ExpandBounty Expert Rewards;
|
Item |
Price (In Bounty Points) |
Notes
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|
2 |
Can be used in the Gachapon Machine NPC to rebuild a Rune Stone
|
|
2 |
A box contains 20 Light White Potion.
Heal: 325~405 HP.
|
|
2 |
A box contains 10 Light Blue Potion.
Restores About 60 sp.
|
|
5 |
Between LV20~60:
- Defense +5
- All Stats +1
- After Base level 61, effects will not work.
- Adventurer Guild Equipment Set.
|
|
5 |
Between LV20~60:
- Defense +6
- Attack +10
- Magic Attack +30
- After Base level 61, effects will not work.
- Adventurer Guild Equipment Set.
|
|
5 |
Between LV20~60:
- Defense +2
- Add 3% resistances against all property attacks.
- After Base level 61, effects will not work.
- Adventurer Guild Equipment Set.
|
|
5 |
Between LV20~60:
- Defense +2
- Max HP +5%
- After Base level 61, effects will not work.
- Adventurer Guild Equipment Set.
|
|
5 |
Between LV20~60:
- Attack +60
- Increase physical and magical damage to normal monster by 10%.
- After base level 61, effects will not work.
|
|
5 |
Between LV20~60:
- Magic Attack 15%
- After base level 61, effects will not work.
|
|
5 |
Between LV20~60:
- Attack +60
- Increase physical and magical damage to normal monster by 10%.
- After base level 61, effects will not work.
|
|
5 |
Between LV20~60:
- Attack +60
- Increase physical and magical damage to normal monster by 10%.
- After base level 61, effects will not work.
|
|
5 |
Between LV20~60:
- Attack +60
- Increase physical and magical damage to normal monster by 10%.
- After base level 61, effects will not work.
|
|
5 |
Between LV20~60:
- Attack +40
- Increase physical and magical damage to normal monster by 10%.
- Magic attack +10%
- Holy Light Damage +5%
- Healing +5%
- After base level 61, effects will not work.
|
|
5 |
Between LV20~60:
- Attack +40
- Increase physical and magical damage to normal monster by 10%.
- After base level 61, effects will not work.
|
|
5 |
Between LV61~60:
- Attack +60
- Increase physical and magical damage to normal monster by 10%.
- After base level 61, effects will not work.
|
|
10 |
Between LV61-85:
- Defense +6
- Sp +50
- All Stats +1
- After Base level 86, effects will not work.
- Adventurer Guild Equipment Set.
|
|
10 |
Between LV61~85:
- Defense +8
- Attack +15
- Magic Attack +45
- After Base level 86, effects will not work.
- Adventurer Guild Equipment Set.
|
|
10 |
Between LV61~85:
- Defense +3
- Add 5% resistances against all property attacks.
- After Base level 86, effects will not work.
- Adventurer Guild Equipment Set.
|
|
10 |
Between LV61~85:
- Defense +3
- Max SP +5%
- Max HP +5%
- After Base level 86, effects will not work.
- Adventurer Guild Equipment Set.
|
|
10 |
Between LV61~85:
- Attack +90
- Increase physical and magical damage to normal monster by 10%.
- After base level 86, effects will not work.
|
|
10 |
Between LV61~85:
- Attack +120
- Increase physical and magical damage to normal monster by 10%.
- After base level 86, effects will not work.
|
|
10 |
Between LV61~85:
- Magic Attack 15%
- Attack +25
- Int +2
- After base level 86, effects will not work.
|
|
10 |
Between LV61~85:
- Attack +90
- Increase physical and magical damage to normal monster by 10%.
- After base level 86, effects will not work.
|
|
10 |
Between LV61~85:
- Attack +90
- Increase physical and magical damage to normal monster by 10%.
- After base level 61, effects will not work.
|
|
10 |
Between LV61~85:
- Attack +120
- Increase physical and magical damage to normal monster by 10%.
- After base level 61, effects will not work.
|
|
10 |
Between LV20~60:
- Attack +90
- Increase physical and magical damage to normal monster by 10%.
- After base level 61, effects will not work.
|
|
10 |
Between LV61~85:
- Attack +70
- Increase physical and magical damage to normal monster by 10%.
- Magic attack +15%
- Holy Light Damage +10%
- Healing +10%
- After base level 86, effects will not work.
|
|
10 |
Between LV61~85:
- Attack +90
- Increase physical and magical damage to normal monster by 10%.
- After base level 61, effects will not work.
|
|
10 |
Between LV20~60:
- Attack +90
- Increase physical and magical damage to normal monster by 10%.
- After base level 61, effects will not work.
|