Axe Tornado

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Revision as of 05:22, 25 June 2024 by Thershel (talk | contribs) (Created page with "{| class="infobox" style="width:30em; float:right;" |- ! colspan=2 style="background:#a3cdd2; font-size:130%;" | File:AxeTornadoicon.png Axe Tornado |- ! |- | '''Type:''' || style="width:150pt;" | Offensive |- | '''Levels:''' || style="width:150pt;" | 1 |- | '''SP Cost:''' || style="width:150pt;" | 45 |- | '''Delay:''' || style="width:150pt;" | 0.5s |- | '''Target:''' || style="width:150pt;" | Self |- | '''Range:''' || style="width:150pt;" | 5x5 |- | '''Weapon:'...")
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AxeTornadoicon.png Axe Tornado
Type: Offensive
Levels: 1
SP Cost: 45
Delay: 0.5s
Target: Self
Range: 5x5
Weapon: Axe


Axe Tornado (Alt: Axe Tornado) is a new offensive skill currently available while using End Sectora as a Whitesmith.

Effect

Inflicts Melee Physical Damage to all enemies in a set area around the user.

Formula:

Damage (ATK) = [(Base_Damage + VIT) × (BaseLv ÷ 100)]%


Level Base Damage (MATK) Range SP Cost
1 380% 5x5 45