Adventurers Guild: Difference between revisions

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! Item !!  Price (In Bounty Points) !! Notes   
! Item !!  Price (In Bounty Points) !! Notes   
|-
|-
|[[File:25445.png|200|thumb|Rune Crystal]] || 2 || Can be used in the Gachapon Machine NPC to rebuild a Rune Stone
|[[File:25445.png|200xpx|thumb|Rune Crystal]] || 2 || Can be used in the Gachapon Machine NPC to rebuild a Rune Stone


|-
|-
|[[File:72079.png|200|thumb|Light White Potion box (20)]] || 2 || A box contains 20 Light White Potion.
|[[File:72079.png|200xpx|thumb|Light White Potion box (20)]] || 2 || A box contains 20 Light White Potion.
Heal: 325~405 HP.
Heal: 325~405 HP.


|-
|-
|[[File:72079.png|200|thumb|Light Blue Potion Box (10)]] || 2 || A box contains 10 Light Blue Potion.
|[[File:72079.png|200xpx|thumb|Light Blue Potion Box (10)]] || 2 || A box contains 10 Light Blue Potion.
Restores About 60 sp.  
Restores About 60 sp.  


|-
|-
|[[File:412335.png|200|thumb|Adventurer Hat I]] || 5 || Between LV20~60:
|[[File:412335.png|200xpx|thumb|Adventurer Hat I]] || 5 || Between LV20~60:
* Defense +5  
* Defense +5  
* All Stats +1
* All Stats +1
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|-
|-
|[[File:412340.png|200|thumb|Adventurer Uniform I]] || 5  || Between LV20~60:
|[[File:412340.png|200xpx|thumb|Adventurer Uniform I]] || 5  || Between LV20~60:
* Defense +6
* Defense +6
* Attack +10
* Attack +10
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* Adventurer Guild Equipment Set.
* Adventurer Guild Equipment Set.
|-
|-
|[[File:412350.png|200|thumb|Adventurer Manteau I]] || 5 || Between LV20~60:
|[[File:412350.png|200xpx|thumb|Adventurer Manteau I]] || 5 || Between LV20~60:
* Defense +2
* Defense +2
* Add 3% resistances against all property attacks.  
* Add 3% resistances against all property attacks.  
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|-
|-
|[[File:412333.png|200|thumb|Adventurers Boots I]] || 5 || Between LV20~60:
|[[File:412333.png|200xpx|thumb|Adventurers Boots I]] || 5 || Between LV20~60:
* Defense +2
* Defense +2
* Max HP +5%
* Max HP +5%
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|-
|-
|[[File:412357.png|200|thumb|Adventurer Sword I]] || 5 || Between LV20~60:
|[[File:412357.png|200xpx|thumb|Adventurer Sword I]] || 5 || Between LV20~60:
* Attack +60
* Attack +60
* Increase physical and magical damage to normal monster by 10%.
* Increase physical and magical damage to normal monster by 10%.
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|-
|-
|[[File:412365.png|200|thumb|Adventurer Staff I]] || 5 || Between LV20~60:
|[[File:412365.png|200xpx|thumb|Adventurer Staff I]] || 5 || Between LV20~60:
* Magic Attack 15%
* Magic Attack 15%
* After base level 61, effects will not work.
* After base level 61, effects will not work.


|-
|-
|[[File:412377.png|200|thumb|Adventurer Bow I]] || 5 || Between LV20~60:
|[[File:412377.png|200xpx|thumb|Adventurer Bow I]] || 5 || Between LV20~60:
* Attack +60
* Attack +60
* Increase physical and magical damage to normal monster by 10%.
* Increase physical and magical damage to normal monster by 10%.
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|-
|-


|[[File:412385.png|200|thumb|Adventurer Dagger I]] || 5 || Between LV20~60:
|[[File:412385.png|200xpx|thumb|Adventurer Dagger I]] || 5 || Between LV20~60:
* Attack +60
* Attack +60
* Increase physical and magical damage to normal monster by 10%.
* Increase physical and magical damage to normal monster by 10%.
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|-
|-


|[[File:412393.png|200|thumb|Adventurer Axe I]] || 5 || Between LV20~60:
|[[File:412393.png|200xpx|thumb|Adventurer Axe I]] || 5 || Between LV20~60:
* Attack +60
* Attack +60
* Increase physical and magical damage to normal monster by 10%.
* Increase physical and magical damage to normal monster by 10%.
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|-
|-


|[[File:412407.png|200|thumb|Adventurer Book I]] || 5 || Between LV20~60:
|[[File:412407.png|200xpx|thumb|Adventurer Book I]] || 5 || Between LV20~60:
* Attack +40
* Attack +40
* Increase physical and magical damage to normal monster by 10%.
* Increase physical and magical damage to normal monster by 10%.
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|-
|-


|[[File:412415.png|200|thumb|Adventurer Revolver I]] || 5 || Between LV20~60:
|[[File:412415.png|200xpx|thumb|Adventurer Revolver I]] || 5 || Between LV20~60:
* Attack +40
* Attack +40
* Increase physical and magical damage to normal monster by 10%.
* Increase physical and magical damage to normal monster by 10%.
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|-
|-


|[[File:412429.png|200|thumb|Adventurer Mace I]] || 5 || Between LV61~60:
|[[File:412429.png|200xpx|thumb|Adventurer Mace I]] || 5 || Between LV61~60:
* Attack +60
* Attack +60
* Increase physical and magical damage to normal monster by 10%.
* Increase physical and magical damage to normal monster by 10%.
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|[[File:412335.png|200|thumb|Adventurer Hat II]] || 10 || Between LV61-85:
|[[File:412335.png|200xpx|thumb|Adventurer Hat II]] || 10 || Between LV61-85:
* Defense +6
* Defense +6
* Sp +50
* Sp +50
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|-
|-
|[[File:412340.png|200|thumb|Adventurer Uniform II]] || 10  || Between LV61~85:
|[[File:412340.png|200xpx|thumb|Adventurer Uniform II]] || 10  || Between LV61~85:
* Defense +8
* Defense +8
* Attack +15
* Attack +15
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* Adventurer Guild Equipment Set.
* Adventurer Guild Equipment Set.
|-
|-
|[[File:412350.png|200|thumb|Adventurer Manteau II]] || 10 || Between LV61~85:
|[[File:412350.png|200xpx|thumb|Adventurer Manteau II]] || 10 || Between LV61~85:
* Defense +3
* Defense +3
* Add 5% resistances against all property attacks.  
* Add 5% resistances against all property attacks.  
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|-
|-
|[[File:412333.png|200|thumb|Adventurers Boots II]] || 10 || Between LV61~85:
|[[File:412333.png|200xpx|thumb|Adventurers Boots II]] || 10 || Between LV61~85:
* Defense +3
* Defense +3
* Max SP +5%
* Max SP +5%
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|-
|-
|[[File:412357.png|200|thumb|Adventurer Sword II]] || 10 || Between LV61~85:
|[[File:412357.png|200xpx|thumb|Adventurer Sword II]] || 10 || Between LV61~85:
* Attack +90
* Attack +90
* Increase physical and magical damage to normal monster by 10%.
* Increase physical and magical damage to normal monster by 10%.
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|-
|-
|[[File:412357.png|200|thumb|Adventurer Slayer I]] || 10 || Between LV61~85:
|[[File:412357.png|200xpx|thumb|Adventurer Slayer I]] || 10 || Between LV61~85:
* Attack +120
* Attack +120
* Increase physical and magical damage to normal monster by 10%.
* Increase physical and magical damage to normal monster by 10%.
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|-
|-
|[[File:412365.png|200|thumb|Adventurer Staff II]] || 10 || Between LV61~85:
|[[File:412365.png|200xpx|thumb|Adventurer Staff II]] || 10 || Between LV61~85:
* Magic Attack 15%
* Magic Attack 15%
* Attack +25
* Attack +25
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|-
|-
|[[File:412377.png|200|thumb|Adventurer Bow II]] || 10 || Between LV61~85:
|[[File:412377.png|200xpx|thumb|Adventurer Bow II]] || 10 || Between LV61~85:
* Attack +90
* Attack +90
* Increase physical and magical damage to normal monster by 10%.
* Increase physical and magical damage to normal monster by 10%.
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|-
|-


|[[File:412385.png|200|thumb|Adventurer Dagger II]] || 10 || Between LV61~85:
|[[File:412385.png|200xpx|thumb|Adventurer Dagger II]] || 10 || Between LV61~85:
* Attack +90
* Attack +90
* Increase physical and magical damage to normal monster by 10%.
* Increase physical and magical damage to normal monster by 10%.
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|-
|-
|[[File:412393.png|200|thumb|Adventurer Axe II]] || 10 || Between LV61~85:
|[[File:412393.png|200xpx|thumb|Adventurer Axe II]] || 10 || Between LV61~85:
* Attack +90
* Attack +90
* Increase physical and magical damage to normal monster by 10%.
* Increase physical and magical damage to normal monster by 10%.
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|-
|-


|[[File:twohandedaxeadventure.png|200|thumb|Adventurer Two-Handed Axe II]] || 10 || Between LV61~86:
|[[File:twohandedaxeadventure.png|200xpx|thumb|Adventurer Two-Handed Axe II]] || 10 || Between LV61~86:
* Attack +120
* Attack +120
* Increase physical and magical damage to normal monster by 10%.
* Increase physical and magical damage to normal monster by 10%.
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|-
|-


|[[File:412407.png|200|thumb|Adventurer Book II]] || 10 || Between LV61~85:
|[[File:412407.png|200xpx|thumb|Adventurer Book II]] || 10 || Between LV61~85:
* Attack +70
* Attack +70
* Increase physical and magical damage to normal monster by 10%.
* Increase physical and magical damage to normal monster by 10%.
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|-
|-


|[[File:412415.png|200|thumb|Adventurer Revolver II]] || 10 || Between LV61~85:
|[[File:412415.png|200xpx|thumb|Adventurer Revolver II]] || 10 || Between LV61~85:
* Attack +90
* Attack +90
* Increase physical and magical damage to normal monster by 10%.
* Increase physical and magical damage to normal monster by 10%.
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|-
|-


|[[File:kataradventure.png|200|thumb|Adventurer Katar II]] || 10 || Between LV61~85:
|[[File:kataradventure.png|200xpx|thumb|Adventurer Katar II]] || 10 || Between LV61~85:
* Attack +90
* Attack +90
* Increase physical and magical damage to normal monster by 10%.
* Increase physical and magical damage to normal monster by 10%.
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|[[File:412335.png|200|thumb|Adventurer Hat III]] || 20 || Between LV86-98:
|[[File:412335.png|200xpx|thumb|Adventurer Hat III]] || 20 || Between LV86-98:
* Defense +8
* Defense +8
* Max HP+500
* Max HP+500
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|-
|-
|[[File:412340.png|200|thumb|Adventurer Uniform III]] || 20  || Between LV86~98:
|[[File:412340.png|200xpx|thumb|Adventurer Uniform III]] || 20  || Between LV86~98:
* Defense +10
* Defense +10
* Attack +20
* Attack +20
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* Adventurer Guild Equipment Set.
* Adventurer Guild Equipment Set.
|-
|-
|[[File:412350.png|200|thumb|Adventurer Manteau III]] || 10 || Between LV86~98:
|[[File:412350.png|200xpx|thumb|Adventurer Manteau III]] || 10 || Between LV86~98:
* Defense +4
* Defense +4
* Add 7% resistances against all property attacks.  
* Add 7% resistances against all property attacks.  
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|-
|-
|[[File:412333.png|200|thumb|Adventurers Boots III]] || 20 || Between LV86~98:
|[[File:412333.png|200xpx|thumb|Adventurers Boots III]] || 20 || Between LV86~98:
* Defense +4
* Defense +4
* Max SP +5%
* Max SP +5%
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|-
|-
|[[File:412357.png|200|thumb|Adventurer Sword III]] || 20 || Between LV86~98:
|[[File:412357.png|200xpx|thumb|Adventurer Sword III]] || 20 || Between LV86~98:
* Attack +120
* Attack +120
* Increase physical and magical damage to normal monster by 20%.
* Increase physical and magical damage to normal monster by 20%.
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|-
|-
|[[File:412357.png|200|thumb|Adventurer Slayer II]] || 20 || Between LV86~98:
|[[File:412357.png|200xpx|thumb|Adventurer Slayer II]] || 20 || Between LV86~98:
* Attack +150
* Attack +150
* Increase physical and magical damage to normal monster by 20%.
* Increase physical and magical damage to normal monster by 20%.
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|-
|-
|[[File:412365.png|200|thumb|Adventurer Staff III]] || 20 || Between LV86~98:
|[[File:412365.png|200xpx|thumb|Adventurer Staff III]] || 20 || Between LV86~98:
* Magic Attack 20%
* Magic Attack 20%
* Attack +25
* Attack +25
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|-
|-
|[[File:412377.png|200|thumb|Adventurer Bow III]] || 20 || Between LV86~98:
|[[File:412377.png|200xpx|thumb|Adventurer Bow III]] || 20 || Between LV86~98:
* Attack +120
* Attack +120
* Increase physical and magical damage to normal monster by 20%.
* Increase physical and magical damage to normal monster by 20%.
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|-
|-


|[[File:412385.png|200|thumb|Adventurer Dagger III]] || 20 || Between LV86~98:
|[[File:412385.png|200xpx|thumb|Adventurer Dagger III]] || 20 || Between LV86~98:
* Attack +120
* Attack +120
* Increase physical and magical damage to normal monster by 10%.
* Increase physical and magical damage to normal monster by 10%.
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|-
|-
|[[File:412393.png|200|thumb|Adventurer Axe III]] || 20 || Between LV86~98:
|[[File:412393.png|200xpx|thumb|Adventurer Axe III]] || 20 || Between LV86~98:
* Attack +120
* Attack +120
* Increase physical and magical damage to normal monster by 20%.
* Increase physical and magical damage to normal monster by 20%.
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|-
|-


|[[File:twohandedaxeadventure.png|200|thumb|Adventurer Two-Handed Axe II]] || 10 || Between LV86~98:
|[[File:twohandedaxeadventure.png|200xpx|thumb|Adventurer Two-Handed Axe II]] || 10 || Between LV86~98:
* Attack +150
* Attack +150
* Increase physical and magical damage to normal monster by 20%.
* Increase physical and magical damage to normal monster by 20%.
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|-
|-


|[[File:412407.png|200|thumb|Adventurer Book III]] || 10 || Between LV86~98:
|[[File:412407.png|200xpx|thumb|Adventurer Book III]] || 10 || Between LV86~98:
* Attack +100
* Attack +100
* Increase physical and magical damage to normal monster by 20%.
* Increase physical and magical damage to normal monster by 20%.
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|-
|-


|[[File:412415.png|200|thumb|Adventurer Revolver III]] || 10 || Between LV61~85:
|[[File:412415.png|200xpx|thumb|Adventurer Revolver III]] || 10 || Between LV61~85:
* Attack +100
* Attack +100
* Increase physical and magical damage to normal monster by 20%.
* Increase physical and magical damage to normal monster by 20%.
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|-
|-


|[[File:kataradventure.png|200|thumb|Adventurer Katar III]] || 10 || Between LV61~85:
|[[File:kataradventure.png|200xpx|thumb|Adventurer Katar III]] || 10 || Between LV61~85:
* Attack +120
* Attack +120
* Increase physical and magical damage to normal monster by 10%.
* Increase physical and magical damage to normal monster by 10%.
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|-
|-


|[[File:412429.png|200|thumb|Adventurer Mace III]] || 20 || Between LV86~98:
|[[File:412429.png|200xpx|thumb|Adventurer Mace III]] || 20 || Between LV86~98:
* Attack +120
* Attack +120
* Increase physical and magical damage to normal monster by 20%.
* Increase physical and magical damage to normal monster by 20%.
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|-
|-


|[[File:food.png|200|thumb|Cooked Foods]] || 20 ||  
|[[File:food.png|200xpx|thumb|Cooked Foods]] || 20 ||  
* 6 types of +7 Cooked foods available.
* 6 types of +7 Cooked foods available.
* Effect remains even on dispeled or defeated.
* Effect remains even on dispeled or defeated.
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|-
|-


|[[File:manual.png|200|thumb| Battle Manual or Job Battle manual 25%]] || 25 ||  
|[[File:manual.png|200xpx|thumb| Battle Manual or Job Battle manual 25%]] || 25 ||  
* Exp rate is increased to 25%.
* Exp rate is increased to 25%.
* Effect remains even on dispeled or defeated.
* Effect remains even on dispeled or defeated.
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|-
|-


|[[File:7776.png|200|thumb|Gym pass]] || 125 ||  
|[[File:7776.png|200xpx|thumb|Gym pass]] || 125 ||  
* A Gym Pass to increase user's weight capacity. Take this Gym Pass to Ripped Cabus in Payon (173 141) to learn Enlarge Weight Limit that will increase your Maximum Weight Capacity by 200 for each skill level. This special skill can only be learned up to Level 10.
* A Gym Pass to increase user's weight capacity. Take this Gym Pass to Ripped Cabus in Payon (173 141) to learn Enlarge Weight Limit that will increase your Maximum Weight Capacity by 200xpx for each skill level. This special skill can only be learned up to Level 10.


|-
|-


|[[File:halter.png|200|thumb| Boarding Halter Box 7D]] || 150 ||  
|[[File:halter.png|200xpx|thumb| Boarding Halter Box 7D]] || 150 ||  
* A box that contains Boarding Halter. Item will be available for 7 days.
* A box that contains Boarding Halter. Item will be available for 7 days.


|-
|-


|[[File:bwing.png|200|thumb| Infinite Butterfly Wing Box 7D]] || 150 ||  
|[[File:bwing.png|200xpx|thumb| Infinite Butterfly Wing Box 7D]] || 150 ||  
* A box that contains one Infinite Butterlfy Wing. Item will be available for 7 days.
* A box that contains one Infinite Butterlfy Wing. Item will be available for 7 days.


|-
|-


|[[File:greenbox.png|200|thumb| Infinite Fly Wing Box 7D]] || 150 ||  
|[[File:greenbox.png|200xpx|thumb| Infinite Fly Wing Box 7D]] || 150 ||  
* A box that contains one Infinite Fly wing. Item will be available for 7 days.
* A box that contains one Infinite Fly wing. Item will be available for 7 days.


|-
|-


|[[File:gunslinger.png|200|thumb| Gunslinger's Battle Equipment Random Box]] || 200 ||  
|[[File:gunslinger.png|200xpx|thumb| Gunslinger's Battle Equipment Random Box]] || 200xpx ||  
* This box contains a random piece of the Gunslinger's Battle Equipment Set.
* This box contains a random piece of the Gunslinger's Battle Equipment Set.


|-
|-


|[[File:reset.png|200|thumb| Skill or Status Resetter]] || 500 ||  
|[[File:reset.png|200xpx|thumb| Skill or Status Resetter]] || 500 ||  
* Stopwatch with a strange power inside. Using this item the Player's Status or Skills will be restored.
* Stopwatch with a strange power inside. Using this item the Player's Status or Skills will be restored.


|-
|-


|[[File:12790.png|200|thumb| Name Change Coupon]] || 500 ||  
|[[File:12790.png|200xpx|thumb| Name Change Coupon]] || 500 ||  
* Use this item to change your character's name on the Character Select menu.
* Use this item to change your character's name on the Character Select menu.
After using this item you must logout to the Character Select menu and Right-Click on your character and choose 'Change Name'
After using this item you must logout to the Character Select menu and Right-Click on your character and choose 'Change Name'
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|-
|-


|[[File:reset.png|200|thumb| Guild Name Change Coupon]] || 500 ||  
|[[File:reset.png|200xpx|thumb| Guild Name Change Coupon]] || 500 ||  
* To use this ticket you must be the guild leader and you need to give this ticket to a Game Master.
* To use this ticket you must be the guild leader and you need to give this ticket to a Game Master.


|-
|-


|[[File:reset.png|200|thumb| Synergy Stone]] || 500 ||  
|[[File:reset.png|200xpx|thumb| Synergy Stone]] || 500 ||  
* A stone that gives off a strange power capable of changing or improving the random status of a weapon or equipment.
* A stone that gives off a strange power capable of changing or improving the random status of a weapon or equipment.
* [[Re-Enchanter Alchemist]]
* [[Re-Enchanter Alchemist]]

Revision as of 22:27, 3 November 2023

Adventurers Guild

The adventurers guild is a very particular place in Adventures Ro, where you can find a number of repeatable quests that you can do in groups or individually.

Not only can you get experience for completing quests but also quite favorable rewards for your adventure. 👀

How do I get there?

AGManager.jpg

To join the guild, it is very simple, just look for our Adventurers Guild Receptionist and ask her to move you to the Adventurers guild.

Requirements

Once inside the Adventurers Guild, go to the end of the hallway, walking straight ahead, once there communicate with Bounty Expert and he will allow you to start your hunting missions, it is necessary to take into account a couple of points:

  • You must be at least level 20.
  • You can only take 5 missions a day (Canceling a mission counts as taking one of them, so be sure which one you want).
  • The mission counter restarts every day at 00:00 server time, you can check the time using @time.
  • The missions can be requested in party or single player, but keep in mind that in single player you get more points and experience than in party(60%).
  • Currently there are 4 types of mission boards with exclusive level ranges [20-49] [50-69] [70-89] [90-99] That is, for example, if you are level 30 you cannot access higher level missions, and likewise you cannot access missions of lower level if you are 90+.

Bounty Boards

This tabe show the exp and points got If you take 100 Mobs.


Note: If you hunt 200 or 300 the exp and points are multiplied

90-99 Missions 
Monster Base exp Job exp Points Map
Anolian
2,492,160 1,562,880 8 cmd_fild03(90)

- Zenhai Marsh

Acidus (Blue)
6,079,176 1,775,346 10 abyss_02

- Abyss Lakes Underground Cave F2

+ 60x / 5 min
Acidus (Gold)
11,845,362 3,338,914 12 abyss_03

- Abyss Lakes Underground Cave F3

+ 60x / 10 min
Ancient Mimic
1,246,080 1,119,360 8 tha_t02(80)

- Thanatos Tower F2

Anubis
11,827,200 9,292,800 10 in_sphinx4(15)

- Sphinx F4

Banshee
5,983,998 4,224,000 12 abbey01(93)

- Cursed Monastery F1

Bradium Golem
5,913,600 7,991,808 14 man_fild02(50)

- Manuk Field

Centipede
11,572,488 6,750,792 16 man_fild02(35)

- Manuk Field

Death Word
1,261,284 2,074,824 10 tha_t03(80)

- Thanatos Tower F3

Dragon Tail
1,262,622 511,452 8 pay_fild11

- Payon Forest

+ 50x / 3 min
Demon_pungus
1,329,714 767,496 8 ein_fild01(50)

- Einbroch Field

+ 5x / 5~6 min
Ferus
2,848,734 1,391,100 10 abyss_01

- Abyss Lakes Underground Cave F1

+ 55x / 5 min
Freezer
1,290,078 773,340 10 tur_dun03(40)

- Good Turtles Village

Goat
1,181,664 709,278 10 ein_fild06(55)

- Einbroch Field

High Orc
1,273,536 576,924 8 gef_fild14(70)

- West Orc Village

Hodremlin
2,864,712 854,088 8 ra_san03(60)

- Holy Ground F3

Ice Titan
2,441,472 2,790,654 8 ice_dun03(12)

- Ice Cave F3

+ 48x / 3 min
+ 10x / 120~180 min
Kasa
17,247,996 13,375,998 12 thor_v01(45)

- Thors Volcano Dungeon F1 thor_v03(40) - Thors Volcano Dungeon F3

Kathryne Keyron
35,599,998 40,997,436 14 lhz_dun03(16)

- Bio Laboratory F3

+ 36x / 2~3 min
+ 4x / 3~5 min
+ 1x / 9~17 min
Incarnation of Morroc
8,976,000 24,639,996 14 moc_fild21

- Morocc Field (Dimensional Gorge, All Incarnation)

+ 34x / 30 sec
Merman
792,000 1,056,000 8 iz_dun04(40)

- Undersea Tunnel F5

+ 6x / 3 min
+ 3x / 3 min
+ 3x / 3 min
Medusa
2,420,352 1,653,342 12 beach_dun (60)
Necromancer
19,008,000 14,784,000 12 abbey03(60)

- Cursed Monastery F3

Nightmare Terror
2,352,414 1,534,368 12 mag_dun02(15)

- Nogg Road F2

+ 10x / 1~2 min
+ 4x / 3~6 min
+ 17x / 5~8 min
Nine Tail
494,910 290,400 6 pay_fild11

- Payon Forest

+ 60x / 3 min
Owl Baron
4,632,456 2,032,164 10 tha_t06

- Thanatos Tower F6

+ 40x / 5~7 min
Ragged Zombie
5,068,800 3,590,400 10 abbey02(70)

- Cursed Monastery F2

Pinguicula
1,203,840 1,203,840 12 spl_fild02(95)

- Splendide Field

Seeker
2,395,428 1,807,026 10 ra_san03(40)

- Holy Ground F3

Skeggiold (both)
38,480,640 4,224 12 odin_tem03(16)

- Odin Temple F3 (Both)

Sleeper
1,268,256 754,688 10 yuno_fild06

- El mes Plateau

+ 70x / Instantly
Snowier
1,035,231 950,046 8 ice_dun02(70)

- Ice Cave F2

Sting
718,254 1,054,440 8 gl_sew03(70)

- Glast Heim Culvert F3

Strouf
542,079 738,492 6 iz_dun04

- Undersea Tunnel F5

+ 50x / 10~15 Min
Tatacho
10,010,880 5,839,680 16 man_fild02(25)

- Manuk Field

Wraith
387,024 366,844 8 gl_chyard(45)

- Glast Heim Churchyard

Slaughter Zombie
3,590,400 2,323,200 10 abbey02

- Cursed Monastery F2

+ 30x / 6 sec
+ 60x / 1 min
+ 30x / 1 min
+ 30x / 2 min
+ 30x / 2 min
+ 30x / 2 min


70-89 Missions 
Monster Base exp Job exp Points Map
Bathory
881,052 363,966 6 alde_dun04

- Clock Tower B4

+ 50 / Instantly
Evil Druid
1,017,276 643,104 8 gl_chruch

- Glast Heim St.Abbey

+ 60 / Instantly
Marc
347,772 219,996 4 iz_dun03

- Undersea Tunnel F4

+ 40 / Instantly
Nightmare
673,020 673,020 6 gef_dun02

- Geffen Dungeon F3

+ 40 / 1 Minute
Punk
717,654 436,338 6 c_tower1

- Clock Tower 1F

+ 70 / Instantly
Raydric
1,440,384 758,208 8 gl_knt01

- Inside Glast Heim Chivarly F1

+ 60 / Instantly
Raydric Archer
1,277,760 897,600 8 gl_knt01

- Inside Glast Heim Chivarly F1

+ 20 / Instantly
Seal
1,325,280 642,048 8 cmd_fild02

- Kokomo Beach

+ 18 / Instantly 
Siroma
784,956 353,760 6 ice_dun01

- Ice Cave F1

+ 75 / Instantly
Tamruan
1,341,822 19,356 8 ayo_dun02

- Inside Ancient Shrine

+ 100 / Instantly


50-69 Missions 
Monster Base exp Job exp Points Map
Archer Skeleton
170,016 99,612 4 moc_pryd02

- Inside Pyramid F2

+ 30 / Instantly 
Desert Wolf
150,300 93,360 4 ve_fild04

- Veins Field

+ 60 / Instantly 
Goblin Steamrider
304,128 174,240 4 prt_fild11

- Prontera Field

+ 30 / Instantly 
Kobold Archer
260,124 160,158 4 cmd_fild08

- Fortress Saint Darmain (East)

+ 55 / Instantly
+ 17 / 3 min
+ 7 / 1 min
Orc Warrior
143,616 56,316 2 gef_fild03

- Geffen Field

+ 60 / Instantly 
Pitman
633,246 381,216 6 ein_dun01

- Einbech Mine Dungeon 1F

+ 70 / Instantly 
Sandman
285,120 173,184 4 moc_fild16

- Sograt Desert

+ 70 / Instantly 
Zerom
84,480 52,446 2 in_sphinx2

- Sphinx F2

+ 50 / Instantly 
20-49 Missions 
Monster Base exp Job exp Points Map
Ant Egg
1758 234 0 anthell01

- Ant Hell f1

+ 87 / 1~2 min
Coco
42,240 27,456 2 mjolnir_01

- Mt.Mjolnir

+ 70 / Instantly  
Drops
1404 1056 0 moc_fild07

- Sograt Desert

+ 70 / Instantly 
Muka
96,096 42,240 2 moc_fild18

- Sograt Desert

+ 80 / Instantly 
Smokie
47,166 30,270 2 pay_fild09

- Payon Forest

+ 80 / Instantly 
Spore
23,232 38,016 2 pay_fild01

- Payon Forest

+ 100 / Instantly 
Wolf
115,806 70,044 2 pay_fild02

- Payon Forest

+ 70 / Instantly 
Yoyo
98,556 39,072 2 prt_fild03

- Prontera Field

+ 80 / Instantly 
Zombie
17,598 11,616 2 pay_dun00

- Payon Cave F1

+ 20 / Instantly 


Bounty Expert

Updating!

Bounty Expert Rewards;
Item Price (In Bounty Points) Notes
Rune Crystal
2 Can be used in the Gachapon Machine NPC to rebuild a Rune Stone
Light White Potion box (20)
2 A box contains 20 Light White Potion.

Heal: 325~405 HP.

Light Blue Potion Box (10)
2 A box contains 10 Light Blue Potion.

Restores About 60 sp.

Adventurer Hat I
5 Between LV20~60:
  • Defense +5
  • All Stats +1
  • After Base level 61, effects will not work.
  • Adventurer Guild Equipment Set.
Adventurer Uniform I
5 Between LV20~60:
  • Defense +6
  • Attack +10
  • Magic Attack +30
  • After Base level 61, effects will not work.
  • Adventurer Guild Equipment Set.
Adventurer Manteau I
5 Between LV20~60:
  • Defense +2
  • Add 3% resistances against all property attacks.
  • After Base level 61, effects will not work.
  • Adventurer Guild Equipment Set.
Adventurers Boots I
5 Between LV20~60:
  • Defense +2
  • Max HP +5%
  • After Base level 61, effects will not work.
  • Adventurer Guild Equipment Set.
Adventurer Sword I
5 Between LV20~60:
  • Attack +60
  • Increase physical and magical damage to normal monster by 10%.
  • After base level 61, effects will not work.
Adventurer Staff I
5 Between LV20~60:
  • Magic Attack 15%
  • After base level 61, effects will not work.
Adventurer Bow I
5 Between LV20~60:
  • Attack +60
  • Increase physical and magical damage to normal monster by 10%.
  • After base level 61, effects will not work.
Adventurer Dagger I
5 Between LV20~60:
  • Attack +60
  • Increase physical and magical damage to normal monster by 10%.
  • After base level 61, effects will not work.
Adventurer Axe I
5 Between LV20~60:
  • Attack +60
  • Increase physical and magical damage to normal monster by 10%.
  • After base level 61, effects will not work.
Adventurer Book I
5 Between LV20~60:
  • Attack +40
  • Increase physical and magical damage to normal monster by 10%.
  • Magic attack +10%
  • Holy Light Damage +5%
  • Healing +5%
  • After base level 61, effects will not work.
Adventurer Revolver I
5 Between LV20~60:
  • Attack +40
  • Increase physical and magical damage to normal monster by 10%.
  • After base level 61, effects will not work.
Adventurer Mace I
5 Between LV61~60:
  • Attack +60
  • Increase physical and magical damage to normal monster by 10%.
  • After base level 61, effects will not work.
Adventurer Hat II
10 Between LV61-85:
  • Defense +6
  • Sp +50
  • All Stats +1
  • After Base level 86, effects will not work.
  • Adventurer Guild Equipment Set.
Adventurer Uniform II
10 Between LV61~85:
  • Defense +8
  • Attack +15
  • Magic Attack +45
  • After Base level 86, effects will not work.
  • Adventurer Guild Equipment Set.
Adventurer Manteau II
10 Between LV61~85:
  • Defense +3
  • Add 5% resistances against all property attacks.
  • After Base level 86, effects will not work.
  • Adventurer Guild Equipment Set.
Adventurers Boots II
10 Between LV61~85:
  • Defense +3
  • Max SP +5%
  • Max HP +5%
  • After Base level 86, effects will not work.
  • Adventurer Guild Equipment Set.
Adventurer Sword II
10 Between LV61~85:
  • Attack +90
  • Increase physical and magical damage to normal monster by 10%.
  • After base level 86, effects will not work.
Adventurer Slayer I
10 Between LV61~85:
  • Attack +120
  • Increase physical and magical damage to normal monster by 10%.
  • After base level 86, effects will not work.


Adventurer Staff II
10 Between LV61~85:
  • Magic Attack 15%
  • Attack +25
  • Int +2
  • After base level 86, effects will not work.
Adventurer Bow II
10 Between LV61~85:
  • Attack +90
  • Increase physical and magical damage to normal monster by 10%.
  • After base level 86, effects will not work.
Adventurer Dagger II
10 Between LV61~85:
  • Attack +90
  • Increase physical and magical damage to normal monster by 10%.
  • After base level 61, effects will not work.
Adventurer Axe II
10 Between LV61~85:
  • Attack +90
  • Increase physical and magical damage to normal monster by 10%.
  • After base level 61, effects will not work.


Adventurer Two-Handed Axe II
10 Between LV61~86:
  • Attack +120
  • Increase physical and magical damage to normal monster by 10%.
  • After base level 61, effects will not work.


Adventurer Book II
10 Between LV61~85:
  • Attack +70
  • Increase physical and magical damage to normal monster by 10%.
  • Magic attack +15%
  • Holy Light Damage +10%
  • Healing +10%
  • After base level 86, effects will not work.
Adventurer Revolver II
10 Between LV61~85:
  • Attack +90
  • Increase physical and magical damage to normal monster by 10%.
  • After base level 61, effects will not work.
Adventurer Katar II
10 Between LV61~85:
  • Attack +90
  • Increase physical and magical damage to normal monster by 10%.
  • After base level 86, effects will not work.
Adventurer Hat III
20 Between LV86-98:
  • Defense +8
  • Max HP+500
  • Max Sp +50
  • All Stats +2
  • After base level 99, effects will not work.
  • Adventurer Guild Equipment Set.
Adventurer Uniform III
20 Between LV86~98:
  • Defense +10
  • Attack +20
  • Magic Attack +60
  • After Base level 99, effects will not work.
  • Adventurer Guild Equipment Set.
Adventurer Manteau III
10 Between LV86~98:
  • Defense +4
  • Add 7% resistances against all property attacks.
  • After Base level 99, effects will not work.
  • Adventurer Guild Equipment Set.
Adventurers Boots III
20 Between LV86~98:
  • Defense +4
  • Max SP +5%
  • Max HP +5%
  • After Base level 99, effects will not work.
  • Adventurer Guild Equipment Set.
Adventurer Sword III
20 Between LV86~98:
  • Attack +120
  • Increase physical and magical damage to normal monster by 20%.
  • After base level 99, effects will not work.
Adventurer Slayer II
20 Between LV86~98:
  • Attack +150
  • Increase physical and magical damage to normal monster by 20%.
  • After base level 99, effects will not work.


Adventurer Staff III
20 Between LV86~98:
  • Magic Attack 20%
  • Attack +25
  • Int +4
  • After base level 99, effects will not work.
Adventurer Bow III
20 Between LV86~98:
  • Attack +120
  • Increase physical and magical damage to normal monster by 20%.
  • After base level 86, effects will not work.
Adventurer Dagger III
20 Between LV86~98:
  • Attack +120
  • Increase physical and magical damage to normal monster by 10%.
  • After base level 99, effects will not work.
Adventurer Axe III
20 Between LV86~98:
  • Attack +120
  • Increase physical and magical damage to normal monster by 20%.
  • After base level 99, effects will not work.


Adventurer Two-Handed Axe II
10 Between LV86~98:
  • Attack +150
  • Increase physical and magical damage to normal monster by 20%.
  • After base level 99, effects will not work.


Adventurer Book III
10 Between LV86~98:
  • Attack +100
  • Increase physical and magical damage to normal monster by 20%.
  • Magic attack +20%
  • Holy Light Damage +20%
  • Healing +20%
  • After base level 99, effects will not work.
Adventurer Revolver III
10 Between LV61~85:
  • Attack +100
  • Increase physical and magical damage to normal monster by 20%.
  • After base level 98, effects will not work.
Adventurer Katar III
10 Between LV61~85:
  • Attack +120
  • Increase physical and magical damage to normal monster by 10%.
  • After base level 86, effects will not work.
Adventurer Mace III
20 Between LV86~98:
  • Attack +120
  • Increase physical and magical damage to normal monster by 20%.
  • After base level 99, effects will not work.
Cooked Foods
20
  • 6 types of +7 Cooked foods available.
  • Effect remains even on dispeled or defeated.
  • 10 Minutes.
Battle Manual or Job Battle manual 25%
25
  • Exp rate is increased to 25%.
  • Effect remains even on dispeled or defeated.
  • 30 Minutes.
Gym pass
125
  • A Gym Pass to increase user's weight capacity. Take this Gym Pass to Ripped Cabus in Payon (173 141) to learn Enlarge Weight Limit that will increase your Maximum Weight Capacity by 200xpx for each skill level. This special skill can only be learned up to Level 10.
Boarding Halter Box 7D
150
  • A box that contains Boarding Halter. Item will be available for 7 days.
File:Bwing.png
Infinite Butterfly Wing Box 7D
150
  • A box that contains one Infinite Butterlfy Wing. Item will be available for 7 days.
Infinite Fly Wing Box 7D
150
  • A box that contains one Infinite Fly wing. Item will be available for 7 days.
Gunslinger's Battle Equipment Random Box
200xpx
  • This box contains a random piece of the Gunslinger's Battle Equipment Set.
Skill or Status Resetter
500
  • Stopwatch with a strange power inside. Using this item the Player's Status or Skills will be restored.
File:12790.png
Name Change Coupon
500
  • Use this item to change your character's name on the Character Select menu.

After using this item you must logout to the Character Select menu and Right-Click on your character and choose 'Change Name' You can then enter a new name as long as it is not already taken. You must leave your current guild and/or party before changing your name. You can use this item once and it is account bound

Guild Name Change Coupon
500
  • To use this ticket you must be the guild leader and you need to give this ticket to a Game Master.
Synergy Stone
500
  • A stone that gives off a strange power capable of changing or improving the random status of a weapon or equipment.
  • Re-Enchanter Alchemist