Biolab F4: Difference between revisions

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! style="color: black; background: #a3cdd2;" | Image!! style="color: Black; background: #a3cdd2;" | ID !! style="color: Black; background: #a3cdd2;" | Effect
! style="color: black; background: #a3cdd2;" | Image!! style="color: Black; background: #a3cdd2;" | ID !! style="color: Black; background: #a3cdd2;" | Effect
|-
|-
| [[File:.png|200px|thumb|center]] || 4521 || '''Card'''
| [[File:4572.png|200px|thumb|center]] || 4572 || '''Randel Card'''
Flee +10
Enables Autoguard Level 3.
Compound on: Garment


Compound on:  
|-
| [[File:4570.png|200px|thumb|center]] || 4570 || '''Flamel Card'''
Flee +10
Increases the recovery rate of Condensed Red Potion, Condensed Yellow Potion, and Condensed White Potion consumables by 75%.
Compound on: Garment


|-
| [[File:4568.png|200px|thumb|center]] || 4568 || '''Celia Card'''
Flee +10
Enables Hocus Pocus Level 1.
Compound on: Garment
|-
| [[File:4569.png|200px|thumb|center]] || 4569 || '''Chen Card'''
Flee +10
Enables Call Spirit level 2.
Compound on: Garment
|-
| [[File:4571.png|200px|thumb|center]] || 4571 || '''Chen Card'''
Flee +10
Enables Call Spirit level 2.
Compound on: Garment
|-
| [[File:4567.png|200px|thumb|center]] || 4567 || '''Alphoccio Card'''
Flee +10
When equipped by Bard Classes
Max Hp +10% Max Sp +5%
Compound on: Garment
|-
| [[File:4573.png|200px|thumb|center]] || 4573 || '''Trentini Card'''
Flee +10
When equipped by Dancer Classes
Max Hp +10% Max Sp +5%
Compound on: Garment




|}
|}

Revision as of 01:09, 24 May 2024

Bio4banner.png

Extra Episode (EE) 1 - 2 Bio Lab Basement Floor 4.

Bio4.png

Adventures Ro is pleased to announce the adaptation of Bio Lab Basement Floor 4, known as our Extra Episode 1-1 (EE 1-1).
This is an ADAPTATION from Renewal to Pre-Renewal, content, effects, skills, enemies, among others, were adjusted to provide the most faithful experience possible to our players.

Recommendations

Considered as the most recent High-End Game content. A new game experience for all the most adventurous and brave players. This new game experience will be for the most experienced players, recommendations are varied:

  • Enemies are mainly DEMIHUMAN, except Champion and Stalker.
  • All enemies have the same amount of VIT, 30. Acid demonstration may not be as effective as in Bio Lab 3.
  • Damage-reducing cards from specific races (Demihuman/Demon). Medium-sized cards such as Hodremlin, Ogretooth and/or Neutral can be key to survival.





New Content

New Enemies

Image ID Name Level HP Race/Element/Size Base/Job Exp Drop
2221.png
2221 Randel 111 478,745 Demihuman/Holy/Medium 1,323,670/ 1,317,520

Handcuffs 100%, Chills of Death 0,1%, Sinister Energy Particle 100%, Blood Thirst 15%, Elunium 10%, Cannon Spear [1] 1%, Bible of Promise [1](2nd Vol.) 1%, Randel Card 0,10%,

2222.png
2222 Flamel 111 316,468 Demihuman/Fire/Medium 1,263,970/1,304,650

Handcuffs 100%, Chills of Death 0,10%, Sinister Energy Particle 100%, Blood Thirst 15%, Oridecon 10%, Green Surgical Gown [1] 1%, Red Ether Bag [1] 0,1%, Flamel Card 0,1%,

2223.png
2223 Celia 111 253,145 Demihuman/Ghost/Medium 1,221,070/1,251,020

Handcuffs 100%, Chills of Death 0,10%, Sinister Energy Particle 100%, Blood Thirst 15%, Telekinetic Orb 2%, Creeper Bow [2] 1%, Mental Stick [1] 0,1%, Celia Card 0,1%,

2224.png
2224 Chen 111 279,562 Demon/Water/Medium 1,256,840/1,261,490

Research Chart 100%, Chills of Death 0,10%, Sinister Energy Particle 100%, Blood Thirst 15%, Oridecon 10%, Sura Rampage [1] 1%, Berserk 0,5%, Chen Card 0,1%,

2225.png
2225 Gertie 111 266,926 Demon/Poison/Medium 1,242,670/1,267,060

Research Chart 100%, Chills of Death 0,10%, Sinister Energy Particle 100%, Blood Thirst 15%, Elunium 10%, Thief Crossbow [2] 1%, Black Wing [1] 1%, Gertie Card 0,1%,

2226.png
2226 Alphoccio 112 256,202 Demihuman/Wind/Medium 1,221,920/1,268,240

Research Chart 100%, Chills of Death 0,10%, Sinister Energy Particle 100%, Blood Thirst 15%, Oridcon 10%, Geffenia Tomb of Water [1] 1%, Green Whistle [1] 1%, Alphoccio Card 0,1%,

2227.png
2227 Trentini 112 204,962 Demihuman/Wind/Medium 1,159,950/1,174,860

Research Chart 100%, Chills of Death 0,10%, Sinister Energy Particle 100%, Blood Thirst 15%, Dance Shoes [1] 2%, Assassin's Handcuffs [1] 1%, Stem Whip 1%, Trentini Card 0,1%,

2221.png
2235 Paladin Randel 160 6,870,000 Demihuman/Holy/Medium 36,744,890/21,495,660

Warrior's Will 100%, Blood Thirst 100%, Bradium 60%, Old Card Album 90%, Giant Shield[1] 60%, Ancient Dagger 60%, Paladin Randel Card 0,01%,

2222.png
2236 Creator Flamel 160 4,230,000 Demihuman/Fire/Medium 26,117,850/14,466,940

Warrior's Will 100%, Blood Thirst 100%, Carnium 60%, Old Card Album 90%, End Sectora [1] 60%, Ignus Steel [1] 60%, Giant Axe [1] 60%. Creator Flamel Card 0,01%,

2223.png
2235 Professor Celia 160 3,847,804 Demihuman/Ghost/Medium 25,136,540/13,803,850

Warrior's Will 100%, Blood Thirst 100%, Bradium 60%, Alchemy Glove [1] 60%, Professor Celia Card 0,01%,

2224.png
2238 Champion Chen 150 6,870,000 Demon/Water/Medium 25,567,840/16,142,350

Warrior's Will 100%, Blood Thirst 100%, Carnium 60%, Old Card Album 90%, Chakram [2] 60%, Kaiser Knuckle 60%, Champion Chen Card 0,01%

2225.png
2239 Stalker Gertie 160 4,057,279 Demon/Poison/Medium 22,103,490/14,802,000

Warrior's Will 100%, Blood Thirst 100%, Bradium 60%, Old Card Album 90%, Scarlet Nail 60%, As-Nail 60%, Stalker Gertie Card 0,01%

2226.png
2240 Clown Alphoccio 160 3,894,278 Demihuman/Wind/Medium 21,130,180/13,579,340

Warrior's Will 100%, Blood Thirst 100%, Carnium 60%, Old Card Album 90%, Mystic Bow 60&, Clown Alphoccio Card 0,01%,

2227.png
2241 Dancer Trentini 160 3,894,278 Demihuman/Wind/Medium 22,318,790/14,097,020

Warrior's Will 100%, Blood Thirst 100%, Bradium 60%, Old Card Album 90%, Rosebine 60%, Mystic Bow 60%, Dancer Trentini Card 0,01%,

New Cards

Image ID Effect
4572.png
4572 Randel Card

Flee +10 Enables Autoguard Level 3. Compound on: Garment

4570.png
4570 Flamel Card

Flee +10 Increases the recovery rate of Condensed Red Potion, Condensed Yellow Potion, and Condensed White Potion consumables by 75%. Compound on: Garment

4568.png
4568 Celia Card

Flee +10 Enables Hocus Pocus Level 1. Compound on: Garment

4569.png
4569 Chen Card

Flee +10 Enables Call Spirit level 2. Compound on: Garment

4571.png
4571 Chen Card

Flee +10 Enables Call Spirit level 2. Compound on: Garment

4567.png
4567 Alphoccio Card

Flee +10 When equipped by Bard Classes Max Hp +10% Max Sp +5% Compound on: Garment

4573.png
4573 Trentini Card

Flee +10 When equipped by Dancer Classes Max Hp +10% Max Sp +5% Compound on: Garment