Rogue
W.I.P
This is a contribution by players, for players, if you wish to correct and/or contribute any additional information or material please contact any Mentor or GM..
Rogue Class | |
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Job Info | |
Base Job:Novice | |
Job Type:First | |
Skills: 10 | |
Platinum Skills: 3 | |
Bonus stats at Job 50 | |
STR: +6 | AGI: +7 | VIT: +6 | INT: +4 | DEX: +7 | LUK: +0 |
Overview
Rogues are a versatile class, only really lacking in PvM skills but excelling in PvP and WoE. With their strip skills, Rogues can render most classes useless in a PvP environment. With Gank, a Rogue can obtain double the loot another class could gather in the same amount of time. Rogues can wield bows, daggers, or swords and can copy a variety of player skills to help them level, although a Rogue cannot use Intimidate to its full potential like its transcendent counterpart can. On a different note, Rogues can be excellent at soloing things in a PvM environment. Their high dodge, fast attacks, and stealthy nature make them a force to be reckoned with in a dungeon.
Class Data
Skills
Skill | Description | Levels | Type |
---|---|---|---|
Back Stab | Attacks a target from behind, dealing up to 700% damage. | 10 | Offensive |
Divest Armor | Forcibly remove an opponent's armor by chance. | 5 | Active |
Divest Helm | Forcibly remove an opponent's upper headgear by chance. | 5 | Active |
Divest Shield | Forcibly remove an opponent's shield by chance. | 5 | Active |
Divest Weapon | Forcibly remove an opponent's weapon by chance. | 5 | Active |
Double Strafe | Deal up to 380% damage to a single target. | 10 | Offensive |
Gank | Adds a chance of casting Steal automatically when attacking a monster. | 10 | Passive |
Haggle | Buy items from NPC's with an up to 25% discount. | 5 | Passive |
Intimidate | Increases attack speed and allows the player to use the most recent skill that has damaged them. | 10 | Passive |
Mug | Attempts to steal Zeny from a monster. | 10 | Active |
Remove Trap | Remove a Hunter's trap from the ground. | 1 | Active |
Scribble | Writes text on the ground. | 1 | Active |
Sightless Mind | Damages all opponents in a 7x7 area around the caster, with a chance to Blind or Stun. | 5 | Offensive |
Slyness | Prevents non-boss monsters from attacking any rogues sitting together. | 1 | Passive |
Snatch | Forcibly teleports the player and a non-boss monster to another location on the map. | 5 | Offensive |
Stalk | Allows the player to move while in the Hiding state. | 5 | Passive |
Sword Mastery | Increases damage done with Daggers and One-Handed Swords. | 10 | Passive |
Vulture's Eye | Increases range and HIT when using bows. | 10 | Passive |
Quest Skills
Skill | Description | Levels | Type | Job Level Requirement |
---|---|---|---|---|
Close Confine | Locks the caster and a target in place for up to 10 seconds. | 1 | Active | 35 |
Leveling Spots & Tips
As Rogue
Rogues's Leveling Route: | ||||
---|---|---|---|---|
Monsters | Recommended level | End level | Notes | Map |
Familiar Zombie Poporing Skeleton |
12 | 30 |
|
Area: Payon Cave
- Payon Cave F1 |
Spores Poporing Everything |
12 | 30 | Since spores give Strawberry and Blue herbs it is quite useful to get SP resources. | Area: Payon Cave
- Payon Cave F2 |
Archer Skeleton Soldier Skeleton |
35 | 50 |
|
Area: Payon Forest
- pay_dun0 |
Wolf Everything |
30 | 50 |
|
Area: Payon Forest
- Pay_fild02 |
Bongun Munak |
40 | 60 |
|
Area: Payon Cave
- Payon Cave F3 |
Geographer |
40 | 60+ |
|
ein_fild04
- Einbroch Field |
Mi Gao |
40 | 60+ |
|
lou_fild01
- Louyang Field |
Gear Progression
Start by buying a Dagger at Izlude's Weapon Shop, or a bow at Hugel.
Job 40 or higher
To change class you must at least be job 40 but is always recommended to be at 50.
Mastery is recommended, but not mandatory:
- Double Strafe
- Or Double Attack
Equip Example
==== As Rogue you'll focus on double strafe or double attack. ====
Recommended Gear Progression (As Newbie)
Adventurers Guild
The adventurers set is an own set of the server, it is almost free, the only requirement is to perform the quests it has for you.
It is divided into three tiers, doubling its cost each time, getting the complete set without the weapon has a value of 20, 40 and 80.
We recommend getting the set as it is account bound and you can use it on your next characters, it is not tradeable.
You can replace the bow for dagger or sword option or what suits you better, it is just a suggestion and it is NOT mandatory to have the weapon of the set to take advantage of the benefits. This choice maybe change leveling spots only.
LEVEL RANGE | SET | Stats | Bonus | Weapon |
---|---|---|---|---|
Level 20 ~ 60 | Adventurer Hat l
|
|
Grants an additional 10% experience gained
|
|
Level 61~85 | Adventurer Hat ll
|
|
Grants an additional 10% experience gained
|
Between LV61~85:
|
Level 85~98 | Adventurer Hat lll
|
|
Grants an additional 10% experience gained
|
|
Build examples
Sword - Dagger | |
STR: | 60-70 |
AGI: | 80-90 |
VIT: | 1 |
INT: | 1 |
DEX: | 40 |
LUK: | 40-50 |
==== Classic dagger melee build, with double or tripple attack, aspd and critical damage ====
BOW | |
STR: | 1 |
AGI: | 80-90 |
VIT: | 20-40 |
INT: | 1 (base) |
DEX: | 80-90 |
LUK: | 1 |
==== Focus on Double Strafe and aspd, try always to have endow on yourself to improve the damage ====