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[[File:YAHA Event.png||thumb|Memoria (Memory Dungeon)]]
{{Notice|'''AVAILABLE FROM MAY 10 THROUGH JUNE 1 ''' <br> }}
'''Memoria (Memory Dungeon)''' is a seasonal custom instance creaated by [https://discordapp.com/users/717811308002803854 Skrymir] for Adventures RO's anniversary events.


The mechanics of the instance are based on advancing through different floors. A game signature monster (MVP) is found in each level. Once defeated, a reward will be given to the entire party and they will move to the next level automatically after a few seconds. Some MVPs have modified features to adjust their difficulty.


There's a challenge mode and extra quest that allows players to obtain additional rewards.
[[File:Memory Dungeon.png|center|Floor 12 Map]]


==General Info==
[[File:Memory Dungeon.png|thumb|Floor 12 Map]]
=== Description ===
A space between reality and non-reality created through the crystallization of memories. It is rumored of the existence of a characteristic entity within Memory with a mission for those who want to accept it.


===Schedule===
At this time the instance is exclusive to Anniversary events, with 2023 being its first appearance.


Rewards and some mechanics may vary in each edition.


== <div style="color: #2c3e50; border-bottom: 2px solid #6a11cb; padding-bottom: 5px; margin: 30px 0 15px 0;">Memoria (Memory Dungeon)</div> ==


Current Schedule: from '''Nov 25, 2023''' to '''Dec 18, 2023'''.
<div style="background: white; border-radius: 10px; overflow: hidden; box-shadow: 0 4px 12px rgba(0,0,0,0.08); margin-bottom: 30px; max-width: 1100px; margin-left: auto; margin-right: auto;">
<div style="background: linear-gradient(135deg, #6a11cb 0%, #2575fc 100%); color: white; padding: 12px 20px; font-weight: bold; display: flex; align-items: center;">
<div style="width: 32px; height: 32px; margin-right: 10px;">[[File:wingiconcute.png|32px]]</div>
Memory Dungeon Instance
</div>


=== Entry requirements ===
<div style="padding: 20px;">
* +85 Base Level.
<div style="display: flex; gap: 25px; margin-bottom: 20px; align-items: flex-start;">
* +6 Characters Party.
<div style="flex: 1;">
* x1 ‘Mysterious Mind Fragment’ item for each character.
<div style="background: #f8f9fa; border-radius: 8px; padding: 15px; margin-bottom: 20px;">
* x12 hours cooldown
<strong style="display: block; margin-bottom: 10px; color: #2c3e50;">Requirements:</strong>
<ul style="margin: 0; padding-left: 20px;">
<li><strong>Base Level:</strong> 85+</li>
<li><strong>Party Size:</strong> 1+</li>
<li><strong>Cooldown:</strong> 12 Hours</li>
</ul>
</div>


=== Mechanics ===
<div style="background: #f8f9fa; border-radius: 8px; padding: 15px;">
Within the duration of the instance (2 hours), you can re-enter if your character is defeated.
<strong style="display: block; margin-bottom: 10px; color: #2c3e50;">Rewards:</strong>
<div style="display: flex; flex-wrap: wrap; gap: 15px;">
<div style="display: flex; align-items: center;">
[[File:FragmentofTwistedMemoryicon.png|32px]] <span style="margin-left: 8px;">Fragment of Twisted Memory</span>
</div>
<div style="display: flex; align-items: center;">
[[File:Fragmentofmindicon.png|32px]] <span style="margin-left: 8px;">Fragment of Mind</span>
</div>
</div>
</div>
</div>


Once the instance ends, you must wait 12 hours to be able to use that character again.
<div style="flex: 1; text-align: center;">
[[File:YAHA Event.png|400px]]
</div>
</div>


Within Memoria, it is not possible to make changes to the group.
<h3 style="color: #2c3e50; margin-top: 0;">'''Memoria (Memory Dungeon)''' is a seasonal custom instance creaated by [https://discordapp.com/users/717811308002803854 Skrymir] for Adventures RO's anniversary events.
</h3>


A game signature monster (MVP) is found in each level. Once defeated, a reward will be given to the entire party and they will move to the next level automatically after a few seconds.
Note: Some MVPs have modified features to adjust their difficulty.


=== MVP list ===
<h3 style="color: #2c3e50; margin-top: 0;">Description</h3>
At each floor of the instance, the MVPs detailed below will appear, which when defeated will take you to the next one.
<p style="font-size: 1.1em;">A space between reality and non-reality created through the crystallization of memories. It is rumored of the existence of a characteristic entity within Memory with a mission for those who want to accept it. </p>


* F1: Eddga
<div style="background: #fffaf0; padding: 15px; border-radius: 8px; margin: 20px 0; border-left: 4px solid #FFB347;">
* F2: Garm
<strong>Note:</strong> <big>There's a [https://wiki.adventuresro.com/v1/index.php/Memoria_Challenge_Mode| Challenge Mode] and extra quest that allows players to obtain additional rewards.</big>
* F3: Mistress
* F4: Moonlight
* F5: Drake
* F6: Orc Hero
* F7: Evil Snake Lord
* F8: Incantation Samurai
* F9: Orc Lord
* F10: Baphomet
* F11: Dark Lord
* F12 (Final Boss): Wish Maiden
* F13 (Extra Challenge): <small>Lord Knight Seyren, Sniper Cecil, High Priest Magaletha, Whitesmith Howard, High Wizard Katrinn and/or Assassin Cross Eremes</small>


Along with the MVPs, entities called “Vestiges of Memoria” will appear at different levels. By defeating them, a special currency can be obtained for the entire group by chance.


=== Restricted skills ===
</div>
* Teleport
* Redemptio
* Ice Wall
* Sense
* High Jump
* Ankle Snare
* Basilica
* A Whistle
* Eska
* Eswoo
* Eske
* Heat
* Gospel
* Feeling
* Hatred
* Hocus Pocus
* Mental Sensing


=== Mysterious Mind Fragment (Entry Requirement) ===
<h3 style="color: #2c3e50;">Event Summary</h3>
The Mysterious mind fragment can be obtained hunting monsters with a probability of 1%.
<ul style="padding-left: 20px;">
<li>2-hour instance duration with re-entry if defeated</li>
<li>12-hour cooldown after completion</li>
<li>No party changes allowed during instance</li>
<li>Progressive MVP battles with automatic floor advancement</li>
<li>Some MVPs have modified difficulty</li>
</ul>


=== Extra Rules ===
<h3 style="color: #2c3e50; margin-top: 25px;">General Event Mechanics:</h3>
* Only 1 Mysterious Mind Fragment can be carried at any time.
<div style="background: #f0f8ff; padding: 15px; border-radius: 8px; margin: 15px 0; border-left: 4px solid #6a11cb;">
* It is not possible to obtain them if the system detects that it is AFK.
<ul style="margin-top: 8px; padding-left: 20px;">
* Its only utility is to serve as an input token to Memory.
<li>MVP drops 1-4 Fragments of Twisted Memory (party drop)</li>
* Some monsters have been explicitly restricted from being obtained.
<li>10% drop rate for Fragment of Mind from regular enemies</li>
<li>Hidden spaces on Floors 3,7,11 (10% appearance chance)</li>
<li>Easy and Boss Rush modes</li>
<li>Consumables & Rental store exclusives (Memoria only)</li>
<li>50% reduction to Asura Strike effectiveness</li>
</ul>
</div>
</div>
</div>


== Rewards ==
== <div style="color: #2c3e50; border-bottom: 2px solid #6a11cb; padding-bottom: 5px; margin: 30px 0 15px 0;">MVP List</div> ==
=== Complete the Instance ===
Defeat the Final Boss of Floor 12 will drop '''x25 Instance Coin'''s and '''one of the following items''' to all party members (global drop):
* Synergy Stone (1% chance)
* Rune Stone Box [5 ea] (10% chance)
* Bloody Branch (25% chance)
* Old Card Album (25% Chance)
* Event Coin Bag [50 ea] (39% Chance)
=== Fragment Collection ===
Using ‘Fragment of Twisted Mind’ or‘Fragment of Mind’ players will be able to access a wide catalog of special consumables and costumes on the limited special event NPCs located in [[Prontera's Event Plaza]].


=== Internal Quest ===
<div style="background: white; border-radius: 10px; overflow: hidden; box-shadow: 0 4px 12px rgba(0,0,0,0.08); margin-bottom: 30px; max-width: 1100px; margin-left: auto; margin-right: auto;">
Within the Instance there is a Quest with which players will have the opportunity to obtain one of the following exclusive costumes depending on whether or not they finish the instance.
<div style="padding: 20px;">
<div style="overflow-x: auto;">
<table style="width: 100%; border-collapse: collapse;">
<tr style="background: linear-gradient(135deg, #a3cdd2 0%, #7db1b8 100%); color: white;">
<th style="padding: 12px; text-align: center;">Floor</th>
<th style="padding: 12px; text-align: center;">MVP</th>
<th style="padding: 12px; text-align: center;">Image</th>
<th style="padding: 12px; text-align: center;">HP - Element</th>
</tr>
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">F1</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">Eddga</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Eddga.gif|50px]]</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">Fire 2</td>
</tr>
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">F2</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">Garm</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Garm.gif|50px]]</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">Water 3</td>
</tr>
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">F3</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">Mistress</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Mistress.gif|50px]]</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">Wind 3</td>
</tr>
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">F4</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">Moonlight</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Moonlight Flower1.gif|50px]]</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">Holy 3</td>
</tr>
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">F5</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">Drake</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Drake.gif|50px]]</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">Undead 1</td>
</tr>
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">F6</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">Orc Hero</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Orc_Hero.gif|50px]]</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">Earth 1</td>
</tr>
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">F7</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">Evil Snake Lord</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Evil_Snake_Lord.gif|50px]]</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">Ghost 4</td>
</tr>
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">F8</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">Incantation Samurai</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Incantation_Samurai.gif|50px]]</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">Dark 4</td>
</tr>
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">F9</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">Orc Lord</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Orc Lord.gif|50px]]</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">Earth 4</td>
</tr>
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">F10</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">Baphomet</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Baphomet.gif|50px]]</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">Dark 4</td>
</tr>
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">F11</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">Dark Lord</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Dark_Lord.gif|50px]]</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">Undead 3</td>
</tr>
<tr>
<td style="padding: 12px; text-align: center;">F12</td>
<td style="padding: 12px; text-align: center;">Wish Maiden</td>
<td style="padding: 12px; text-align: center;">[[File:Wish_Maiden.gif|50px]]</td>
<td style="padding: 12px; text-align: center;">Ghost 2</td>
</tr>
</table>


====Defeating the final Boss====
<div style="background: #f8f9fa; padding: 15px; border-radius: 8px; margin-top: 20px;">
Completing the Quest by defeating the final Boss, player will get one of the following garment position costume items:
<strong>Additional Notes:</strong>
<gallery>
<ul style="margin-top: 8px; padding-left: 20px;">
NIGHTWINGS BLK.bmp
<li>All MVPs have modified stats for balanced difficulty</li>
NIGHTWINGS BLU.bmp
<li>Hidden MVPs may appear on Floors 3, 7, and 11 (10% chance)</li>
NIGHTWINGS BR.bmp
<li>Final boss (Wish Maiden) has special mechanics</li>
NIGHTWINGS G.bmp
</ul>
</gallery>
</div>
<gallery>
</div>
NIGHTWINGS PR.bmp
</div>
NIGHTWINGS R.bmp
</div>
NIGHTWINGS W.bmp
 
NIGHTWINGS YLW.bmp
== <div style="color: #2c3e50; border-bottom: 2px solid #6a11cb; padding-bottom: 5px; margin: 30px 0 15px 0;">Sealed MVP Cards</div> ==
</gallery>
 
<div style="background: white; border-radius: 10px; overflow: hidden; box-shadow: 0 4px 12px rgba(0,0,0,0.08); margin-bottom: 30px; max-width: 1100px; margin-left: auto; margin-right: auto;">
<div style="background: linear-gradient(135deg, #6a11cb 0%, #2575fc 100%); color: white; padding: 12px 20px; font-weight: bold; display: flex; align-items: center;">
<div style="width: 32px; height: 32px; margin-right: 10px;">[[File:cardicon.png|32px]]</div>
Sealed MVP Cards Collection
</div>
 
<div style="padding: 20px;">
<div style="overflow-x: auto; margin-bottom: 20px;">
<table style="width: 100%; min-width: 700px; border-collapse: collapse;">
 
<tr style="background: linear-gradient(135deg, #a3cdd2 0%, #7db1b8 100%); color: white;">
<th style="padding: 14px; text-align: center; width: 120px;">Card</th>
<th style="padding: 14px; text-align: center;">MVP</th>
<th style="padding: 14px; text-align: center; width: 150px;">Compounds on</th>
<th style="padding: 14px; text-align: center; width: 200px;">Effect</th>
</tr>
 
<!-- Eddga -->
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; background: #fafbff;">[[File:Sealededggacard.png|100px]]</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; background: #fafbff; font-weight: 600; color: #2c3e50;">
<div>Sealed Eddga Card</div>
<div style="font-size: 0.85em; color: #7f8c8d; margin-top: 4px;">Floor 1</div>
</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; background: #fafbff;">Shoes</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; background: #fafbff;">Max HP - 50%
Adds a permanent Level 1 Endure effect to the compounded item.
If this card is slotted into shoes refined to +9 or higher, Max HP - 35% instead.</td>
</tr>
 
<!-- Garm -->
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Sealedgarmcard.png|100px]]</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; font-weight: 600; color: #2c3e50;">
<div>Sealed Garm Card</div>
<div style="font-size: 0.85em; color: #7f8c8d; margin-top: 4px;">Floor 2</div>
</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">Armor</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">When receiving physical attack, has a 25% chance to inflict Frozen status on the attacker.
If compounded equipment is refined to +9 or higher, chance to inflict Frozen status is increased to 40%.</td>
</tr>
 
<!-- Mistress -->
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; background: #fafbff;">[[File:Sealedmistresscard.png|100px]]</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; background: #fafbff; font-weight: 600; color: #2c3e50;">
<div>Sealed Mistress Card</div>
<div style="font-size: 0.85em; color: #7f8c8d; margin-top: 4px;">Floor 3</div>
</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; background: #fafbff;">Headgear</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; background: #fafbff;">Increases the SP cost of skills by 50%.
Reduces the number of gems required for skills by 1.
If this card is slotted into a headgear refined to +9 or higher, SP consumption is only increased by 35% when using skill.</td>
</tr>
 
<!-- Moonlight -->
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Sealedmoonlightcard.png|100px]]</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; font-weight: 600; color: #2c3e50;">
<div>Sealed Moonlight Card</div>
<div style="font-size: 0.85em; color: #7f8c8d; margin-top: 4px;">Floor 4</div>
</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">Shoes</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">Enables the use of Increase Agility Level 1 skill.
If this card is slotted into shoes refined to +9 or higher, enables the use of Increase Agility Level 5 skill.</td>
</tr>
 
<!-- Drake -->
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; background: #fafbff;">[[File:Sealeddrakecard.png|100px]]</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; background: #fafbff; font-weight: 600; color: #2c3e50;">
<div>Sealed Drake Card</div>
<div style="font-size: 0.85em; color: #7f8c8d; margin-top: 4px;">Floor 5</div>
</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; background: #fafbff;">Weapon</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; background: #fafbff;">Increases physical damage against enemies of Small, Medium and Large size by X%.
 
If the compounded item is refined to +9 or higher:
Increases physical damage against enemies of Small, Medium and Large size by an additional X%.</td>
</tr>
 
<!-- Orc Hero -->
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Sealedorcherocard.png|100px]]</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; font-weight: 600; color: #2c3e50;">
<div>Sealed Orc Hero Card</div>
<div style="font-size: 0.85em; color: #7f8c8d; margin-top: 4px;">Floor 6</div>
</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">Headgear</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">VIT +3
Increases resistance against Stun status by 40%.
 
If compounded item is refined to +9 or higher:
Increases resistance against Stun status by an additional 20%.</td>
</tr>
 
<!-- Evil Snake Lord -->
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; background: #fafbff;">[[File:Sealedeslcard.png|100px]]</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; background: #fafbff; font-weight: 600; color: #2c3e50;">
<div>Sealed Evil Snake Lord Card</div>
<div style="font-size: 0.85em; color: #7f8c8d; margin-top: 4px;">Floor 7</div>
</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; background: #fafbff;">Headgear</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; background: #fafbff;">INT +3.
50% resistant to Blind and Curse status.
If compounded equipment is refined to +9 or higher, resistant to Blind and Curse status is increased to 75%.</td>
</tr>
 
<!-- Incantation Samurai -->
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Sealedincantationcard.png|100px]]</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; font-weight: 600; color: #2c3e50;">
<div>Sealed Incantation Samurai Card</div>
<div style="font-size: 0.85em; color: #7f8c8d; margin-top: 4px;">Floor 8</div>
</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">Weapon</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">Bypass 100% of hard defense of normal monsters and players when performing a physical attack.
HP Recovery - 100%
Drains 888 HP from the user every 5 seconds.
Drains 999 HP from the user when the compounded item is equipped.
If this card is slotted into a weapon refined to +9 or higher, drains 777 HP from the user every 8 seconds instead. (MUST BE CONFIRMED)</td>
</tr>
 
<!-- Orc Lord -->
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; background: #fafbff;">[[File:Sealedorclordcard.png|100px]]</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; background: #fafbff; font-weight: 600; color: #2c3e50;">
<div>Sealed Orc Lord Card</div>
<div style="font-size: 0.85em; color: #7f8c8d; margin-top: 4px;">Floor 9</div>
</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; background: #fafbff;">Armor</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; background: #fafbff;">Reflects 15% of the received short-ranged damage back to the attacker.
If this card is slotted into an armor refined to +9 or higher, reflects 25% of the received short-ranged damage back to the attacker instead.</td>
</tr>
 
<!-- Baphomet -->
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Sealedbaphometcard.png|100px]]</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; font-weight: 600; color: #2c3e50;">
<div>Sealed Baphomet Card</div>
<div style="font-size: 0.85em; color: #7f8c8d; margin-top: 4px;">Floor 10</div>
</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">Weapon</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">Physical attacks deal splash damage in a 3x3 area around the target.
HIT - 30.
If compounded equipment is refined to +9 or above,
HIT - 20 instead.</td>
</tr>
 
<!-- Dark Lord -->
<tr>
<td style="padding: 12px; text-align: center; background: #fafbff;">[[File:Sealeddarklordcard.png|100px]]</td>
<td style="padding: 12px; text-align: center; background: #fafbff; font-weight: 600; color: #2c3e50;">
<div>Sealed Dark Lord Card</div>
<div style="font-size: 0.85em; color: #7f8c8d; margin-top: 4px;">Floor 11</div>
</td>
<td style="padding: 12px; text-align: center; background: #fafbff;">Shoes</td>
<td style="padding: 12px; text-align: center; background: #fafbff;">Adds a 5% chance of casting Level 5 Meteor Storm on the attacker when receiving a physical attack.</td>
</tr>
</table>
</div>
 
<div style="background: #fffaf0; padding: 15px; border-radius: 8px; margin: 20px 0; border-left: 4px solid #FFB347;">
<strong>Note:</strong> All Sealed MVPs have reduced or differentiated power compared to their original versions, all Memoria MVPs have a 0.02% chance of dropping their card inside <<Memoria Dungeon>>.
</div>
</div>
</div>
 
== <div style="color: #2c3e50; border-bottom: 2px solid #6a11cb; padding-bottom: 5px; margin: 30px 0 15px 0;">Memoria Exclusive Rental Gears</div> ==
 
<div style="background: white; border-radius: 10px; overflow: hidden; box-shadow: 0 4px 12px rgba(0,0,0,0.08); margin-bottom: 30px; max-width: 1100px; margin-left: auto; margin-right: auto;">
<div style="padding: 20px;">
<div style="background: #fffaf0; padding: 15px; border-radius: 8px; margin-bottom: 20px; border-left: 4px solid #FFB347; text-align: center;">
<strong style="font-size: 1.1em;">⚠️ These effects ONLY apply while inside Memoria ⚠️</strong>
</div>
 
<div style="overflow-x: auto;">
<table style="width: 100%; border-collapse: collapse;">
<tr style="background: linear-gradient(135deg, #a3cdd2 0%, #7db1b8 100%); color: white;">
<th style="padding: 12px; text-align: center;">Item</th>
<th style="padding: 12px; text-align: center;">Image</th>
<th style="padding: 12px; text-align: center;">Description</th>
<th style="padding: 12px; text-align: center;">Effects</th>
</tr>
 
<!-- Armaduras y Accesorios -->
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; vertical-align: top;"><strong>Memoria Robe [60500]</strong></td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:SilkRobe.png|50px]]</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">A finely woven, silk robe that has been enchanted with magic.</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">
<ul style="margin: 0; padding-left: 20px;">
<li>MDEF +2</li>
<li>Max HP +1000</li>
<li><em>Class-specific bonuses:</em>
<ul style="margin-top: 5px;">
<li>Swordman/Thief/Merchant: STR +2 & +5% ATK</li>
<li>Acolyte/Mage: INT +2 & +3% MATK</li>
<li>Archer/Gunslinger: DEX +2 & +5% Ranged DMG</li>
<li>Ninja/Super Novice: SP+50 & +15% HP/SP</li>
</ul>
</li>
</ul>
</td>
</tr>
 
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; vertical-align: top;"><strong>Memoria Shoes [60501]</strong></td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:sandals.png|50px]]</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">Cute, feminine shoes that are a part of the standard schoolgirl's uniform.</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">
<ul style="margin: 0; padding-left: 20px;">
<li>MDEF +1</li>
<li>ASPD +2</li>
<li>Flee +20</li>
<li>Perfect Dodge +5</li>
</ul>
</td>
</tr>
 
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; vertical-align: top;"><strong>Memoria Garment [60502]</strong></td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:garment.png|50px]]</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">A simple, soft garment that covers the head and neck.</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">
<ul style="margin: 0; padding-left: 20px;">
<li>MDEF +4</li>
<li>Reduces 15% skill SP cost</li>
<li>10% reduced damage from all sources</li>
</ul>
</td>
</tr>
 
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; vertical-align: top;"><strong>Memoria Helmet [60503]</strong></td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:helmet.png|50px]]</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">Wondrous headgear made of feathers from angels' wings.</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">
<ul style="margin: 0; padding-left: 20px;">
<li>MDEF +3</li>
<li>All Stats +3</li>
<li>15% status effect resistance</li>
<li>Chance for 50% cast time reduction +30 Flee</li>
<li>Chance for 100% Critical Rate</li>
</ul>
</td>
</tr>
 
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; vertical-align: top;"><strong>Memoria Shield [60504]</strong></td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:buckler.png|50px]]</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">A rounded shield that readily absorbs impact.</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">
<ul style="margin: 0; padding-left: 20px;">
<li>MDEF +5</li>
<li>15% elemental damage reduction</li>
</ul>
</td>
</tr>
 
<!-- Accesorios -->
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; vertical-align: top;"><strong>Memoria Ring [60510]</strong></td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:ring2.png|50px]]</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">An Ancient Ring with mysterious powers.</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">
<ul style="margin: 0; padding-left: 20px;">
<li>STR +4</li>
<li>Bypasses 10% of Target DEF</li>
</ul>
</td>
</tr>
 
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; vertical-align: top;"><strong>Memoria Brooch [60511]</strong></td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Brooch2.png|50px]]</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">An Ancient Brooch that enhances agility.</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">
<ul style="margin: 0; padding-left: 20px;">
<li>AGI +4</li>
<li>Enables Double Attack with all Weapons</li>
</ul>
</td>
</tr>
 
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; vertical-align: top;"><strong>Memoria Earring [60512]</strong></td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Earing.png|50px]]</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">An Ancient Earring that sharpens the mind.</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">
<ul style="margin: 0; padding-left: 20px;">
<li>INT +4</li>
<li>Bypasses 10% of Target MDEF</li>
</ul>
</td>
</tr>
 
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; vertical-align: top;"><strong>Memoria Necklace [60513]</strong></td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Neclace.png|50px]]</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">An Ancient Necklace that fortifies the body.</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">
<ul style="margin: 0; padding-left: 20px;">
<li>VIT +4</li>
<li>Reduces elemental damage by 5%</li>
</ul>
</td>
</tr>
 
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; vertical-align: top;"><strong>Memoria Glove [60514]</strong></td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Glove.png|50px]]</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">An Ancient Glove that enhances precision.</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">
<ul style="margin: 0; padding-left: 20px;">
<li>DEX +4</li>
<li>Grants 10% Perfect HIT</li>
</ul>
</td>
</tr>
 
<!-- Armas -->
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; vertical-align: top;"><strong>Memoria Physical Melee Weapons [60520-60541]</strong></td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Damascus.png|50px]]</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">
<strong>Types:</strong><br>
Dagger, 1H/2H Sword, 1H/2H Spear,<br>
1H/2H Axe, Mace, Knuckle, Book
</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">
<ul style="margin: 0; padding-left: 20px;">
<li>STR +3</li>
<li>ASPD +10%</li>
<li>40% increased Physical DMG</li>
<li>Chance to cast Provoke 5 on self</li>
</ul>
</td>
</tr>
 
<tr>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee; vertical-align: top;"><strong>Memoria Physical Ranged Weapons [60520-60541]</strong></td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Revolver.png|50px]]</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">
<strong>Types:</strong><br>
Bow, Instrument, Whip,<br>
Revolver, Gatling Gun, Shotgun,<br>
Rifle, Grenade Launcher, Huuma Shuriken
</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">
<ul style="margin: 0; padding-left: 20px;">
<li>DEX +3</li>
<li>ASPD +10%</li>
<li>40% increased Physical DMG</li>
<li>Chance to cast Provoke 5 on self</li>
</ul>
</td>
</tr>
 
<tr>
<td style="padding: 12px; text-align: center; vertical-align: top;"><strong>Memoria Magical Weapons [60520-60541]</strong></td>
<td style="padding: 12px; text-align: center;">[[File:Twohandedstaff.png|50px]]</td>
<td style="padding: 12px; vertical-align: top;">
<strong>Types:</strong><br>
Two-Handed Staff, Book
</td>
<td style="padding: 12px; vertical-align: top;">
<ul style="margin: 0; padding-left: 20px;">
<li>INT +3</li>
<li>MATK +20%</li>
<li>After-Cast Delay -10%</li>
<li>20% increased Magical DMG</li>
<li>Chance to cast Mind Breaker 3</li>
</ul>
</td>
</tr>
</table>
</div>
 
<div style="background: #f8f9fa; padding: 15px; border-radius: 8px; margin-top: 20px;">
<strong>Note:</strong> All rental gear effects are disabled outside Memoria instance. Equipment will be automatically removed when leaving the dungeon.
</div>
</div>
</div>
 
== <div style="color: #2c3e50; border-bottom: 2px solid #6a11cb; padding-bottom: 5px; margin: 30px 0 15px 0;">General Balances</div> ==
 
<div style="background: white; border-radius: 10px; overflow: hidden; box-shadow: 0 4px 12px rgba(0,0,0,0.08); margin-bottom: 30px; max-width: 1100px; margin-left: auto; margin-right: auto;">
<div style="padding: 20px;">
<p style="font-size: 1.1em; margin-bottom: 20px;">'''Within the event the following items and skills will be completely blocked:'''</p>
 
<div style="display: grid; grid-template-columns: 1fr 1fr; gap: 20px;">
<!-- banlistbanlist cards -->
<div>
{|class="wikitable mw-collapsible mw-collapsed" style="width: 100%; border: 1px solid #ddd;"
|-
! style="background: linear-gradient(135deg, #a3cdd2 0%, #7db1b8 100%); color: white; text-align: center; padding: 12px;" colspan="2" | [[File:Hoodicon.png|24px]] Non-permitted Equipment & Items
|-
| style="padding: 10px;" |
<div style="max-height: 300px; overflow-y: auto;">
<pre style="margin: 0; font-family: 'Courier New', monospace; font-size: 0.9em;">
4047  // Ghostring Card
4054  // Angeling Card
4121  // Phreeoni Card
4123  // Eddga Card
4128  // GTB Card
4131  // Moonlight Card
4132  // Mistress Card
4134  // Dracula Card
4135  // Orc Lord Card
4137  // Drake Card
4142  // Doppelganger Card
4143  // Orc Hero Card
4144  // Osiris Card
4145  // Belzebub Card
4146  // Maya Card
4147  // Baphomet Card
4148  // Pharaoh Card
4168  // Dark Lord Card
4174  // Deviling Card
4210  // Wanderer Card
4236  // Amon Ra Card
4243  // Antonio Card
4263  // Incantation Samurai Card
4276  // Lord of Death Card
4302  // Tao Gunka Card
4305  // Turtle General Card
4318  // Knight of Windstorm Card
4321  // Hylozoist Card
4324  // Garm Card
4330  // Evil Snake Lord Card
4342  // RSX-0806 Card
4352  // General Ygnizem Card
4357  // Lord Knight Card
4359  // Assassin Cross Card
4361  // Whitesmith Card
4363  // High Priest Card
4365  // High Wizard Card
4367  // Sniper Card
4372  // Bacsojin Card
4374  // Vesper Card
4376  // Lady Tanee Card
4384  // Hydrolancer Card
4386  // Detale Card
4399  // Thanatos Card
4403  // Kiel D-01 Card
4407  // Valkyrie Randgris Card
4408  // Gloom Under Night Card
4413  // Hodremlin Card
4419  // Ktullanux Card
4425  // Atroce Card
4430  // Ifrit Card
4441  // Fallen Bishop Card
4451  // Entweihen Crothen Card
4525  // Kraken Card
4560  // Clown Card
4561  // Professor Card
4562  // Champion Card
4563  // Creator Card
4564  // Stalker Card
4565  // Paladin Card
4566  // Gypsy Card
601  // Wing_Of_Fly
</pre>
</div>
|}
</div>
 
<!-- Banlistbanlist skills -->
<div>
{|class="wikitable mw-collapsible mw-collapsed" style="width: 100%; border: 1px solid #ddd;"
|-
! style="background: linear-gradient(135deg, #a3cdd2 0%, #7db1b8 100%); color: white; text-align: center; padding: 12px;" colspan="2" | [[File:Skills.png|24px]] Non-Permitted Skills
|-
| style="padding: 10px;" |
<div style="max-height: 300px; overflow-y: auto;">
<pre style="margin: 0; font-family: 'Courier New', monospace; font-size: 0.9em;">
26  // AL_TELEPORT
27  // AL_WARP
50  // TF_STEAL
87  // WZ_ICEWALL
210  // RG_SNATCHER
223  // RG_GANGSTER
290  // SA_ABRACADABRA
362  // HP_BASILICA
396  // CG_MOONLIT
421  // TK_JUMP
489  // CG_TAROTCARD
529  // Shadow Jump
1010 // BD_PANGVOICE
1011 // DC_WINKCHARM
1014 // PR_REDEMPTIO
93  // WZ_ESTIMATION
426  // TK_HIGHJUMP
117  // HT_ANKLESNARE
319  // BA_WHISTLE
470  // SL_SWOO
472  // SL_SKA
471  // SL_SKE
427  // SG_FEEL
434  // SG_HATE
290  // SA_ABRACADABRA
307  // BD_RICHMANKIM
369  // PA_GOSPEL
</pre>
</div>
|}
</div>
</div>
 
<div style="background: #f8f9fa; padding: 15px; border-radius: 8px; margin-top: 20px;">
<strong>Note:</strong> All listed items and skills are completely disabled during the event. Attempting to use them will have no effect.
</div>
</div>
</div>


====Whitout the final Boss====
Completing the Quest whitout defeating the final Boss, player will get one of the following garment position costume items:
<gallery>
C_Baldr_Wing_TW.png
C_Valkyrie_Spear.png
</gallery>


=== Challenge Mode (F13) ===
== <div style="color: #2c3e50; border-bottom: 2px solid #6a11cb; padding-bottom: 5px; margin: 30px 0 15px 0;">Memoria Instance Modes</div> ==
==== Description ====
Memoria Challenge Mode is a new way of experiencing Memoria while obtaining some extra rewards.


==== Unlocking Challenge Mode ====
<div style="background: white; border-radius: 10px; overflow: hidden; box-shadow: 0 4px 12px rgba(0,0,0,0.08); margin-bottom: 30px; max-width: 1100px; margin-left: auto; margin-right: auto;">
To unlock Memoria Challenge Mode the Party Leader needs to have completed Memoria Quest by doing step 7 (Defeating Memory of Okolnir).
<div style="padding: 20px;">


(Note: Finishing the Quest on Step 6 will not unlock Challenge Mode)
<!-- Classic Mode -->
(Note: The unlocking process is ACCOUNT-WIDE)
<div style="margin-bottom: 30px;">
<h3 style="color: #2c3e50; border-left: 4px solid #6a11cb; padding-left: 10px;">Classic Mode</h3>
<p>The original version with all standard features plus Memory of Okolnir encounter.</p>


==== Accessing Challenge Mode ====
<div style="display: grid; grid-template-columns: 1fr 1fr; gap: 20px; margin: 15px 0;">
Upon trying to create a new instance for Memoria, if Challenge Mode is unlocked, you will be prompted with a new dialog to choose between Normal Mode and Challenge Mode.
<div style="background: #f8f9fa; padding: 15px; border-radius: 8px;">
<h4 style="margin-top: 0; color: #2c3e50;">Rewards per Floor</h4>
<table style="width: 100%; border-collapse: collapse;">
<tr style="background: #e9ecef;">
<th style="padding: 8px; text-align: left;">Floors</th>
<th style="padding: 8px; text-align: right;">Fragments</th>
</tr>
<tr>
<td style="padding: 8px; border-bottom: 1px solid #ddd;">1-2</td>
<td style="padding: 8px; border-bottom: 1px solid #ddd; text-align: right;">1</td>
</tr>
<tr>
<td style="padding: 8px; border-bottom: 1px solid #ddd;">3-5</td>
<td style="padding: 8px; border-bottom: 1px solid #ddd; text-align: right;">2</td>
</tr>
<tr>
<td style="padding: 8px; border-bottom: 1px solid #ddd;">6-8</td>
<td style="padding: 8px; border-bottom: 1px solid #ddd; text-align: right;">3</td>
</tr>
<tr>
<td style="padding: 8px;">9-11</td>
<td style="padding: 8px; text-align: right;">4</td>
</tr>
<tr style="font-weight: bold; border-top: 1px solid #ddd;">
<td style="padding: 8px;">Total</td>
<td style="padding: 8px; text-align: right;">29</td>
</tr>
</table>
</div>


==== Challenge Modes ====
<div style="background: #f8f9fa; padding: 15px; border-radius: 8px;">
If you select Challenge Mode, you will be asked to configure your Challenge by selecting between the following options:
<h4 style="margin-top: 0; color: #2c3e50;">Final Boss Rewards</h4>
<p>Defeating Floor 12 boss drops <strong>x25 Instance Coins</strong> and one of:</p>


*Grace of the Mistress: The graceful movements of the Mistress inspires all MVPs by raising their Movement Speed by 50%.
{|class="wikitable mw-collapsible mw-collapsed" style="width: 100%; border: 1px solid #ddd;"
*Blessing of the Valkyrie: The Holy blessing of the Valkyries raises the HP of all MVPs by 30%.
|-
*Wish of the Djinn: The fiery will of Ifrit raises the ATK of all MVPs by 25%.
! style="background: linear-gradient(135deg, #a3cdd2 0%, #7db1b8 100%); color: white; text-align: center; padding: 12px;" colspan="3" | Wish Maiden Global Rewards
*Pact with Beelzebub: The unholy aura of Beelzebub transforms all MVPs in Ghost Element.
|-
*Offering to Surt: By tributing to Surt, All enemies in Memoria will receive 25% less damage from Skills.  
! style="background: #e9ecef; text-align: left;" | Item
*Treasure of Niddhogr: Inspired by the eager of Niddhogr, all MVPs have raised their Attack Speed by 50%.
! style="background: #e9ecef; text-align: center;" | Rate
! style="background: #e9ecef; text-align: center;" | Challenge Exclusive
|-
| [[File:ValkyHelmicon.png|24px]] Valkyrie Helm Scroll || 1% || No
|-
| [[File:SynergyStoneIcon.png|24px]] Synergy Stone || 1% || No
|-
| [[File:enrichedeluicon.png|24px]] Enriched Elunium/Oridecon<br>[[File:HDEluniumicon.png|24px]] HD Elunium/Oridecon<br>[[File:SynergyStoneIcon.png|24px]] Synergy Stone || 5% || Yes
|-
| [[File:RuneStoneIcon.png|24px]] Rune Stone Box (5) || 11% || No
|-
| [[File:BloodyBranchIcon.png|24px]] Bloody Branch || 25% || No
|-
| [[File:ocaicon.png|24px]] Old Card Album || 25% || No
|-
| [[File:eventcoinicon.png|24px]] Event Coin Bag || 32% || No
|}
</div>
</div>


==== Floor 12 Rewards====
<!-- Easy Mode and Boss Rush Side by Side -->
Upon defeating Memory of Okolnir while doing Challenge Modes, players may receive some additional rewards:
<div style="display: grid; grid-template-columns: 1fr 1fr; gap: 30px; margin-bottom: 30px;">
* Access to Special Floor 13.
* If Grace of the Mistress, Blessing of the Valkyrie or Wish of the Djinn are active: +1 Challenge Coin
* If Pact with Beelzebub, Offering to Surt or Treasure of Niddhogr are active: +1 Challenge Coin


<!-- Easy Mode -->
<div>
<h3 style="color: #2c3e50; border-left: 4px solid #6a11cb; padding-left: 10px;">Easy Mode</h3>
<ul style="padding-left: 20px;">
<li>Automatic warp after each MVP</li>
<li>20% reduced enemy stats</li>
<li>No special floors or challenge mode</li>
<li>No Memory of Okolnir encounter</li>
<li>Reduced rewards</li>
</ul>


==== Floor 13 ====
<div style="background: #f8f9fa; padding: 15px; border-radius: 8px; margin-top: 15px;">
Floor 13 is designed as a Mini-Instance inside Memoria. Only the Offering to Surt Challenge (if chosen) will be active on this floor.
<h4 style="margin-top: 0; color: #2c3e50;">Rewards per Floor</h4>
<table style="width: 100%; border-collapse: collapse;">
<tr style="background: #e9ecef;">
<th style="padding: 8px; text-align: left;">Floors</th>
<th style="padding: 8px; text-align: right;">Fragments</th>
</tr>
<tr>
<td style="padding: 8px; border-bottom: 1px solid #ddd;">1-2</td>
<td style="padding: 8px; border-bottom: 1px solid #ddd; text-align: right;">1</td>
</tr>
<tr>
<td style="padding: 8px; border-bottom: 1px solid #ddd;">3-5</td>
<td style="padding: 8px; border-bottom: 1px solid #ddd; text-align: right;">1</td>
</tr>
<tr>
<td style="padding: 8px; border-bottom: 1px solid #ddd;">6-8</td>
<td style="padding: 8px; border-bottom: 1px solid #ddd; text-align: right;">2</td>
</tr>
<tr>
<td style="padding: 8px;">9-11</td>
<td style="padding: 8px; text-align: right;">3</td>
</tr>
<tr style="font-weight: bold; border-top: 1px solid #ddd;">
<td style="padding: 8px;">Total</td>
<td style="padding: 8px; text-align: right;">20</td>
</tr>
</table>
</div>
</div>


(W.I.P)
<!-- Boss Rush -->
<div>
<h3 style="color: #2c3e50; border-left: 4px solid #6a11cb; padding-left: 10px;">Boss Rush</h3>
<ul style="padding-left: 20px;">
<li>Special map with all MVPs</li>
<li>Simplified Memory of Okolnir</li>
<li>Randomized boss order</li>
<li>No special floors/challenges</li>
<li>No Okolnir rewards</li>
</ul>


<div style="background: #f8f9fa; padding: 15px; border-radius: 8px; margin-top: 15px;">
<h4 style="margin-top: 0; color: #2c3e50;">Estimated Rewards</h4>
<table style="width: 100%; border-collapse: collapse;">
<tr style="background: #e9ecef;">
<th style="padding: 8px; text-align: left;">Category</th>
<th style="padding: 8px; text-align: right;">Amount</th>
</tr>
<tr>
<td style="padding: 8px; border-bottom: 1px solid #ddd;">Total Fragments (ALL MVPS, INCLUDES SIMPLIFIED OKOLNIR)</td>
<td style="padding: 8px; border-bottom: 1px solid #ddd; text-align: right;">34</td>
</tr>


==== Floor 13 Rewards ====
</table>
</div>
</div>


Upon completing floor 13, players will receive a varying amount of challenge coins depending on which Challenges are active.
</div>


*Grace of the Mistress: +1 Challenge Coin Amount
</div>
*Blessing of the Valkyrie: +1 Challenge Coin Amount.
</div>
*Wish of the Djinn: +1 Challenge Coin Amount.
*Pact with Beelzebub: x2 Challenge Coin Multiplier.
*Offering to Surt: x2 Challenge Coin Multiplier.
*Treasure of Niddhogr: x2 Challenge Coin Multiplier.


Following this formula:
== <div style="color: #2c3e50; border-bottom: 2px solid #6a11cb; padding-bottom: 5px; margin: 30px 0 15px 0;">Memoria Special Quest</div> ==


Challenge Coins = (1 + Amount) x Multiplier
<div style="background: white; border-radius: 10px; overflow: hidden; box-shadow: 0 4px 12px rgba(0,0,0,0.08); margin-bottom: 30px; max-width: 1100px; margin-left: auto; margin-right: auto;">
<div style="background: linear-gradient(135deg, #6a11cb 0%, #2575fc 100%); color: white; padding: 12px 20px; font-weight: bold; display: flex; align-items: center;">
<div style="width: 32px; height: 32px; margin-right: 10px;">[[File:questicon.png|32px]]</div>
Memory Dungeon Exclusive Costume Quest
</div>


In order to simplify the following examples, the challenges will be numbered and a particular challenge will be displayed in [] (i.e [1,4,6] for Grace of The Mistress + Pact with Beelzebub + Treasure of Niddhogr)
<div style="padding: 20px;">
*[1] or [2] or [3] or [4] or [5] or [6] = 2 Challenge Coins
<p style="font-size: 1.1em; margin-top: 0;">Within the Instance there is a Quest with which players will have the opportunity to obtain one of the following exclusive costumes depending on whether or not they finish the instance.</p>
*[1,2] or [2,3] or [1,3] = 3 Challenge Coins
*[1,4] or [1,6] or [2,4] = 4 Challenge Coins
*[4,5] or [5,6] or [4,6] = 4 Challenge Coins
*[1,2,3] = 4 Challenge Coins
*[1,2,4] or [1,3,5] or [2,3,6] = 6 Challenge Coins
*[1,4,5] or [1,4,6] or [2,5,6] = 8 Challenge Coins
*[4,5,6] = 8 Challenge Coins
*[1,2,3,4] or [1,2,3,5] or [1,2,3,6] = 8 Challenge Coins
*[1,2,4,5] or [1,3,4,5] or [2,3,5,6] = 12 Challenge Coins
*[1,4,5,6] or [2,4,5,6] or [3,4,5,6] = 16 Challenge Coins
*[1,2,3,4,5] or [1,2,3,4,6] or [1,2,3,5,6] = 16 Challenge Coins
*[1,2,4,5,6] or [1,3,4,5,6] or [2,3,4,5,6] = 24 Challenge Coins
*[1,2,3,4,5,6] = 32 Challenge Coins


(W.I.P)
<div style="background: #f8f9fa; border-radius: 8px; padding: 15px; margin-bottom: 20px;">
<strong style="display: block; margin-bottom: 10px; color: #2c3e50;">Quest Steps:</strong>


<div style="display: flex; align-items: center; margin-bottom: 12px; padding-bottom: 12px; border-bottom: 1px solid #eee;">
<div style="font-weight: bold; color: #6a11cb; margin-right: 15px; min-width: 30px;">1.</div>
<div>
Reach Memoria Floor 11 and go to [49,250]. Deliver 30 [[File:Fragmentofmindicon.png|24px]] Fragment of Mind to receive 2 [[File:FragmentofTwistedMemoryicon.png|24px]] Fragment of Twisted Memory.
</div>
</div>


Available from Dec 1, 2023.
<div style="display: flex; align-items: center; margin-bottom: 12px; padding-bottom: 12px; border-bottom: 1px solid #eee;">
<gallery>
<div style="font-weight: bold; color: #6a11cb; margin-right: 15px; min-width: 30px;">2.</div>
6240.png
<div>
6241.png
Reach Floor 2 [177,127]. Deliver 15 [[File:Fragmentofmindicon.png|24px]] Fragments of Mind + 2 Fangs of Haati for 2 [[File:FragmentofTwistedMemoryicon.png|24px]].
Mythic Rune Stone.bmp
</div>
</gallery>
</div>


==Guides==
<div style="display: flex; align-items: center; margin-bottom: 12px; padding-bottom: 12px; border-bottom: 1px solid #eee;">
=== Quest ===
<div style="font-weight: bold; color: #6a11cb; margin-right: 15px; min-width: 30px;">3.</div>
'''1.''' Reach Memoria Floor 11 and go to [49,250].
<div>
There if you talk to Wandering Memory while holding at least 30 Fragment of Mind he will ask you to give them to him. If you do so he will give in exchange 2 Fragments of Twisted Memory.
Reach Floor 9 [223,203]. Deliver 20 [[File:Fragmentofmindicon.png|24px]] + 300 Orcish Warrior Voucher for 3 [[File:FragmentofTwistedMemoryicon.png|24px]].
</div>
</div>


'''2.''' Reach Memoria Floor 2 and go to [177,127].
<div style="display: flex; align-items: center; margin-bottom: 12px; padding-bottom: 12px; border-bottom: 1px solid #eee;">
There you will need to deliver 15 Fragments of Mind and 2 Fangs of Haati in exchange for 2 Fragments of Twisted Memory.
<div style="font-weight: bold; color: #6a11cb; margin-right: 15px; min-width: 30px;">4.</div>
<div>
Reach Floor 5 [23,141]. Deliver 15 [[File:Fragmentofmindicon.png|24px]] + 1 Amethyst for 2 [[File:FragmentofTwistedMemoryicon.png|24px]].
</div>
</div>


'''3.''' Reach Memoria Floor 9 and go to [223,203].
<div style="display: flex; align-items: center; margin-bottom: 12px; padding-bottom: 12px; border-bottom: 1px solid #eee;">
There you will need to deliver 20 Fragments of Mind and 300 Orcish Warrior Voucher in exchange for 3 Fragments of Twisted Memory.
<div style="font-weight: bold; color: #6a11cb; margin-right: 15px; min-width: 30px;">5.</div>
<div>
Reach Floor 10 [146,77]. Deliver 30 [[File:Fragmentofmindicon.png|24px]] + 1 Emperium + 1 Baphomet Doll for 4 [[File:FragmentofTwistedMemoryicon.png|24px]].
</div>
</div>


'''4.''' Reach Memoria Floor 5 and go to [23,141].
<div style="display: flex; align-items: flex-start; margin-bottom: 12px;">
There you will need to deliver 15 Fragments of Mind and 1 Amethyst in exchange for 2 Fragments of Twisted Memory.
<div style="font-weight: bold; color: #6a11cb; margin-right: 15px; min-width: 30px;">6.</div>
<div>
<div style="margin-bottom: 8px;">Reach Floor 7 [35,208]. Deliver 50 [[File:Fragmentofmindicon.png|24px]] + 1 Ba Gua for 5 [[File:FragmentofTwistedMemoryicon.png|24px]].</div>
<div style="display: flex; margin-bottom: 8px;">
<div style="font-weight: bold; color: #2575fc; margin-right: 10px;">6.a</div>
<div>Select "Send off" to receive <strong>x1 Costume Valkyrie Spear</strong> (Quest Finished)</div>
</div>
<div style="display: flex;">
<div style="font-weight: bold; color: #2575fc; margin-right: 10px;">6.b</div>
<div>Select "There should be something more to do..." to progress quest (hard challenge)</div>
</div>
</div>
</div>


'''5.''' Reach Memoria Floor 10 and go to [146,77].
<div style="display: flex; align-items: center; margin-bottom: 12px;">
There you will need to deliver 30 Fragments of Mind, 1 Emperium and 1 Baphomet Doll in exchange for 4 Fragments of Twisted Memory.
<div style="font-weight: bold; color: #6a11cb; margin-right: 15px; min-width: 30px;">7.</div>
<div>
Defeat Memory of Okolnir on Floor 12, then go to [176,167] to receive 10 [[File:FragmentofTwistedMemoryicon.png|24px]] + <strong>x1 Costume Night Wings</strong> (Quest Finished)
</div>
</div>
</div>


'''6.''' Reach Memoria Floor 7 and go to [35,208].
<div style="display: grid; grid-template-columns: 1fr 1fr; gap: 20px; margin-bottom: 20px;">
There you will need to deliver 50 Fragments of Mind and 1 Ba Gua in exchange of 5 Fragments of Twisted Memory.
<div style="background: #f0f8ff; border-radius: 8px; padding: 15px; border-left: 4px solid #6a11cb;">
<h4 style="margin-top: 0; color: #2c3e50;">Defeating the final Boss</h4>
<p>Completing the Quest by defeating the final Boss rewards:</p>
<ul style="padding-left: 20px;">
<li>[[Costume Night Wings]]</li>
</ul>
</div>


'''6.a.''' If you select the option “Send off”, you will receive a '''x1 Costume Baldr Wing''' or '''x1 Costume Valkyrie Spear'''. (Quest Finished)
<div style="background: #fff0f5; border-radius: 8px; padding: 15px; border-left: 4px solid #ff6b9d;">
<h4 style="margin-top: 0; color: #2c3e50;">Without the final Boss</h4>
<p>Completing without defeating the final Boss rewards:</p>
<div style="text-align: center; margin-top: 10px;">
[[File:C_Valkyrie_Spear.png|100px|class=img-thumbnail]]
<div style="font-weight: 500;">Costume Valkyrie Spear</div>
</div>
</div>
</div>


'''6.b.''' If you select the option “There should be something more to do…” you will progress the quest and face a hard challenge.
<div style="background: #fffaf0; padding: 15px; border-radius: 8px; margin-top: 20px; border-left: 4px solid #FFB347;">
<strong>Note:</strong> All quest steps must be completed in sequence. The costume reward depends on whether you complete the final challenge or choose the early completion option.
</div>
</div>
</div>
== <div style="color: #2c3e50; border-bottom: 2px solid #6a11cb; padding-bottom: 5px; margin: 30px 0 15px 0;">Media</div> ==


'''7.''' Reach Memoria Floor 12 and face the Memory of Okolnir.
<div style="background: white; border-radius: 10px; overflow: hidden; box-shadow: 0 4px 12px rgba(0,0,0,0.08); margin-bottom: 30px; max-width: 1100px; margin-left: auto; margin-right: auto;">
When you defeat it, go to [176,167] and you’ll receive 10 Fragments of Twisted Memory and '''x1 Costume Night Wings'''. (Quest Finished)
<div style="padding: 20px;">


==Media==
=== <div style="color: #2c3e50; margin: 20px 0 10px 0;">Gallery</div> ===
=== Gallery ===
<div style="overflow-x: auto; margin-bottom: 25px;">
<gallery mode="packed-hover">
<gallery mode="packed" heights="120px">
Image:Year and Half Festival-1.jpg
Image:Year and Half Festival-1.jpg
Image:Year and Half Festival-2.jpg
Image:Year and Half Festival-2.jpg
Line 232: Line 957:
Image:Year and Half Festival-6.jpg
Image:Year and Half Festival-6.jpg
</gallery>
</gallery>
</div>
=== <div style="color: #2c3e50; margin: 20px 0 10px 0;">Gameplay Videos</div> ===
<div style="display: grid; grid-template-columns: 1fr 1fr; gap: 15px; align-items: start;">
<div style="aspect-ratio: 16/9;">
<youtube>tKtVSKc-c68</youtube>
<div style="font-size: 0.85em; color: #7f8c8d; text-align: center; margin-top: 5px;">[https://www.youtube.com/@Ragnabuild Ragnabuild]</div>
</div>


=== Videos (Gameplay) ===
<div style="aspect-ratio: 16/9;">
<youtube>WxdFZSDlCfo</youtube>
<youtube>WxdFZSDlCfo</youtube>
<div style="font-size: 0.85em; color: #7f8c8d; text-align: center; margin-top: 5px;">2023 Version • [https://www.youtube.com/@Thershel Thershel]</div>
</div>
</div>


<small>Video Guide Credits: [https://www.youtube.com/@Thershel Thershel Youtube's Channel]</small>
</div>
</div>

Revision as of 23:22, 8 May 2025

Notice.gif
AVAILABLE FROM MAY 10 THROUGH JUNE 1


Floor 12 Map



Memoria (Memory Dungeon)

Wingiconcute.png

Memory Dungeon Instance

Requirements:

  • Base Level: 85+
  • Party Size: 1+
  • Cooldown: 12 Hours

Rewards:

FragmentofTwistedMemoryicon.png Fragment of Twisted Memory

Fragmentofmindicon.png Fragment of Mind

YAHA Event.png

Memoria (Memory Dungeon) is a seasonal custom instance creaated by Skrymir for Adventures RO's anniversary events.


Description

A space between reality and non-reality created through the crystallization of memories. It is rumored of the existence of a characteristic entity within Memory with a mission for those who want to accept it.

Note: There's a Challenge Mode and extra quest that allows players to obtain additional rewards.


Event Summary

  • 2-hour instance duration with re-entry if defeated
  • 12-hour cooldown after completion
  • No party changes allowed during instance
  • Progressive MVP battles with automatic floor advancement
  • Some MVPs have modified difficulty

General Event Mechanics:

  • MVP drops 1-4 Fragments of Twisted Memory (party drop)
  • 10% drop rate for Fragment of Mind from regular enemies
  • Hidden spaces on Floors 3,7,11 (10% appearance chance)
  • Easy and Boss Rush modes
  • Consumables & Rental store exclusives (Memoria only)
  • 50% reduction to Asura Strike effectiveness

MVP List

Floor MVP Image HP - Element
F1 Eddga Eddga.gif Fire 2
F2 Garm Garm.gif Water 3
F3 Mistress Mistress.gif Wind 3
F4 Moonlight Moonlight Flower1.gif Holy 3
F5 Drake Drake.gif Undead 1
F6 Orc Hero Orc Hero.gif Earth 1
F7 Evil Snake Lord Evil Snake Lord.gif Ghost 4
F8 Incantation Samurai Incantation Samurai.gif Dark 4
F9 Orc Lord Orc Lord.gif Earth 4
F10 Baphomet Baphomet.gif Dark 4
F11 Dark Lord Dark Lord.gif Undead 3
F12 Wish Maiden Wish Maiden.gif Ghost 2

Additional Notes:

  • All MVPs have modified stats for balanced difficulty
  • Hidden MVPs may appear on Floors 3, 7, and 11 (10% chance)
  • Final boss (Wish Maiden) has special mechanics

Sealed MVP Cards

Cardicon.png

Sealed MVP Cards Collection

Card MVP Compounds on Effect
Sealededggacard.png
Sealed Eddga Card
Floor 1
Shoes Max HP - 50%

Adds a permanent Level 1 Endure effect to the compounded item.

If this card is slotted into shoes refined to +9 or higher, Max HP - 35% instead.
Sealedgarmcard.png
Sealed Garm Card
Floor 2
Armor When receiving physical attack, has a 25% chance to inflict Frozen status on the attacker. If compounded equipment is refined to +9 or higher, chance to inflict Frozen status is increased to 40%.
Sealedmistresscard.png
Sealed Mistress Card
Floor 3
Headgear Increases the SP cost of skills by 50%.

Reduces the number of gems required for skills by 1.

If this card is slotted into a headgear refined to +9 or higher, SP consumption is only increased by 35% when using skill.
Sealedmoonlightcard.png
Sealed Moonlight Card
Floor 4
Shoes Enables the use of Increase Agility Level 1 skill. If this card is slotted into shoes refined to +9 or higher, enables the use of Increase Agility Level 5 skill.
Sealeddrakecard.png
Sealed Drake Card
Floor 5
Weapon Increases physical damage against enemies of Small, Medium and Large size by X%.

If the compounded item is refined to +9 or higher:

Increases physical damage against enemies of Small, Medium and Large size by an additional X%.
Sealedorcherocard.png
Sealed Orc Hero Card
Floor 6
Headgear VIT +3

Increases resistance against Stun status by 40%.

If compounded item is refined to +9 or higher:

Increases resistance against Stun status by an additional 20%.
Sealedeslcard.png
Sealed Evil Snake Lord Card
Floor 7
Headgear INT +3.

50% resistant to Blind and Curse status.

If compounded equipment is refined to +9 or higher, resistant to Blind and Curse status is increased to 75%.
Sealedincantationcard.png
Sealed Incantation Samurai Card
Floor 8
Weapon Bypass 100% of hard defense of normal monsters and players when performing a physical attack.

HP Recovery - 100% Drains 888 HP from the user every 5 seconds. Drains 999 HP from the user when the compounded item is equipped.

If this card is slotted into a weapon refined to +9 or higher, drains 777 HP from the user every 8 seconds instead. (MUST BE CONFIRMED)
Sealedorclordcard.png
Sealed Orc Lord Card
Floor 9
Armor Reflects 15% of the received short-ranged damage back to the attacker. If this card is slotted into an armor refined to +9 or higher, reflects 25% of the received short-ranged damage back to the attacker instead.
Sealedbaphometcard.png
Sealed Baphomet Card
Floor 10
Weapon Physical attacks deal splash damage in a 3x3 area around the target.

HIT - 30. If compounded equipment is refined to +9 or above,

HIT - 20 instead.
Sealeddarklordcard.png
Sealed Dark Lord Card
Floor 11
Shoes Adds a 5% chance of casting Level 5 Meteor Storm on the attacker when receiving a physical attack.

Note: All Sealed MVPs have reduced or differentiated power compared to their original versions, all Memoria MVPs have a 0.02% chance of dropping their card inside <<Memoria Dungeon>>.

Memoria Exclusive Rental Gears

⚠️ These effects ONLY apply while inside Memoria ⚠️

Item Image Description Effects
Memoria Robe [60500] SilkRobe.png A finely woven, silk robe that has been enchanted with magic.
  • MDEF +2
  • Max HP +1000
  • Class-specific bonuses:
    • Swordman/Thief/Merchant: STR +2 & +5% ATK
    • Acolyte/Mage: INT +2 & +3% MATK
    • Archer/Gunslinger: DEX +2 & +5% Ranged DMG
    • Ninja/Super Novice: SP+50 & +15% HP/SP
Memoria Shoes [60501] Sandals.png Cute, feminine shoes that are a part of the standard schoolgirl's uniform.
  • MDEF +1
  • ASPD +2
  • Flee +20
  • Perfect Dodge +5
Memoria Garment [60502] Garment.png A simple, soft garment that covers the head and neck.
  • MDEF +4
  • Reduces 15% skill SP cost
  • 10% reduced damage from all sources
Memoria Helmet [60503] Helmet.png Wondrous headgear made of feathers from angels' wings.
  • MDEF +3
  • All Stats +3
  • 15% status effect resistance
  • Chance for 50% cast time reduction +30 Flee
  • Chance for 100% Critical Rate
Memoria Shield [60504] Buckler.png A rounded shield that readily absorbs impact.
  • MDEF +5
  • 15% elemental damage reduction
Memoria Ring [60510] Ring2.png An Ancient Ring with mysterious powers.
  • STR +4
  • Bypasses 10% of Target DEF
Memoria Brooch [60511] Brooch2.png An Ancient Brooch that enhances agility.
  • AGI +4
  • Enables Double Attack with all Weapons
Memoria Earring [60512] Earing.png An Ancient Earring that sharpens the mind.
  • INT +4
  • Bypasses 10% of Target MDEF
Memoria Necklace [60513] Neclace.png An Ancient Necklace that fortifies the body.
  • VIT +4
  • Reduces elemental damage by 5%
Memoria Glove [60514] Glove.png An Ancient Glove that enhances precision.
  • DEX +4
  • Grants 10% Perfect HIT
Memoria Physical Melee Weapons [60520-60541] Damascus.png

Types:
Dagger, 1H/2H Sword, 1H/2H Spear,
1H/2H Axe, Mace, Knuckle, Book

  • STR +3
  • ASPD +10%
  • 40% increased Physical DMG
  • Chance to cast Provoke 5 on self
Memoria Physical Ranged Weapons [60520-60541] Revolver.png

Types:
Bow, Instrument, Whip,
Revolver, Gatling Gun, Shotgun,
Rifle, Grenade Launcher, Huuma Shuriken

  • DEX +3
  • ASPD +10%
  • 40% increased Physical DMG
  • Chance to cast Provoke 5 on self
Memoria Magical Weapons [60520-60541] Twohandedstaff.png

Types:
Two-Handed Staff, Book

  • INT +3
  • MATK +20%
  • After-Cast Delay -10%
  • 20% increased Magical DMG
  • Chance to cast Mind Breaker 3

Note: All rental gear effects are disabled outside Memoria instance. Equipment will be automatically removed when leaving the dungeon.

General Balances

Within the event the following items and skills will be completely blocked:

Hoodicon.png Non-permitted Equipment & Items
4047  // Ghostring Card
4054  // Angeling Card
4121  // Phreeoni Card
4123  // Eddga Card
4128  // GTB Card
4131  // Moonlight Card
4132  // Mistress Card
4134  // Dracula Card
4135  // Orc Lord Card
4137  // Drake Card
4142  // Doppelganger Card
4143  // Orc Hero Card
4144  // Osiris Card
4145  // Belzebub Card
4146  // Maya Card
4147  // Baphomet Card
4148  // Pharaoh Card
4168  // Dark Lord Card
4174  // Deviling Card
4210  // Wanderer Card
4236  // Amon Ra Card
4243  // Antonio Card
4263  // Incantation Samurai Card
4276  // Lord of Death Card
4302  // Tao Gunka Card
4305  // Turtle General Card
4318  // Knight of Windstorm Card
4321  // Hylozoist Card
4324  // Garm Card
4330  // Evil Snake Lord Card
4342  // RSX-0806 Card
4352  // General Ygnizem Card
4357  // Lord Knight Card
4359  // Assassin Cross Card
4361  // Whitesmith Card
4363  // High Priest Card
4365  // High Wizard Card
4367  // Sniper Card
4372  // Bacsojin Card
4374  // Vesper Card
4376  // Lady Tanee Card
4384  // Hydrolancer Card
4386  // Detale Card
4399  // Thanatos Card
4403  // Kiel D-01 Card
4407  // Valkyrie Randgris Card
4408  // Gloom Under Night Card
4413  // Hodremlin Card
4419  // Ktullanux Card
4425  // Atroce Card
4430  // Ifrit Card
4441  // Fallen Bishop Card
4451  // Entweihen Crothen Card
4525  // Kraken Card
4560  // Clown Card
4561  // Professor Card
4562  // Champion Card
4563  // Creator Card
4564  // Stalker Card
4565  // Paladin Card
4566  // Gypsy Card
601   // Wing_Of_Fly
Skills.png Non-Permitted Skills
26   // AL_TELEPORT
27   // AL_WARP
50   // TF_STEAL
87   // WZ_ICEWALL
210  // RG_SNATCHER
223  // RG_GANGSTER
290  // SA_ABRACADABRA
362  // HP_BASILICA
396  // CG_MOONLIT
421  // TK_JUMP
489  // CG_TAROTCARD
529  // Shadow Jump
1010 // BD_PANGVOICE
1011 // DC_WINKCHARM
1014 // PR_REDEMPTIO
93   // WZ_ESTIMATION
426  // TK_HIGHJUMP
117  // HT_ANKLESNARE
319  // BA_WHISTLE
470  // SL_SWOO
472  // SL_SKA
471  // SL_SKE
427  // SG_FEEL
434  // SG_HATE
290  // SA_ABRACADABRA
307  // BD_RICHMANKIM
369  // PA_GOSPEL

Note: All listed items and skills are completely disabled during the event. Attempting to use them will have no effect.


Memoria Instance Modes

Classic Mode

The original version with all standard features plus Memory of Okolnir encounter.

Rewards per Floor

Floors Fragments
1-2 1
3-5 2
6-8 3
9-11 4
Total 29

Final Boss Rewards

Defeating Floor 12 boss drops x25 Instance Coins and one of:

Wish Maiden Global Rewards
Item Rate Challenge Exclusive
ValkyHelmicon.png Valkyrie Helm Scroll 1% No
SynergyStoneIcon.png Synergy Stone 1% No
Enrichedeluicon.png Enriched Elunium/Oridecon
HDEluniumicon.png HD Elunium/Oridecon
SynergyStoneIcon.png Synergy Stone
5% Yes
RuneStoneIcon.png Rune Stone Box (5) 11% No
BloodyBranchIcon.png Bloody Branch 25% No
Ocaicon.png Old Card Album 25% No
Eventcoinicon.png Event Coin Bag 32% No

Easy Mode

  • Automatic warp after each MVP
  • 20% reduced enemy stats
  • No special floors or challenge mode
  • No Memory of Okolnir encounter
  • Reduced rewards

Rewards per Floor

Floors Fragments
1-2 1
3-5 1
6-8 2
9-11 3
Total 20

Boss Rush

  • Special map with all MVPs
  • Simplified Memory of Okolnir
  • Randomized boss order
  • No special floors/challenges
  • No Okolnir rewards

Estimated Rewards

Category Amount
Total Fragments (ALL MVPS, INCLUDES SIMPLIFIED OKOLNIR) 34

Memoria Special Quest

Questicon.png

Memory Dungeon Exclusive Costume Quest

Within the Instance there is a Quest with which players will have the opportunity to obtain one of the following exclusive costumes depending on whether or not they finish the instance.

Quest Steps:

1.

Reach Memoria Floor 11 and go to [49,250]. Deliver 30 Fragmentofmindicon.png Fragment of Mind to receive 2 FragmentofTwistedMemoryicon.png Fragment of Twisted Memory.

2.

Reach Floor 2 [177,127]. Deliver 15 Fragmentofmindicon.png Fragments of Mind + 2 Fangs of Haati for 2 FragmentofTwistedMemoryicon.png.

3.

Reach Floor 9 [223,203]. Deliver 20 Fragmentofmindicon.png + 300 Orcish Warrior Voucher for 3 FragmentofTwistedMemoryicon.png.

4.

Reach Floor 5 [23,141]. Deliver 15 Fragmentofmindicon.png + 1 Amethyst for 2 FragmentofTwistedMemoryicon.png.

5.

Reach Floor 10 [146,77]. Deliver 30 Fragmentofmindicon.png + 1 Emperium + 1 Baphomet Doll for 4 FragmentofTwistedMemoryicon.png.

6.
Reach Floor 7 [35,208]. Deliver 50 Fragmentofmindicon.png + 1 Ba Gua for 5 FragmentofTwistedMemoryicon.png.
6.a
Select "Send off" to receive x1 Costume Valkyrie Spear (Quest Finished)
6.b
Select "There should be something more to do..." to progress quest (hard challenge)
7.

Defeat Memory of Okolnir on Floor 12, then go to [176,167] to receive 10 FragmentofTwistedMemoryicon.png + x1 Costume Night Wings (Quest Finished)

Defeating the final Boss

Completing the Quest by defeating the final Boss rewards:

Without the final Boss

Completing without defeating the final Boss rewards:

C Valkyrie Spear.png

Costume Valkyrie Spear

Note: All quest steps must be completed in sequence. The costume reward depends on whether you complete the final challenge or choose the early completion option.

Media

Gallery

Gameplay Videos

2023 Version • Thershel