Metallic Sound: Difference between revisions
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Lemegeton (talk | contribs) (Created page with "{| class="infobox" style="width:30em; float:right;" |- ! colspan=2 style="background:#a3cdd2; font-size:130%;" | File:Metallicsoundicon.png Metallic Sound |- ! File:Metallicsound.gif |- | '''Type:''' || style="width:150pt;" | Offensive |- | '''Levels:''' || style="width:150pt;" | 10 |- | '''SP Cost:''' || style="width:150pt;" | 60 + (Skill Level × 2) |- | '''Delay:''' || style="width:150pt;" | 0,5 Seconds |- | '''Target:''' || style="width:150pt;" | Enemy |-...") |
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Revision as of 01:03, 8 January 2025
| File:Metallicsound.gif | |
|---|---|
| Type: | Offensive |
| Levels: | 10 |
| SP Cost: | 60 + (Skill Level × 2) |
| Delay: | 0,5 Seconds |
| Target: | Enemy |
| Range: | 9 Cells |
| Weapon: | |
Metallic Sound (Alt: Metallic Sound) is a new offensive skill currently available while using Gigantic Lance as Gypsy/Minstrel
Effect
Emits a loud, high pitched sound to a single target to inflict Neutral property magic damage. The damage of this skill is greatly affected by Musical/Dance Lessons.
Formula:
(120*skill_lv + 60*music_lessons)%
| Level | Base Damage (ATK) | Range | SP Cost |
|---|---|---|---|
| 1 | 120% | 9 | 62 |
Notes
The hits inflicted by this skill do not affect total damage. They only affect its divisibility, which is rounded down.