centered around Magnetic Earth. Dispell is also a popular and sought-after spell which is useful for removing buffs from the enemy. Many of their skills can only realistically be used in PvP, making PvM quite difficult, particularly for VIT/DEX builds that have difficulty solo levelling. Battle sages are a 'for fun' build which can become a powerful leveling build only if matched with a Soul Linker (see Sage Spirit for more info).

Sage
Sage.png
Job Info
Base Job: Sage
Job Type: 2-2 Transcendent
Skills: 10
Platinum Skills: 2 (As Sage)
Bonus stats at Job 50
STR: +5 | AGI: +5 | VIT: +3 | INT: +9 | DEX: +5 | LUK: +3



SageSkillTree.png


Class Data


Skills

Skill Description Levels Type
Cast Cancel.png
Cast Cancel
Cancel the casting of your skill and regain some of the SP. 5 Active
Deluge.png
Deluge
Use a Blue Gemstone to create a 7x7 area of water on the ground. 5 Active
Dispell.png
Dispell
Use a Yellow Gemstone to remove all buffs from the target, with several exceptions. 5 Active
Dragonology.png
Dragonology
Increases INT up to 3, and increases ATK and MATK versus Dragon-race enemies. 5 Passive
Earth Spike.png
Earth Spike
Attack a target for up to 500% Earth-element damage. 5 Offensive
Endow Blaze.png
Endow Blaze
Use a Scarlet Point to endow a party member's weapon with the Fire-element. 5 Supportive
Endow Quake.png
Endow Quake
Use a Lime Green Point to endow a party member's weapon with the Earth-element. 5 Supportive
Endow Tornado.png
Endow Tornado
Use a Yellow Wish Point to endow a party member's weapon with the Wind-element. 5 Supportive
Endow Tsunami.png
Endow Tsunami
Use a Indigo Point to endow a party member's weapon with the Water-element. 5 Supportive
Free Cast.png
Free Cast
Allows you to walk and attack while casting spells. 10 Passive
Heaven's Drive.png
Heaven's Drive
Earth-element AoE attack dealing up to 500% MATK to targets in a 5x5 area. 5 Offensive
Hindsight.png
Hindsight
Allows the Sage to choose a skill from a short list and autocast that skill when physically attacking. 10 Active
Hocus-pocus.png
Hocus-pocus
Use 2 Yellow Gemstones to invoke a random non-Transcendent skill, or one of a few Hocus Pocus-specific effects. 10 Active
Magic Rod.png
Magic Rod
Absorb a single-target skill that is targeting you, negating its damage and giving you SP. 5 Active
Magnetic Earth.png
Magnetic Earth
Use a Blue Gemstone and Yellow Gemstone to create an area that cancels ground-targeting spells. 5 Active
Sense.png
Sense
Reveal basic information about the target monster. 1 Active
Spell Breaker.png
Spell Breaker
Cancel the skill that the target is currently casting and absorb it as SP. 5 Active
Study.png
Study
Adds +3 ATK and +0.5% ASPD per skill level to Book weapons. 5 Passive
Volcano.png
Volcano
Use a Blue Gemstone to create a 7x7 area of fire on the ground. 5 Active
Whirlwind.png
Whirlwind
Use a Blue Gemstone to create a 7x7 area of wind on the ground. 5 Active



Quest Skills

Skill Description Levels Type Job Level Requirement
Create Elemental Converter.png
Create Elemental Converter
Allows the Sage to create Elemental Converters, which can be used for short term endows. 1 Active None
Elemental Change.png
Elemental Change
Uses an Elemental Converter to permanently change the element of a monster. 1 Active 40


Leveling Route


Sage Leveling Route:
Monsters Recommended level End level Notes Map

Les

30+ 86+
  1. Moskovia Dungeon Quest Needed
  2. Fire Weapon
  3. Keep all sharp leafs, they are useful for repeatable quests.
Area: mosk_dun01

- Les Forest

Pitman
50 69
  1. Adventurers Guild Quest.
  2. Fire Weapon
  3. Hunt Porcellio & Noxious, maybe you are lucky and you can sell those cards.
Area: ein_dun01

- Einbech Mine Dungeon 1F


Myst Case
45 70
  1. MVP Zone, take care.
  2. Zeny early Zeny Spot.
Area:xmas_dun02

- Toy Factory

High Orcs
70 90+
  1. Recommended to get a Water element Weapon, if you have endower(sage) use it in a weapon with racial damage against Humans/orcs.
  2. Loot is a bit poor compared to other areas.
  3. Try to hunt Orc Archers from time to time to get an Orc Bow and sell it.
  4. Adv Guild Quest.
gef_fild14

- Geffen Field

Enchanted Peach Tree
Zipper Bear
60 85+
  1. Zeny $_$
  2. Fire Weapon
Area:gon_dun01

- Shrine of Gonryun Queen

Pasanas
80+ 95+
  1. Nice Exp.
  2. Good Zeny.
  3. Evade Anubis.
  4. Water Weapon needed
in_sphinx5

- Morroc Sphinx

Anolian
80+ 95+
  1. Nice Exp.
  2. Anolian Skins for repeteable quest.
  3. Adventurers Guild quest.
  4. Oridecon farm.
cmd_fild03

- Zenhai Marsh

Isilla
Vanberk
80+ 95+
  1. Nice Exp.
  2. Zeny.
  3. Almost Everything is neutral, so do not use element here.
ra_sanc01

- Rachel Sanctuary

Nightmare Terror
Earth Deleter
Sky Deleter
80+ 99
  1. Nice Exp.
  2. Zeny.
  3. Almost Everything is ffire but Nightmare Terror shadow.
  4. Pasana card is a must, recommended for duos, very expensive if you are going as newbie solo player
mag_dun02

- Magma Dungeon

*HARD WAY
*NEED MANUK QUEST
Tatachos
80+ 99
  1. Nice Exp.
  2. Zeny and farm.
  3. You will need a fire katar or endow.
  4. Only Kill Tatachos with Grimoth and fly.
dic_fild02

- Kamidal Mountain


Build examples


Leveling Build
STR: 1
AGI: 1 (base)
VIT: 60-80
INT: 80-99 (base)
DEX: 50-80(base)
LUK: 1


==== Sages start off with decent Magic AoEs with Thunderstorm and Fireball, and can pick off single targets with bolt spells. Unfortunately towards later levels (after about 85) it may not be possible to one shot monsters anymore with the bolt skills.====



Aspd + SoulLink
STR: 1
AGI: 80-99(base)
VIT: 50-80
INT: 80-99(base)
DEX: 20-40 (base)
LUK: 1


==== This build is focused in aspd with soul link, to improve the auto-cast of skills, always have a linker at hand and prepare to have some fun. ====


Hocus Pocus
STR: 1
AGI: 1 (base)
VIT: 70
INT: 130 (base)
DEX: 70(base)
LUK: 9


====The build aims at the most INT possible for a good regen rate, since casting HP repeatedly can drain the SP considerably. It also doesn't go for maxed DEX, but focuses more on VIT instead to avoid death by random Hocus-pocus skills. ====


Rebirth Job


Sage - - - > Professor