Monk: Difference between revisions

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Thershel (talk | contribs) (Created page with "<div style="text-align: center;"> <div style="display: inline-block; background: #990000; color: #ffffff; padding: 10px; border-radius: 5px; box-shadow: 0 2px 4px rgba(0, 0, 0, 0.1);"> '''W.I.P''' </div> </div> <div style="text-align: center;"> <div style="display: inline-block; background: #990000; color: #ffffff; padding: 10px; border-radius: 5px; box-shadow: 0 2px 4px rgba(0, 0, 0, 0.1);"> '''This is a contribution by players, for players, if you wis...")
 
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| style="text-align:left; border: 1px solid #aaa;" | [[File:Throw Spirit Sphere.png|left]] Throw Spirit Sphere || style="border: 1px solid #aaa;" | Throws 1 spirit sphere at a single target to deals 8~16× damage. || style="border: 1px solid #aaa;" | 5 || style="background-color:#cccccc; border: 1px solid #aaa;" | Offensive
| style="text-align:left; border: 1px solid #aaa;" | [[File:Throw Spirit Sphere.png|left]] Throw Spirit Sphere || style="border: 1px solid #aaa;" | Throws 1 spirit sphere at a single target to deals 8~16× damage. || style="border: 1px solid #aaa;" | 5 || style="background-color:#cccccc; border: 1px solid #aaa;" | Offensive
|}
|}
 
<br>
 
 
==== Quest Skills ====
==== Quest Skills ====
{| class="wikitable sortable" style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; border-collapse: collapse;"
{| class="wikitable sortable" style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; border-collapse: collapse;"
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[[File:MonkSkillTree.png]]
[[File:MonkSkillTree.png]]
<br>
<br>
== Leveling Route ==
<br>
<br>
== Leveling Spots & Tips ==
<br>
=== As Monk ===
{|class="wikitable mw-collapsible mw-collapsed" style="width: 50%;" border="0"
{|class="wikitable mw-collapsible mw-collapsed" style="width: 50%;" border="0"
|-
|-
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|-
|-
|
|
Familiar 
Les
Zombie 
Poporing 
Skeleton
   
   
|| 12 || 30 ||  
|| 30+ || 86+||  
# In first levels, beware of poporings, Familiar can be a bit annoying.
# [https://irowiki.org/classic/Finding_The_Moving_Island_Quest '''Moskovia Dungeon Quest'''] Needed
# Silver Arrows, almost everything is undead.
# Fire Weapon
  || Area: Payon Cave
# Keep all sharp leafs, they are useful for repeatable quests.
- Payon Cave F1
  || Area: mosk_dun01
- Les Forest
|-
|-


|
|
  Spores
  Pitman
Poporing
|| 50 || 69 ||  
Everything
 
|| 12 || 30 || Since spores give Strawberry and Blue herbs it is quite useful to get SP resources. ||Area: Payon Cave
# Adventurers Guild Quest.
- Payon Cave F2
# Fire Weapon
# Hunt Porcellio & Noxious, maybe you are lucky and you can sell those cards.  
 
||Area: ein_dun01
- Einbech Mine Dungeon 1F
 
 
|-
|-


|
|
  Archer Skeleton
  Myst Case
Soldier Skeleton
|| 45|| 70||  
|| 35 || 50 ||  
# MVP Zone, take care.
# Loot valuable in general for early levels, apple of archer is useful and Skeleton cards have their market.  
# Zeny early Zeny Spot.
# Be careful not to kill more than 1 at a time in the beginning.
  ||Area:xmas_dun02
# Nice loot and cards for Archer class.
- Toy Factory
# Silver Arrows needed.
  ||Area: Payon Forest
- pay_dun0
|-
|-


|
|
  Wolf
  High Orcs
Everything
|| 70|| 90+ ||  
|| 30 || 50 ||  
# Recommended to get a Water element, if you have endower(sage) use it in a weapon with racial damage against Humans/orcs.
# Wolves have a huge source of consumables both sp and hp, so it is an excellent area to leveling, unfortunately the initial zeny is not very useful.
# Loot is a bit poor compared to other areas.
# Fire Arrows.
# Try to hunt Orc Archers from time to time to get an Orc Bow and sell it.
||Area: Payon Forest
# Adv Guild Quest.
- Pay_fild02
||gef_fild14
- Geffen Field
|-
|-
|
|
  Bongun
  Enchanted Peach Tree
  Munak
  Zipper Bear
|| 40 || 60 ||  
|| 60 || 85+ ||  
# The experience is decent, beware of the only nine tail on the map.  
# Zeny $_$
# Silver Arrows
# Fire Weapon
  ||Area: Payon Cave
#
- Payon Cave F3
||Area:gon_dun01
- Shrine of Gonryun Queen
|-
|
Pasanas
|| 80+|| 95+||
# Nice Exp.
# Good Zeny.
# Evade Anubis.
# Water Weapon needed
  ||in_sphinx5
- Morroc Sphinx
|-
 
|
Anolian
|| 80+|| 95+||
# Nice Exp.
# Anolian Skins for repeteable quest.
# Adventurers Guild quest.
# Oridecon farm.
||cmd_fild03
- Zenhai Marsh
|-
|-
|
|
  Geographer 
  Isilla
|| 40 || 60+ ||  
Vanberk
|| 80+|| 95+||  
# Nice Exp.
# Nice Exp.
# Keep a distance of at least 3 cells and you will be safe.
# Zeny.
# It is not recommended to kill more than 1 at a time in early levels or without SP.
# Almost Everything is neutral, so do not use element here.
# You can easily reach Einbroch if you buy a teleport scroll at the Gold Shop.
  ||ra_sanc01
  ||ein_fild04
- Rachel Sanctuary
- Einbroch Field
|-
|-


|
|
  Mi Gao  
  Nightmare Terror
|| 40 || 60+ ||  
  Earth Deleter
Sky Deleter
|| 80+|| 99||  
# Nice Exp.
# Nice Exp.
# Keep a distance.
# Zeny.
# In first levels, always give priority to kill Mantis close to you.
# Almost Everything is fire but Nightmare Terror shadow.
# You can easily reach Louyang if you buy a teleport scroll at the Gold Shop, or going Alberta.
# Pasana card is a must, recommended for duos, very expensive if you are going as newbie solo player
  ||lou_fild01
  ||mag_dun02
- Louyang Field
- Magma Dungeon
|-


|}
|}
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==== Gear Progression ====
==== Gear Progression ====


Start by buying a Dagger at Izlude's Weapon Shop, or a bow at Hugel.
Start by buying a Mace in Prontera Seller.


==== Job 40 or higher ====
==== Job 40 or higher ====
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Mastery is recommended, but not mandatory:
Mastery is recommended, but not mandatory:


* Double Strafe
* Iron Hand
* Or Double Attack
* Triple Attack
* Dodge


<br>
<br>
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== Equip Example ==
== Equip Example ==
<br>
<br>
<p style="color: Green; font-weight: bold;">===='' As Monk you'll focus on double strafe or double attack. ''====</p>
<p style="color: Green; font-weight: bold;">===='' As Monk you'll focus on ASPD with combos or auto-attacks ''====</p>
<br>
<br>


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You can replace the bow for dagger or sword option or what suits you better, it is just a suggestion and it is NOT mandatory to have the weapon of the set to take advantage of the benefits.
This choice maybe change leveling spots only.


{| class="wikitable"
{| class="wikitable"
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| |[[File:412377.png|200xpx|thumb|Adventurer Bow I]]
| |[[File:AdventurerMace.png|200xpx|thumb|Adventurer Mace I]]   Between lv 20 - 60 effects:
* Attack +60
* Attack +60
* Increase physical and magical damage to normal monster by 10%.
* After base level 61, effects will not work.


|-
|-
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|[[File:412377.png|200xpx|thumb|Adventurer Bow II]] Between LV61~85:
| |[[File:AdventurerMace.png|200xpx|thumb|Adventurer Mace II]]   Between lv 61 - 85 effects:  
* Attack +90
* Attack +90
* Increase physical and magical damage to normal monster by 10%.
* After base level 86, effects will not work.


|-
|-
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|[[File:412377.png|200xpx|thumb|Adventurer Bow III]]  
| |[[File:AdventurerMace.png|200xpx|thumb|Adventurer Mace III]]   Between lv 86 - 99 effects:
* Attack +120
* Attack +120
* Increase physical and magical damage to normal monster by 20%.
 
* After base level 99, effects will not work.
|}
|}
<br>
<br>
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<table style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; width: 10%; margin:0; border-collapse: collapse;">
<table style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; width: 10%; margin:0; border-collapse: collapse;">
   <tr>
   <tr>
     <td style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa; font-weight: bold;" colspan="2">Sword - Dagger</td>
     <td style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa; font-weight: bold;" colspan="2">Doble - Triple Attack</td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td style="border: 1px solid #aaa; padding: 8px;">'''STR:'''</td>
     <td style="border: 1px solid #aaa; padding: 8px;">'''STR:'''</td>
     <td style="border: 1px solid #aaa; padding: 8px;">60-70</td>
     <td style="border: 1px solid #aaa; padding: 8px;">80-90</td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td style="border: 1px solid #aaa; padding: 8px;">'''AGI:'''</td>
     <td style="border: 1px solid #aaa; padding: 8px;">'''AGI:'''</td>
     <td style="border: 1px solid #aaa; padding: 8px;">80-90</td>
     <td style="border: 1px solid #aaa; padding: 8px;">99</td>
   </tr>
   </tr>
   <tr>
   <tr>
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   <tr>
   <tr>
     <td style="border: 1px solid #aaa; padding: 8px;">'''LUK:'''</td>
     <td style="border: 1px solid #aaa; padding: 8px;">'''LUK:'''</td>
     <td style="border: 1px solid #aaa; padding: 8px;">40-50</td>
     <td style="border: 1px solid #aaa; padding: 8px;">1</td>
   </tr>
   </tr>
</table>
</table>
<br>
<br>
<p style="color: green; font-weight: bold;">===='' Classic dagger melee build, with double or tripple attack, aspd and critical damage ''====</p>
{| style="padding: 1px; border-radius: 20%;overflow: hidden;"
|-
| [[File:ComboChampGif.gif|left]]
|}
<p style="color: green; font-weight: bold;">===='' Focused in double (With a hat or Sidewinder Card) and Triple Attack, full aspd and endow. ''====</p>


<br>
<br>
<br>


<table style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; width: 10%; margin:0; border-collapse: collapse;">
<table style="background-color:#f2f2f2; border: 1px solid #aaa; text-align:center; width: 10%; margin:0; border-collapse: collapse;">
   <tr>
   <tr>
     <td style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa; font-weight: bold;" colspan="2">BOW</td>
     <td style="background-color:#a3cdd2; text-align:center; border: 1px solid #aaa; font-weight: bold;" colspan="2">Chain Combo - Azura(Optional)</td>
   </tr>
   </tr>
   <tr>
   <tr>
     <td style="border: 1px solid #aaa; padding: 8px;">'''STR:'''</td>
     <td style="border: 1px solid #aaa; padding: 8px;">'''STR:'''</td>
     <td style="border: 1px solid #aaa; padding: 8px;">1</td>
     <td style="border: 1px solid #aaa; padding: 8px;">80-90</td>
   </tr>
   </tr>
   <tr>
   <tr>
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   <tr>
   <tr>
     <td style="border: 1px solid #aaa; padding: 8px;">'''DEX:'''</td>
     <td style="border: 1px solid #aaa; padding: 8px;">'''DEX:'''</td>
     <td style="border: 1px solid #aaa; padding: 8px;">80-90</td>
     <td style="border: 1px solid #aaa; padding: 8px;">30</td>
   </tr>
   </tr>
   <tr>
   <tr>
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</table>
</table>
<br>
<br>
<p style="color: green; font-weight: bold;">===='' Focus on Double Strafe and aspd, try always to have endow on yourself to improve the damage ''====</p>
{| style="padding: 1px; border-radius: 20%;overflow: hidden;"
|-
| [[File:ChainComboMonkGif.gif|left]]
|}
<p style="color: green; font-weight: bold;">===='' With this build you'll be able to choose between spamming combos or finish them with Azure Strike ''====</p>


<br>
<br>
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== Change Job - 2-1 Transcendent  ==
== Change Job - 2-1 Transcendent  ==
<br>
<br>
<b><span style="color:#ff00ff;">[[https://wiki.adventuresro.com//v1/index.php/Monk Monk - - -> Champion 2-1 Transcendent Job]]</span></b>
<b><span style="color:#ff00ff;">[[https://wiki.adventuresro.com//v1/index.php/Monk   Monk - - -> Champion 2-1 Transcendent Job]]</span></b>
<br>
<br>


</div>
</div>

Revision as of 23:47, 6 August 2024

   W.I.P



   This is a contribution by players, for players, if you wish to correct and/or contribute any additional information or material please contact any Mentor or GM..


Monk Class
Monk.png
Job Info
Base Job:Novice
Job Type:First
Skills: 12
Platinum Skills: 2
Bonus stats at Job 50
STR: + 8 | AGI: + 7 | VIT: + 6 | INT: + 2 | DEX: + 4 | LUK: + 3


Overview




Class Data

Skills

Skill Description Levels Type
Flee (Skill).png
Flee
Adds 1~15 Flee. 10 Passive
Fury.png
Fury
Increases critical rate of attacks by 10~20, also enables use of Guillotine Fist. 5 Supportive
Guillotine Fist.png
Guillotine Fist
Deals a single attack consuming all of the caster's SP to deal massive damage. Requires at least 1 Spirit Spheres. You lose all SP and disables SP Regeneration for 3 seconds. 5 Offensive
Iron Fists.png
Iron Fists
Increases damage done with knuckle class weapons by 3~30. 10 Passive
Mental Strength.png
Mental Strength
For 30~150 seconds, reduce incoming damage you receive by 90%. You move and attack slower, and cannot use active skills. 5 Supportive
Occult Impaction.png
Occult Impaction
Consumes a single spirit sphere to attack a single target (ATK×1~5), damage is higher based on the target's DEF. 5 Offensive
Raging Quadruple Blow.png
Raging Quadruple Blow
Deals 4 hits in rapid succession to a single target at ATK×3~5, this skill is only usable in the delay after Raging Trifecta Blow. 5 Offensive
Raging Thrust.png
Raging Thrust
Deals up to 6~12× damage to a single target, but is only usable in the delay after Raging Quadruple Blow. 5 Offensive
Raging Trifecta Blow.png
Raging Trifecta Blow
Enables regular melee attacks to hit a target three times at ATK×1.2~3.0 instead of once by 30% chance. 10 Passive
Root.png
Root
Catch an enemy's sword mid-attack in 0.5~1.3 seconds, locking the Monk and the attacker in place for 10 seconds. 5 Active
Snap.png
Snap
Instantly transports the Monk to a targeted cell as long as a direct path to that cell exists. 1 Active
Spiritual Cadence.png
Spiritual Cadence
Enables the Monk to regenerate HP and SP at anytime by sitting even if over 50% weight. 5 Passive
Spiritual Sphere Absorption.png
Spiritual Sphere Absorption
Allows the Monk to recover SP by absorbing previously summoned spirit spheres. 1 Supportive
Summon Spirit Sphere.png
Summon Spirit Sphere
Allows the Monk to summon 1~5 spirit spheres which enable many powerful attacks. 5 Supportive
Throw Spirit Sphere.png
Throw Spirit Sphere
Throws 1 spirit sphere at a single target to deals 8~16× damage. 5 Offensive


Quest Skills

Skill Description Levels Type Job Level Requirement
Spiritual Bestowment.png
Spiritual Bestowment
Transfers one of the Monk's spirit spheres to another party member. 1 Supportive None
Excruciating Palm.png
Excruciating Palm
Hit a single target for 300% damage, all nearby targets are knocked back and may be stunned. 1 Offensive None



MonkSkillTree.png

Leveling Route


Monk's Leveling Route:
Monsters Recommended level End level Notes Map

Les

30+ 86+
  1. Moskovia Dungeon Quest Needed
  2. Fire Weapon
  3. Keep all sharp leafs, they are useful for repeatable quests.
Area: mosk_dun01

- Les Forest

Pitman
50 69
  1. Adventurers Guild Quest.
  2. Fire Weapon
  3. Hunt Porcellio & Noxious, maybe you are lucky and you can sell those cards.
Area: ein_dun01

- Einbech Mine Dungeon 1F


Myst Case
45 70
  1. MVP Zone, take care.
  2. Zeny early Zeny Spot.
Area:xmas_dun02

- Toy Factory

High Orcs
70 90+
  1. Recommended to get a Water element, if you have endower(sage) use it in a weapon with racial damage against Humans/orcs.
  2. Loot is a bit poor compared to other areas.
  3. Try to hunt Orc Archers from time to time to get an Orc Bow and sell it.
  4. Adv Guild Quest.
gef_fild14

- Geffen Field

Enchanted Peach Tree
Zipper Bear
60 85+
  1. Zeny $_$
  2. Fire Weapon
Area:gon_dun01

- Shrine of Gonryun Queen

Pasanas
80+ 95+
  1. Nice Exp.
  2. Good Zeny.
  3. Evade Anubis.
  4. Water Weapon needed
in_sphinx5

- Morroc Sphinx

Anolian
80+ 95+
  1. Nice Exp.
  2. Anolian Skins for repeteable quest.
  3. Adventurers Guild quest.
  4. Oridecon farm.
cmd_fild03

- Zenhai Marsh

Isilla
Vanberk
80+ 95+
  1. Nice Exp.
  2. Zeny.
  3. Almost Everything is neutral, so do not use element here.
ra_sanc01

- Rachel Sanctuary

Nightmare Terror
Earth Deleter
Sky Deleter
80+ 99
  1. Nice Exp.
  2. Zeny.
  3. Almost Everything is fire but Nightmare Terror shadow.
  4. Pasana card is a must, recommended for duos, very expensive if you are going as newbie solo player
mag_dun02

- Magma Dungeon

Gear Progression

Start by buying a Mace in Prontera Seller.

Job 40 or higher

To change class you must at least be job 40 but is always recommended to be at 50.

Mastery is recommended, but not mandatory:

  • Iron Hand
  • Triple Attack
  • Dodge





Equip Example


==== As Monk you'll focus on ASPD with combos or auto-attacks ====


Recommended Gear Progression (As Newbie)

Adventurers Guild

The adventurers set is an own set of the server, it is almost free, the only requirement is to perform the quests it has for you.

It is divided into three tiers, doubling its cost each time, getting the complete set without the weapon has a value of 20, 40 and 80.

We recommend getting the set as it is account bound and you can use it on your next characters, it is not tradeable.


LEVEL RANGE SET Stats Bonus Weapon
Level 20 ~ 60
Eden Hat.png
Adventurer Hat l


Eden Uniform.png
Adventurer Uniform l


Eden Manteau.png
Adventurer Manteau l


Eden Boots.png
Adventurer Boots l


  • Defense +15
  • All stats+1
  • Attack +10
  • Magic Attack+30
  • Add 3% resistance against all property attacks
  • Max HP +5%
Grants an additional 10% experience gained


Adventurer Mace I
Between lv 20 - 60 effects:
  • Attack +60
Level 61~85
Eden Hat.png
Adventurer Hat ll


Eden Uniform.png
Adventurer Uniform ll


Eden Manteau.png
Adventurer Manteau ll


Eden Boots.png
Adventurer Boots ll


  • Defense +20
  • SP +50
  • All stats+1
  • Attack +15
  • Magic Attack+45
  • Add 5% resistance against all property attacks
  • Max SP +5%
  • Max HP +5%
Grants an additional 10% experience gained


Adventurer Mace II
Between lv 61 - 85 effects:
  • Attack +90
Level 85~98
Eden Hat.png
Adventurer Hat lll


Eden Uniform.png
Adventurer Uniform lll


Eden Manteau.png
Adventurer Manteau lll


Eden Boots.png
Adventurer Boots lll


  • Defense +26
  • Max HP+500
  • Max SP+50
  • All stats+2
  • Attack +20
  • Magic Attack+60
  • Add 7% resistance against all property attacks
  • Max SP +5%
  • Max HP +5%
Grants an additional 10% experience gained


Adventurer Mace III
Between lv 86 - 99 effects:
  • Attack +120


Build examples


Doble - Triple Attack
STR: 80-90
AGI: 99
VIT: 1
INT: 1
DEX: 40
LUK: 1


ComboChampGif.gif

==== Focused in double (With a hat or Sidewinder Card) and Triple Attack, full aspd and endow. ====


Chain Combo - Azura(Optional)
STR: 80-90
AGI: 80-90
VIT: 20-40
INT: 1 (base)
DEX: 30
LUK: 1


ChainComboMonkGif.gif

==== With this build you'll be able to choose between spamming combos or finish them with Azure Strike ====


Change Job - 2-1 Transcendent


[Monk - - -> Champion 2-1 Transcendent Job]