Paladin: Difference between revisions

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Revision as of 04:30, 15 July 2024

   W.I.P



   This is a contribution by players, for players, if you wish to correct and/or contribute any additional information or material please contact any Mentor or GM..


Paladin Class
Paladin.png
Job Info
Base Job: Paladin
Job Type: 2-1 Transcendent
Skills: 4
Bonus stats at Job 70
STR: +9 | AGI: +8 | VIT: +10 | INT: +7 | DEX: +8 | LUK: +3

Overview


Do you believe in the gods? Witness the Paladin's might and see the power of the divine for yourself! Non-believers are sure to convert and sinners will repent! The Paladin is a shining symbol of piety and devotion who uses his fighting ability in the service of the gods and his fellow man. His skills can punish the wicked or inspire the faithful.

Paladins are the Transcendent variant of the Crusader class. Aside from the HP/SP boost, the Paladin's defensive capabilities have not seen significant changes. They do receive many new offensive abilities which inspiring many INT-built Crusaders to become battle-built Paladins. For those Paladins who wish to continue as an INT-type build, the Battle Chant skill allows them to play a supportive role in large party settings, and the 20 additional skills points allow them to learn a much wider variety of skills.

PaladinSkillTree.png



Skills

Skill Description Levels Type
Battle Chant.png
Battle Chant
Begins a chant that inflicts a random status ailment on enemies within range, while also endowing party members with random buffs. 10 Supportive
Gloria Domini.png
Gloria Domini
Crush a target with a huge cross from the sky, dealing Holy property magic damage. 5 Offensive
Martyr's Reckoning.png
Martyr's Reckoning
Sacrifices the user's HP in order to deal great damage onto a target. 5 Offensive
Rapid Smiting.png
Rapid Smiting
Hurls the user's shield at a target, striking five times. 5 Offensive



Leveling Route



Paladin Smith's Leveling Route:
Monsters Recommended level End level Notes Map

Les

30+ 86+
  1. Moskovia Dungeon Quest Needed
  2. Fire Weapon
  3. Keep all sharp leafs, they are useful for repeatable quests.
Area: mosk_dun01

- Les Forest

High Orcs
70 90+
  1. Recommended to get a Water element Axe, if you have endower(sage) use it in a weapon with racial damage against Humans/orcs.
  2. Loot is a bit poor compared to other areas.
  3. Try to hunt Orc Archers from time to time to get an Orc Bow and sell it.
  4. Adv Guild Quest.
gef_fild14

- Geffen Field

Imp
Kaza
70 99
  1. Zeny $_$
  2. Ice Weapon
Area:Thor_v01

- Thor Volcano

  1. Highly Recommended a build full ASPD, ice weapon or endow, fly and kill only Imp's and Kasa's, avoid sword and bow master's at any cost.


Recommended Gear Progression (As Newbie)

Adventurers Guild

The adventurers set is an own set of the server, it is almost free, the only requirement is to perform the quests it has for you.

It is divided into three tiers, doubling its cost each time, getting the complete set without the weapon has a value of 20, 40 and 80.

We recommend getting the set as it is account bound and you can use it on your next characters, it is not tradeable.


LEVEL RANGE SET Stats Bonus Weapon
Level 20 ~ 60
Eden Hat.png
Adventurer Hat l


Eden Uniform.png
Adventurer Uniform l


Eden Manteau.png
Adventurer Manteau l


Eden Boots.png
Adventurer Boots l


  • Defense +15
  • All stats+1
  • Attack +10
  • Magic Attack+30
  • Add 3% resistance against all property attacks
  • Max HP +5%
Grants an additional 10% experience gained


Adventurer Slayer II
  • Attack +120
  • Increase physical and magical damage to normal monster by 10%.
  • After base level 61, effects will not work.


Level 61~85
Eden Hat.png
Adventurer Hat ll


Eden Uniform.png
Adventurer Uniform ll


Eden Manteau.png
Adventurer Manteau ll


Eden Boots.png
Adventurer Boots ll


  • Defense +20
  • SP +50
  • All stats+1
  • Attack +15
  • Magic Attack+45
  • Add 5% resistance against all property attacks
  • Max SP +5%
  • Max HP +5%
Grants an additional 10% experience gained


Adventurer Slayer II
Between LV61~85:
  • Attack +120
  • Increase physical and magical damage to normal monster by 10%.
  • After base level 86, effects will not work.
Level 85~98
Eden Hat.png
Adventurer Hat lll


Eden Uniform.png
Adventurer Uniform lll


Eden Manteau.png
Adventurer Manteau lll


Eden Boots.png
Adventurer Boots lll


  • Defense +26
  • Max HP+500
  • Max SP+50
  • All stats+2
  • Attack +20
  • Magic Attack+60
  • Add 7% resistance against all property attacks
  • Max SP +5%
  • Max HP +5%
Grants an additional 10% experience gained


Adventurer Slayer III
  • Attack +150
  • Increase physical and magical damage to normal monster by 20%.
  • After base level 99, effects will not work.



Builds Example



SACRIFICE(ASPD+VIT)
STR: 1+
AGI: 99 (base)
VIT: 99
INT: 1 (base)
DEX: 1 (base)
LUK: 1


==== This build, improve the sacrifice skill with ASPD and VIT, be carefull this build will consume a lot of consumables ====


GRAND CROSS - INT
STR: 1
AGI: 1 (base)
VIT: 90
INT: 90 (base)
DEX: 50+ (base)
LUK: 1


==== INT build for HEAL and GRAND CROSS, lot of SP and consumables are required.====


SHIELD CHAIN
STR: 90+
AGI: 1 (base)
VIT: 60+
INT: 20+ (base)
DEX: 50+ (base)
LUK: 1


==== Shield Chain if a very usefull skill for PVE and PVP, this build will do great damage, a good carry of consumables and a less consume of them as well.====