Metallic Sound

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Revision as of 01:03, 8 January 2025 by Lemegeton (talk | contribs) (Created page with "{| class="infobox" style="width:30em; float:right;" |- ! colspan=2 style="background:#a3cdd2; font-size:130%;" | File:Metallicsoundicon.png Metallic Sound |- ! File:Metallicsound.gif |- | '''Type:''' || style="width:150pt;" | Offensive |- | '''Levels:''' || style="width:150pt;" | 10 |- | '''SP Cost:''' || style="width:150pt;" | 60 + (Skill Level × 2) |- | '''Delay:''' || style="width:150pt;" | 0,5 Seconds |- | '''Target:''' || style="width:150pt;" | Enemy |-...")
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Metallicsoundicon.png Metallic Sound
File:Metallicsound.gif
Type: Offensive
Levels: 10
SP Cost: 60 + (Skill Level × 2)
Delay: 0,5 Seconds
Target: Enemy
Range: 9 Cells
Weapon:


Metallic Sound (Alt: Metallic Sound) is a new offensive skill currently available while using Gigantic Lance as Gypsy/Minstrel

Effect

Emits a loud, high pitched sound to a single target to inflict Neutral property magic damage. The damage of this skill is greatly affected by Musical/Dance Lessons.


Formula:

(120*skill_lv + 60*music_lessons)%
Level Base Damage (ATK) Range SP Cost
1 120% 9 62

Notes

The hits inflicted by this skill do not affect total damage. They only affect its divisibility, which is rounded down.