Thief

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   W.I.P



   This is a contribution by players, for players, if you wish to correct and/or contribute any additional information or material please contact any Mentor or GM..


Thief Class
Thiefclass.png
Job Info
Base Job:Novice
Job Type:First
Skills: 6
Platinum Skills: 4
Bonus stats at Job 50
STR: +4 | AGI: +4 | VIT: +2 | INT: +1 | DEX: +4 | LUK: +3


Overview

Thieves excel in having high flee and their ability to have high ASPD. Though their crude tutelage in fighting is all they have, they are learning the art of deceit and stealth to help them in the battlefield. Growing up in the desert town Morroc and the surrounding Sograt Desert and having witnessed firsthand the Destruction of Morroc, they have sworn to learn the shadow arts to always protect their hometown.

Thieves deal great amount of damage through their Double Attacks using a dagger or a bow. They can also hide from monsters and even Steal loot from these monsters, enabling them to acquire more Zeny at early stages.

Class Data


Skill

Skill Description Levels Type
Detoxify2.png
Detoxify
Cures yourself or a target from being poisoned. 1 Supportive
DoubleAttack.png
Double Attack
Adds a high chance to deal double damage when attacking with a dagger. 10 Passive
Envenom.png
Envenom
Poison-element melee attack that deals up to 150 additional damage and has a chance of poisoning its target. 10 Offensive
Hiding.png
Hiding
Hide to protect yourself. Does not work against Boss, Insect and Demon monsters, counterable by some AoE skills and items. 10 Active
ImproveDodge.png
Improve Dodge
Adds up to 30 Flee. Bonus increases when you become a Rogue or Assassin. Also increases Movement Speed if you're an Assassin. 10 Passive
Steal.png
Steal
Steal items from monsters. Affected monster may still drop the stolen item normally. 10 Active



Quest Skills

Skill Description Levels Type Job Level Requirement
BackSlide.png
Back Slide
Instantly move back 5 cells. 1 Active 35
FindStone.png
Find Stone
Provide ammunition for Stone Fling or other creative uses. 1 Active 20
SandAttack.png
Sand Attack
Earth-element attack dealing 125% damage with a 15% chance of blinding its target. 1 Offensive 25
StoneFling.png
Stone Fling
Throw a stone at a target for 50 neutral-element, armor-ignoring damage. Has a 5% chance to blind and/or stun its target. 1 Offensive 15



Leveling Spots & Tips


==== This job is particular because you will need aspd and double attack to take advange of your damage and flee. ====


Thief's Leveling Route:
Monsters Recommended level End level Notes Map
Familiar  
Zombie  
Poporing  
Skeleton

12 30
  1. In first levels, beware of poporings, Familiar can be a bit annoying.
Area: Payon Cave

- Payon Cave F1

Spores
Poporing
Everything
12 30 Since spores give Strawberry and Blue herbs it is quite useful to get SP resources. Area: Payon Forest

- Pay_fild01

Archer Skeleton
Soldier Skeleton
35 50
  1. Loot valuable in general for early levels, apple of archer is useful and Skeleton cards have their market.
  2. Be careful not to kill more than 1 at a time in the beginning.
  3. Could be a bit hard without potions.
Area: Payon Forest

- Pay_fild01

Wolf
Everything
30 50+
  1. You can literally go up to job 50 here with no problem.
Area: Payon Forest

- Pay_fild02

Bongun
Munak
40 60
  1. The experience is decent, beware of the only nine tail on the map.
Area: Payon Cave

- Payon Cave F3

Orc Zombie
Orc Skeleton
35 50+
  1. Very slow.
  2. The loot is not good at all but there are a LOT of enemies.
  3. Easy access, you can go from Kafra => Warper => Orc Dungeon.
ein_fild04

- Einbroch Field

Orc Lady
Orc Warrior
40 60+
  1. Very good place in Zeny for first levels.
  2. Quite experienced.
  3. You may need to spend some more potions to survive.
  4. BE CAREFUL WITH THE MVP.
lou_fild01

- Louyang Field


Hard Way
Les
30 60+
  1. Note: Moscovia Quest Needed.
  2. Very Good experience and farm of huge leaft, this item will be usefull to level up another characters in a future with the Repeteable Quest.
  3. Try to create a Sage to give you fire endow.
  4. Just Kill Less and Mantis.
mosk_dun01

- Moscovia Dungeon.



Gear Progression

Start by buying a Sword or Axe at Izlude's Weapon Shop, then a Havier Sword or Axe. Armor based on your progress and available zeny, but don't invest too much as you will have options later on.

Job 40 or higher

To change class you must at least be job 40 but is always recommended to be at 50.

Mastery is recommended, but not mandatory:

  • Double Attack
  • Improve Dodge
  • Double Attack
  • Hiding


ThiefClassSkillTree.png


Recommended Gear Progression (As Newbie)

Adventurers Guild

The adventurers set is an own set of the server, it is almost free, the only requirement is to perform the quests it has for you.

It is divided into three tiers, doubling its cost each time, getting the complete set without the weapon has a value of 20, 40 and 80.

We recommend getting the set as it is account bound and you can use it on your next characters, it is not tradeable.


LEVEL RANGE SET Stats Bonus Weapon
Level 20 ~ 60
Eden Hat.png
Adventurer Hat l


Eden Uniform.png
Adventurer Uniform l


Eden Manteau.png
Adventurer Manteau l


Eden Boots.png
Adventurer Boots l


  • Defense +15
  • All stats+1
  • Attack +10
  • Magic Attack+30
  • Add 3% resistance against all property attacks
  • Max HP +5%
Grants an additional 10% experience gained


Adventurer Dagger I
  • Attack +60
  • Increase physical and magical damage to normal monster by 10%.
  • After base level 61, effects will not work.


Level 61~85
Eden Hat.png
Adventurer Hat ll


Eden Uniform.png
Adventurer Uniform ll


Eden Manteau.png
Adventurer Manteau ll


Eden Boots.png
Adventurer Boots ll


  • Defense +20
  • SP +50
  • All stats+1
  • Attack +15
  • Magic Attack+45
  • Add 5% resistance against all property attacks
  • Max SP +5%
  • Max HP +5%
Grants an additional 10% experience gained


Adventurer Katar I
Between LV61~85:
  • Attack +120
  • Increase physical and magical damage to normal monster by 10%.
  • After base level 86, effects will not work.
Level 85~98
Eden Hat.png
Adventurer Hat lll


Eden Uniform.png
Adventurer Uniform lll


Eden Manteau.png
Adventurer Manteau lll


Eden Boots.png
Adventurer Boots lll


  • Defense +26
  • Max HP+500
  • Max SP+50
  • All stats+2
  • Attack +20
  • Magic Attack+60
  • Add 7% resistance against all property attacks
  • Max SP +5%
  • Max HP +5%
Grants an additional 10% experience gained


Adventurer Katar II
  • Attack +150
  • Increase physical and magical damage to normal monster by 20%.
  • After base level 99, effects will not work.




Build


==== In the case of Thief, there's no much complications regards build, user's will need mostly Double Attack, Improve Dodge, Agi and Str. (30 dex or 40 just to hit monsters.) ====