Champion Monsters

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These monsters are variants of existing monsters that are stronger and offer greater experience/drop and exclusive items. Have the same name as the original monster that are based on with the addition of a suffix or prefix.

All champion monsters have larger sprites, more attack, more item drops, more base exp, more job exp, only perform autoattack and cant use any skills.


There are five types of champion monsters:

  1. Swift: Lv150 aura. These monsters have higher Movement Speed, five times their Max HP.
  2. Solid: Green aura. These monsters have lower Movement Speed, ten times their Max HP.
  3. Ringleader: Blueish appearance. These monsters summon two of the regular versions of themselves. Additionally, they have five times their Max HP.
  4. Furious: Reddish appearance. These monsters have higher ASPD, five times their Max HP and slightly higher Hit.
  5. Elusive: Light blue aura. These monsters have five times the health.

Notes:

  • All variants drops a Rune Crystal.
  • Level 50 and below champion monsters drops a Fly Wing.
  • Morocc Loyal Vassal on Flame Basin are special case of champion monster, since they have more than 100x their original max HP, and don't drop anything. Their purpose is solely as quest monster.
  • Some champion monster will have their behavior changed from their original. Baby Desert Wolf ringleader is aggressive, while original Baby Desert Wolf is passive.
  • Ringleader summoned mobs are behaving exactly like their original (except they follow the Ringleader), such as Zombie Masters summoned by their ringleader will summon Ghoul, Fabres summoned by their ringleader will evolve to Pupa and Creamy.