Sapha Ambassador Quest: Difference between revisions

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== Quest Requirements ==
 
{| class="wikitable" style="margin:left"
{| class="infobox" style="width:30em; float:right;"
! Base Level !! Quest Prerequisite(s)
|-
! colspan=2 style="background:#00cc66; font-size:130%;" | Sapha's Visit
|-
! colspan=2 style="background:#00cc66;" | Requirements
|-
| '''Base Level:''' || style="width:150pt;" | 80
|-
| '''Item(s) (Not Consumed):''' || style="width:150pt;" | [[File:RingWiseKing.gif]] Ring of the Wise King
|-
| '''Quest Prerequisite(s):''' || style="width:150pt;" | Ring of the Wise King <br> Access to New World Fields.
|-
! colspan=2 style="background:#00cc66;" | Rewards
|-
| '''Item(s):''' || style="width:150pt;" | [[File:ElDicastesLight.gif]] Light of El Dicastes <br>  3 Sapha Certification
|-
| '''Quest Reward:''' || style="width:150pt;" | Access to El Dicastes <br> Access to Scarab Hole Level 1 <br> [[Frede's Request]] <br> [[Doha's Secret Orders]]
|-
|-
| 70 || [https://irowiki.org/classic/Finding_a_Fairy Finding a Fairy Quest], started [https://irowiki.org/classic/Report_from_the_New_World Report from the New World Quest]
|}
|}


== Quest Rewards ==
{| class="wikitable" style="margin:left"
! Base Experience !! Job Experience !! Item(s)
|-
| 1,000,000|| 300,000 || [http://db.irowiki.org/classic/item-info/2782/ Ring of the Wise Ancient King]
|}


== Guide ==
== Guide ==
# Speak to Schwartzvalt Mechanic (mid_camp 197, 237) outside the Alliance Headquarters. He tells you about the Ring of the Wise King, and asks you to speak to the Arunafeltz Linguist on the 2nd floor of the Alliance Headquarters.
#In the New World at the Midgard Camp, talk to '''Expedition Guard Ben''' or '''Expedition Guard Maha''' (mid_camp,222,246) and listen in on their conversation.
# Inside, up the stairs, find the linguist in the room to the far right. He asks you to visit the Faerie and Giants out on the fields and remember every single word they say. These are from the [[Finding a Fairy]] quest. [[File:SchwartzvaltMechanic.png|thumb]]
#*The Sapha, a race of giant trees, is reportedly about to visit. Aello at the command center seems to know more.'''
#* The Faerie's text is:
#:[[File:SaphaQuest1.png]]
#::RLGHLRXLA TKANTLFDMS
#Go inside the large central tent (mid_camp,214,249) and talk to '''Guard Aello''' (mid_campin,93,114).
#::WJACK TNAHRDNJSDMFH
#*He tells you the Sapha from Manuk wants to speak with you.
#::WLSGHKWND !!
#:[[File:SaphaQuest2.png]]
#* The Giant's text is:
#Upstairs, talk to the '''Soldier''' (mid_campin,111,120) outside one of the rooms on the right, who lets you inside.
#::TJDTMFJDNS CJFDI
#*Note: The player must have the "Ring of the Ancient Wise King" equipped in order to speak with the Sapha.
#::TKADLFDMF QKATOS
#*You do not have to have done the quest on that character, only have the ring equipped.
#::EKDTLSDML DLFMADMS..
#:[[File:SaphaQuest3.png]]
#:'''Note''': On non-iRO servers, the text for the linguist is different:
#Once in the room, speak with '''Sapha from Manuk, Vyhannus'''.
#* The Faerie's text is:
#*The Sapha says their race is concerned about humans and their sudden arrival in the New World, but your assistance to the Manuk and Laphine has led them to trust you.
#::TKANTLFDMS
#*They have told their leader, Ravail, about your accomplishments.
#::TNAHRDNJSDMFH
#:[[File:SaphaQuest4.png]]
#::WLSGHKWND
#Speak with '''Vyhannus''' again, who talks about '''''El Dicastes''''', the Saphas' capital city. Hound is selecting worthy adventurers to send there, and you are one of those chosen.  
#* The Giant's text is:
#Talk to Vyhannus once more, who tells you to talk to Avalanche in Manuk. Two east, one south of the Expedition Site.
#::CJFDI
#*Note: At this point, players wishing to continue to help Doha can follow this separate quest at [[Doha's Secret Orders]].
#::QKATOS
#In southeast Manuk, go inside the building at (manuk,309,142) and speak with '''Guard Captain Avalanche''' (man_in01,315,51) up the left set of stairs.
#::DLFMADMS..
#*He authorizes you to enter El Dicastes through a tunnel in the mountains.
# The Linguist isn't able to make any sense of the languages and refers you to the Rune Midgart's Magician.
#:[[File:SaphaQuest5.png]]
# The Rune Midgart's Magician (mid_camp 147, 256), in the west half of the allied camp, says he needs to actually hear the languages being pronounced. He had some assassins bury gems near the villages to record the spoken languages, he would like you to go retrieve the gems. [[File:Magician.png|thumb]]
#In east Manuk, talk to the '''Entrance Manager''' (manuk,321,182) who lets you into the tunnel.
# Talk to the Gem at (spl_fild02 26, 218), near the fairy, and attempt to dig it out. Several thief bugs will spawn, kill them. Repeat until you obtain a Red Jewel from it.
#*Note 1: At this point, You will have access to Scarab Hole Level 1.  
# Talk to the Gem at (man_fild03 227, 109), near the giant, and attempt to dig it out. Several thief bugs will spawn, kill them. Repeat until you obtain a Blue Jewel from it.
#:[[File:SaphaQuest6.png]]
# Return to the Rune Midgart's Magician with the gemstones, he says he will extract the voices from the gems and send them to the Arunafeltz linguist.
#Journey through the dungeon to reach El Dicastes Field, and continue on to the top of the map, where the '''Guard''' (dic_fild01,149,281) will let you in the city.
# Return to the Arunafeltz linguist, He tells you that he has made amazing progress decoding the language. So much so that he's unsure how to even store all the data.  He asks you to speak the Schwartzvalt Mechanic.
#Head through the north portal and at the top of the next map (dicastes02,120,235) enter the doors.  
# The Schwartzvalt Mechanic says he needs some way to store the massive amount of data, and asks you to inquire with the Rune Midgart's Magician about a magical gem to hold the data.
#Inside, talk to the '''Adventure Clerk''' and register, and receive a [[File:ElDicastesLight.gif]] Light of El Dicastes and 3 Sapha's Certification.
# The Rune Midgart's Magician says he needs an Ore unlike any found in the old world to store the data. He asks you to go find one on the manuk fields.
#*Note: [[File:ElDicastesLight.gif]] Light of El Dicastes will be bound to your Character.
# Return to him with 1 Unidentified Mineral (obtained from "Mysterious Rock" which are located on all 3 Manuk fields). He asks you to wait a minute while he works his magic.
#*Note 2: Sapha's Certification will be bound to your Account.
# Talk to the magician and he asks you to take the gem to the Schwartzvalt Mechanic.
#:[[File:SaphaQuest7.png]]
# The Schwartzvalt Mechanic says it will take him at least an hour to complete a machine to translate using the gem. Return in 1 hour.
# Return to the mechanic and he will give you the Ring of the Wise Ancient King and some [[EXP]].


[[Category:Quests]]
[[Category:Quests]]
[[Category:Episode_13.3]]
[[Category:Episode_13.3]]
[[Category:Adapted Content]]
[[Category:Adapted Content]]

Revision as of 19:35, 5 July 2023

Sapha's Visit
Requirements
Base Level: 80
Item(s) (Not Consumed): RingWiseKing.gif Ring of the Wise King
Quest Prerequisite(s): Ring of the Wise King
Access to New World Fields.
Rewards
Item(s): ElDicastesLight.gif Light of El Dicastes
3 Sapha Certification
Quest Reward: Access to El Dicastes
Access to Scarab Hole Level 1
Frede's Request
Doha's Secret Orders


Guide

  1. In the New World at the Midgard Camp, talk to Expedition Guard Ben or Expedition Guard Maha (mid_camp,222,246) and listen in on their conversation.
    • The Sapha, a race of giant trees, is reportedly about to visit. Aello at the command center seems to know more.
    SaphaQuest1.png
  2. Go inside the large central tent (mid_camp,214,249) and talk to Guard Aello (mid_campin,93,114).
    • He tells you the Sapha from Manuk wants to speak with you.
    SaphaQuest2.png
  3. Upstairs, talk to the Soldier (mid_campin,111,120) outside one of the rooms on the right, who lets you inside.
    • Note: The player must have the "Ring of the Ancient Wise King" equipped in order to speak with the Sapha.
    • You do not have to have done the quest on that character, only have the ring equipped.
    SaphaQuest3.png
  4. Once in the room, speak with Sapha from Manuk, Vyhannus.
    • The Sapha says their race is concerned about humans and their sudden arrival in the New World, but your assistance to the Manuk and Laphine has led them to trust you.
    • They have told their leader, Ravail, about your accomplishments.
    SaphaQuest4.png
  5. Speak with Vyhannus again, who talks about El Dicastes, the Saphas' capital city. Hound is selecting worthy adventurers to send there, and you are one of those chosen.
  6. Talk to Vyhannus once more, who tells you to talk to Avalanche in Manuk. Two east, one south of the Expedition Site.
    • Note: At this point, players wishing to continue to help Doha can follow this separate quest at Doha's Secret Orders.
  7. In southeast Manuk, go inside the building at (manuk,309,142) and speak with Guard Captain Avalanche (man_in01,315,51) up the left set of stairs.
    • He authorizes you to enter El Dicastes through a tunnel in the mountains.
    SaphaQuest5.png
  8. In east Manuk, talk to the Entrance Manager (manuk,321,182) who lets you into the tunnel.
    • Note 1: At this point, You will have access to Scarab Hole Level 1.
    SaphaQuest6.png
  9. Journey through the dungeon to reach El Dicastes Field, and continue on to the top of the map, where the Guard (dic_fild01,149,281) will let you in the city.
  10. Head through the north portal and at the top of the next map (dicastes02,120,235) enter the doors.
  11. Inside, talk to the Adventure Clerk and register, and receive a ElDicastesLight.gif Light of El Dicastes and 3 Sapha's Certification.
    • Note: ElDicastesLight.gif Light of El Dicastes will be bound to your Character.
    • Note 2: Sapha's Certification will be bound to your Account.
    SaphaQuest7.png