Memoria (Memory Dungeon): Difference between revisions

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<ul style="margin: 0; padding-left: 20px;">
<ul style="margin: 0; padding-left: 20px;">
<li><strong>Base Level:</strong> 85+</li>
<li><strong>Base Level:</strong> 85+</li>
<li><strong>Party Size:</strong> 1+</li>
<li><strong>Party Size:</strong> 6+ (party content, only the party leader can start the instance)</li>
<li><strong>Cooldown:</strong> 12 Hours</li>
<li><strong>Cooldown:</strong> 12 Hours</li>
</ul>
</ul>
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</div>
</div>


<h3 style="color: #2c3e50; margin-top: 0;">'''Memoria (Memory Dungeon)''' is a seasonal custom instance creaated by [https://discordapp.com/users/717811308002803854 Skrymir] for Adventures RO's anniversary events.
<p style="color: #2c3e50; margin-top: 0; font-size: 1.05em;">
</h3>
<strong>Memoria (Memory Dungeon)</strong> is a seasonal custom instance created by [https://discordapp.com/users/717811308002803854 Skrymir] for Adventures RO's anniversary events.
 
</p>


<h3 style="color: #2c3e50; margin-top: 0;">Description</h3>
<h3 style="color: #2c3e50; margin-top: 0;">Description</h3>
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<div style="background: #fffaf0; padding: 15px; border-radius: 8px; margin: 20px 0; border-left: 4px solid #FFB347;">
<div style="background: #fffaf0; padding: 15px; border-radius: 8px; margin: 20px 0; border-left: 4px solid #FFB347;">
<strong>Note:</strong> <big>There's a [https://wiki.adventuresro.com/v1/index.php/Memoria_Challenge_Mode Challenge Mode] and extra quest that allows players to obtain additional rewards.
<strong>Note:</strong> <big>There's a [https://wiki.adventuresro.com/v1/index.php/Memoria_Challenge_Mode Challenge Mode] and extra quest that allows players to obtain additional rewards. To access, party leader must have completed the Memoria Quest to unlock access.</big>
During the half anniversary only normal mode and challenge mode are available.</big>
 
 
</div>
</div>


<h3 style="color: #2c3e50;">Event Summary</h3>
<h3 style="color: #2c3e50;">Event Summary</h3>
<ul style="padding-left: 20px;">
<ul style="padding-left: 20px;">
<li>2-hour instance duration with re-entry if defeated</li>
<li>2-hour instance duration with re-entry if defeated while the instance is active</li>
<li>12-hour cooldown after completion</li>
<li>12-hour cooldown after completion</li>
<li>No party changes allowed during instance</li>
<li>No party changes allowed during instance (party lock)</li>
<li>No EXP loss on death inside Memoria</li>
<li>Teleport skills and Fly Wings cannot be used inside the instance</li>
<li>Progressive MVP battles with automatic floor advancement</li>
<li>Progressive MVP battles with automatic floor advancement</li>
<li>Some MVPs have modified difficulty</li>
<li>Some MVPs have modified difficulty</li>
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<li>MVP drops 1-4 Fragments of Twisted Memory (party drop)</li>
<li>MVP drops 1-4 Fragments of Twisted Memory (party drop)</li>
<li>10% drop rate for Fragment of Mind from regular enemies</li>
<li>10% drop rate for Fragment of Mind from regular enemies</li>
<li>Hidden spaces on Floors 3,7,11 (10% appearance chance)</li>
<li>Hidden spaces on Floors 3,7,11 (10% appearance chance, may contain bonus MVP encounters and extra rewards)</li>
<li>Easy and Boss Rush modes</li>
<li>Easy and Boss Rush modes</li>
<li>Consumables & Rental store exclusives (Memoria only)</li>
<li>Consumables & Rental store exclusives (Memoria only)</li>
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<div style="background: #fffaf0; padding: 15px; border-radius: 8px; margin: 20px 0; border-left: 4px solid #FFB347;">
<div style="background: #fffaf0; padding: 15px; border-radius: 8px; margin: 20px 0; border-left: 4px solid #FFB347;">
<strong>Note:</strong> All Sealed MVPs have reduced or differentiated power compared to their original versions, all Memoria MVPs have a '''0.02% chance''' of dropping their sealed card inside <<Memoria Dungeon>> , in addition, '''a SEALED CARD ALBUM at 0.06% drop rate when killing the Wish Maiden will be available ONCE ONLY''', we repeat, only once.
<strong>Note:</strong> All Sealed MVPs have reduced or differentiated power compared to their original versions, all Memoria MVPs have a '''0.05% chance''' of dropping their sealed card inside <<Memoria Dungeon>> in Challenge Mode and  '''0.10% chance''' in Extreme.
</div>
</div>
</div>
</div>
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<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:helmet.png|50px]]</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:helmet.png|50px]]</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">Wondrous headgear made of feathers from angels' wings.</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">Wondrous headgear made of feathers from angels' wings.</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top%;">
<ul style="margin: 0; padding-left: 20px;">
<ul style="margin: 0; padding-left: 20px;">
<li>MDEF +3</li>
<li>MDEF +3</li>
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<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:buckler.png|50px]]</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:buckler.png|50px]]</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">A rounded shield that readily absorbs impact.</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">A rounded shield that readily absorbs impact.</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top%;">
<ul style="margin: 0; padding-left: 20px;">
<ul style="margin: 0; padding-left: 20px;">
<li>MDEF +5</li>
<li>MDEF +5</li>
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<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:ring2.png|50px]]</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:ring2.png|50px]]</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">An Ancient Ring with mysterious powers.</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">An Ancient Ring with mysterious powers.</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top%;">
<ul style="margin: 0; padding-left: 20px;">
<ul style="margin: 0; padding-left: 20px;">
<li>STR +4</li>
<li>STR +4</li>
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<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Brooch2.png|50px]]</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Brooch2.png|50px]]</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">An Ancient Brooch that enhances agility.</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">An Ancient Brooch that enhances agility.</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top%;">
<ul style="margin: 0; padding-left: 20px;">
<ul style="margin: 0; padding-left: 20px;">
<li>AGI +4</li>
<li>AGI +4</li>
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<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Earing.png|50px]]</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Earing.png|50px]]</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">An Ancient Earring that sharpens the mind.</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">An Ancient Earring that sharpens the mind.</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top%;">
<ul style="margin: 0; padding-left: 20px;">
<ul style="margin: 0; padding-left: 20px;">
<li>INT +4</li>
<li>INT +4</li>
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<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Neclace.png|50px]]</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Neclace.png|50px]]</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">An Ancient Necklace that fortifies the body.</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">An Ancient Necklace that fortifies the body.</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top%;">
<ul style="margin: 0; padding-left: 20px;">
<ul style="margin: 0; padding-left: 20px;">
<li>VIT +4</li>
<li>VIT +4</li>
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<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Glove.png|50px]]</td>
<td style="padding: 12px; text-align: center; border-bottom: 1px solid #eee;">[[File:Glove.png|50px]]</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">An Ancient Glove that enhances precision.</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">An Ancient Glove that enhances precision.</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top%;">
<ul style="margin: 0; padding-left: 20px;">
<ul style="margin: 0; padding-left: 20px;">
<li>DEX +4</li>
<li>DEX +4</li>
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1H/2H Axe, Mace, Knuckle, Book
1H/2H Axe, Mace, Knuckle, Book
</td>
</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top%;">
<ul style="margin: 0; padding-left: 20px;">
<ul style="margin: 0; padding-left: 20px;">
<li>STR +3</li>
<li>STR +3</li>
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Rifle, Grenade Launcher, Huuma Shuriken
Rifle, Grenade Launcher, Huuma Shuriken
</td>
</td>
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top;">
<td style="padding: 12px; border-bottom: 1px solid #eee; vertical-align: top%;">
<ul style="margin: 0; padding-left: 20px;">
<ul style="margin: 0; padding-left: 20px;">
<li>DEX +3</li>
<li>DEX +3</li>
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Two-Handed Staff, Book
Two-Handed Staff, Book
</td>
</td>
<td style="padding: 12px; vertical-align: top;">
<td style="padding: 12px; vertical-align: top%;">
<ul style="margin: 0; padding-left: 20px;">
<ul style="margin: 0; padding-left: 20px;">
<li>INT +3</li>
<li>INT +3</li>
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</div>
</div>


== <div style="color: #2c3e50; border-bottom: 2px solid #6a11cb; padding-bottom: 5px; margin: 30px 0 15px 0;">Memoria Instance Modes</div> ==
<div style="background: white; border-radius: 10px; overflow: hidden; box-shadow: 0 4px 12px rgba(0,0,0,0.08); margin-bottom: 30px; max-width: 1100px; margin-left: auto; margin-right: auto;">
<div style="padding: 20px;">
<!-- Classic Mode -->
<div style="margin-bottom: 30px;">
<h3 style="color: #2c3e50; border-left: 4px solid #6a11cb; padding-left: 10px;">Classic Mode</h3>
<p>The original version with all standard features plus Memory of Okolnir encounter.</p>
<div style="display: grid; grid-template-columns: 1fr 1fr; gap: 20px; margin: 15px 0;">
<div style="background: #f8f9fa; padding: 15px; border-radius: 8px;">
<h4 style="margin-top: 0; color: #2c3e50;">Rewards per Floor</h4>
<table style="width: 100%; border-collapse: collapse;">
<tr style="background: #e9ecef;">
<th style="padding: 8px; text-align: left;">Floors</th>
<th style="padding: 8px; text-align: right;">Fragments</th>
</tr>
<tr>
<td style="padding: 8px; border-bottom: 1px solid #ddd;">1-2</td>
<td style="padding: 8px; border-bottom: 1px solid #ddd; text-align: right;">1</td>
</tr>
<tr>
<td style="padding: 8px; border-bottom: 1px solid #ddd;">3-5</td>
<td style="padding: 8px; border-bottom: 1px solid #ddd; text-align: right;">2</td>
</tr>
<tr>
<td style="padding: 8px; border-bottom: 1px solid #ddd;">6-8</td>
<td style="padding: 8px; border-bottom: 1px solid #ddd; text-align: right;">3</td>
</tr>
<tr>
<td style="padding: 8px;">9-11</td>
<td style="padding: 8px; text-align: right;">4</td>
</tr>
<tr style="font-weight: bold; border-top: 1px solid #ddd;">
<td style="padding: 8px;">Total</td>
<td style="padding: 8px; text-align: right;">29</td>
</tr>
</table>
</div>
<div style="background: #f8f9fa; padding: 15px; border-radius: 8px;">
<h4 style="margin-top: 0; color: #2c3e50;">Final Boss Rewards</h4>
<p>Defeating Floor 12 boss drops <strong>x25 Instance Coins</strong> and one of:</p>
{|class="wikitable mw-collapsible mw-collapsed" style="width: 100%; border: 1px solid #ddd;"
|-
! style="background: linear-gradient(135deg, #a3cdd2 0%, #7db1b8 100%); color: white; text-align: center; padding: 12px;" colspan="3" | Wish Maiden Global Rewards
|-
! style="background: #e9ecef; text-align: left;" | Item
! style="background: #e9ecef; text-align: center;" | Rate
! style="background: #e9ecef; text-align: center;" | Challenge Exclusive
|-
| [[File:ValkyHelmicon.png|24px]] Valkyrie Helm Scroll || 1% || No
|-
| [[File:SynergyStoneIcon.png|24px]] Synergy Stone || 1% || No
|-
| [[File:enrichedeluicon.png|24px]] Enriched Elunium/Oridecon<br>[[File:HDEluniumicon.png|24px]] HD Elunium/Oridecon<br>[[File:SynergyStoneIcon.png|24px]] Synergy Stone || 5% || Yes
|-
| [[File:RuneStoneIcon.png|24px]] Rune Stone Box (5) || 11% || No
|-
| [[File:BloodyBranchIcon.png|24px]] Bloody Branch || 25% || No
|-
| [[File:ocaicon.png|24px]] Old Card Album || 25% || No
|-
| [[File:eventcoinicon.png|24px]] Event Coin Bag || 32% || No
|}
</div>
</div>
<!-- Easy Mode and Boss Rush Side by Side -->
<div style="display: grid; grid-template-columns: 1fr 1fr; gap: 30px; margin-bottom: 30px;">
<!-- Easy Mode -->
<div>
<h3 style="color: #2c3e50; border-left: 4px solid #6a11cb; padding-left: 10px;">Easy Mode [ANNIVERSARY EXCLUSIVE MODE, DISABLED DURING HALF ANNIVERSARY]</h3>
<ul style="padding-left: 20px;">
<li>Automatic warp after each MVP</li>
<li>20% reduced enemy stats</li>
<li>No special floors or challenge mode</li>
<li>No Memory of Okolnir encounter</li>
<li>Reduced rewards</li>
</ul>
<div style="background: #f8f9fa; padding: 15px; border-radius: 8px; margin-top: 15px;">
<h4 style="margin-top: 0; color: #2c3e50;">Rewards per Floor</h4>
<table style="width: 100%; border-collapse: collapse;">
<tr style="background: #e9ecef;">
<th style="padding: 8px; text-align: left;">Floors</th>
<th style="padding: 8px; text-align: right;">Fragments</th>
</tr>
<tr>
<td style="padding: 8px; border-bottom: 1px solid #ddd;">1-2</td>
<td style="padding: 8px; border-bottom: 1px solid #ddd; text-align: right;">1</td>
</tr>
<tr>
<td style="padding: 8px; border-bottom: 1px solid #ddd;">3-5</td>
<td style="padding: 8px; border-bottom: 1px solid #ddd; text-align: right;">1</td>
</tr>
<tr>
<td style="padding: 8px; border-bottom: 1px solid #ddd;">6-8</td>
<td style="padding: 8px; border-bottom: 1px solid #ddd; text-align: right;">2</td>
</tr>
<tr>
<td style="padding: 8px;">9-11</td>
<td style="padding: 8px; text-align: right;">3</td>
</tr>
<tr style="font-weight: bold; border-top: 1px solid #ddd;">
<td style="padding: 8px;">Total</td>
<td style="padding: 8px; text-align: right;">20</td>
</tr>
</table>
</div>
</div>
<!-- Boss Rush -->
<div>
<h3 style="color: #2c3e50; border-left: 4px solid #6a11cb; padding-left: 10px;">Boss Rush [ANNIVERSARY EXCLUSIVE MODE, DISABLED DURING HALF ANNIVERSARY]</h3>
<ul style="padding-left: 20px;">
<li>Special map with all MVPs</li>
<li>Simplified Memory of Okolnir</li>
<li>Randomized boss order</li>
<li>No special floors/challenges</li>
<li>No Okolnir rewards</li>
</ul>
<div style="background: #f8f9fa; padding: 15px; border-radius: 8px; margin-top: 15px;">
<h4 style="margin-top: 0; color: #2c3e50;">Estimated Rewards</h4>
<table style="width: 100%; border-collapse: collapse;">
<tr style="background: #e9ecef;">
<th style="padding: 8px; text-align: left;">Category</th>
<th style="padding: 8px; text-align: right;">Amount</th>
</tr>
<tr>
<td style="padding: 8px; border-bottom: 1px solid #ddd;">Total Fragments (ALL MVPS, INCLUDES SIMPLIFIED OKOLNIR)</td>
<td style="padding: 8px; border-bottom: 1px solid #ddd; text-align: right;">34</td>
</tr>
</table>
</div>
</div>
</div>
</div>
</div>


== <div style="color: #2c3e50; border-bottom: 2px solid #6a11cb; padding-bottom: 5px; margin: 30px 0 15px 0;">Memoria Special Quest</div> ==
== <div style="color: #2c3e50; border-bottom: 2px solid #6a11cb; padding-bottom: 5px; margin: 30px 0 15px 0;">Memoria Special Quest</div> ==
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<div style="padding: 20px;">
<div style="padding: 20px;">
<p style="font-size: 1.1em; margin-top: 0;">Within the Instance there is a Quest with which players will have the opportunity to obtain one of the following exclusive costumes depending on whether or not they finish the instance.</p>
<p style="font-size: 1.1em; margin-top: 0;">Within the Instance there is a Quest with which players will have the opportunity to acccess to '''Challenge Mode''' and obtain one of the following exclusive costumes depending on whether or not they finish the instance.</p>


<div style="background: #f8f9fa; border-radius: 8px; padding: 15px; margin-bottom: 20px;">
<div style="background: #f8f9fa; border-radius: 8px; padding: 15px; margin-bottom: 20px;">
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</div>
</div>
</div>
</div>
== <div style="color: #2c3e50; border-bottom: 2px solid #6a11cb; padding-bottom: 5px; margin: 30px 0 15px 0;">Memoria Challenge Mode</div> ==
<div style="background: white; border-radius: 10px; overflow: hidden; box-shadow: 0 4px 12px rgba(0,0,0,0.08); margin-bottom: 30px; max-width: 1100px; margin-left: auto; margin-right: auto;">
<div style="padding: 20px;">
<p style="font-size: 1.05em; margin-top: 0;">
<strong>Memoria Challenge Mode</strong> is an advanced version of the dungeon designed for coordinated parties that have completed the Memoria Special Quest.
</p>
<div style="display: grid; grid-template-columns: 1fr 1fr; gap: 20px; margin-top: 15px;">
<div style="background: #f0f8ff; border-radius: 8px; padding: 15px; border-left: 4px solid #6a11cb;">
<h4 style="margin-top: 0; color: #2c3e50;">Core Mechanics</h4>
<ul style="padding-left: 20px; margin-top: 8px;">
<li>Same 12-floor progression as normal Memoria, but with significantly increased difficulty.</li>
<li>MVPs and some monsters have boosted stats and more punishing skill patterns.</li>
<li>Instance rules remain: party lock, no EXP loss on death, no Teleport or Fly Wings.</li>
<li>Time limit and cooldown are shared with regular Memoria runs.</li>
<li>Recommended for organized parties with a balanced composition (tank, support, DPS).</li>
</ul>
</div>
<div style="background: #fff0f5; border-radius: 8px; padding: 15px; border-left: 4px solid #ff6b9d;">
<h4 style="margin-top: 0; color: #2c3e50;">Rewards & Benefits</h4>
<ul style="padding-left: 20px; margin-top: 8px;">
<li>Improved overall rewards compared to normal Memoria.</li>
<li>Higher chances to obtain additional <strong>Fragments of Twisted Memory</strong> and <strong>Fragments of Mind</strong>.</li>
<li>All MVPs have a chance to drop their corresponding <strong>Sealed MVP Card</strong> (see the ''Sealed MVP Cards'' section above).</li>
<li>Ideal mode for players aiming to farm Memoria-exclusive gear and currencies more efficiently.</li>
</ul>
</div>
</div>
<div style="background: #fffaf0; padding: 15px; border-radius: 8px; margin-top: 20px; border-left: 4px solid #FFB347;">
<strong>Note:</strong> Only the <strong>party leader</strong> needs to have completed the Memoria Special Quest to create a Challenge Mode instance. Party members only need to meet the base requirements and be in the party when the instance is started.
</div>
</div>
</div>


== <div style="color: #2c3e50; border-bottom: 2px solid #6a11cb; padding-bottom: 5px; margin: 30px 0 15px 0;">Media</div> ==
== <div style="color: #2c3e50; border-bottom: 2px solid #6a11cb; padding-bottom: 5px; margin: 30px 0 15px 0;">Media</div> ==

Latest revision as of 06:26, 20 November 2025

Notice.gif
MY GOD THIS IS HEAVY WORK, WIP WIP


Floor 12 Map



Memoria (Memory Dungeon)

Wingiconcute.png

Memory Dungeon Instance

Requirements:

  • Base Level: 85+
  • Party Size: 6+ (party content, only the party leader can start the instance)
  • Cooldown: 12 Hours

Rewards:

FragmentofTwistedMemoryicon.png Fragment of Twisted Memory

Fragmentofmindicon.png Fragment of Mind

YAHA Event.png

Memoria (Memory Dungeon) is a seasonal custom instance created by Skrymir for Adventures RO's anniversary events.

Description

A space between reality and non-reality created through the crystallization of memories. It is rumored of the existence of a characteristic entity within Memory with a mission for those who want to accept it.

Note: There's a Challenge Mode and extra quest that allows players to obtain additional rewards. To access, party leader must have completed the Memoria Quest to unlock access.

Event Summary

  • 2-hour instance duration with re-entry if defeated while the instance is active
  • 12-hour cooldown after completion
  • No party changes allowed during instance (party lock)
  • No EXP loss on death inside Memoria
  • Teleport skills and Fly Wings cannot be used inside the instance
  • Progressive MVP battles with automatic floor advancement
  • Some MVPs have modified difficulty

General Event Mechanics:

  • MVP drops 1-4 Fragments of Twisted Memory (party drop)
  • 10% drop rate for Fragment of Mind from regular enemies
  • Hidden spaces on Floors 3,7,11 (10% appearance chance, may contain bonus MVP encounters and extra rewards)
  • Easy and Boss Rush modes
  • Consumables & Rental store exclusives (Memoria only)
  • 50% reduction to Asura Strike effectiveness

MVP List

Floor MVP Image HP - Element
F1 Eddga Eddga.gif Fire 2
F2 Garm Garm.gif Water 3
F3 Mistress Mistress.gif Wind 3
F4 Moonlight Moonlight Flower1.gif Holy 3
F5 Drake Drake.gif Undead 1
F6 Orc Hero Orc Hero.gif Earth 1
F7 Evil Snake Lord Evil Snake Lord.gif Ghost 4
F8 Incantation Samurai Incantation Samurai.gif Dark 4
F9 Orc Lord Orc Lord.gif Earth 4
F10 Baphomet Baphomet.gif Dark 4
F11 Dark Lord Dark Lord.gif Undead 3
F12 Wish Maiden Wish Maiden.gif Ghost 2

Additional Notes:

  • All MVPs have modified stats for balanced difficulty
  • Hidden MVPs may appear on Floors 3, 7, and 11 (10% chance)
  • Final boss (Wish Maiden) has special mechanics

Sealed MVP Cards

Cardicon.png

Sealed MVP Cards Collection

Card MVP Compounds on Effect
Sealededggacard.png
Sealed Eddga Card
Floor 1
Shoes Max HP - 50%

Adds a permanent Level 1 Endure effect to the compounded item.

If this card is slotted into shoes refined to +9 or higher, Max HP - 35% instead.
Sealedgarmcard.png
Sealed Garm Card
Floor 2
Armor When receiving physical attack, has a 25% chance to inflict Frozen status on the attacker. If compounded equipment is refined to +9 or higher, chance to inflict Frozen status is increased to 40%.
Sealedmistresscard.png
Sealed Mistress Card
Floor 3
Headgear Increases the SP cost of skills by 50%.

Reduces the number of gems required for skills by 1.

If this card is slotted into a headgear refined to +9 or higher, SP consumption is only increased by 35% when using skill.
Sealedmoonlightcard.png
Sealed Moonlight Card
Floor 4
Shoes Enables the use of Increase Agility Level 1 skill. If this card is slotted into shoes refined to +9 or higher, enables the use of Increase Agility Level 5 skill.
Sealeddrakecard.png
Sealed Drake Card
Floor 5
Weapon Increases physical damage against enemies of Small, Medium and Large size by 10%.

If the compounded item is refined to +9 or higher:

Increases physical damage against enemies of Small, Medium and Large size by an additional 10%.
Sealedorcherocard.png
Sealed Orc Hero Card
Floor 6
Headgear VIT +3

Increases resistance against Stun status by 40%.

If compounded item is refined to +9 or higher:

Increases resistance against Stun status by an additional 20%.
Sealedeslcard.png
Sealed Evil Snake Lord Card
Floor 7
Headgear INT +3.

50% resistant to Blind and Curse status.

If compounded equipment is refined to +9 or higher, resistant to Blind and Curse status is increased to 75%.
Sealedincantationcard.png
Sealed Incantation Samurai Card
Floor 8
Weapon Bypass 100% of hard defense of normal monsters and players when performing a physical attack.

HP Recovery - 100% Drains 888 HP from the user every 10 seconds. Drains 999 HP from the user when the compounded item is equipped.

If this card is slotted into a weapon refined to +9 or higher, drains 777 HP from the user every 10 seconds instead. (MUST BE CONFIRMED)
Sealedorclordcard.png
Sealed Orc Lord Card
Floor 9
Armor Reflects 15% of the received short-ranged damage back to the attacker. If this card is slotted into an armor refined to +9 or higher, reflects 25% of the received short-ranged damage back to the attacker instead.
Sealedbaphometcard.png
Sealed Baphomet Card
Floor 10
Weapon Physical attacks deal splash damage in a 3x3 area around the target.

HIT - 30. If compounded equipment is refined to +9 or above,

HIT - 20 instead.
Sealeddarklordcard.png
Sealed Dark Lord Card
Floor 11
Shoes Adds a 5% chance of casting Level 5 Meteor Storm on the attacker when receiving a physical attack.

Note: All Sealed MVPs have reduced or differentiated power compared to their original versions, all Memoria MVPs have a 0.05% chance of dropping their sealed card inside <<Memoria Dungeon>> in Challenge Mode and 0.10% chance in Extreme.

Memoria Exclusive Rental Gears

⚠️ These effects ONLY apply while inside Memoria ⚠️

Item Image Description Effects
Memoria Robe [60500] SilkRobe.png A finely woven, silk robe that has been enchanted with magic.
  • MDEF +2
  • Max HP +1000
  • Class-specific bonuses:
    • Swordman/Thief/Merchant: STR +2 & +5% ATK
    • Acolyte/Mage: INT +2 & +3% MATK
    • Archer/Gunslinger: DEX +2 & +5% Ranged DMG
    • Ninja/Super Novice: SP+50 & +15% HP/SP
Memoria Shoes [60501] Sandals.png Cute, feminine shoes that are a part of the standard schoolgirl's uniform.
  • MDEF +1
  • ASPD +2
  • Flee +20
  • Perfect Dodge +5
Memoria Garment [60502] Garment.png A simple, soft garment that covers the head and neck.
  • MDEF +4
  • Reduces 15% skill SP cost
  • 10% reduced damage from all sources
Memoria Helmet [60503] Helmet.png Wondrous headgear made of feathers from angels' wings.
  • MDEF +3
  • All Stats +3
  • 15% status effect resistance
  • Chance for 50% cast time reduction +30 Flee
  • Chance for 100% Critical Rate
Memoria Shield [60504] Buckler.png A rounded shield that readily absorbs impact.
  • MDEF +5
  • 15% elemental damage reduction
Memoria Ring [60510] Ring2.png An Ancient Ring with mysterious powers.
  • STR +4
  • Bypasses 10% of Target DEF
Memoria Brooch [60511] Brooch2.png An Ancient Brooch that enhances agility.
  • AGI +4
  • Enables Double Attack with all Weapons
Memoria Earring [60512] Earing.png An Ancient Earring that sharpens the mind.
  • INT +4
  • Bypasses 10% of Target MDEF
Memoria Necklace [60513] Neclace.png An Ancient Necklace that fortifies the body.
  • VIT +4
  • Reduces elemental damage by 5%
Memoria Glove [60514] Glove.png An Ancient Glove that enhances precision.
  • DEX +4
  • Grants 10% Perfect HIT
Memoria Physical Melee Weapons [60520-60541] Damascus.png

Types:
Dagger, 1H/2H Sword, 1H/2H Spear,
1H/2H Axe, Mace, Knuckle, Book

  • STR +3
  • ASPD +10%
  • 40% increased Physical DMG
  • Chance to cast Provoke 5 on self
Memoria Physical Ranged Weapons [60520-60541] Revolver.png

Types:
Bow, Instrument, Whip,
Revolver, Gatling Gun, Shotgun,
Rifle, Grenade Launcher, Huuma Shuriken

  • DEX +3
  • ASPD +10%
  • 40% increased Physical DMG
  • Chance to cast Provoke 5 on self
Memoria Magical Weapons [60520-60541] Twohandedstaff.png

Types:
Two-Handed Staff, Book

  • INT +3
  • MATK +20%
  • After-Cast Delay -10%
  • 20% increased Magical DMG
  • Chance to cast Mind Breaker 3

Note: All rental gear effects are disabled outside Memoria instance. Equipment will be automatically removed when leaving the dungeon.

General Balances

Within the event the following items and skills will be completely blocked:

Hoodicon.png Non-permitted Equipment & Items
4047  // Ghostring Card
4054  // Angeling Card
4121  // Phreeoni Card
4123  // Eddga Card
4128  // GTB Card
4131  // Moonlight Card
4132  // Mistress Card
4134  // Dracula Card
4135  // Orc Lord Card
4137  // Drake Card
4142  // Doppelganger Card
4143  // Orc Hero Card
4144  // Osiris Card
4145  // Belzebub Card
4146  // Maya Card
4147  // Baphomet Card
4148  // Pharaoh Card
4168  // Dark Lord Card
4174  // Deviling Card
4210  // Wanderer Card
4236  // Amon Ra Card
4243  // Antonio Card
4263  // Incantation Samurai Card
4276  // Lord of Death Card
4302  // Tao Gunka Card
4305  // Turtle General Card
4318  // Knight of Windstorm Card
4321  // Hylozoist Card
4324  // Garm Card
4330  // Evil Snake Lord Card
4342  // RSX-0806 Card
4352  // General Ygnizem Card
4357  // Lord Knight Card
4359  // Assassin Cross Card
4361  // Whitesmith Card
4363  // High Priest Card
4365  // High Wizard Card
4367  // Sniper Card
4372  // Bacsojin Card
4374  // Vesper Card
4376  // Lady Tanee Card
4384  // Hydrolancer Card
4386  // Detale Card
4399  // Thanatos Card
4403  // Kiel D-01 Card
4407  // Valkyrie Randgris Card
4408  // Gloom Under Night Card
4413  // Hodremlin Card
4419  // Ktullanux Card
4425  // Atroce Card
4430  // Ifrit Card
4441  // Fallen Bishop Card
4451  // Entweihen Crothen Card
4525  // Kraken Card
4560  // Clown Card
4561  // Professor Card
4562  // Champion Card
4563  // Creator Card
4564  // Stalker Card
4565  // Paladin Card
4566  // Gypsy Card
601   // Wing_Of_Fly
Skills.png Non-Permitted Skills
26   // AL_TELEPORT
27   // AL_WARP
50   // TF_STEAL
87   // WZ_ICEWALL
210  // RG_SNATCHER
223  // RG_GANGSTER
290  // SA_ABRACADABRA
362  // HP_BASILICA
396  // CG_MOONLIT
421  // TK_JUMP
489  // CG_TAROTCARD
529  // Shadow Jump
1010 // BD_PANGVOICE
1011 // DC_WINKCHARM
1014 // PR_REDEMPTIO
93   // WZ_ESTIMATION
426  // TK_HIGHJUMP
117  // HT_ANKLESNARE
319  // BA_WHISTLE
470  // SL_SWOO
472  // SL_SKA
471  // SL_SKE
427  // SG_FEEL
434  // SG_HATE
290  // SA_ABRACADABRA
307  // BD_RICHMANKIM
369  // PA_GOSPEL

Note: All listed items and skills are completely disabled during the event. Attempting to use them will have no effect.


Memoria Special Quest

Questicon.png

Memory Dungeon Exclusive Costume Quest

Within the Instance there is a Quest with which players will have the opportunity to acccess to Challenge Mode and obtain one of the following exclusive costumes depending on whether or not they finish the instance.

Quest Steps:

1.

Reach Memoria Floor 11 and go to [49,250]. Deliver 30 Fragmentofmindicon.png Fragment of Mind to receive 2 FragmentofTwistedMemoryicon.png Fragment of Twisted Memory.

2.

Reach Floor 2 [177,127]. Deliver 15 Fragmentofmindicon.png Fragments of Mind + 2 Fangs of Haati for 2 FragmentofTwistedMemoryicon.png.

3.

Reach Floor 9 [223,203]. Deliver 20 Fragmentofmindicon.png + 300 Orcish Warrior Voucher for 3 FragmentofTwistedMemoryicon.png.

4.

Reach Floor 5 [23,141]. Deliver 15 Fragmentofmindicon.png + 1 Amethyst for 2 FragmentofTwistedMemoryicon.png.

5.

Reach Floor 10 [146,77]. Deliver 30 Fragmentofmindicon.png + 1 Emperium + 1 Baphomet Doll for 4 FragmentofTwistedMemoryicon.png.

6.
Reach Floor 7 [35,208]. Deliver 50 Fragmentofmindicon.png + 1 Ba Gua for 5 FragmentofTwistedMemoryicon.png.
6.a
Select "Send off" to receive x1 Costume Valkyrie Spear (Quest Finished)
6.b
Select "There should be something more to do..." to progress quest (hard challenge)
7.

Defeat Memory of Okolnir on Floor 12, then go to [176,167] to receive 10 FragmentofTwistedMemoryicon.png + x1 Costume Night Wings (Quest Finished)

Defeating the final Boss

Completing the Quest by defeating the final Boss rewards:

Without the final Boss

Completing without defeating the final Boss rewards:

Note: All quest steps must be completed in sequence. The costume reward depends on whether you complete the final challenge or choose the early completion option.


Memoria Challenge Mode

Memoria Challenge Mode is an advanced version of the dungeon designed for coordinated parties that have completed the Memoria Special Quest.

Core Mechanics

  • Same 12-floor progression as normal Memoria, but with significantly increased difficulty.
  • MVPs and some monsters have boosted stats and more punishing skill patterns.
  • Instance rules remain: party lock, no EXP loss on death, no Teleport or Fly Wings.
  • Time limit and cooldown are shared with regular Memoria runs.
  • Recommended for organized parties with a balanced composition (tank, support, DPS).

Rewards & Benefits

  • Improved overall rewards compared to normal Memoria.
  • Higher chances to obtain additional Fragments of Twisted Memory and Fragments of Mind.
  • All MVPs have a chance to drop their corresponding Sealed MVP Card (see the Sealed MVP Cards section above).
  • Ideal mode for players aiming to farm Memoria-exclusive gear and currencies more efficiently.

Note: Only the party leader needs to have completed the Memoria Special Quest to create a Challenge Mode instance. Party members only need to meet the base requirements and be in the party when the instance is started.


Media

Gallery

Gameplay Videos

2023 Version • Thershel