Sage: Difference between revisions
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| '''Job Type:''' 2- | | '''Job Type:''' 2-2 Transcendent || | ||
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Revision as of 03:01, 9 July 2024
W.I.P
This is a contribution by players, for players, if you wish to correct and/or contribute any additional information or material please contact any Mentor or GM..
Overview
Sages are a PvP-oriented class with the role of caster/anti-Mage. They do not have the offensive abilities of a Wizard, but are a slightly buffed version of Mage with their Free Casting. Sages shine in their defensive abilities, with many builds centered around Magnetic Earth. Dispell is also a popular and sought-after spell which is useful for removing buffs from the enemy. Many of their skills can only realistically be used in PvP, making PvM quite difficult, particularly for VIT/DEX builds that have difficulty solo levelling. Battle sages are a 'for fun' build which can become a powerful leveling build only if matched with a Soul Linker (see Sage Spirit for more info).
Sage | |
---|---|
Job Info | |
Base Job: Sage | |
Job Type: 2-2 Transcendent | |
Skills: 10 | |
Platinum Skills: 2 (As Sage) | |
Bonus stats at Job 50 | |
STR: +5 | AGI: +5 | VIT: +3 | INT: +9 | DEX: +5 | LUK: +3 |
Class Data
Skills
Skill | Description | Levels | Type |
---|---|---|---|
Cast Cancel | Cancel the casting of your skill and regain some of the SP. | 5 | Active |
Deluge | Use a Blue Gemstone to create a 7x7 area of water on the ground. | 5 | Active |
Dispell | Use a Yellow Gemstone to remove all buffs from the target, with several exceptions. | 5 | Active |
Dragonology | Increases INT up to 3, and increases ATK and MATK versus Dragon-race enemies. | 5 | Passive |
Earth Spike | Attack a target for up to 500% Earth-element damage. | 5 | Offensive |
Endow Blaze | Use a Scarlet Point to endow a party member's weapon with the Fire-element. | 5 | Supportive |
Endow Quake | Use a Lime Green Point to endow a party member's weapon with the Earth-element. | 5 | Supportive |
Endow Tornado | Use a Yellow Wish Point to endow a party member's weapon with the Wind-element. | 5 | Supportive |
Endow Tsunami | Use a Indigo Point to endow a party member's weapon with the Water-element. | 5 | Supportive |
Free Cast | Allows you to walk and attack while casting spells. | 10 | Passive |
Heaven's Drive | Earth-element AoE attack dealing up to 500% MATK to targets in a 5x5 area. | 5 | Offensive |
Hindsight | Allows the Sage to choose a skill from a short list and autocast that skill when physically attacking. | 10 | Active |
Hocus-pocus | Use 2 Yellow Gemstones to invoke a random non-Transcendent skill, or one of a few Hocus Pocus-specific effects. | 10 | Active |
Magic Rod | Absorb a single-target skill that is targeting you, negating its damage and giving you SP. | 5 | Active |
Magnetic Earth | Use a Blue Gemstone and Yellow Gemstone to create an area that cancels ground-targeting spells. | 5 | Active |
Sense | Reveal basic information about the target monster. | 1 | Active |
Spell Breaker | Cancel the skill that the target is currently casting and absorb it as SP. | 5 | Active |
Study | Adds +3 ATK and +0.5% ASPD per skill level to Book weapons. | 5 | Passive |
Volcano | Use a Blue Gemstone to create a 7x7 area of fire on the ground. | 5 | Active |
Whirlwind | Use a Blue Gemstone to create a 7x7 area of wind on the ground. | 5 | Active |
Quest Skills
Skill | Description | Levels | Type | Job Level Requirement |
---|---|---|---|---|
Create Elemental Converter | Allows the Sage to create Elemental Converters, which can be used for short term endows. | 1 | Active | None |
Elemental Change | Uses an Elemental Converter to permanently change the element of a monster. | 1 | Active | 40 |
Leveling Route
Sage Leveling Route: | ||||
---|---|---|---|---|
Monsters | Recommended level | End level | Notes | Map |
Les |
30+ | 86+ |
|
Area: mosk_dun01
- Les Forest |
Pitman |
50 | 69 |
|
Area: ein_dun01
- Einbech Mine Dungeon 1F
|
Myst Case |
45 | 70 |
|
Area:xmas_dun02
- Toy Factory |
High Orcs |
70 | 90+ |
|
gef_fild14
- Geffen Field |
Enchanted Peach Tree Zipper Bear |
60 | 85+ |
|
Area:gon_dun01
- Shrine of Gonryun Queen |
Pasanas |
80+ | 95+ |
|
in_sphinx5
- Morroc Sphinx |
Anolian |
80+ | 95+ |
|
cmd_fild03
- Zenhai Marsh |
Isilla Vanberk |
80+ | 95+ |
|
ra_sanc01
- Rachel Sanctuary |
Nightmare Terror Earth Deleter Sky Deleter |
80+ | 99 |
|
mag_dun02
- Magma Dungeon |
*HARD WAY *NEED MANUK QUEST Tatachos |
80+ | 99 |
|
dic_fild02
- Kamidal Mountain |
Build examples
Leveling Build | |
STR: | 1 |
AGI: | 1 (base) |
VIT: | 60-80 |
INT: | 80-99 (base) |
DEX: | 50-80(base) |
LUK: | 1 |
==== Sages start off with decent Magic AoEs with Thunderstorm and Fireball, and can pick off single targets with bolt spells. Unfortunately towards later levels (after about 85) it may not be possible to one shot monsters anymore with the bolt skills.====
Aspd + SoulLink | |
STR: | 1 |
AGI: | 80-99(base) |
VIT: | 50-80 |
INT: | 80-99(base) |
DEX: | 20-40 (base) |
LUK: | 1 |
==== This build is focused in aspd with soul link, to improve the auto-cast of skills, always have a linker at hand and prepare to have some fun. ====
Hocus Pocus | |
STR: | 1 |
AGI: | 1 (base) |
VIT: | 70 |
INT: | 130 (base) |
DEX: | 70(base) |
LUK: | 9 |
====The build aims at the most INT possible for a good regen rate, since casting HP repeatedly can drain the SP considerably. It also doesn't go for maxed DEX, but focuses more on VIT instead to avoid death by random Hocus-pocus skills. ====
Rebirth Job