Hunter & Sniper: Difference between revisions
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== Leveling Spots == | == Leveling Spots == | ||
===As Archer=== | ===As Archer=== | ||
{|class="wikitable mw-collapsible mw-collapsed" style="width: 50%;" border="0" | |||
|- | |||
! style="background-color: #a3cdd2; width: 75px; margin-left: text-align: center; 80px; border-color: #000000;" colspan="5" | '''Archer's Leveling Route:''' | |||
|- | |||
|- | |||
! Monsters !! Recommended level !! End level !! Notes !! Map | |||
|- | |||
| | |||
Familiar | |||
Zombie | |||
Poporing | |||
Skeleton | |||
|| 12 || 30 || | |||
# In first levels, beware of poporings, Familiar can be a bit annoying. | |||
# Silver Arrows, almost everything is undead. | |||
|| Area: Payon Cave | |||
- Payon Cave F1 | |||
|- | |||
| | |||
Spores | |||
Poporing | |||
Everything | |||
|| 12 || 30 || Since spores give Strawberry and Blue herbs it is quite useful to get SP resources. ||Area: Payon Forest | |||
- Pay_fild01 | |||
|- | |||
| | |||
Archer Skeleton | |||
Soldier Skeleton | |||
|| 35 || 50 || | |||
# Loot valuable in general for early levels, apple of archer is useful and Skeleton cards have their market. | |||
# Be careful not to kill more than 1 at a time in the beginning. | |||
# Nice loot and cards for Archer class. | |||
# Silver Arrows needed. | |||
||Area: Payon Forest | |||
- Pay_fild01 | |||
|- | |||
| | |||
Wolf | |||
Everything | |||
|| 30 || 50 || | |||
# Wolves have a huge source of consumables both sp and hp, so it is an excellent area to leveling, unfortunately the initial zeny is not very useful. | |||
# Fire Arrows. | |||
||Area: Payon Forest | |||
- Pay_fild02 | |||
|- | |||
| | |||
Bongun | |||
Munak | |||
|| 40 || 60 || | |||
# The experience is decent, beware of the only nine tail on the map. | |||
# Silver Arrows | |||
||Area: Payon Cave | |||
- Payon Cave F3 | |||
|- | |||
| | |||
Geographer | |||
|| 40 || 60+ || | |||
# Nice Exp. | |||
# Keep a distance of at least 3 cells and you will be safe. | |||
# It is not recommended to kill more than 1 at a time in early levels or without SP. | |||
# You can easily reach Einbroch if you buy a teleport scroll at the Gold Shop. | |||
||ein_fild04 | |||
- Einbroch Field | |||
|- | |||
|} | |||
=== As Hunter === | |||
{| class="infobox" style="width:30em; float:right; border: 1px solid #aaa; margin: 0 0 1em 1em; padding: 0.2em; text-align:center;" | |||
|- | |||
! colspan=2 style="background:#00cc66;" | Hunter Class | |||
|- | |||
| [[Image:Hunter.png|center|200px]] | |||
|- | |||
! colspan=2 style="background:#00cc66; font-size:130%;" | Job Info | |||
|- | |||
|- | |||
| '''Base Job:'''Archer|| | |||
|- | |||
| '''Job Type:'''2-1 Transcendent || | |||
|- | |||
|- | |||
| '''Skills:''' 18 || | |||
|- | |||
| '''Platinum Skills: 1 (As Hunter)''' || | |||
|- | |||
! colspan=2 style="background:#00cc66;" | Bonus stats at Job 70 | |||
|- | |||
| '''STR:'''+4 | '''AGI:'''+6 | '''VIT:'''+2 | '''INT:'''+4 | '''DEX:'''+10 | '''LUK:'''+4 | |||
|- | |||
|- | |||
|} | |||
{|class="wikitable mw-collapsible mw-collapsed" style="width: 50%;" border="0" | {|class="wikitable mw-collapsible mw-collapsed" style="width: 50%;" border="0" |
Revision as of 19:23, 30 November 2023
Archer Class | |
---|---|
Job Info | |
Base Job:Novice | |
Job Type:First | |
Skills: 5 | |
Platinum Skills: 2 | |
Bonus stats at Job 50 | |
AGI:+3 | VIT:+1 | INT:+2 | DEX:+7 | LUK:+2 |
Overview
Archers are experts at long-range combat with Bows and Arrows. Their range gives them several advantages, which include:
- The ability to change the element of their weapon quickly by changing their arrow type. This makes Archers able to exploit elemental advantages easily.
- Accuracy and damage are increased by the same stat (DEX), allowing all attacks to connect and deal a lot damage.
- Range enables archers to defeat stationary or slow-moving opponents that are stronger than they are without being hit.
Drawbacks of the Archer class include:
- Low VIT limits their ability to survive when they are caught up in melee situations.
- Require Arrows for every attack with a Bow. Running out of arrows in a firefight can make an Archer useless.
Leveling Spots
As Archer
Archer's Leveling Route: | ||||
---|---|---|---|---|
Monsters | Recommended level | End level | Notes | Map |
Familiar Zombie Poporing Skeleton |
12 | 30 |
|
Area: Payon Cave
- Payon Cave F1 |
Spores Poporing Everything |
12 | 30 | Since spores give Strawberry and Blue herbs it is quite useful to get SP resources. | Area: Payon Forest
- Pay_fild01 |
Archer Skeleton Soldier Skeleton |
35 | 50 |
|
Area: Payon Forest
- Pay_fild01 |
Wolf Everything |
30 | 50 |
|
Area: Payon Forest
- Pay_fild02 |
Bongun Munak |
40 | 60 |
|
Area: Payon Cave
- Payon Cave F3 |
Geographer |
40 | 60+ |
|
ein_fild04
- Einbroch Field |
As Hunter
Hunter Class | |
---|---|
Job Info | |
Base Job:Archer | |
Job Type:2-1 Transcendent | |
Skills: 18 | |
Platinum Skills: 1 (As Hunter) | |
Bonus stats at Job 70 | |
AGI:+6 | VIT:+2 | INT:+4 | DEX:+10 | LUK:+4 |
Archer's Leveling Route: | ||||
---|---|---|---|---|
Monsters | Recommended level | End level | Notes | Map |
Familiar Zombie Poporing Skeleton |
12 | 30 |
|
Area: Payon Cave
- Payon Cave F1 |
Spores Poporing Everything |
12 | 30 | Since spores give Strawberry and Blue herbs it is quite useful to get SP resources. | Area: Payon Forest
- Pay_fild01 |
Archer Skeleton Soldier Skeleton |
35 | 50 |
|
Area: Payon Forest
- Pay_fild01 |
Wolf Everything |
30 | 50 |
|
Area: Payon Forest
- Pay_fild02 |
Bongun Munak |
40 | 60 |
|
Area: Payon Cave
- Payon Cave F3 |
Geographer |
40 | 60+ |
|
ein_fild04
- Einbroch Field |
As Hunter
Hunter Class | |
---|---|
Job Info | |
Base Job:Archer | |
Job Type:2-1 Transcendent | |
Skills: 18 | |
Platinum Skills: 1 (As Hunter) | |
Bonus stats at Job 70 | |
AGI:+6 | VIT:+2 | INT:+4 | DEX:+10 | LUK:+4 |
Sniper
Sniper Class | |
---|---|
Job Info | |
Base Job:Hunter | |
Job Type:2-1 Transcendent | |
Skills: 4 | |
Platinum Skills: 1 (As Hunter) | |
Bonus stats at Job 70 | |
AGI:+11 | VIT:+3 | INT:+5 | DEX:+14 | LUK:+8 |