Biolab F4

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   ALL CONTENT BELOW IS ORIGINAL FROM ARO AND/OR ADAPTED FOR ARO, THESE ITEMS AND EFFECTS MAY CHANGE (NERF OR BUFF) WITHOUT NOTICE.

Extra Episode (EE) 1 - 2 Bio Lab Basement Floor 4.

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Adventures Ro is pleased to announce the adaptation of Bio Lab Basement Floor 4, known as our Extra Episode 1-1 (EE 1-1).
This is an ADAPTATION from Renewal to Pre-Renewal, content, effects, skills, enemies, among others, were adjusted to provide the most faithful experience possible to our players.

Recommendations

Considered as the most recent High-End Game content. A new game experience for all the most adventurous and brave players. This new game experience will be for the most experienced players, recommendations are varied:

  • Enemies are mainly DEMIHUMAN, except Champion and Stalker.
  • All enemies have the same amount of VIT, 30. Acid demonstration may not be as effective as in Bio Lab 3.
  • Damage-reducing cards from specific races (Demihuman/Demon). Medium-sized cards such as Hodremlin, Ogretooth and/or Neutral can be key to survival.





New Content

New Enemies

Image ID Name Level HP Race/Element/Size Base/Job Exp Drop
2221.png
2221 Randel 111 478,745 Demihuman/Holy/Medium 1,323,670/ 1,317,520

Handcuffs 100%, Chills of Death 0,1%, Sinister Energy Particle 100%, Blood Thirst 15%, Elunium 10%, Cannon Spear [1] 1%, Bible of Promise [1](2nd Vol.) 1%, Randel Card 0,10%,

2222.png
2222 Flamel 111 316,468 Demihuman/Fire/Medium 1,263,970/1,304,650

Handcuffs 100%, Chills of Death 0,10%, Sinister Energy Particle 100%, Blood Thirst 15%, Oridecon 10%, Green Surgical Gown [1] 1%, Red Ether Bag [1] 0,1%, Flamel Card 0,1%,

2223.png
2223 Celia 111 253,145 Demihuman/Ghost/Medium 1,221,070/1,251,020

Handcuffs 100%, Chills of Death 0,10%, Sinister Energy Particle 100%, Blood Thirst 15%, Telekinetic Orb 2%, Creeper Bow [2] 1%, Mental Stick [1] 0,1%, Celia Card 0,1%,

2224.png
2224 Chen 111 279,562 Demon/Water/Medium 1,256,840/1,261,490

Research Chart 100%, Chills of Death 0,10%, Sinister Energy Particle 100%, Blood Thirst 15%, Oridecon 10%, Sura Rampage [1] 1%, Berserk 0,5%, Chen Card 0,1%,

2225.png
2225 Gertie 111 266,926 Demon/Poison/Medium 1,242,670/1,267,060

Research Chart 100%, Chills of Death 0,10%, Sinister Energy Particle 100%, Blood Thirst 15%, Elunium 10%, Thief Crossbow [2] 1%, Black Wing [1] 1%, Gertie Card 0,1%,

2226.png
2226 Alphoccio 112 256,202 Demihuman/Wind/Medium 1,221,920/1,268,240

Research Chart 100%, Chills of Death 0,10%, Sinister Energy Particle 100%, Blood Thirst 15%, Oridcon 10%, Geffenia Tomb of Water [1] 1%, Green Whistle [1] 1%, Alphoccio Card 0,1%,

2227.png
2227 Trentini 112 204,962 Demihuman/Wind/Medium 1,159,950/1,174,860

Research Chart 100%, Chills of Death 0,10%, Sinister Energy Particle 100%, Blood Thirst 15%, Dance Shoes [1] 2%, Assassin's Handcuffs [1] 1%, Stem Whip 1%, Trentini Card 0,1%,

2221.png
2235 Paladin Randel 160 6,870,000 Demihuman/Holy/Medium 36,744,890/21,495,660

Warrior's Will 100%, Blood Thirst 100%, Bradium 60%, Old Card Album 90%, Giant Shield[1] 60%, Ancient Dagger 60%, Paladin Randel Card 0,01%,

2222.png
2236 Creator Flamel 160 4,230,000 Demihuman/Fire/Medium 26,117,850/14,466,940

Warrior's Will 100%, Blood Thirst 100%, Carnium 60%, Old Card Album 90%, End Sectora [1] 60%, Ignus Steel [1] 60%, Giant Axe [1] 60%. Creator Flamel Card 0,01%,

2223.png
2235 Professor Celia 160 3,847,804 Demihuman/Ghost/Medium 25,136,540/13,803,850

Warrior's Will 100%, Blood Thirst 100%, Bradium 60%, Alchemy Glove [1] 60%, Professor Celia Card 0,01%,

2224.png
2238 Champion Chen 150 6,870,000 Demon/Water/Medium 25,567,840/16,142,350

Warrior's Will 100%, Blood Thirst 100%, Carnium 60%, Old Card Album 90%, Chakram [2] 60%, Kaiser Knuckle 60%, Champion Chen Card 0,01%

2225.png
2239 Stalker Gertie 160 4,057,279 Demon/Poison/Medium 22,103,490/14,802,000

Warrior's Will 100%, Blood Thirst 100%, Bradium 60%, Old Card Album 90%, Scarlet Nail 60%, As-Nail 60%, Stalker Gertie Card 0,01%

2226.png
2240 Clown Alphoccio 160 3,894,278 Demihuman/Wind/Medium 21,130,180/13,579,340

Warrior's Will 100%, Blood Thirst 100%, Carnium 60%, Old Card Album 90%, Mystic Bow 60&, Clown Alphoccio Card 0,01%,

2227.png
2241 Gypsy Trentini 160 3,894,278 Demihuman/Wind/Medium 22,318,790/14,097,020

Warrior's Will 100%, Blood Thirst 100%, Bradium 60%, Old Card Album 90%, Rosebine 60%, Mystic Bow 60%, Dancer Trentini Card 0,01%,

New Cards

Image ID Effect
4572.png
4572 Randel Card

Flee +10 Enables Autoguard Level 3. Compound on: Garment

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4570 Flamel Card

Flee +10 Increases the recovery rate of Condensed Red Potion, Condensed Yellow Potion, and Condensed White Potion consumables by 50%. Compound on: Garment

4568.png
4568 Celia Card

Flee +10 Enables Hocus Pocus Level 1. Compound on: Garment

4569.png
4569 Chen Card

Flee +10 Enables Call Spirit level 2. Compound on: Garment

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4571 Gertie Card

Flee +10 Enables Steal Coin Level 1. Compound on: Garment

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4567 Alphoccio Card

Flee +10 When equipped by Bard Classes Max Hp +10% Max Sp +5% Compound on: Garment

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4573 Trentini Card

Flee +10 When equipped by Dancer Classes Max Hp +10% Max Sp +5% Compound on: Garment

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4565 Paladin Randel Card

Adds a chance of casting Level 10 Grand Cross on the user when receiving a physical attack. Max Hp +10% If Base Int >= 99 Max Hp +10% Compound on: Armor


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4565 Creator Flamel Card

Adds a chance of casting Level 5 Acid Terror on the attacker when receiving a physical attack. Critical +15 If Base Str >= 99 Critical +15 Compound on: Armor

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4561 Professor Celia Card

Adds a chance of casting Level 5 Land Protector around the user when the user receives magical attack. Matk 7% If Base Dex >= 99 Matk 7% Compound on: Armor

4562.png
4562 Champion Chen Card

Adds a chance of casting Level 5 investigate on the attacker when receiving a physical attack. Atk 7% If Base Agi >= 99 Atk 7% Compound on: Armor

4564.png
4564 Stalker Gertie Card

Adds a chance of casting Level 1 Full Strip on attacker when receiving a physical attack. Hit +20 If Base Luk >= 99 Hit +20 Compound on: Armor

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4560 Clown Alphoccio Card

Enables Level 10 Magic Strings, if the user has a Musical Instrument/Whip equipped. Flee +14 If Base Vit >= 99 Flee +14 Compound on: Armor

4566.png
4566 Gypsy Trentini Card

Enables Level 10 Fortune Kiss, if the user has a Musical Instrument/Whip equipped. Flee +20 If Base Vit >= 99 Flee +20 Compound on: Armor



New Equipment

Armors

Image Name Effect How to Obtain
2162.png
Bible of Promise 2nd Vol. [1]

Mdef
Enables the usage of Canto Candidus Lv 1.
Increase Healing Skills 5%
Type: Shield
Def: 2
Weight: 50
HP Only

Randel 1%
15044.png
Green Surgical Gown [1]

Dex+1, Max SP +30.
Enables the usage of Cart Cannon Lv 1.
Cart Cannon Damage Increased by 50%
Type: Armor
Def: 6
Weight: 66
Creator Only

Flamel 1%
2853.png
Telekinetic Orb

Int+3, Max Sp +30 & Mdef +1
Type: Accessory
Def: 2
Weight: 20

Celia 2%
1654.png
Mental Stick

Matk +15%
Enables Psychic Wave Lvl 1.
Psychic Wave damage -40%.
Drains 100 sp when unequipped
For Each Refine level above +5:
Max HP -2%
Psychic Wave damage +2%
Type: Weapon
Weapon Level: 3
Attack: 40
Weight: 50
Professor Only.

Celia 0.1%
2161.png
Geffenia tomb of Water [1]

Int +1 , Mdef +2.
If Base int >= 95: Matk +1% & Max HP +400
Enables Marsh of Abyss Lvl 1.
Type: Shield
Defense: 3
Weight: 100.
HW only.

Alphoccio 1%
2465.png
Dance Shoes [1]

Agi +1, aspd +2%
Reduces sp cost of Ugly Dance by 15.
Type: Footgear.
Defense: 2.
Weight: 30.
Gypsy only.

Trentini 2%
2892.png
Assassin's Handcuff [1]

Max Sp +30, Def +3, Critical +3.
[+Krishna]
ATK +20, flee -30, increase sonic blow damage by X%
[+Chakram]
Max hp -10%, Critical +4, Increase critical hit damage +20%.
Type: Accessory
Weight: 40.
Assassin Cross only.

Trentini 1%
2160.png
Giant Shield [1]

Reduces damage from large size monsters by 5%.
[Refine Level +9]
Reduces damage from large size monsters by 5%.
Type: Shield
Def: 8
Weight: 280
Lk And Paladin Only

Paladin Randel
2854.png
Alchemy Glove [1]

Int +1, Def +1 & Mdef +2.
Increase fire magical damage by 10%, decrease water magic damage by 20% & increase water damage taken by 30%
Type: Accessory.
Transcended Job Only.

Professor Celia
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Salvage Cape

Sets ASPD to Max Value.
Reduces ALL stats to 1, increases the usage of SP of all Skills by 300%.
Disables HP regen , drains 50HP every 5 seconds.
Drains 1200 SP when this garment is unequipped. Type: Garment
Def: 1
Weight: 40

Biolab Gear Exchange Only.
18570.png
Ancient Golden Ornament [1]

Base Level at least 99: All Stats +1
[When Equipped By Swordman, Merchant or Thief Class]
Increases Physical Damage +5%
[When Equipped By Mage or Acolyte Class]
Increases Magical attack +3% & Healing Skills +5%
[When Equipped By Archer Class]
Dex +3 & increases physical ranged damage by 5%
Type: Headgear
Def: 7
Weight: 40

Biolab Gear Exchange Only

Weapons

Image Name Effect How to Obtain
Cannonspear.png
Cannon Spear [1]

Max SP -100
Enables the usage of Cannon Spear Level 1.
Cannon Spear damage +200%
Type: One-Handed Spear
Attack: 180
Weapon Level: 4
Weight: 160
Paladin Only

Randel 1%
18111.png
Creeper Bow [2]

Dex +1
Attack: 150
Type: Weapon
Weapon Level: 3
Weight: 150.
Sniper Only

Celia 1%
1830.png
Sura's Rampage

Increases SP cost of all skills by 5%
Enables Sky net Blow Lv 1.
Sky net Blow damage +50%
For each refine above +5: Reduce Sp Cost of all skills by 1%
Type: Weapon
Attack: 142
Weapon Level: 3
Weight: 50.
Champion Only.

Chen 1%
18109.png
Catapult [2]

Enables lvl 1 Triangle Shot
Increase sp cost & damage of Triangle shot by 2*refine%
Type: Weapon
Attack: 150
Weapon Level: 3
Weight: 110.
Stalker Only

Gertie 1%
13062.png
Ancient Dagger

Matk 5% & Max Sp +100, increase sp regen +5%.
Random chance to inflict curse status on the weilder and the target when dealing physical & magical damage.
Type: Weapon
Attack: 106
Weapon Level: 3
Weight: 60
Transcended Swordman, Thief, Merchant, Archer & Mage.

Paladin Randel
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Ignus Steel [1]

Random chance to inflict Burning status on the target or wielder when dealing physical damage.
Indestructible in battle.
Type: Weapon
Attack: 250
Weapon Level: 4
Weight: 190
Element: FIRE
Whitesmith Only

Creator Flamel
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End Sectora [1]

Random chance to inflict Crystallization status on the target or wielder when dealing physical damage.
Indestructible in battle.
Enables Axe Tornado Level 1.
Type: Weapon
Attack: 250
Weapon Level: 4
Weight: 190
Element: Water
Whitesmith Only

Creator Flamel
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Scarlet Nail

Random chance to inflict Stone Curse status on the target when dealing physical damage.
Matk 5%
Type: Weapon
Attack: 160
Weapon Level: 4
Weight: 60
Element: FIRE
Transcended Job Only.

Stalker Gertie
13069.png
As-Nail

Random chance to inflict Freeze status on the target when dealing physical damage.
Matk 5%
Type: Weapon
Attack: 160
Weapon Level: 4
Weight: 60
Element: Wind
Transcended Job Only.

Stalker Gertie
11985.png
Mystic Flute

Int +2 , luk -2, Matk +15%.
Enables Severe Rainstorm Level 1.
Type: Weapon
Attack: 100
Weapon Level: 4
Weight: 100
Clown Only.

Clown Alphoccio
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Rosebine

Enables Severe Rainstorm Level 1.
Type: Weapon
Attack: 100
Weapon Level: 4
Weight: 100
Gypsy Only.

Gypsy Trent
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Agent Katar [1]

Increses HIT by 1 for every 2 points of Luk
Enables Rolling Cutter LVL 1, Rolling cutter damage +10%
Type: Weapon
Attack: 170
Weapon Level: 3
Weight: 120
Assassin Cross Only

Biolab Gear Exchange Only
1291.png
Guillotine Katar [1]

Dex +2 Flee -20
Increases physical damage inflicted on demihuman monsters by 30%
Increases Meteor Assault Damage by 30%
Type: Weapon
Attack: 200
Weapon Level: 4
Weight: 150
Assassin Cross Only

Biolab Gear Exchange Only
1584.png
Chilly Spell Book [2]

Dex +1 Matk +15%
Increases cold bolt damage by 3% per refine level of the weapon. Type: Weapon
Attack: 100
Weapon Level: 4
Weight: 100 Element: Water Scholar Only

Biolab Gear Exchange Only
1659.png
Light Of Recovery

Matk +15%
Enables Clementia Lvl 1.
Increase Healing Skills by 2*refine%.
Increase Sp cost of Heal & Sanctuary by 5% per refine level. Type: Weapon
Attack: 30
Weapon Level: 4 Element: Holy Weight: 40
High Priest Only

Biolab Gear Exchange Only
16017.png
Bloody Cross

When dealing melee physical attacks, random chance of inflicting curse on self or target.
When dealing melee physical damage, random chance of leeching 5% of the inflicted damage. Type: Weapon
Attack: 170
Weapon Level: 4
Weight: 150
Transcendent 2nd Class Acolyte, Merchant & Swordman.

Biolab Gear Exchange Only
18110.png
Giant Crossbow[2]

Enables Arrow Storm LVL 1, Arrow Storm Damage reduced by 20%.
Increase SP cost of ALL skills by Refine*5%
If Base agi at least 99, aspd +1. Type: Weapon
Attack: 160
Weapon Level: 4
Weight: 90
Sniper Only

Biolab Gear Exchange Only.