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Thief Class
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Job Info
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Base Job:Novice |
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Job Type:First |
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Skills: 6 |
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Platinum Skills: 4 |
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Bonus stats at Job 50
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STR: +4 | AGI: +4 | VIT: +2 | INT: +1 | DEX: +4 | LUK: +3
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Overview
Thieves excel in having high flee and their ability to have high ASPD. Though their crude tutelage in fighting is all they have, they are learning the art of deceit and stealth to help them in the battlefield.
Growing up in the desert town Morroc and the surrounding Sograt Desert and having witnessed firsthand the Destruction of Morroc, they have sworn to learn the shadow arts to always protect their hometown.
Thieves deal great amount of damage through their Double Attacks using a dagger or a bow. They can also hide from monsters and even Steal loot from these monsters, enabling them to acquire more Zeny at early stages.
Class Data
Detoxify |
Cures yourself or a target from being poisoned. |
1 |
Active
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Double Attack |
Adds a high chance to deal double damage when attacking with a dagger. |
10 |
Passive
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Envenom |
Poison-element melee attack that deals up to 150 additional damage and has a chance of poisoning its target. |
10 |
Active
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Hiding |
Hide to protect yourself. Does not work against Boss, Insect and Demon monsters, counterable by some AoE skills and items. |
10 |
Active
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Overcharge |
Get up to 24% more Zeny from selling items to NPC's. |
10 |
Passive
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Improve Dodge |
Adds up to 30 Flee. Bonus increases when you become a Rogue or Assassin. Also increases Movement Speed if you're an Assassin. |
10 |
Passive
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Steal |
Steal items from monsters. Affected monster may still drop the stolen item normally. |
10 |
Active
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Quest Skills
Skill |
Description |
Levels |
Type |
Job Level Requirement |
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Back Slide |
Instantly move back 5 cells. |
1 |
Active |
35 |
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Find Stone |
Provide ammunition for Stone Fling or other creative uses. |
1 |
Active |
20 |
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Sand Attack |
Earth-element attack dealing 125% damage with a 15% chance of blinding its target. |
1 |
Active |
25 |
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Stone Fling |
Steal items from monsters. Affected monster may still drop the stolen item normally. |
10 |
Active |
15 |
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Leveling Spots & Tips
Thief
This job is particular because you will need aspd and double attack to take advange of your damage and flee.
ExpandMerchant's Leveling Route:
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Monsters |
Recommended level |
End level |
Notes |
Map
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Familiar
Zombie
Poporing
Skeleton
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12 |
30 |
- In first levels, beware of poporings, Familiar can be a bit annoying.
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Area: Payon Cave
- Payon Cave F1
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Spores
Poporing
Everything
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12 |
30 |
Since spores give Strawberry and Blue herbs it is quite useful to get SP resources. |
Area: Payon Forest
- Pay_fild01
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Archer Skeleton
Soldier Skeleton
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35 |
50 |
- Loot valuable in general for early levels, apple of archer is useful and Skeleton cards have their market.
- Be careful not to kill more than 1 at a time in the beginning.
- Could be a bit hard without potions.
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Area: Payon Forest
- Pay_fild01
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Wolf
Everything
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30 |
50+ |
- You can literally go up to job 50 here with no problem.
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Area: Payon Forest
- Pay_fild02
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Bongun
Munak
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40 |
60 |
- The experience is decent, beware of the only nine tail on the map.
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Area: Payon Cave
- Payon Cave F3
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Orc Zombie
Orc Skeleton
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35 |
50+ |
- Very slow.
- The loot is not good at all but there are a LOT of enemies.
- Easy access, you can go from Kafra => Warper => Orc Dungeon.
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ein_fild04
- Einbroch Field
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Orc Lady
Orc Warrior
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40 |
60+ |
- Very good place in Zeny for first levels.
- Quite experienced.
- You may need to spend some more potions to survive.
- BE CAREFUL WITH THE MVP.
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lou_fild01
- Louyang Field
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Hard Way
Les
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30 |
60+ |
- Note: Moscovia Quest Needed.
- Very Good experience and farm of huge leaft, this item will be usefull to level up another characters in a future with the Repeteable Quest.
- Try to create a Sage to give you fire endow.
- Just Kill Less and Mantis.
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mosk_dun01
- Moscovia Dungeon.
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Gear Progression
Start by buying a Sword or Axe at Izlude's Weapon Shop, then a Havier Sword or Axe. Armor based on your progress and available zeny, but don't invest too much as you will have options later on.
Job 40 or higher
To change class you must at least be job 40 but is always recommended to be at 50.
Mastery is recommended, but not mandatory:
- Double Attack
- Improve Dodge
- Double Attack
- Hiding
Recommended Gear Progression (As Newbie)
The adventurers set is an own set of the server, it is almost free, the only requirement is to perform the quests it has for you.
It is divided into three tiers, doubling its cost each time, getting the complete set without the weapon has a value of 20, 40 and 80.
We recommend getting the set as it is account bound and you can use it on your next characters, it is not tradeable.
LEVEL RANGE
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SET
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Stats
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Bonus
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Weapon
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Level 20 ~ 60
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Adventurer Hat l
Adventurer Uniform l
Adventurer Manteau l
Adventurer Boots l
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- Defense +15
- All stats+1
- Attack +10
- Magic Attack+30
- Add 3% resistance against all property attacks
- Max HP +5%
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Grants an additional 10% experience gained
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- Attack +60
- Increase physical and magical damage to normal monster by 10%.
- After base level 61, effects will not work.
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Level 61~85
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Adventurer Hat ll
Adventurer Uniform ll
Adventurer Manteau ll
Adventurer Boots ll
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- Defense +20
- SP +50
- All stats+1
- Attack +15
- Magic Attack+45
- Add 5% resistance against all property attacks
- Max SP +5%
- Max HP +5%
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Grants an additional 10% experience gained
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Between LV61~85:
- Attack +120
- Increase physical and magical damage to normal monster by 10%.
- After base level 86, effects will not work.
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Level 85~98
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Adventurer Hat lll
Adventurer Uniform lll
Adventurer Manteau lll
Adventurer Boots lll
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- Defense +26
- Max HP+500
- Max SP+50
- All stats+2
- Attack +20
- Magic Attack+60
- Add 7% resistance against all property attacks
- Max SP +5%
- Max HP +5%
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Grants an additional 10% experience gained
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- Attack +150
- Increase physical and magical damage to normal monster by 20%.
- After base level 99, effects will not work.
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Build Stat Recommended
In the case of Thief, there's no much complications regards build, user's will need mostly Double Attack, Improve Dodge, Agi and Str. (30 dex or 40 just to hit monsters.)