Skill Changes: Difference between revisions

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The skills of the game work under the behavior of the 2021 emulators. However, we have rebalanced some for the comfort of the players or to balance the boost obtained by the [[Random Options]]. The balanced skills to date are:
The skills of the game work under the behavior of the 2021 emulators. However, we have rebalanced some for the comfort of the players or to balance the boost obtained by the [[Random Options]]. The balanced skills to date are:


===General Changes===
=== <big>Skill Balances</big> ===
====Teleport (Optional)====
The option to use it without a confirmation window even if the skill is at level 2 has been enabled.


====Reflect Skills====
==== Acolyte Class <br> [[File:AcolyteClass.png|AcolyteClass.png]] ====
Max damage value or reflect skills (ex: Reject Sword) was fixed to not be able to overcome the player Max HP.


===Specific Changes===
[[File:Teleport.png|Teleport.png]] '''Teleport (Optional)''': The option to use it without a confirmation window even if the skill is at level 2 has been enabled.
====Crusader Class====
=====Gospel=====
The effect will disappear each time a user affected by the skill logs out. Can't be used during [[War of Emperium]].


====Monk Class====
[[File:Aspersio.png|Aspersio.png]] '''Aspersio''': The duration of the skill's effect has been increased by one to be on par with other Priest Class buffs such as Blessing or Increase Agility.
=====Asura Strike=====
Its formula has been modified, reducing its damage by 10%. It has no maximum damage limit.


====Sage Class====
[[File:Magnusicon.png|Magnusicon.png]] '''Magnus Exorcismus''': 100% damage to Demon and Undead race, now also does half damage to other races.
=====Land Protector=====
It was configured to act the same as in versions prior to 2015 emulators, avoiding the accumulation of magical skills.


====Taekwon Class====
[[File:Asuraicon.png|Asuraicon.png]] '''Asura Strike''': Its damage formula has been modified by reducing damage by 10% and it no longer has a damage limit.
=====Fighting Chant=====
Modified its formula, reducing the buff by half, requiring the party to have the maximum amount of players (16/16) in order to obtain the maximum additional ATK %.


==== Swordman Class <br> [[File:swordmanclass.png|swordmanclass.png]] ====


[[File:reflectshieldicon.png|reflectshieldicon.png]] '''Shield Reflect ''': Reflects 10+(3* Skill Level)% of the damage received, the reflected damage is limited to the user's maximum hp.
[[File:Gospel.png|Gospel.png]] '''Gospel ''': The effect will disappear each time a user affected by the skill logs out.
==== Thief Class <br> [[File:ThiefClass.png|ThiefClass.png]] ====
[[File:Rejectsword.png|RejectSword.png]] '''Reflect Sword''': Corrected the damage value to respect the amount of HP of the player
[[File:SonicBlow.png|SonicBlow.png]] '''Sonic Blow''': Animation lock removed and auto attack/movement is possible after casting. (Note: Skill still retains the official after cast delay.)
==== Mage Class <br> [[File:MageClass.png|MageClass.png]] ====
[[File:Landprotector.png|Landprotector.png]] '''Land Protector''': It was configured to act the same as in versions prior to 2015 emulators.
==== Merchant Class <br> [[File:MerchantClass.png|MerchantClass.png]] ====
[[File:TwilightPharmacyII.png|TwilightPharmacyII.png]] '''Twilight Pharmacy II''': No longer requires Super Novice and Soul Linker in party. Alchemist Spirit link is still required.
[[File:TwilightPharmacyIII.png|TwilightPharmacyIII.png]] '''Twilight Pharmacy III''': Brews 200 Alcohol instead of brews 100 Alcohol, 50 Acid Bottles, and 50 Bottle Grenades. No longer requires Super Novice and Soul Linker in party. Alchemist Spirit link is still required.
[[File:TwilightPharmacyIV.png|TwilightPharmacyIV.png]] '''Twilight Pharmacy IV''': Brews 200 Blue Potions.
[[File:TwilightPharmacyV.png|TwilightPharmacyV.png]] '''Twilight Pharmacy V''': Brews 200 Bottle Grenades and 200 Acid Bottles.
[[File:TwilightPharmacyVI.png|TwilightPharmacyVI.png]] '''Twilight Pharmacy VI''': Brews 200 Glistening Coats.
==== Archer Class <br> [[File:Archer.png|ArcherClass.png]] ====
[[File:Ampicon.png|Ampicon.png]] '''Performers:''' They Can cancel songs by equipping a different weapon, independent of type (equip another instrument as well).
==== Gunslinger Class <br> [[File:GunslingerClass.png|GunslingerClass.png]] ====
[[File:Chainactionicon.png|Chainactionicon.png]] '''Chain ACtion''': 5% * Skill level to make a second attack, now has a chance of critical attack.
==== Taekwon Class <br> [[File:TaekwonClass.png|TaekwonClass.png]] ====
[[File:Kihop.png|Kihop.png]] '''Fighting Chant''':  Modified its formula, reducing the buff by half, requiring the party to have the maximum amount of players (16/16) in order to obtain the maximum additional ATK %.


[[Category:Server_Information]]
[[Category:Server_Information]]

Revision as of 23:51, 13 June 2024

BALANCED SKILLS.png

The skills of the game work under the behavior of the 2021 emulators. However, we have rebalanced some for the comfort of the players or to balance the boost obtained by the Random Options. The balanced skills to date are:

Skill Balances

Acolyte Class
AcolyteClass.png

Teleport.png Teleport (Optional): The option to use it without a confirmation window even if the skill is at level 2 has been enabled.
Aspersio.png Aspersio: The duration of the skill's effect has been increased by one to be on par with other Priest Class buffs such as Blessing or Increase Agility.
Magnusicon.png Magnus Exorcismus: 100% damage to Demon and Undead race, now also does half damage to other races.
Asuraicon.png Asura Strike: Its damage formula has been modified by reducing damage by 10% and it no longer has a damage limit.

Swordman Class
swordmanclass.png

reflectshieldicon.png Shield Reflect : Reflects 10+(3* Skill Level)% of the damage received, the reflected damage is limited to the user's maximum hp.
Gospel.png Gospel : The effect will disappear each time a user affected by the skill logs out.

Thief Class
ThiefClass.png

RejectSword.png Reflect Sword: Corrected the damage value to respect the amount of HP of the player
SonicBlow.png Sonic Blow: Animation lock removed and auto attack/movement is possible after casting. (Note: Skill still retains the official after cast delay.)

Mage Class
MageClass.png

Landprotector.png Land Protector: It was configured to act the same as in versions prior to 2015 emulators.

Merchant Class
MerchantClass.png

TwilightPharmacyII.png Twilight Pharmacy II: No longer requires Super Novice and Soul Linker in party. Alchemist Spirit link is still required.
TwilightPharmacyIII.png Twilight Pharmacy III: Brews 200 Alcohol instead of brews 100 Alcohol, 50 Acid Bottles, and 50 Bottle Grenades. No longer requires Super Novice and Soul Linker in party. Alchemist Spirit link is still required.
TwilightPharmacyIV.png Twilight Pharmacy IV: Brews 200 Blue Potions.
TwilightPharmacyV.png Twilight Pharmacy V: Brews 200 Bottle Grenades and 200 Acid Bottles.
TwilightPharmacyVI.png Twilight Pharmacy VI: Brews 200 Glistening Coats.


Archer Class
ArcherClass.png

Ampicon.png Performers: They Can cancel songs by equipping a different weapon, independent of type (equip another instrument as well).

Gunslinger Class
GunslingerClass.png

Chainactionicon.png Chain ACtion: 5% * Skill level to make a second attack, now has a chance of critical attack.

Taekwon Class
TaekwonClass.png

Kihop.png Fighting Chant:  Modified its formula, reducing the buff by half, requiring the party to have the maximum amount of players (16/16) in order to obtain the maximum additional ATK %.