Monk

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   This is a contribution by players, for players, if you wish to correct and/or contribute any additional information or material please contact any Mentor or GM..


Monk Class
Monk.png
Job Info
Base Job:Novice
Job Type:First
Skills: 12
Platinum Skills: 2
Bonus stats at Job 50
STR: + 8 | AGI: + 7 | VIT: + 6 | INT: + 2 | DEX: + 4 | LUK: + 3


Overview


Monks can use maces and Knuckles both are melee weapon, but Knuckles have one of the best base attack speeds available.

  • Some knuckles have element, with this the monks have element vantage.
  • Always have buff and teleport skills, so they are comfortable to play.
  • Some maces have very powerful effects (critic+40, stun)
  • Dagame increase with STR, so for that reason monks can carry much weight


Class Data

Skills

Skill Description Levels Type
Flee (Skill).png
Flee
Adds 1~15 Flee. 10 Passive
Fury.png
Fury
Increases critical rate of attacks by 10~20, also enables use of Guillotine Fist. 5 Supportive
Guillotine Fist.png
Guillotine Fist
Deals a single attack consuming all of the caster's SP to deal massive damage. Requires at least 1 Spirit Spheres. You lose all SP and disables SP Regeneration for 3 seconds. 5 Offensive
Iron Fists.png
Iron Fists
Increases damage done with knuckle class weapons by 3~30. 10 Passive
Mental Strength.png
Mental Strength
For 30~150 seconds, reduce incoming damage you receive by 90%. You move and attack slower, and cannot use active skills. 5 Supportive
Occult Impaction.png
Occult Impaction
Consumes a single spirit sphere to attack a single target (ATK×1~5), damage is higher based on the target's DEF. 5 Offensive
Raging Quadruple Blow.png
Raging Quadruple Blow
Deals 4 hits in rapid succession to a single target at ATK×3~5, this skill is only usable in the delay after Raging Trifecta Blow. 5 Offensive
Raging Thrust.png
Raging Thrust
Deals up to 6~12× damage to a single target, but is only usable in the delay after Raging Quadruple Blow. 5 Offensive
Raging Trifecta Blow.png
Raging Trifecta Blow
Enables regular melee attacks to hit a target three times at ATK×1.2~3.0 instead of once by 30% chance. 10 Passive
Root.png
Root
Catch an enemy's sword mid-attack in 0.5~1.3 seconds, locking the Monk and the attacker in place for 10 seconds. 5 Active
Snap.png
Snap
Instantly transports the Monk to a targeted cell as long as a direct path to that cell exists. 1 Active
Spiritual Cadence.png
Spiritual Cadence
Enables the Monk to regenerate HP and SP at anytime by sitting even if over 50% weight. 5 Passive
Spiritual Sphere Absorption.png
Spiritual Sphere Absorption
Allows the Monk to recover SP by absorbing previously summoned spirit spheres. 1 Supportive
Summon Spirit Sphere.png
Summon Spirit Sphere
Allows the Monk to summon 1~5 spirit spheres which enable many powerful attacks. 5 Supportive
Throw Spirit Sphere.png
Throw Spirit Sphere
Throws 1 spirit sphere at a single target to deals 8~16× damage. 5 Offensive


Quest Skills

Skill Description Levels Type Job Level Requirement
Spiritual Bestowment.png
Spiritual Bestowment
Transfers one of the Monk's spirit spheres to another party member. 1 Supportive None
Excruciating Palm.png
Excruciating Palm
Hit a single target for 300% damage, all nearby targets are knocked back and may be stunned. 1 Offensive None



MonkSkillTree.png

Leveling Route


Monk's Leveling Route:
Monsters Recommended level End level Notes Map

Les

30+ 86+
  1. Moskovia Dungeon Quest Needed
  2. Fire Weapon
  3. Keep all sharp leafs, they are useful for repeatable quests.
Area: mosk_dun01

- Les Forest

Pitman
50 69
  1. Adventures Guild
  2. Fire Weapon
  3. Hunt Porcellio & Noxious, maybe you are lucky and you can sell those cards.
Area: ein_dun01

- Einbech Mine Dungeon 1F


Myst Case
45 70
  1. MVP Zone, take care.
  2. You can leveling easy and get some valuable items.
  3. Some cards here are very good (Myst case, Cruiser)
Area:xmas_dun02

- Toy Factory

High Orcs
70 90+
  1. Recommended to get a Water element, if you have endower(sage) use it in a weapon with racial damage against Humans/orcs.
  2. Loot is a bit poor compared to other areas.
  3. Try to hunt Orc Archers from time to time to get an Orc Bow and sell it.
  4. Adventures Guild
gef_fild14

- Geffen Field

Enchanted Peach Tree
Zipper Bear
60 85+
  1. You can farm Rojal Jelly and Honey for sell with another players
  2. You need a fire weapon (fire fist)
Area:gon_dun01

- Shrine of Gonryun Queen

Pasanas
80+ 95+
  1. Nice Exp.
  2. Pasana card are an excellent option in armor
  3. Evade Anubis.
  4. Water Weapon needed
  5. Adventures Guild
in_sphinx5

- Morroc Sphinx

Anolian
80+ 95+
  1. Nice Exp.
  2. Anolian Skins for repeteable quest.
  3. Adventurers Guild quest.
  4. Oridecon farm.
cmd_fild03

- Zenhai Marsh

Isilla
Vanberk
80+ 95+
  1. Nice Exp.
  2. Zeny.
  3. Almost Everything is neutral, so do not use element here.
ra_sanc01

- Rachel Sanctuary

Nightmare Terror
Earth Deleter
Sky Deleter
80+ 99
  1. Nice Exp.
  2. Zeny.
  3. Almost Everything is fire but Nightmare Terror shadow.
  4. Pasana card is a must, recommended for duos, very expensive if you are going as newbie solo player
mag_dun02

- Magma Dungeon

Gear Progression

Start by buying a Mace in Prontera Seller.

Job 40 or higher

To change class you must at least be job 40 but is always recommended to be at 50.

Mastery is recommended, but not mandatory:

  • Iron Hand
  • Triple Attack
  • Dodge




Equip Example


==== As Monk you'll focus on ASPD with combos or auto-attacks ====


Recommended Gear Progression (As Newbie)

Adventurers Guild

The adventurers set is an own set of the server, it is almost free, the only requirement is to perform the quests it has for you.

It is divided into three tiers, doubling its cost each time, getting the complete set without the weapon has a value of 20, 40 and 80.

We recommend getting the set as it is account bound and you can use it on your next characters, it is not tradeable.


LEVEL RANGE SET Stats Bonus Weapon
Level 20 ~ 60
Eden Hat.png
Adventurer Hat l


Eden Uniform.png
Adventurer Uniform l


Eden Manteau.png
Adventurer Manteau l


Eden Boots.png
Adventurer Boots l


  • Defense +15
  • All stats+1
  • Attack +10
  • Magic Attack+30
  • Add 3% resistance against all property attacks
  • Max HP +5%
Grants an additional 10% experience gained


Adventurer Mace I
Between lv 20 - 60 effects:
  • Attack +60
Level 61~85
Eden Hat.png
Adventurer Hat ll


Eden Uniform.png
Adventurer Uniform ll


Eden Manteau.png
Adventurer Manteau ll


Eden Boots.png
Adventurer Boots ll


  • Defense +20
  • SP +50
  • All stats+1
  • Attack +15
  • Magic Attack+45
  • Add 5% resistance against all property attacks
  • Max SP +5%
  • Max HP +5%
Grants an additional 10% experience gained


Adventurer Mace II
Between lv 61 - 85 effects:
  • Attack +90
Level 85~98
Eden Hat.png
Adventurer Hat lll


Eden Uniform.png
Adventurer Uniform lll


Eden Manteau.png
Adventurer Manteau lll


Eden Boots.png
Adventurer Boots lll


  • Defense +26
  • Max HP+500
  • Max SP+50
  • All stats+2
  • Attack +20
  • Magic Attack+60
  • Add 7% resistance against all property attacks
  • Max SP +5%
  • Max HP +5%
Grants an additional 10% experience gained


Adventurer Mace III
Between lv 86 - 99 effects:
  • Attack +120


Build examples


Doble - Triple Attack
STR: 80-90
AGI: 99
VIT: 1
INT: 1
DEX: 40
LUK: 1


ComboChampGif.gif

==== Focused in double (With a hat or Sidewinder Card) and Triple Attack, full aspd and endow. ====


Chain Combo - Azura(Optional)
STR: 80-90
AGI: 80-90
VIT: 20-40
INT: 1 (base)
DEX: 30
LUK: 1


ChainComboMonkGif.gif

==== With this build you'll be able to choose between spamming combos or finish them with Azure Strike ====


SP - Azura
STR: 90+
AGI: 1
VIT: 20+
INT: 60+ (base)
DEX: 90+
LUK: 1


AzureChampGif.gif


==== This build will require lot of equiment and consumables, based on Str, Int and dex ====

==== Normally recommended on champion for having more skill quantity ====

Change Job - 2-1 Transcendent


[Monk - - -> Champion 2-1 Transcendent Job]